luckyjoemcb14_ESO wrote: »You say that low level quests should be about learning, well Doshia is not difficult if you use the skills you should be learning as you progress.This fight should be about teaching you to use the games mechanics, not about face rolling her.
Perhaps if your friendly Redguard fighters guild guy would shout out to you helpful advice like " Smash the orbs!" or something similar players would not have as much trouble with it. I understand not everybody is used to as active a play style as is required sometimes, but I really don't think a nerf is in order here, but perhaps a bit of tutorial is.
Sorry OP...
most of us are not as skilled players as you are.
Personally...i am more the casual office type player and
there are definitely limits to what i can cope with.
Yes please to all.A lot of the 'bosses' have been nerfed since beta. Whiney kids whine, awesome game starts to die. next: nameplates, minimap and global AH
Yes please to all.A lot of the 'bosses' have been nerfed since beta. Whiney kids whine, awesome game starts to die. next: nameplates, minimap and global AH
You're another one who doesn't seems to see the difference between 'challenging' and 'over-tuned to the point of impossibility' as the fdirst reply to the OP pointed out.
You seem to be one that confuses not being good at anything with the game being complicated. Overtuned... god this game is gonna turn into another dumb wowclone thanks to people like you.Enjoy
shayafb14_ESO wrote: »I enjoy fun and knew about the globes but as someone mentioned when you can not move that knowledge is pretty useless. I waited till Level 16 went back and killed her without further ado or messing about.
shayafb14_ESO wrote: »I enjoy fun and knew about the globes but as someone mentioned when you can not move that knowledge is pretty useless. I waited till Level 16 went back and killed her without further ado or messing about.
You can break away from that using your CC break. L2P
Waste of breath. Wowification has already started and it's obvious where the devs are going to bring the game. Shame
rager82b14_ESO wrote: »
You seem to be one that confuses not being good at anything with the game being complicated. Overtuned... god this game is gonna turn into another dumb wowclone thanks to people like you.Enjoy
Childish remark considering wow has tough content for players who wish to do it. People are really blind when it comes to simple things.
Point is, it was a cheese boss, some people or builds had trouble with it. It is a boss that does not matter in the overall view of things.
I do hope they keep on fine tuning the game. This game will keep getting better because they go back and do things like this.
In the old days the games were much harder, you argument has no validity. I still remember times where saves did not exist, do you?rager82b14_ESO wrote: »
Waste of breath. Wowification has already started and it's obvious where the devs are going to bring the game. Shame
You also, both of you are just being silly. Wowification over a nerfed level 8 mob. Upset that people having trouble with it. Claim that people must l2p.
Prime example of what mmo community has turned out to be.
You see, back in the old days. we did not judge people who could not do things like this. We helped them, we understood that player skill comes at all forms, and not every one is quick with the buttons, but still wants to enjoy the mmo and community.
Now, it is L2p OMG making the game easier for others.
Sad excuse for gamers.
Doshia is not a real boss. She was a Daedric Harvester which is a normal enemy in the game later on, found in many places. If you can't handle Doshia then you are seriously screwed later.
Rosebloome wrote: »Rosebloome wrote: »Whhaaaaaatttttt.
They nerfed doshia, and doshia was hard? O.o I never noticed. Wasn't that that fighter guild boss?
Yup. Gutripper is already little more than a normal clannfear, you can solo Balreth and kill him in more or less 30 seconds (no exaggeration, it doesn't even reach the lava once... SOLO). Mediocrity always wins, even when it's some sort of optional content, the LCD will always win (and no, I don't mean the drug unfortunately)
Next stop: Auction House and a minimap
When you figure out killing the floating balls that heal you up shouldn't have any trouble at all. O.o
Had more trouble with the portal at the start of the Gutripper quest, where the scamps and daedra continiously spawn on top of each other.
Ohhh well.
rager82b14_ESO wrote: »
Waste of breath. Wowification has already started and it's obvious where the devs are going to bring the game. Shame
You also, both of you are just being silly. Wowification over a nerfed level 8 mob. Upset that people having trouble with it. Claim that people must l2p.
Prime example of what mmo community has turned out to be.
You see, back in the old days. we did not judge people who could not do things like this. We helped them, we understood that player skill comes at all forms, and not every one is quick with the buttons, but still wants to enjoy the mmo and community.
Now, it is L2p OMG making the game easier for others.
Sad excuse for gamers.
cromica81_ESO wrote: »Lol seriously? Never had trouble in the beta with her or release, how hard is it to kill the orbs before they touch her.
rager82b14_ESO wrote: »
Doshia is not a real boss. She was a Daedric Harvester which is a normal enemy in the game later on, found in many places. If you can't handle Doshia then you are seriously screwed later.
They will have more skills and more levels by that time. The skill gap went from easy to hard for players and that was the problem tougher content should roll in slowly not jump like it did.Reason I gave the feedback telling it should get toned down some.