Maintenance for the week of November 25:
• [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

When will eu server will come to eu ?

  • Nazon_Katts
    Nazon_Katts
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    @GossiTheDog
    Now we don't want to start the argument again, wether servers physically located in the EU will make a better gaming experience for folks in the EU or closer to it than NA, now would we? So wether the majority knows about it or not doesn't matter at all, when finally moving the server will make for a better overall experience for everyone involved.

    And backing up your argument with how things are in a certain community, where people issue death threats against mods, because they weren't particularly fond of the darker design... well, I'm not entirely sure if it's really that helpful.

    And now to the important matters at hand.

    @ZOS_MattFiror any ETA yet?
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Reykice
    Reykice
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    Leave him be... he is most likely making the next Monthly Update where he will say they are heroes fighting the good fight against all types of cockroaches and other chinese pests... and will ask us to be patient(and fork over more $) while they win the fight and make this the perfect game for us.

    I`m sure he will also mention that this and everything else we want is a TOP PRIORITY for them... the translation of that is of course "shut up and buy something".

    Then he will cry a bit while he thinks about the subscription report he will have to give... not even the cash grab he made offering console players transfers(for more $ of course) just so they buy the game now not in 6 months when it will retail for 20$ will keep the sub numbers to a decent level. He is most likely wondering how long it would take to convert to F2P and if the investors will like that idea... he can sell them the SWTOR F2P story...

    He has a lot on his plate...

  • Kallion
    Kallion
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    As far as I can see, the damage is done. I followed Elder Scrolls since Morrowind and to see the online version like this... it's sad. Suffice to say that friends I brought to ESO cancelled as well and we all moved on.

    Best case scenario, I'll wait to witness the console launch and see from there. At this point, I'm not even sure an EU server will tempt a return on my part at least. Interesting enough, through these forums I discovered a great alternative MMO that works for me and my friends. So I suppose I have something to be thankful for. Though my trust in Bethesda/Zenimax is damaged to say the least.

    Sorry ZOS. You had your chance and you didn't just blow it... you nuked it.
  • Jade1986
    Jade1986
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    Leave him be... he is most likely making the next Monthly Update where he will say they are heroes fighting the good fight against all types of cockroaches and other chinese pests... and will ask us to be patient(and fork over more $) while they win the fight and make this the perfect game for us.

    I`m sure he will also mention that this and everything else we want is a TOP PRIORITY for them... the translation of that is of course "shut up and buy something".

    Then he will cry a bit while he thinks about the subscription report he will have to give... not even the cash grab he made offering console players transfers(for more $ of course) just so they buy the game now not in 6 months when it will retail for 20$ will keep the sub numbers to a decent level. He is most likely wondering how long it would take to convert to F2P and if the investors will like that idea... he can sell them the SWTOR F2P story...

    He has a lot on his plate...
    They will never get rid of bots so long as the economy and payout from enemies is so ridiculously unbalanced. 3 gold from an enemy? And 40 k for a horse?! Id have to kill over 10 THOUSAND enemies in order to buy one, and that's not accounting for buying smithing materials to upgrade my gear, potions, food, drink, and the ridiculous repair bills. As for the gold spammers, that is a losing fight, they can hope to lower the amount of them , but again, they will persist as long as the economy is so messed. As for the servers, If @ZOS_MattFiror‌ wouldn't be so US centric, maybe he wouldn't have had so much stress over this issue.

    Edited by Jade1986 on May 22, 2014 10:29AM
  • Zeeed
    Zeeed
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    laced u must suck at making gold. I got my horse and 200 bank slots upgrade. Without any problems. When i finished questing to vet 10 i had 80k gold left.
    WITHOUT ANY GRINDING
  • Jade1986
    Jade1986
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    Zeeed wrote: »
    laced u must suck at making gold. I got my horse and 200 bank slots upgrade. Without any problems. When i finished questing to vet 10 i had 80k gold left.
    WITHOUT ANY GRINDING
    So everyone should have to wait till vet 10 in order to get their horses? Yeah, you just pretty much proved my point why gold sellers will not go away in this game, or bots.

  • snigernissen
    snigernissen
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    KerinKor wrote: »
    Zolyok wrote: »
    During beta Zeni promised that for eu player there will be a server who will be located in eu ( germany was prononced )
    Actually this point is completely forgotten.
    Eu player suffering lag, freeze, deconnection are waiting for the data-center to move in EU.
    So when about it ? Can wa have news for it ?
    Are you planning to let the Eu server in US ?
    No it hasn't been forgotten, the game was only released two weeks ago and has serious problems, it makes perfect sense for the servers to remain in the US until the game is stable.

    I'm playing from the UK without any 'lag' issues caused by internet latency. The "lag, freeze, disconnection,etc." problems are clearly mostly server-side and the location of those servers is pretty irrelevant in most cases.

    It's a perennial moan from EU players when playing on US servers, I've played WOW on the West Coast servers since 2005, I play LOTRO and Rift on US servers without any noticeable problems, I play FFXI on servers in Japan, I play FFXIV with servers in Canada likewise.

    The 'internet latency' issue is largely myth and urban legend it seems to me.

    indeed !
    Edited by snigernissen on May 22, 2014 4:22PM
  • Jade1986
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    KerinKor wrote: »
    Zolyok wrote: »
    During beta Zeni promised that for eu player there will be a server who will be located in eu ( germany was prononced )
    Actually this point is completely forgotten.
    Eu player suffering lag, freeze, deconnection are waiting for the data-center to move in EU.
    So when about it ? Can wa have news for it ?
    Are you planning to let the Eu server in US ?
    No it hasn't been forgotten, the game was only released two weeks ago and has serious problems, it makes perfect sense for the servers to remain in the US until the game is stable.

    I'm playing from the UK without any 'lag' issues caused by internet latency. The "lag, freeze, disconnection,etc." problems are clearly mostly server-side and the location of those servers is pretty irrelevant in most cases.

    It's a perennial moan from EU players when playing on US servers, I've played WOW on the West Coast servers since 2005, I play LOTRO and Rift on US servers without any noticeable problems, I play FFXI on servers in Japan, I play FFXIV with servers in Canada likewise.

    The 'internet latency' issue is largely myth and urban legend it seems to me.

    indeed !
    Yep, physics are totally a myth : roll my mf eyes :

  • Kallion
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    Internet latency a myth? Gee, I thought we still had time before idiocracy took over! Ah yeah, there is no latency because the wires they have... they have... uh. electrolytes!

    What else are we going to hear...
  • c1r3gamerb16_ESO
    Is there any progress on this, do we have a timeframe for the promised move?

    Reason I'm asking is my friends and I (based in UK) are all experiencing jerky game play now that we're moving further into the game (we're level 33+) and tonight after trying to play for a couple of hours we gave up in the middle of a quest due to possible lag/packet loss i.e. keys stop working in middle of boss fight and when we try and talk to an NPC/quest giver we have to logout/in just to get a response/confirmation.

    However if all this is because of server problems then they need to get it sorted because it feels gameplay is getting worse rather than better.
  • Nazon_Katts
    Nazon_Katts
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    Leave him be...
    Nope.
    He has a lot on his plate...
    Just trying to help him to get that one thing off of his chest. Sooo,
    @ZOS_MattFiror any ETA yet?
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Jade1986
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    Sooooooooooo, they said they would move them after the game was more stable. Well, with the last update, they made the game more unstable than ever. How about @ZOS_MattFiror‌ you just move it and then worry about the stability, because obviously it is going to take WAY too long to get this game 100 percent stable. Seriously though, this thread has gotten more views than ANY other subject on this forum. You THINK this would be top priority right next to fixing the memory leak.
    Edited by Jade1986 on May 24, 2014 9:59AM
  • hauke
    hauke
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    i don t belive they are going to move the EU server to Europe anymore.

    laetly i feel very lonely playing, there just aren t any players around anymore

    i bet lots of EU people just quit, without bothering to say something in the forum like : i quit because EU server lag is making game unplayable

    so there propably aren t enough players on the eu server left to have an eu server...

    guess ill stop playing once my time left is gone.
  • terryammon
    terryammon
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    I don't think anyone from Zenimax has visited the UK yet, if they did, they know we have trading standards and this game don't meet them! They don't fix the problems fast, it not be long until that have huge problems and fines heading their way, if they don't play by our rules, then they can't trade here, look at Activision with C.O.D Black Ops, they paid the price lol.
    Edited by terryammon on May 24, 2014 6:08PM
  • esoone
    esoone
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    Afther this latest patch i think we see the eu server in ESO2.
  • terryammon
    terryammon
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    Well this game only got a short life spam anyway, as soon as December 2015 get here, Camelot Unchained going to be No1 MMO for years to come...
  • KellieHusker
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    Starting to feel a little stringed along by them at this point, while I appreciate that they are busy fixing the game and trying to make the game smoother for, well America. I would be nice if they looked out for their other customers too, I'm sure we will see EU servers eventually, but if they continue to leave it is, people are going to be jumping ship because of the server quality, and not the game quality.

    I'm sure the game will still feel rather clunky and unresponsive even with EU servers, but at least it shows some kind of respect to their customer base.
  • sparafucilsarwb17_ESO
    sparafucilsarwb17_ESO
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    Last night I had lots of lag, combat felt slow and unresponsive weapon swapping just about impossible to do.
  • hauke
    hauke
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    well if they wait another 3 month to put the EU server in Europe there won t be any european customers anymore
  • Cogo
    Cogo
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    AlliN wrote: »
    Beside i'm glad the EU server is still in NA for if the need do hot fix the do right away and we dont have wait days before get the new hot fix

    This shows in a great measure the avarage intelligence of ESO forum poster. Person that thinks that servers stand unattended somewhere in a basement, while hotfixes are being send over by mail, and have to be "put into" a server after UPS guy delivers them.

    And another person who lacks the information how datacenters are run.

    The reason they could do hotfixes without downtime is in simple terms because of a virtual environment or "cloud" as its called, where you can move services around, patch, then move back.

    If the EU server was in EU, you are quite right, the needed data would be transfered over and applied, but with a downtime.

    Also, we in EU server been a bit lucky. There was bugs in the US server that didnt reach EU because they fixed them before putting on the patch. Like the problem for several americans to even start the game. Not many EU players have that problem.

    You CAN have the same "cloud" for both the hardware in EU and US, but then you have 2 factors to overcome. Datacenters who host these services are mostly large companies, and every single one of them "garantes", safety both between different clients in the datacenters and from outside "interfearence" .

    If Zenimax OWNED both the datacenter in US and the upcoming datacenter in EU, this is not a problem. They decide what "cloud" gets access to what.

    However, I am fairly certain ESO is run on hosted clouds, which means you need permission from the US AND the EU host provider to access eachothers virtual environment so you can move resources, apply code with out downtime.

    I work in this business and there isnt a single datacenter provider in Europe (and I guess US too) who would allow an unknown, uncontrollable outside interfearance to work in the same cloud as they rent out to lots of different clients.

    Regarding this weekends patch work, the best way to do that in all aspects is to have everything at the same location, in the same "cloud".
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Akhratos
    Akhratos
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    The majority see this as a number one issue? I doubt the majority even know what a megaserver is, or that distance matters. The only people bumping this thread are a handful of people. Reddit down votes anything about this.

    Obviously the server should have been in the right location for launch, let alone now, but don't think for a minute this is a major issue for most customers. Most of them don't even know about it.

    Can we have an EU server if we make it to trending topic in twitter? I guess that should be worth it.

    [Moderator Note: Edited per our rules on Flaming]
    Edited by ZOS_LeroyW on May 26, 2014 2:22PM
  • Nicholai Hel
    Nicholai Hel
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    Isn't there still any timetable for this?I really love to play this game but it's just unplayable.
  • Cogo
    Cogo
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    Well, for you who knows how companies work and their release of information to the press, knows that what you say and promise, is not just hard to get out of. You need one hell of a good reason to break a promise and the option prtty much need to be better then the original statement.

    Twice in april have "Matt" the CEO and head manager over Zenimax have given a list on their road ahead. Both times he mentions moving the EU server to EU, but no time limit. In the second one I just read, he stated "The EU server will move sooner then later to our datacenter in Germany).

    Either he did a very bad mistake and stated their datacenter before they had one, or, they actually have one/preparing one.

    It does make sense to get the game stable enough first. A 3 months rule have been something most MMO has gone through where the "worst" mistakes are attended to before the game gets some sort of "stable".

    Yes, they don't say a pip about when they will move the EU server, but they have NOT stated that its not their plan anymore.

    When, how etc, I cant guess. But I do know what a CEO tells the press, its pretty much as binding as a contract. You can "slime" your way out of it, but they need us, so I dont see them even try.

    Go here and read for yourself.

    http://elderscrollsonline.com/en/news/category/development

    Of course this doesn't garentee a move, but it makes it more likely then they wount.

    I am fairly certain that why we don't get an answer on a date when the EU servers are going to be based in EU is exactly because the CEO said what he said and any employee who even speculates in it, risk getting fired.

    If it matters, I do believe the EU server will be based in EU. Not as long as a year but other then that I am not qualified even to guess.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Cogo
    Cogo
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    Oh, I just read through a statement Matt gave:

    We will make sure that no matter where you live, every player in North America, Europe, Oceania and many places beyond, will have a polished, lag-free launch experience. Based on the existing number of our beta signups and because we anticipate that the ESO community will continue to grow after launch, we plan to add capacity to keep up with demand in both our North American and European datacenters. The North American and European megaservers will first be hosted in North America. This gives us a more efficient way to address any platform issues that may arise at launch. After the initial launch phase is over, we will move the European megaserver to the European datacenter – but this will be a seamless migration for users, without additional downloads, logins or action required.

    Even though that statement was made in march, this means they already have a datacenter or "hub" in EU. The game isn't running on it, but data and other functions that does not have to be in the same environment as the Megaserver is already placed in EU.

    This explains why some EU players do not experience as much lag.

    When you "ping" the megaserver EU, you end up in us and get that ping. This is a quite common solution to have, an easy term to not get to technical is "hub" in EU, that speeds up things. Some data dont have to go all the way to the megaserver for example

    I wasnt sure why I seamed to be the only one who didnt suffer from lag, but this explains it.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Jade1986
    Jade1986
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    Cogo wrote: »
    Oh, I just read through a statement Matt gave:

    We will make sure that no matter where you live, every player in North America, Europe, Oceania and many places beyond, will have a polished, lag-free launch experience. Based on the existing number of our beta signups and because we anticipate that the ESO community will continue to grow after launch, we plan to add capacity to keep up with demand in both our North American and European datacenters. The North American and European megaservers will first be hosted in North America. This gives us a more efficient way to address any platform issues that may arise at launch. After the initial launch phase is over, we will move the European megaserver to the European datacenter – but this will be a seamless migration for users, without additional downloads, logins or action required.

    Even though that statement was made in march, this means they already have a datacenter or "hub" in EU. The game isn't running on it, but data and other functions that does not have to be in the same environment as the Megaserver is already placed in EU.

    This explains why some EU players do not experience as much lag.

    When you "ping" the megaserver EU, you end up in us and get that ping. This is a quite common solution to have, an easy term to not get to technical is "hub" in EU, that speeds up things. Some data dont have to go all the way to the megaserver for example

    I wasnt sure why I seamed to be the only one who didnt suffer from lag, but this explains it.
    Ping test and speed test to Austin Texas, plus screen shot of your resource monitor while game is running, then we may believe you aren't lagging, but chances are you are lagging, and are just used to it by now. The datacenters are not active yet in Frankfurt, so you wont be pinging through it. I live in Germany, so if they were active, I would be going through them. Hell, I am literally right next to Frankfurt.

  • Cogo
    Cogo
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    laced wrote: »
    Cogo wrote: »
    Oh, I just read through a statement Matt gave:

    We will make sure that no matter where you live, every player in North America, Europe, Oceania and many places beyond, will have a polished, lag-free launch experience. Based on the existing number of our beta signups and because we anticipate that the ESO community will continue to grow after launch, we plan to add capacity to keep up with demand in both our North American and European datacenters. The North American and European megaservers will first be hosted in North America. This gives us a more efficient way to address any platform issues that may arise at launch. After the initial launch phase is over, we will move the European megaserver to the European datacenter – but this will be a seamless migration for users, without additional downloads, logins or action required.

    Even though that statement was made in march, this means they already have a datacenter or "hub" in EU. The game isn't running on it, but data and other functions that does not have to be in the same environment as the Megaserver is already placed in EU.

    This explains why some EU players do not experience as much lag.

    When you "ping" the megaserver EU, you end up in us and get that ping. This is a quite common solution to have, an easy term to not get to technical is "hub" in EU, that speeds up things. Some data dont have to go all the way to the megaserver for example

    I wasnt sure why I seamed to be the only one who didnt suffer from lag, but this explains it.
    Ping test and speed test to Austin Texas, plus screen shot of your resource monitor while game is running, then we may believe you aren't lagging, but chances are you are lagging, and are just used to it by now. The datacenters are not active yet in Frankfurt, so you wont be pinging through it. I live in Germany, so if they were active, I would be going through them. Hell, I am literally right next to Frankfurt.

    Maybe because I type so damn much. I did say the game is NOT in EU, but this confirms that some services, data or something is "cached" in EU if you will.
    That means when you play, some of the communication stops in germany.

    Or maybe you are right, I lag, but dont notice it.

    However, something I very much noticed is a big increase in graphics. Something about the card I have and its driver supports "stuff" that was implemented in the patch. Feels bad to talks like a know it all, when I suck at graphic card technology.

    I gave you my specs. I you believe me or not, you choose.

    I am not stomping on people views, feet or whatever you think I am doing. I just tell how the game seams to me. Thats all....

    I do however know that lag NEVER only have to do with your ping. Its a part hell yeah! But it can be so many things....and I think when I first said that a week or so again, I got a mob on me who called me names and someone who doesnt have a clue. Ok.....just speaking out of my own experience, hehe.

    Gonna tear myself from the forums for a bit and play some. Feel free to add me if you like. @‌Kurnn
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Jade1986
    Jade1986
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    Cogo wrote: »
    laced wrote: »
    Cogo wrote: »
    Oh, I just read through a statement Matt gave:

    We will make sure that no matter where you live, every player in North America, Europe, Oceania and many places beyond, will have a polished, lag-free launch experience. Based on the existing number of our beta signups and because we anticipate that the ESO community will continue to grow after launch, we plan to add capacity to keep up with demand in both our North American and European datacenters. The North American and European megaservers will first be hosted in North America. This gives us a more efficient way to address any platform issues that may arise at launch. After the initial launch phase is over, we will move the European megaserver to the European datacenter – but this will be a seamless migration for users, without additional downloads, logins or action required.

    Even though that statement was made in march, this means they already have a datacenter or "hub" in EU. The game isn't running on it, but data and other functions that does not have to be in the same environment as the Megaserver is already placed in EU.

    This explains why some EU players do not experience as much lag.

    When you "ping" the megaserver EU, you end up in us and get that ping. This is a quite common solution to have, an easy term to not get to technical is "hub" in EU, that speeds up things. Some data dont have to go all the way to the megaserver for example

    I wasnt sure why I seamed to be the only one who didnt suffer from lag, but this explains it.
    Ping test and speed test to Austin Texas, plus screen shot of your resource monitor while game is running, then we may believe you aren't lagging, but chances are you are lagging, and are just used to it by now. The datacenters are not active yet in Frankfurt, so you wont be pinging through it. I live in Germany, so if they were active, I would be going through them. Hell, I am literally right next to Frankfurt.

    Maybe because I type so damn much. I did say the game is NOT in EU, but this confirms that some services, data or something is "cached" in EU if you will.
    That means when you play, some of the communication stops in germany.

    Or maybe you are right, I lag, but dont notice it.

    However, something I very much noticed is a big increase in graphics. Something about the card I have and its driver supports "stuff" that was implemented in the patch. Feels bad to talks like a know it all, when I suck at graphic card technology.

    I gave you my specs. I you believe me or not, you choose.

    I am not stomping on people views, feet or whatever you think I am doing. I just tell how the game seams to me. Thats all....

    I do however know that lag NEVER only have to do with your ping. Its a part hell yeah! But it can be so many things....and I think when I first said that a week or so again, I got a mob on me who called me names and someone who doesnt have a clue. Ok.....just speaking out of my own experience, hehe.

    Gonna tear myself from the forums for a bit and play some. Feel free to add me if you like. @‌Kurnn
    Your rig has 0 to do with latency. I also noticed the performance increase with the new update since I have a gtx 690 4gb, but again, your graphics card has nothing to do with latency. And your ping has everything to do with latency. Also, if you open your resource monitor it will tell you your latency to the eso server. Mine is a constant 180+.

    Until you post a ping test, speed test (to confirm where you live) to Austin, and a screenshot of your resource monitor, no one will ever believe you don't lag. I am not trying to be an ass here, but I get really tired of people coming in here saying they don't lag when it is a physical impossibility not to lag when connecting to servers in the US from Europe.

    Edited by Jade1986 on May 25, 2014 3:26PM
  • saki
    saki
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    Yea man, I also have 180+ in resource monitor, sometimes go to 300+
  • terryammon
    terryammon
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    Cogo wrote: »
    AlliN wrote: »
    Beside i'm glad the EU server is still in NA for if the need do hot fix the do right away and we dont have wait days before get the new hot fix

    This shows in a great measure the avarage intelligence of ESO forum poster. Person that thinks that servers stand unattended somewhere in a basement, while hotfixes are being send over by mail, and have to be "put into" a server after UPS guy delivers them.

    And another person who lacks the information how datacenters are run.

    The reason they could do hotfixes without downtime is in simple terms because of a virtual environment or "cloud" as its called, where you can move services around, patch, then move back.

    If the EU server was in EU, you are quite right, the needed data would be transfered over and applied, but with a downtime.

    Also, we in EU server been a bit lucky. There was bugs in the US server that didnt reach EU because they fixed them before putting on the patch. Like the problem for several americans to even start the game. Not many EU players have that problem.

    You CAN have the same "cloud" for both the hardware in EU and US, but then you have 2 factors to overcome. Datacenters who host these services are mostly large companies, and every single one of them "garantes", safety both between different clients in the datacenters and from outside "interfearence" .

    If Zenimax OWNED both the datacenter in US and the upcoming datacenter in EU, this is not a problem. They decide what "cloud" gets access to what.

    However, I am fairly certain ESO is run on hosted clouds, which means you need permission from the US AND the EU host provider to access eachothers virtual environment so you can move resources, apply code with out downtime.

    I work in this business and there isnt a single datacenter provider in Europe (and I guess US too) who would allow an unknown, uncontrollable outside interfearance to work in the same cloud as they rent out to lots of different clients.

    Regarding this weekends patch work, the best way to do that in all aspects is to have everything at the same location, in the same "cloud".

    Before i started playing ESO, i used to make/develop my own free shared DAoC servers, so i do have the basic knowledge on, how thing work, but anyone with half a clue would know that a large game like this, would be running on its own private server with direct access to the server and database, once the server is set up, theres no need to change parts about and if they do, quick phone call saying they need more cpu power and a little more ram, they just add a new computer to the server.

    All that Zenimax need, is access to the database and remote desktop to the server to access the games core, change/rebuild the game server once they have implemented a patch/addon and sit back and watch the server load :)
  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    terryammon wrote: »
    Cogo wrote: »
    AlliN wrote: »
    Beside i'm glad the EU server is still in NA for if the need do hot fix the do right away and we dont have wait days before get the new hot fix

    This shows in a great measure the avarage intelligence of ESO forum poster. Person that thinks that servers stand unattended somewhere in a basement, while hotfixes are being send over by mail, and have to be "put into" a server after UPS guy delivers them.

    And another person who lacks the information how datacenters are run.

    The reason they could do hotfixes without downtime is in simple terms because of a virtual environment or "cloud" as its called, where you can move services around, patch, then move back.

    If the EU server was in EU, you are quite right, the needed data would be transfered over and applied, but with a downtime.

    Also, we in EU server been a bit lucky. There was bugs in the US server that didnt reach EU because they fixed them before putting on the patch. Like the problem for several americans to even start the game. Not many EU players have that problem.

    You CAN have the same "cloud" for both the hardware in EU and US, but then you have 2 factors to overcome. Datacenters who host these services are mostly large companies, and every single one of them "garantes", safety both between different clients in the datacenters and from outside "interfearence" .

    If Zenimax OWNED both the datacenter in US and the upcoming datacenter in EU, this is not a problem. They decide what "cloud" gets access to what.

    However, I am fairly certain ESO is run on hosted clouds, which means you need permission from the US AND the EU host provider to access eachothers virtual environment so you can move resources, apply code with out downtime.

    I work in this business and there isnt a single datacenter provider in Europe (and I guess US too) who would allow an unknown, uncontrollable outside interfearance to work in the same cloud as they rent out to lots of different clients.

    Regarding this weekends patch work, the best way to do that in all aspects is to have everything at the same location, in the same "cloud".

    Before i started playing ESO, i used to make/develop my own free shared DAoC servers, so i do have the basic knowledge on, how thing work, but anyone with half a clue would know that a large game like this, would be running on its own private server with direct access to the server and database, once the server is set up, theres no need to change parts about and if they do, quick phone call saying they need more cpu power and a little more ram, they just add a new computer to the server.

    All that Zenimax need, is access to the database and remote desktop to the server to access the games core, change/rebuild the game server once they have implemented a patch/addon and sit back and watch the server load :)
    Holy crap, someone that gets it! =D

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