Kingslayer wrote: »ZOS_TristanK wrote: »Hi, folks. As Game Director Matt Firor recently stated in this article, we still plan on moving the EU server, though we do not have an exact timeline to share. We are going to continue evaluating when the best time to migrate the servers is and will be sure to provide our players with an update when we can. In the meantime, we appreciate your patience.
@ZOS_TristanK Sorry but this is a subscription based mmo and this is not acceptable. I for one will refuse to pay for something long term that isn't even situated in our continent enough is enough. Stop trying to pass us off to with the same old speech the company has given us all since well 5 weeks a go. Send this game f2p and noone would care if it was in the US but to have it in the US and charge us Europeans for it. There has been no increase of performance for us. It still sucks.
Sorry @ZOS_MattFiror but we want a time line not the same jumbled speech you and other devs have given time and time again. Enough of the evaluation, Heres one to evaluate if you guys leave this too long their won't be an EU server left. Or maybe thats the aim?.
ZOS_TristanK wrote: »Hi, folks. As Game Director Matt Firor recently stated in this article, we still plan on moving the EU server, though we do not have an exact timeline to share. We are going to continue evaluating when the best time to migrate the servers is and will be sure to provide our players with an update when we can. In the meantime, we appreciate your patience.
GossiTheDog wrote: »Wow. People swore at ZOS staff when they provided an update from the Game Director. No wonder they want to keep quiet, I would.
That wasn't an update, that was the same beating around the bush vague announcement we have gotten for the last 5 weeks.GossiTheDog wrote: »Wow. People swore at ZOS staff when they provided an update from the Game Director. No wonder they want to keep quiet, I would.
Tbh without sounding too harsh that is a BS answer. Basicly the article says that's it's comming sometime in the future where 2014 is mentioned but also that it could be in the comming years.ZOS_TristanK wrote: »Hi, folks. As Game Director Matt Firor recently stated in this article, we still plan on moving the EU server, though we do not have an exact timeline to share. We are going to continue evaluating when the best time to migrate the servers is and will be sure to provide our players with an update when we can. In the meantime, we appreciate your patience.
Wouldn't it be right to have an EU server actually be in EU from launch instead of false adverticing, poor planning and a BS safety net to test if it's worth for them to invest money in europe?They are still trying to smooth these out I would imagine before moving it. Wouldnt it be wise to be patient and have it right rather than rushed?
ZOS_TristanK wrote: »Hi, folks. As Game Director Matt Firor recently stated in this article, we still plan on moving the EU server, though we do not have an exact timeline to share. We are going to continue evaluating when the best time to migrate the servers is and will be sure to provide our players with an update when we can. In the meantime, we appreciate your patience.
ZOS_TristanK wrote: »Hi, folks. As Game Director Matt Firor recently stated in this article, we still plan on moving the EU server, though we do not have an exact timeline to share. We are going to continue evaluating when the best time to migrate the servers is and will be sure to provide our players with an update when we can. In the meantime, we appreciate your patience.
I guess my hope of finally finding a game with a proper CS dept is finally shattered. Instead of communication, we get a PR statements that even politicians would be proud off.
SWTOR did it right at launch, and they fixed the issues just fine. The excuse that ZoS is new at this doesn't cut it, because that was Biowares first MMO as well. Hell, they even launched with an Oceanic Server, it got shut down due to too few players, supposedly, but at least each region had their server AT LAUNCH. There was no delay between updates, all updates were released at the same time and on time. The distance thing is simply an excuse.They are still trying to smooth these out I would imagine before moving it. Wouldnt it be wise to be patient and have it right rather than rushed?
sparafucilsarwb17_ESO wrote: »I have a few days of sub left, but won't renew it untill the server is actually in Europe. Vote with your wallets.
The thing is, even if they lose 50 percent of their EU population, it will still be on par with the US population. Allowing their EU population to diminish is a ridiculously huge business blunder.sparafucilsarwb17_ESO wrote: »I have a few days of sub left, but won't renew it untill the server is actually in Europe. Vote with your wallets.
This.
I for one am not going to give money to a company that treats it's customers like ***. Keep it up Zenimax, soon you can say that the population is too low to justify the server transfer and you only have yourself to blame for that.
The thing is, even if they lose 50 percent of their EU population, it will still be on par with the US population. Allowing their EU population to diminish is a ridiculously huge business blunder.sparafucilsarwb17_ESO wrote: »I have a few days of sub left, but won't renew it untill the server is actually in Europe. Vote with your wallets.
This.
I for one am not going to give money to a company that treats it's customers like ***. Keep it up Zenimax, soon you can say that the population is too low to justify the server transfer and you only have yourself to blame for that.
EU MMO population is DOUBLE that of the US, so they could potentially, if invested correctly, make at least 1.5 times the profit they make in the US.Imagine two scenarios:
I do not know any numbers so I will invent some.
1. EU server in EU
You invest 10€ and earn 16€.
Profit 6€.
2. EU server in US
You invest nothing and loose half of your subscriptions.
Now you earn only 8€.
Profit 8€.
Capitalism is not about making a good game...
I fear the second scenario is what will happen.
EU players are leaving BECAUSE of lack of EU servers. If they would have had them from launch, then they could have avoided the mass exodus. Again, there is no excuse not to have them at launch. None. If they want to retain their customer base the best thing to do now would be hire more GMs to constantly moderate dungeons and chat, AND MOVE the EU servers to their proper location. Now. Not in 3 months. Now. They can fix the bugs and glitches just fine when the EU servers are in he EU. Many of games at launch have proven this.GossiTheDog wrote: »Look, I've tried to keep an even line but I want to highlight something about this. Zenimax keep getting death threat posts about this and broken quests. That is unacceptable. It's a video game. Verbally abusing the Community forum staff - who don't even have access to game accounts - won't change anything. It's just going to make them stop wanting to posting updates (and then people will go back to complaining about lack of updates).
Here's the reality: the game under sold in volume. Go look at the retail estimates for Guild Wars 2 compared to Elder Scrolls Online at this time in the life cycle. It's significantly less. Pre-orders were significantly less than anticipated. Go look at PVP campaign numbers (press L in game) at peak times. None of the campaigns are full across factions, majority are empty. Go look at the Guild rosters to see how many people are online now. Remember those overflow servers Zenimax set up, where you'd get the option to leave the login queue and go to an overflow server instead? They haven't even used them because there's not enough people logging in to even need an overflow. Read the articles in Eurogamer about how 85% of support calls are about bots, and look at the forum for all those people stuck on main quests for a month with little support response and lack of GMs to progress quests or fix issues. Go read the mainstream reviews - Eurogamer 6/10, Edge 5/10, Polygon 6/10. Zenimax are firefighting huge launch issues here. EU server move has been pushed down the priority list very clearly, Craglorn hasn't launched in April blah blah. Why? Because they need to get the customers they have logged in, working properly, reduce the bot support calls, work on support systems etc etc. They're not "reviewing" the need to move the EU server to EU, as that's obvious (and they've said they will move it, pre-launch) -- they're "reviewing" when they can do this, as it needs staff investment they have deployed elsewhere.
Should the EU server have been in EU for launch? Yes. Should the game have launched with some forms of bot protected? Yes. Should the.. There's lots of shoulds. I could list 20 essential things which should have been done which would have prevent situations like this. But hindsight is a wonderful thing, and it's very easy to pick holes from the outside as I've no idea of the budget issues etc facing the game and company. I think realistically the game launched early and they should have pushed it back a few months, and so we're stuck in the situation we're in now, and so are Zenimax.
GossiTheDog wrote: »Look, I've tried to keep an even line but I want to highlight something about this. Zenimax keep getting death threat posts about this and broken quests. That is unacceptable. It's a video game. Verbally abusing the Community forum staff - who don't even have access to game accounts - won't change anything. It's just going to make them stop wanting to posting updates (and then people will go back to complaining about lack of updates).
Here's the reality: the game under sold in volume. Go look at the retail estimates for Guild Wars 2 compared to Elder Scrolls Online at this time in the life cycle. It's significantly less. Pre-orders were significantly less than anticipated. Go look at PVP campaign numbers (press L in game) at peak times. None of the campaigns are full across factions, majority are empty. Go look at the Guild rosters to see how many people are online now. Remember those overflow servers Zenimax set up, where you'd get the option to leave the login queue and go to an overflow server instead? They haven't even used them because there's not enough people logging in to even need an overflow. Read the articles in Eurogamer about how 85% of support calls are about bots, and look at the forum for all those people stuck on main quests for a month with little support response and lack of GMs to progress quests or fix issues. Go read the mainstream reviews - Eurogamer 6/10, Edge 5/10, Polygon 6/10. Zenimax are firefighting huge launch issues here. EU server move has been pushed down the priority list very clearly, Craglorn hasn't launched in April blah blah. Why? Because they need to get the customers they have logged in, working properly, reduce the bot support calls, work on support systems etc etc. They're not "reviewing" the need to move the EU server to EU, as that's obvious (and they've said they will move it, pre-launch) -- they're "reviewing" when they can do this, as it needs staff investment they have deployed elsewhere.
Should the EU server have been in EU for launch? Yes. Should the game have launched with some forms of bot protected? Yes. Should the.. There's lots of shoulds. I could list 20 essential things which should have been done which would have prevent situations like this. But hindsight is a wonderful thing, and it's very easy to pick holes from the outside as I've no idea of the budget issues etc facing the game and company. I think realistically the game launched early and they should have pushed it back a few months, and so we're stuck in the situation we're in now, and so are Zenimax.
Then they need to make it priority number 1. I know plenty of people that refuse to play this game till the servers are where they should be. I am part of 5 guilds. 1 PVE guild w/300 members, 2 Trading guilds with 500, 1 RP guild w/100 and another pve w/100. And every single person that has left has said they left because of the consistent latency. And to put it in perspective.GossiTheDog wrote: »They can't just move the EU server to EU "now". I think there's some people who think the megaserver is literally one server with a few cables. It isn't. Megaserver is a concept -- for a big, big cluster of infrastructure. Basically, I think it will likely move as announced - just not "now" or tomorrow or next week.
These Scenarios are only good for Short term predicition, at a guess the longer term would be.Imagine two scenarios:
I do not know any numbers so I will invent some.
1. EU server in EU
You invest 10€ and earn 16€.
Profit 6€.
2. EU server in US
You invest nothing and loose half of your subscriptions.
Now you earn only 8€.
Profit 8€.
Capitalism is not about making a good game...
I fear the second scenario is what will happen.
GossiTheDog wrote: »They can't just move the EU server to EU "now". I think there's some people who think the megaserver is literally one server with a few cables. It isn't. Megaserver is a concept -- for a big, big cluster of infrastructure. Basically, I think it will likely move as announced - just not "now" or tomorrow or next week.
GossiTheDog wrote: »They can't just move the EU server to EU "now". I think there's some people who think the megaserver is literally one server with a few cables. It isn't. Megaserver is a concept -- for a big, big cluster of infrastructure. Basically, I think it will likely move as announced - just not "now" or tomorrow or next week.
This should not now be an issue. They should have been prepared for this before launch, the EU server should have been tested and tried during beta phase (you know when testing for stuff like this happens).
This US based EU server is a farce, shame on you for not seeing that.
We know they get the spikes, we know that, but we get the spikes AND consistent 150ms- 600 ms latency. Plus our spikes / packet loss issues are compounded by the servers being in the US. Imagine if the US servers were in the EU. They would burn ZoS to the ground.GossiTheDog wrote: »GossiTheDog wrote: »They can't just move the EU server to EU "now". I think there's some people who think the megaserver is literally one server with a few cables. It isn't. Megaserver is a concept -- for a big, big cluster of infrastructure. Basically, I think it will likely move as announced - just not "now" or tomorrow or next week.
This should not now be an issue. They should have been prepared for this before launch, the EU server should have been tested and tried during beta phase (you know when testing for stuff like this happens).
This US based EU server is a farce, shame on you for not seeing that.
"should". I said in my post the servers should have been in EU for launch. They aren't. They should have pushed launch back to move it. They didn't. That's the reality.
In terms of this being the #1 cause of unsubscriptions as claimed - go on the US megaserver and look at PVP campaign volumes at peak time. Hint: people aren't just leaving in EU. The US campaigns have the same problem. I've actually played the game while in the US on holiday. You know those hilarious 10 second delay spurts to mount, sneak, fire you get on EU? You get them on US too when near large zergs. Watch zone chat and laugh as the 'laaag' complaints happen there too.
Moving EU megaserver is of course only going to help, but there are underlying -- serious -- technical issues at play here.