Official Feedback Thread For 2025 ESO Direct & Seasons of the Worm Cult

  • Hotdog_23
    Hotdog_23
    ✭✭✭✭✭
    ✭✭
    My comments from other threads that sum up my thoughts.

    What's the point in ESO+ now?
    https://forums.elderscrollsonline.com/en/discussion/comment/8293761#Comment_8293761
    Since the dungeons are now included in Season Pass. ESO+ members should get a $10 dollar discount on the season pass if they have an active ESO+ subscription at the time they buy the season pass. Too late for this year, but do it next year, ZOS. Sure, they could do it this year, but there is no way they are going to refund people that have already purchased the season Pass for this year.

    Furnishing vault is nothing, in my opinion. Now people have been asking for a furnishing bag for a long time, and I am glad they are getting something, but the value is not there compared to what we used to get for having ESO+.

    How are we feeling about Subclassing?
    https://forums.elderscrollsonline.com/en/discussion/comment/8293739#Comment_8293739
    Cautiously optimistic

    It's going to be an adjustment for sure, and I can see it really shaking things up in PVP and meta groups. But, for the average player, I don’t see it being a big deal.

    Kinda excited about it personally. With the Nintendo Switch 2 coming out and having not gotten the first one, I have a nice backlog of games to play, so I’m sure my time in ESO will start becoming more limited personally. But with the new possibilities and builds, I may end up playing a little more ESO in the future than I originally thought.

    Oh my GOD, I cannot imagine being a new player and stepping into ESO after this is started. With all the possibles and build options, including scribing. The thousands and thousands of combinations that will be possible.

    I really hope they plan on how to teach this to the new players that are drawn to the game as time goes on. They are focused on returning players and teaching them. Just imagine coming in fresh with no experience or knowledge of the game.

    They have not been the best in the past teaching new players, in my opinion. I hope they have a plan for this and not leave it to the new player to go out searching outside the game for information and help. Elder Scroll games generally depend on the community to teach new players, which is not always the best, as now with the internet there are so many places to look, and the information is sometimes biased, wrong or outdated.

    Stay safe :)
  • Sllocsredle
    Aliyavana wrote: »
    Officially, the timeline is moving forward from the main questline. However, officially, what year is it in-universe? 5E 592?

    I thought the storyline was suggested starting at the beginning in 2E or a break of time going to a different era? Are we going to move forward or backward in time? I am confused with just seeing Pt. 1 and Pt. 2

  • silky_soft
    silky_soft
    ✭✭✭✭✭
    Wanted something different for the upcoming Seasons of the Worm Cult Content
    Why not just call it a chapter. It's not a real season pass as per the industry. It needs a cheaper option for people who are eso+.

    Since your FAQ has said it's not timed content I'll just wait till it goes on sale for a more reasonable price.

    Secondly subclasses. Why not use scribing? What's the point of scribing now? Everyone will just be sorcafied dk. You haven't even made it do it's trading a skill in slot like for like. Skill tree 2, skill slot 3, swap out for another classes skill in same position. Whole line is insane.
    This recent update has made me sad. Sad for the game. Sad for the community. Sad to pay whatever it is now. I want the previous eso back.
  • Buffy121
    Buffy121
    ✭✭✭✭
    Wanted something different for the upcoming Seasons of the Worm Cult Content

    SkaiFaith wrote: »

    @ZOS_Kevin I understand it's probably a minority of players but there are people who, like me, made all efforts to avoid owning DLC Dungeons you kindly gifted us as daily rewards in the past. This type of people would really appreciate a way to still get the prepurchase bonus of the content pass, like the Recall (for which I was ready to pre-order), without being forced to own the DLC Dungeons - usually these people prefer to avoid owning DLC Dungeons to not be forced in a queue for those when they queue for a quick Daily Random Normal Dungeon.
    If you could pass this feedback for consideration... 'Cause I would really happily prepurchase the zone(s) and its preorder bonuses, but I'm stopped from doing that by those DLC Dungeons.

    I am one of those players that avoided a month of login rewards to avoid owning DLC dungeons. I want to purchase the new zone but I don't want to purchase the dungeons. Bundling the zone story quests with the dungeons is a choice that people like me and the ESO + subscribers (who already have this as part of their ESO plus package) will not like. I hope this isn't something that happens again in the future. As it is, I am seriously considering not buying a season pass even though I have purchased all the chapters in the past.
  • TwinStripeUK
    TwinStripeUK
    ✭✭✭
    Very excited for the upcoming Seasons of the Worm Cult Content
    Really excited for the upcoming changes, however...

    £84.99 for a season pass is ABSOLUTELY INSANE!!!
  • Danikat
    Danikat
    ✭✭✭✭✭
    ✭✭✭✭✭
    Wanted something different for the upcoming Seasons of the Worm Cult Content
    My big question is how will the story steps that are part of the wall event be covered for players who go through it later on?

    I understand it's a one-time community event and once it's complete on your server the wall will be down permanently so players and alt characters going through the zone later on will be able to travel between the two sides without needing to bring the wall down. But I assume the story is going to reference the wall and the fact that it's preventing you and your allies from reaching the Worm Cult camp, and it will be very confusing if anyone playing the story later on is told all that and then when they reach the relevant step just told "oh no, it's fine actually, head on over to the far side of the island". Or even stranger if they're congratulated for their part in bringing it down, without ever even seeing the wall.

    Obviously I don't expect the event to be re-run indefinitely, but it would be great if there was a quest version. Say for example we have to complete this zone's version of dolmens to weaken the wall - the quest could send you to do 1-3 of them and you're told many of your allies are doing the same, so once you've completed that the wall is down.

    Feedback on the announcement

    Sub-classes - I'm looking forward to this, but concerned about how it will affect balance and how many players will feel pushed into using the same builds. But all my characters have always felt like a compromise between what I'd like to do (especially re-creating characters from past TES games) and what the game would permit me to do, so it will be nice to have more freedom.

    Payment model - I understand why subscribers are unhappy. I'm relatively unaffected because I rarely subscribe and instead buy the chapters and the DLC I want, so the downside of the new model for me is I'm now required to buy dungeons I don't want and won't play in order to get the stuff I do want. (I don't think there is an upside). It looks like the 'carrot' of telling us we should get everything because it's all part of "year long stories" didn't work, so now we've got the 'stick' - the choice is simply taken away.

    As I said it's not a big change for me, but it does feel entirely contradictory to your repeated claim that "you belong here". Between being required to buy all the DLC if I want to play any of it (and yes, I count chapters as DLC, because they are) and the pressure to play it as it's released to avoid missing parts of the story and some of the rewards it feels like I'm being told players like me who cannot make the game a priority and schedule as much time as you expect from us do not meet your standards and need to fully commit or go away.

    I can't commit to the schedule you require, but it's also not the first time I've felt like I'm playing this game in spite of you, so I'm not sure yet if I'll keep playing knowing I'm not wanted here or leave.
    Edited by Danikat on April 11, 2025 12:05PM
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Stella_dArgento
    Really excited for the upcoming changes, however...

    £84.99 for a season pass is ABSOLUTELY INSANE!!!

    They said earlier it's a mistake and fixed, and that it takes some time for the caches on xbox store to get the new price. But they expected it to work soon and it doesn't yet, so not sure how long it really takes. Price should be around £45 / £50
  • calitrumanb14_ESO
    calitrumanb14_ESO
    ✭✭✭
    Will there be delves and incursions?
  • Qagh
    Qagh
    ✭✭✭✭✭
    Need to hear more/try it out before I decide
    I don't know.

    I hate the subclassing. You don't need different classes soon.

    The new zone is very nice. Is Razum-dar back? I hope it. I will buy the pass only for Raz. 🙂

    I like the changes for housing
    CP 2700+ PC/EU

    Ich habe so viele Khajiit, dass ich eine ganze Kolonie gründen könnte.
  • BretonMage
    BretonMage
    ✭✭✭✭✭
    ✭✭
    Need to hear more/try it out before I decide
    Sorry, is there a TLDW for those of us who just can't sit through a 45 minute video? I've read the Content Pass FAQ and skimmed through some threads, but I'd love to have all the info in one post.

    I'm neutral about subclassing, but really looking forward to the furniture vault.

    I'm also extremely worried about the possibility of a no-content 2026, as I understand 2025 is the transition year from previous format ESO, with yearly content, to whatever the new format will be.
    Edited by BretonMage on April 11, 2025 9:28AM
  • TwinStripeUK
    TwinStripeUK
    ✭✭✭
    Very excited for the upcoming Seasons of the Worm Cult Content
    Really excited for the upcoming changes, however...

    £84.99 for a season pass is ABSOLUTELY INSANE!!!

    They said earlier it's a mistake and fixed, and that it takes some time for the caches on xbox store to get the new price. But they expected it to work soon and it doesn't yet, so not sure how long it really takes. Price should be around £45 / £50

    I certainly hope so! At that price it'd be about the same as a chapter, just spread over the year, and I'm fine with that. I still think ESO Plus should get a tweak though - moving dungeons into the Season Pass really hurts the value proposition of ESO Plus and I can see a lot of people dropping it or skipping a few months here and there as a result
  • Sarannah
    Sarannah
    ✭✭✭✭✭
    ✭✭✭✭
    Somewhat excited for the upcoming Seasons of the Worm Cult Content
    Always love new zones, also really pleasantly surprised by subclassing and I will probably love it(seems similar to my rebirth idea which would have given three base class skilllines + one skillline from another class), stackable master writs(YAY!), housing storage is a nice plus as well.

    Personally I am not really bothered by the small price bump for subscribers, everything in the world has gotten more expensive so it's not strange ESO is as well. You could have given ESO+ subscribers a discount, maybe a 1$ discount on the content pass for every month subscribed before the Direct announcement(maybe maxed this at a 20$ discount). Making it worth it for players to be subscribed, and stay subscribed for the longterm. Basically making more money, but in a more playerfriendly manner.

    The content pass itself: Though the content pass may not be a bad thing, it does sound bad. It is basically a yearlong story, with a different name. I'd rather have a full chapter release, to experience the full story in one go. Chapters also sound much better, marketingwise. The word "pass" has a negative meaning to it, in relation to gaming.

    Two new dungeon packs for a total of four dungeons, this seems fine to me but I am not really into dungeons at the moment. The last few dungeons were kind of a drag(damage sponges) and had too many invulnerable phases, making them unfun to complete. Also the problem of speedrunners and fake roles needs to be addressed still, before dungeons can actually be fun again. For me, dungeons are currently too toxic to play.

    The only thing I am really missing in ESO is an expanded CP system going into the millions with it's limit unreachable for players, this is absolutely a must for the longterm. And I am kinda bummed about no new companions.

    Overall I am kinda excited, mostly because of the new zone and subclassing. So many things to try, and I love to see ESO's universe keeps getting expanded upon! New systems are always welcome!
    Edited by Sarannah on April 11, 2025 9:53AM
  • Vedova
    Vedova
    ✭✭✭
    Need to hear more/try it out before I decide
    I am not taken with it, does not seem to be as appealing as chapters, plus we are being forced to purchase dungeons in the pass, when our ESO+ covers these normally. Sems to be undervaluing our ESO+ sub.

    New zone from what they shown seemed rather under whelming. No mention of any new companions. Not sure how the subclassing will work since the stream had technical issues and they where unable to show us them working. But as its base game update anyhow, gain does not seem the pass is value for money to me at the moment. Will need more info from them if want my cash. And even then the price is higher than normal chapters, (or maybe its trumps tarrfifs hitting the digital software industry) but i guess it's since they are forcing dungeon packs into the bundle.

    I'm on the fence need more info as not swain yet with what i have seen so far.
  • TheElusiveOne
    TheElusiveOne
    ✭✭
    Wanted something different for the upcoming Seasons of the Worm Cult Content
    As a 10 year casual player that have bought every chapter that was released over the years, but never any of the dungeon DLC, this new content pass model where I would be forced to pay for dungeons that I will never play, means I will NOT be buying this content pass unless you make a version available without the dungeons at a cheaper price.
  • SerafinaWaterstar
    SerafinaWaterstar
    ✭✭✭✭✭
    ✭✭
    Very excited for the upcoming Seasons of the Worm Cult Content
    Gosh, such doom & gloom in some here.

    Subclasses -am so looking forward to this & already planning builds. Yes, there will probably be a meta for very hard end game stuff but so what? Have to have an end game build now so what’s the difference? And pvp? Again not everyone follows the meta so gives more options (negate on my templar!!)

    Season pass - now I understand pricing etc. Like the chapter cost but over the year content & won’t disappear. That’s fine. Shall budget accordingly. And those complaining about less content? No it’s actually not. Its the same.

    Argonians & Altmer, living together - great! Looks fab. Those saying this is just a re-hash - well, yes, it usually is as there is a limit to what they can do, lore-wise. If they created a new race/land that had no basis in ES lore, the outcry would be deafening!

    Not getting whatever was your personal wish list thingy and so over-reacting? Especially over overland difficulty which is a really delicate topic for both sides and so needs to be done well & not rushed? Bah. Please take a breath & remember this is only a game and meant to be fun.

    And a furniture storage for eso+! Huzzah even if only 500, at least its something.
  • Daimonion82
    Daimonion82
    ✭✭✭✭
    Need to hear more/try it out before I decide
    1. I think the desicion to include dungeon packs into zone content was a very bad one. I was always buying chapters, never dungeons. Now the cost is definitely too high and the product includes contet I don't even want to own permanently. It also hurts ESO+ members, because lack of dungeons in subscription isn't something they will like. I'm usually using ESO+ not only for clearing bank space, but also for getting skill points and some achievements from dungeons. Now it won't be possible.
    This change doesn't benefit anyone and I expect ZOS to somehow fix this in the future.
    2. About subclasses... I really don't know. I saw butchering various skills so many times, I'm really tired with changing anything more. For example necromancer is in my opinion so unplayable now, that we need probably a true necromancer skills to raise this class into some degree of usefulness.
    3. The zone itself looks nice, but currenty I have no idea if I'll ever set my foot there (see point 1).
  • Jammy420
    Jammy420
    ✭✭✭✭✭
    Need to hear more/try it out before I decide
    Ratzkifal wrote: »
    Jammy420 wrote: »
    Ratzkifal wrote: »
    Elvenheart wrote: »
    Ratzkifal wrote: »
    Congratulations ZOS! You've finally solved balance by putting the final nail in the coffin of class identity.
    What did I spend my crowns for extra character slots on exactly? All my dps characters in the coming patches will be running the same skills anyway, no matter the class. So will my healers and my tanks.
    This change could have been fine 11 years ago, when people were still upset that the game had classes in the first place. Nobody who hasn't played ESO yet is going to look at these changes and go "Huh, now that Subclassing is a thing, I will check out ESO, because that's what's been missing!" Who are you catering to here, ZOS? You are catering to the Nightblade that wants Corrosive Armor on top of their invisibility. You are catering to the Warden who wants to use Streak during their Northern Storm. This will be a disaster for PvP and hurt replayability for PvE because all classes are the same boring homogenous soup.

    I went into this stream with hopes for the future, and some of the changes you announced are cool and would be exciting if you didn't also decide to walk back another decision that you made 11 years ago. At this rate, ESO 2 would have made me more excited than this, because I can see that this will lead us down the same path that hybridization did - short term gain, long term loss of build diversity and overall enjoyment.

    If you like your characters, the way they are, you do not have to change them. At first, when I heard about this, my mind instantly thought I would keep all my existing characters the same because that’s who they are, but create a new character. But now i’m remembering I have a no pet sorcerer that could benefit from a different class line, and I’m excited to think about what line that could be to make that character more interesting and varied.

    Tell that to my Sorc that got kicked from a Bal Sunnar hardmode group finder because the people there only wanted Arcanists. (No, they did not specify that.) This problem will only get worse in Update 46.
    Content isn't balanced around light attack spammers either. It's balanced around what is currently possible. The end result will either be nerfs - nerfs that also affect the people who aren't abusing the new meta. Or content will become harder, which will have the same effect on the people who stayed true to their old characters.
    Fact of the matter is, not all skill lines are created equal and now that everyone has access to the OP skill flavor of the month, there is no reason for ZOS to actually address that anymore because everyone is equal - unless people skip mechanics on their favorite trial bosses.

    I wonder if it will be passives and actives that we can mix and match, because that will be nutters. Otherwise, a lot of mixed skills could significantly make your character weaker without the supporting class passives.

    As I understand it, you swap one of your three class lines (passives and all) for another class skill line from a different class (passives and all). It even interacts with each other, so stuff from your passives that triggers whenever you are dealing damage with a class ability will activate when dealing damage with an ability from a subclass skill line. So for example Arcanist beam would trigger Templar's Burning light. And the only limit is that you cannot take two skill lines from the same class (other than your own), but you could have 3 different classes mixed together.

    Then I am not as excited as I thought, from what I saw I thought you could mix and match skills without sacrificing entire skill lines. If this is the case, then I honestly will not really be using this feature.
    kind_hero wrote: »
    I am most excited about subclassing... Surely, it will create all sorts of issues, but hey, what a blessing for veteran players who are playing a main for many years!

    Can't wait to try some combinations that I have imagined years ago! Like, I was complaining oh, if I had to pick only one feature/skill from other classes on my nightblade or sorc, which would it be? Soon it will be possible. That's very cool. It will be chaos, but fun.

    I hope Cyrodiil will always have a "vengeance" like campaign and a regular one for those who want to carry on with the laggy campaigns. But I also wish the champions/vengeance campain to have some templates for each class, to include some general skill lines from weapons or guild.

    Regarding the story: I did the prologue yesterday. I am not really that excited about the Worm Cult 2, since we still have dolmens and people defeat worm cultists all the time, doing the quests or activities. But I really like the fact that we have old characters brought into new stories.

    You need to change the art direction regarding motifs. It has been 10 years with the same old flaps and there is nothing different (aside from the crazy feathery carnival costume) to signal a new take on the game. The 10 year costumes are a downgrade from the classic ones, for example. I don't want a shift from the "Tamriel" style coined in Morrowind or Oblivion, but more fresh designs.

    The housing vault is great, but I wish to see a slots increase, even as a paid upgrade, and more ways to stack things in relation to housing. I am sure that housing takes a lot of resources, and you will need to address this at some point.
    We also need a furnishing station, to make things easier.

    Except you wont be able to pick just one skill from what I am now understanding, you will have to scrap an entire class skill line, passives and all.
    Edited by Jammy420 on April 11, 2025 12:05PM
  • READLER
    READLER
    ✭✭✭
    Wanted something different for the upcoming Seasons of the Worm Cult Content
    The final removal of class identity and coming up with the idea of 1-2 builds for each role is definitely not what ESO needs.
  • Tyrion87
    Tyrion87
    ✭✭✭✭✭
    ✭✭
    I just don't get it... how could anyone be excited for what's coming?

    A new system which is subclassing is to be a base game update. So everyone will get it.

    In this case the season pass includes only one zone (and it's also divided into two parts, the second of which will be playable later), a trial and... dungeons? Which have always been already included in ESO+. Where is a new system that would be exclusive only to season pass owners? That would justify the price tag. And where is the much-heralded departure from the previous patterns? Will the new zone include something different, fresh and new? Or again delves, public dungeons, world bosses etc? Or maybe even these won't be included?

    In other words, you're gonna get much less content for much more money. In my country the season pass costs almost twice as much as the last chapter upgrade. And it's on top of the ESO+. These are unacceptable predatory practices.

    I've been on a break from this game for a year now and I don't see myself coming back at all...
  • SerafinaWaterstar
    SerafinaWaterstar
    ✭✭✭✭✭
    ✭✭
    Very excited for the upcoming Seasons of the Worm Cult Content
    As always, am finding the forums interesting today, and there is the usual preponderance of doom & gloom [snip] - about what I think looks exciting for the first time in years!

    ESO+ cost has not increased in years.
    Costs of things are rising all over - it’s not predatory, people need to be paid for their work.
    And it is up to each player to see if they can cover the increase (£10 a year thereabouts - probably less actually - so about the same as 2 drinks in a pub in London so much better value).

    [edited for baiting]
    Edited by ZOS_Icy on April 11, 2025 5:08PM
  • HushAzrael
    HushAzrael
    ✭✭✭
    Somewhat excited for the upcoming Seasons of the Worm Cult Content
    Super excited for the story and zone content. Super hesitant about subclassing. This will probably be a fiasco, or result in some really bonkers balancing issues. But— I do think it can work if the tested changes to PvP actually go through. I hated the idea of the PvP changes, but now with this new information it all is starting to make much more sense. If you basically separate PvP into its own game, then pve changes don’t affect it anymore and there maybe won’t be as many wild nerfs and crazy buffs to try to keep things “balanced” for the PvP side.

    So… on the whole I like the general direction, with reservation, I guess?
  • Fischblut
    Fischblut
    ✭✭✭✭✭
    ✭✭
    Wanted something different for the upcoming Seasons of the Worm Cult Content
    I still hope to see the answer if collectible items will be exclusive to pre-purchase, but for now I wish to share more thoughts too.

    1) As a subscriber, who has also bought all chapters separately, so far I do not like how the new Season pass changes the way I would need to spend money :/The price needs to be reduced for subscribers, and there needs to be Collector's Edition available, which only has additional cosmetics - without all previous chapters.

    Basic upgrade for 2025 Season is 20% more expensive than collector's edition of Gold Road chapter for me. It includes 4 dungeons, but I only buy dungeons when they are for -50% -40% sale in the crown store - most of time, they are part of ESO+ value for me. Also, to replace two zone DLCs, so the new map has to be Wrothgar-sized - but I need to see PTS to judge the new zone :)

    Premium upgrade for 2025 Season is 40% more expensive than basic 2025 Season pass for me :oIt includes all previous chapters, which I already own - so such huge price is unwarranted. The cool Eagle pet and Duzrog mount collectibles from it are not worth the price of the whole Chapter.
    I don't know why there is no Collector's Edition of Season Pass, which only includes additional cosmetics :'(

    ESO+ value changes now, not sure if for better or for worse. Additional Furniture storage box is not bad, and I would no longer need to buy any new dungeons for crowns, if I decide to purchase Season Pass.

    Depending on how the old Season Passes will be distributed, after a year it will be known if it's worth buying them directly, or wait for them in the crown store (and if subscription will be worth it as well).

    2) The one-time event sounds both exciting and scary.
    It might be similar to the community engagement level as we had in Summerset pathfinder event. The best, and probably the only event which felt awesome and had everyone hyped <3 Developer's stream of this event and unique cosmetic rewards helped to build up the hype, of course, so it's interesting if there will be same hype for Writhing Wall event too!

    But at the moment I am few chapters behind in story mode, so if new event will require players to be on certain story quest in new map, I might have to rush through many stories to catch up :(
    I do not like to do stories out of order, because sometimes there are NPCs with unique voice lines if I've met them in previous chapters.

    3) Class hybrids sound amazing from role-play view; my no-pet Magsorc was always necromancer at heart <3 And she wears red color scheme, so I might also add Nightblade skills and Grim Focus glow to her. Perfection!

    wD8AsRy.jpeg

    But from dungeon/trial perspective, it scares me and I would rather not have it implemented at all... Only my Arcanists are styled (and named) around cool beams of light - I would not want to be forced to use Fatecarver skill on my other classes if I wish to do dungeons/trials. Also, I hate nerfs and I don't want to even think about any abilities made less powerful just because all classes start using to them.

    4) Regarding the beautiful ray of light from Templar's spear on promo pictures - I hope we will finally get back original visual for Templar's Jabs ability, and maybe even old powerful voice shout during the cast too <3

    gYLXOST.jpeg
  • Varana
    Varana
    ✭✭✭✭✭
    ✭✭✭
    @ZOS_Kevin
    And again, so far, not even an acknowledgment of the concerns about ESO+.
    Does stuff like this come up in workday briefings?
    "Whatever people say, do not mention ESO+. Do not respond to questions. If you need to write something about it, ignore what people are actually asking."

    So again, ZOS has managed to turn an exciting event and the announcement of new stuff, into a disappointment. It's really an impressive skill.
    Is that fun for you?
    Edited by Varana on April 11, 2025 2:47PM
  • Djiku
    Djiku
    ✭✭✭✭
    Wanted something different for the upcoming Seasons of the Worm Cult Content
    I am actually worried for the future of the game. While subclassing sounds interesting, it will completely destroy class identity but balancing this feature looks to be impossible!
    Build variety will probably be minimal because people will quickly figure out what skillcombination works best for maximum effect. Power creep will skyrocket.
    If there are no restrictions put in place as to how the systems let's you put skilllines together, this will probably be a disaster. You might call this overreacting but I just don't see how this system could be integrated and not completely break the game.
  • Grimmhawk
    Grimmhawk
    ✭✭
    Fischblut wrote: »
    I still hope to see the answer if collectible items will be exclusive to pre-purchase, but for now I wish to share more thoughts too.

    From what I can figure out ,you get the Eagle pet and Duzrog mount collectibles and other things in the standard version too ,you just don't get them to the release date. They just did away with the deluxe version.
  • wolfie1.0.
    wolfie1.0.
    ✭✭✭✭✭
    ✭✭✭✭
    Wanted something different for the upcoming Seasons of the Worm Cult Content
    ZOS_Kevin wrote: »
    Some answers for you @allochthons.
    How will those seasons interact with the game after they end?
    • They will interact as normal. You will be able to tackle content however and whenever you like. It's just changing when you get the content and how you originally interact with it, like getting access to the second half of Solstice after the Writhing Wall event.
    Is there content still there, or does it disappear?
    • The content for Seasons of the worm cult will still be there. Once you the content release and you pay for it, you own it.
    We need more information on how this works going forward before we shell out this much money.
    • We have an FAQ on Content Pass here.
    I mean, I assume the dungeons and new trial will still be available, but what about Solstice itself?
    • Solstice will remain and be available once you own it.

    All of the content will be there, except for the withering wall event right? If I purchase the content post that event it's not like I can redo that right? But I also assume that this event will be like the prior community events?

    Also, will we see possible discounts of these seasons as we have of chapters?

    And has there been any consideration for giving eso+ members discounts on seasons? With the dungeons included with both seasons and eso+ it would make some sense.
  • Muizer
    Muizer
    ✭✭✭✭✭
    Wanted something different for the upcoming Seasons of the Worm Cult Content
    To be honest I feel a bit wrong footed by all of this. Am I the only one? First we had Firor's letter. Then we had the graphical overhaul of starter zones. We had the Vengeance campaign. We were excited about overland difficulty. There seemed to be a clear trend that the focus would be on improving and enriching the game we already have. Comes the great reveal and it seems like it's all back to how it used to be new dungeons, new zone, new system and a bit QOL. Except perhaps in a way that will be more expensive to a lot of players. I don't know, I feel they over-prepped us for a change that at "the big moment" doesn't really materialize.
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • TaSheen
    TaSheen
    ✭✭✭✭✭
    ✭✭✭✭✭
    Muizer wrote: »
    To be honest I feel a bit wrong footed by all of this. Am I the only one? First we had Firor's letter. Then we had the graphical overhaul of starter zones. We had the Vengeance campaign. We were excited about overland difficulty. There seemed to be a clear trend that the focus would be on improving and enriching the game we already have. Comes the great reveal and it seems like it's all back to how it used to be new dungeons, new zone, new system and a bit QOL. Except perhaps in a way that will be more expensive to a lot of players. I don't know, I feel they over-prepped us for a change that at "the big moment" doesn't really materialize.

    And in the years I've played, that's been the way the whole time. Honestly, there's nothing in this mess for me. Back to Skyrim and Oblivion....
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • AlexanderDeLarge
    AlexanderDeLarge
    ✭✭✭✭✭
    Very excited for the upcoming Seasons of the Worm Cult Content
    Muizer wrote: »
    To be honest I feel a bit wrong footed by all of this. Am I the only one? First we had Firor's letter. Then we had the graphical overhaul of starter zones. We had the Vengeance campaign. We were excited about overland difficulty. There seemed to be a clear trend that the focus would be on improving and enriching the game we already have. Comes the great reveal and it seems like it's all back to how it used to be new dungeons, new zone, new system and a bit QOL. Except perhaps in a way that will be more expensive to a lot of players. I don't know, I feel they over-prepped us for a change that at "the big moment" doesn't really materialize.

    I 100% agree this felt like an announcement stream for any previous "Year of the ___" rather than a breakaway from that content release cadence. Now we're just getting less of it. We have a big in-depth lore reveal for the zone, mentions of the dungeons, the trial and this year's big feature to the game (multiclassing) but not much elaboration on what their plans are going forward now that their resources have been diverted away from making yearly expansion packs.

    I'm happy with the reveal but it is not "the future of ESO" event I expected after that director's letter.
    Difficulty scaling is desperately needed. 11 years. 8 paid expansions. 29 dungeon and zone DLCs. 45 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. Just because Cadwell Silver&Gold failed doesn't mean the game should be brain dead easy forever.

    "ESO doesn't need a harder overland" on YouTube for a video of a naked level 3 character w/ no CP allocated AFKing in front of a bear for a minute and a half before dying if you don't believe me change is needed.
  • allochthons
    allochthons
    ✭✭✭✭✭
    Need to hear more/try it out before I decide
    Account A has ESO+ and buys the new Solstice Season
    Account B has ESO+ but does not buy the new Solstice Season
    Account C does not have ESO+ and does not buy the new Solstice Season.

    If / When does Account B get access to Solstice?
    If / When does Account C get access to Solstice?
    - i.e. will the new seasons ever get added to the base game?

    If / When will Account C get access to Summerset, Orsinium, Dark Brotherhood and the Thieves Guild?
    ZOS_Kevin wrote: »
    Some answers for you @allochthons.
    Thank you for these answers. But they don't go far enough, alas.

    PLEASE answer the questions with respect to ESO+. There are a bunch in this thread, and with this duplication of purchases, and the price raise, we really need to know.

    She/They
    PS5/NA (CP2800+)
Sign In or Register to comment.