The few decent people a good search and destroy grabs will be the only ones taking up customer support time - the ones that can't be proved to be duping (they shouldn't even be in the net to begin with if it was done right). The rest should be proved to be exploiters and should have customer service rights taken from them altogether so they don't waste everyone's time.Manpower? 1 database engineer with a SQL script.I would think the best option would be to query the users and compare those have unnatural amounts to the general population. Weed them out and ban them. Let them come to Zen individually and state their case and work from that point. It would be better to harm a smaller population (with some innocent bystanders) than to harm everyone as a whole with rollbacks. I don't think they would recover from the damage of a rollback at this point due to the fact that everyday their credibility dwindles and it is getting closer to the end of the 30 day free period. People will speak with their wallets...and many won't be creating the "I'm Leaving" thread. Of course this is all my 2 cents.
Can you imagine the man power that will take? Now imagine the cost of those employees to deal with all of that on top of the current CS issues.
I assume the manpower comment is directed towards all the individual appeals from the people getting banned.
If they do it right it will only capture the actual dupers. Just need to follow the money/item trail after they grabbed data on all the wealthy players.
That will be what takes the most time. That is why I would think a few bystanders would be hit if they tried to tackle the situation swiftly with the minimal downtime for everyone. I dont condone the innocents being affected but time really is money in an MMO.
Lol you should go read it again then but let me summarize for ya! Paraphrased of course.You clearly didn't read the posts I replied to when I said that.Manpower? 1 database engineer with a SQL script.I would think the best option would be to query the users and compare those have unnatural amounts to the general population. Weed them out and ban them. Let them come to Zen individually and state their case and work from that point. It would be better to harm a smaller population (with some innocent bystanders) than to harm everyone as a whole with rollbacks. I don't think they would recover from the damage of a rollback at this point due to the fact that everyday their credibility dwindles and it is getting closer to the end of the 30 day free period. People will speak with their wallets...and many won't be creating the "I'm Leaving" thread. Of course this is all my 2 cents.
Can you imagine the man power that will take? Now imagine the cost of those employees to deal with all of that on top of the current CS issues.
What in the world does that have to do with handling all of the individual cases that CS would have to sort through on top of the current ones, including the already known issue of people being auto banned when falling through the world in certain instances..... Derp.
You mean my post you were replying to... Derp. So, not only did I read it, I wrote what you were replying to. Learn to read before posting. Thanks.
In any situation, those who were effected by the dupers through trades should be properly compensated and reimbursed for their gold, but the items themselves as far as i'm concerned should be removed. I realize however, that this would be a considerable and tiring effort to be made by ZOS Staff, for something that ultimately will be fixed by itself through the natural process of players recycling items and deconstructing them once they find better ones. Which they almost always will, it's the nature of an MMO. However, at the very least all i ask and expect of ZOS Staff is that they ban those responsible and leave those innocent bystanders effected by them, or not effected, unharmed. I expect no less than a ban, it would be silly to give them any less of a punishment for their actions. If i remember correctly from way-back-when, private server MMOs tended to have a solution for duping (and they themselves selling items for 'donations') in that every item generated had some kind of ID number. And so, tracking duped items and those that took advantage of the exploit should at the very least be possible, if not a simple but time consuming task for someone with the right knowledge if such a thing was and is still common for MMOs of any kind. And of-course, accidental bug encounters excluded.Attorneyatlawl wrote: »DoctorBear wrote: »I would think the best option would be to query the users and compare those have unnatural amounts to the general population. Weed them out and ban them. Let them come to Zen individually and state their case and work from that point. It would be better to harm a smaller population (with some innocent bystanders) than to harm everyone as a whole with rollbacks. I don't think they would recover from the damage of a rollback at this point due to the fact that everyday their credibility dwindles and it is getting closer to the end of the 30 day free period. People will speak with their wallets...and many won't be creating the "I'm Leaving" thread. Of course this is all my 2 cents.
While it seems like a sound strategy, i imagine with all the information that ZOS can gather from the mega-servers for the users to have to be involved (Which would only delay the process, and may have privacy issues implicated) would be unnecessary. In fact, i don't see how innocent bystanders would have to necessarily be harmed in any sense, other than the items that they may have bought (unknowingly) from dupers being deleted. And in which case they could be compensated with the gold they originally traded for those items. To me, that seems more sensible. But yes, users who clearly had no hand in legendary items or were effected directly by the dupe, knew about it, or exploited it, I.E the majority of the player-base... Should be allowed to stay untouched by this predicament. Not just from a marketing point of view, but just from logical sense.
I'm quite wealthy in-game, in fact probably one of the top 20-40 wealthiest in ESO at this time both in terms of gold and net worth in items. I'd be pretty tee'd off if they wiped out tons of items I bought with no knowledge or way to know they may have been duped recently, without restoring the gold I gave to people for said items unwittingly.
The best overall solution in my opinion is to simply permanently ban anyone who used the dupe bug (filtering out accidental ones that did it for example literally once or twice on junk items in a big guild bank on different items, which could legitimately have happened due to how this bug actually worked) explicitly.
The second-best solution, would be to backtrack all the transactions resulted from duped items, rollback the trades only (individual database changes), and leave everything else alone, while banning all of the exploiters/dupers permanently still.
However, simply mass-querying only for people who have a lot of in-game assets, and then banning them, would catch a lot of high-end players who had absolutely nothing to do with exploiting and never have, in the crossfire. It's a terrible idea for a solution.
Funny man. The only way you were making a few million gold an hour was exploit.
Attorneyatlawl wrote: »South_of_Heaven wrote: »It's also impossible to detect everything. Don't bet on the dupers getting banned. This is wishful thinking. The best strategy for them is to let us forget about it.
.
Not sure how many MMO's you've played before, but banning exploiters is standard operating procedure. That you call it "wishful thinking" is telling of your level of insight into these kinds of issues.
South_of_Heaven wrote: »Attorneyatlawl wrote: »South_of_Heaven wrote: »It's also impossible to detect everything. Don't bet on the dupers getting banned. This is wishful thinking. The best strategy for them is to let us forget about it.
.
Not sure how many MMO's you've played before, but banning exploiters is standard operating procedure. That you call it "wishful thinking" is telling of your level of insight into these kinds of issues.
I've been playing mmos since T4C, UO and Shadowbane.That's what it is. Wishful thinking. Yes all have a policy of banning exploiters.
But if you think they can/will detect most of them you are fooling yourself.
The damage cannot possibly be reversed and they[.b] cannot possibly ban all the accounts these people have traded with.[/b] Because for example, in a guild, [.b]one person would dupe for a hundred - they are not idiots for everyone to dupe separately for themselves you know.[/b]
If you want to believe otherwise... then good for you. That's the bloody reality.
and yes sorry,, some of you and me as well will loose items but if this does not get fixed remember one thing, you will quit the game and loose all your time and items.
I also say all veteran lvls should be set back to 0
and yes sorry,, some of you and me as well will loose items but if this does not get fixed remember one thing, you will quit the game and loose all your time and items.
I also say all veteran lvls should be set back to 0Lol you should go read it again then but let me summarize for ya! Paraphrased of course.You clearly didn't read the posts I replied to when I said that.Manpower? 1 database engineer with a SQL script.I would think the best option would be to query the users and compare those have unnatural amounts to the general population. Weed them out and ban them. Let them come to Zen individually and state their case and work from that point. It would be better to harm a smaller population (with some innocent bystanders) than to harm everyone as a whole with rollbacks. I don't think they would recover from the damage of a rollback at this point due to the fact that everyday their credibility dwindles and it is getting closer to the end of the 30 day free period. People will speak with their wallets...and many won't be creating the "I'm Leaving" thread. Of course this is all my 2 cents.
Can you imagine the man power that will take? Now imagine the cost of those employees to deal with all of that on top of the current CS issues.
What in the world does that have to do with handling all of the individual cases that CS would have to sort through on top of the current ones, including the already known issue of people being auto banned when falling through the world in certain instances..... Derp.
You mean my post you were replying to... Derp. So, not only did I read it, I wrote what you were replying to. Learn to read before posting. Thanks.
Wean (OC): They need to query individual characters and weed out the exploiters
You: Do you know how much effort that would take? CS is busy!
Me: They just need a SQL script.
I am going to waste my time to do you a favor, so you will shut up.
_______________________________________________________________________I would think the best option would be to query the users and compare those have unnatural amounts to the general population. Weed them out and ban them. Let them come to Zen individually and state their case and work from that point. It would be better to harm a smaller population (with some innocent bystanders) than to harm everyone as a whole with rollbacks. I don't think they would recover from the damage of a rollback at this point due to the fact that everyday their credibility dwindles and it is getting closer to the end of the 30 day free period. People will speak with their wallets...and many won't be creating the "I'm Leaving" thread. Of course this is all my 2 cents.
Can you imagine the man power that will take? Now imagine the cost of those employees to deal with all of that on top of the current CS issues.Manpower? 1 database engineer with a SQL script.
Care to continue further? Learn to read before posting. Have a nice day.
Common sense in this thread is lacking. If Zeni does a 3 week rollback, how many of its players do you think will still be around? Also, I'm nearly positive that it would put Zeni in a legal bind and would have to resort to issuing out mass refunds. Sure they have their EULA, but massive changes like this that affects the entire game population would nullify it. Just look at Star Wars Galaxies with NGE. SOE was forced to issue out refunds for anyone asking for it, including myself. Why would ANYONE think that issuing a 3 week rollback would even be considered?
How do you suggest they roll back the transactions? What if that person already used the items in their crafting? Do you strip them naked? What about all the EXP gained by using those items? Do you strip that from them as well?Attorneyatlawl wrote: »South_of_Heaven wrote: »Attorneyatlawl wrote: »South_of_Heaven wrote: »It's also impossible to detect everything. Don't bet on the dupers getting banned. This is wishful thinking. The best strategy for them is to let us forget about it.
.
Not sure how many MMO's you've played before, but banning exploiters is standard operating procedure. That you call it "wishful thinking" is telling of your level of insight into these kinds of issues.
I've been playing mmos since T4C, UO and Shadowbane.That's what it is. Wishful thinking. Yes all have a policy of banning exploiters.
But if you think they can/will detect most of them you are fooling yourself.
The damage cannot possibly be reversed and they[.b] cannot possibly ban all the accounts these people have traded with.[/b] Because for example, in a guild, [.b]one person would dupe for a hundred - they are not idiots for everyone to dupe separately for themselves you know.[/b]
If you want to believe otherwise... then good for you. That's the bloody reality.
You don't ban people who unwittingly got duped goods. You roll back the transactions alone in those cases, and ban the people who actually duped said goods. As I said, your lack of insight is pretty telling, regardless of what you want to say . It doesn't take much database querying to do any of this.
If the items are in a database, which they most definitely are, there is no reason you cannot run a script. There is an obvious threshold on the amount of items someone has that would make it look suspicious.you can not run a sql script to find dupes, they script can not determen if someone spend hours of harvesting or duped items n 10 seconds.
and yes agree hackers are not hackers because they are easy to find, they have multiple accounts and they dupe items have been moved elsewhere.
_
if you are pissed about loosing a few days of time playing imagine all the games you played and all the hours you lost playing, that's why they are games to enjoy playing, of curse you loose your time on them. imagine how pissed you be in a few months loosing months of time when you hit endgame and realize you cant compete lol..
bottom line , game should never have been released yet, issues need to be fixed asap and some kind of rollback has to happen. or its dead and you can quit and leave it to the dupers and hackers to noob kill like many other games that went down that road
If you people getting upset about this had spent any time in MMOLand you would know this happens in pretty much all games at some point or another. The devs eventually fix the duping bug and at least a few big time exploiters get banned as examples (they usually try to get as many as they can but it isn't really possible to get everyone). Personally, I don't know how they do maintained saves on characters in order to roll them back individually, but I would think at some point that would be an awful lot of drive space in a game with this many players. So no, I don't think rolling back individual characters is a realistic option. Don't penalize folks like me who have happily made it into the low teen levels by exploring every nook and cranny of Tamriel because of something that won't matter in a few months time.
Finally, I am pretty sure a lot of you folks complaining are more worried about somebody having better stuff than you. Another thing I have seen from playing these games for a long time. They seem to draw a lot of people who somehow base their self worth on whether or not they have better virtual items in a video game than anybody else. Personally, I don't care what these other folks have - my happiness is not affected one way or another. If it is attainable in game I will get it eventually as well (through honorable means).
Attorneyatlawl wrote: »South_of_Heaven wrote: »Attorneyatlawl wrote: »South_of_Heaven wrote: »It's also impossible to detect everything. Don't bet on the dupers getting banned. This is wishful thinking. The best strategy for them is to let us forget about it.
.
Not sure how many MMO's you've played before, but banning exploiters is standard operating procedure. That you call it "wishful thinking" is telling of your level of insight into these kinds of issues.
I've been playing mmos since T4C, UO and Shadowbane.That's what it is. Wishful thinking. Yes all have a policy of banning exploiters.
But if you think they can/will detect most of them you are fooling yourself.
The damage cannot possibly be reversed and they[.b] cannot possibly ban all the accounts these people have traded with.[/b] Because for example, in a guild, [.b]one person would dupe for a hundred - they are not idiots for everyone to dupe separately for themselves you know.[/b]
If you want to believe otherwise... then good for you. That's the bloody reality.
You don't ban people who unwittingly got duped goods. You roll back the transactions alone in those cases, and ban the people who actually duped said goods. As I said, your lack of insight is pretty telling, regardless of what you want to say . It doesn't take much database querying to do any of this.
You're assuming they're hackers however. This was a bug, which was exploited. It doesn't take a hacker to do that, just someone who stumbles upon it and figures out how to repeat the process. And then to continue repeating it.This would be a good solution. If it was possible for them to know exactly which accounts to ban. Hackers do what they do, and a majority of them do it well and know how to avoid being detected by any level of security that ZOS could put up. That being said it isn't impossible to root them out and they should certainly make every effort to eradicate them from the game, but it's not a 3 step process in which we "good players" get free game time.
you can not run a sql script to find dupes, they script can not determen if someone spend hours of harvesting or duped items n 10 seconds.
and yes agree hackers are not hackers because they are easy to find, they have multiple accounts and they dupe items have been moved elsewhere.
_
if you are pissed about loosing a few days of time playing imagine all the games you played and all the hours you lost playing, that's why they are games to enjoy playing, of curse you loose your time on them. imagine how pissed you be in a few months loosing months of time when you hit endgame and realize you cant compete lol..
bottom line , game should never have been released yet, issues need to be fixed asap and some kind of rollback has to happen. or its dead and you can quit and leave it to the dupers and hackers to noob kill like many other games that went down that road
If the items are in a database, which they most definitely are, there is no reason you cannot run a script. There is an obvious threshold on the amount of items someone has that would make it look suspicious.you can not run a sql script to find dupes, they script can not determen if someone spend hours of harvesting or duped items n 10 seconds.
and yes agree hackers are not hackers because they are easy to find, they have multiple accounts and they dupe items have been moved elsewhere.
_
if you are pissed about loosing a few days of time playing imagine all the games you played and all the hours you lost playing, that's why they are games to enjoy playing, of curse you loose your time on them. imagine how pissed you be in a few months loosing months of time when you hit endgame and realize you cant compete lol..
bottom line , game should never have been released yet, issues need to be fixed asap and some kind of rollback has to happen. or its dead and you can quit and leave it to the dupers and hackers to noob kill like many other games that went down that road
Spot on, couldn't have been said better.