Necrotech_Master wrote: »ive tried harvesting nodes on any character ive been on while working on other things
Here's your problem.
Imagine this thread was about dummy parses, and you complain that you can't pull 140k while doing other things simultaneously with parsing, like furnishing your house in the middle of the parse...
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
Necrotech_Master wrote: »ive tried harvesting nodes on any character ive been on while working on other things
Here's your problem.
Imagine this thread was about dummy parses, and you complain that you can't pull 140k while doing other things simultaneously with parsing, like furnishing your house in the middle of the parse...
Necrotech_Master wrote: »ive tried harvesting nodes on any character ive been on while working on other things
Here's your problem.
Imagine this thread was about dummy parses, and you complain that you can't pull 140k while doing other things simultaneously with parsing, like furnishing your house in the middle of the parse...
And how is not being able to quickly complete an achievement that's designed to take a long time to finish, equate to your claim "the problem is we cant use the new system now"?Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »Erickson9610 wrote: »Necrotech_Master wrote: »i would rather have an overabundance of ink than the current abysmal lack of ink
Players who started with the Scribing system are going to have an overabundance of Luminous Ink in the long term. Part of the design of the system is trying to encourage players to use the system over a long period of time — that includes saving up Luminous Ink for changing their Scribed skills (such as after new Scripts are obtained) or for trying out new Grimoires.
I bet that in two years, most players who started Scribing now will have too much Luminous Ink, while new players starting Scribing for the first time will not have enough Luminous Ink.
I wouldn't mind if ZOS increased the Luminous Ink drop rate and increased the number of sources for acquisition (especially for PvP players), but it's not really going to benefit most of us in the future when we have a lot of Luminous Ink saved up from not utilizing the system for a while.
the problem is we cant use the new system now
i dont think anyone wants to wait 2 years to have a "useable" quantity of ink to try to experiment with
at this point, almost a month out, people have already made up their minds on the system: they are going to not use the system at all because they cant, or they are going to use whatever the streamers and guides suggest to avoid "wasting" ink
essentially no way to experiment or play with the system due to the severe lack of ink, this is what what people were buying gold road for, a 2 year grind, but to use the scribing system to you know, have fun
Exactly how can you not use it now? Are you saying you haven't amassed any ink at all? Are there none on the Traders on your server? How many skills do you need to scribe? Because you can do 4 right out of the gate when you finish the quest line.
i have gotten, as of yesterday, 32 ink since day 1 of the patch, this was barely enough to do 1 scribe of all of the skills on my main for the achievement, let alone tweak any of those, or use it on any of my other 10 characters
no, i should not have to buy ink, i should not have to rely on other players to use this system
while it is an option, buying ink does not increment the achievement either, you have to get it as drops yourself, and this is part of my problem
on PC we have had this system now for almost a month, i have found a grand total of 32 ink as of june 27 (12 of which was from the initial quest run on day 1 back on june 3)
ive tested my time getting ink both through "normal" gameplay, and periods of actual farming (30-60 min sessions of nothing but node harvesting in various locations)
in 24 days, ive acquired 20 units of ink as drops, that is less than 1 per day avg for me, i feel lucky if i even get any ink at all that day, and i can guarantee that a majority of this ink was probably dropped on the 2nd week
node grinding like a bot is not my idea of fun in the game, and if the drop rate is so low that you are basically forced to do that, with no guarantee you will even get any ink, is the antithesis of fun and im not going to spend my time in game doing that
drop rates need to be increased, im not saying it has to drop like candy, but the current drop rate is untenable for most players
i would also agree with Erickson9610 that more sources of ink would help alleviate the problem as well (such as a chance from rewards of the worthy or tribute coffers)
You do realize that for the accumulator achievement, you could just run the Luminaries quests on 2 alts and that'll put you over. Right?
how would that help getting 500 ink for the 3rd achievement? i could care less about the skill style on the 2nd achievement, i want to complete the achievements, but at my current rate of ink drops, im looking at almost 2 years to get 500 ink
not to mention, i also dont want to rerun that insanely boring/repetitive scribing questline again, if they removed the parts where you have to dispel all the wards, then maybe i would rerun that again
The 500 achievement gives you nothing. No reward, nothing in game attached to it. It's one of those Long Term achievements that only mean that you've been doing it a long long time. It's not meant to be done instantly. So really, no sympathy there.Necrotech_Master wrote: »Well I found out there is no cooldown, I got 6 almost in a row (3 nodes with double drops) in Bal Foyen. Up to 270/500, so kina is what it is. I suspect ink will be under 25-30k in another week or two.
again, as its been stated multiple times in this thread, by multiple people, not everyone is having this kind of luck
ive farmed bleakrock for 45 min before i got 1 ink, hitting every node within sight, this was basically my breaking point on the "its too rare to bother farming" scale
It's not a matter of luck. It's a matter of knowing how to farm it effectively. If you utilize your alts, you can find a couple of them each day that are running an above average seed.
It's like farming anything else (ie.. furnishing plans). I run 10 toons total. Each day after reset their RNG seeds reset when they login for the firt time. Out of those 10, 3 - 6 of them will be about average in luck. 1 or 2 will be above average, 1 or 2 will be below average, 1 or 2 will be hopeless, and sometimes 1 or 2 will be phenomenal.
You just gotta cycle through your alts until you hit one that does above average or better. Then repeat the process each day.
But if you're just gonna farm and farm and farm on one or two toons, you're rarely ever gonna see those hot streaks.
at my current rate of ink drops, 500 ink is going to take between 1.5 and 2 years, and entirely dependent on the RNG
<snip>
DenverRalphy wrote: »And how is not being able to quickly complete an achievement that's designed to take a long time to finish, equate to your claim "the problem is we cant use the new system now"?Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »Erickson9610 wrote: »Necrotech_Master wrote: »i would rather have an overabundance of ink than the current abysmal lack of ink
Players who started with the Scribing system are going to have an overabundance of Luminous Ink in the long term. Part of the design of the system is trying to encourage players to use the system over a long period of time — that includes saving up Luminous Ink for changing their Scribed skills (such as after new Scripts are obtained) or for trying out new Grimoires.
I bet that in two years, most players who started Scribing now will have too much Luminous Ink, while new players starting Scribing for the first time will not have enough Luminous Ink.
I wouldn't mind if ZOS increased the Luminous Ink drop rate and increased the number of sources for acquisition (especially for PvP players), but it's not really going to benefit most of us in the future when we have a lot of Luminous Ink saved up from not utilizing the system for a while.
the problem is we cant use the new system now
i dont think anyone wants to wait 2 years to have a "useable" quantity of ink to try to experiment with
at this point, almost a month out, people have already made up their minds on the system: they are going to not use the system at all because they cant, or they are going to use whatever the streamers and guides suggest to avoid "wasting" ink
essentially no way to experiment or play with the system due to the severe lack of ink, this is what what people were buying gold road for, a 2 year grind, but to use the scribing system to you know, have fun
Exactly how can you not use it now? Are you saying you haven't amassed any ink at all? Are there none on the Traders on your server? How many skills do you need to scribe? Because you can do 4 right out of the gate when you finish the quest line.
i have gotten, as of yesterday, 32 ink since day 1 of the patch, this was barely enough to do 1 scribe of all of the skills on my main for the achievement, let alone tweak any of those, or use it on any of my other 10 characters
no, i should not have to buy ink, i should not have to rely on other players to use this system
while it is an option, buying ink does not increment the achievement either, you have to get it as drops yourself, and this is part of my problem
on PC we have had this system now for almost a month, i have found a grand total of 32 ink as of june 27 (12 of which was from the initial quest run on day 1 back on june 3)
ive tested my time getting ink both through "normal" gameplay, and periods of actual farming (30-60 min sessions of nothing but node harvesting in various locations)
in 24 days, ive acquired 20 units of ink as drops, that is less than 1 per day avg for me, i feel lucky if i even get any ink at all that day, and i can guarantee that a majority of this ink was probably dropped on the 2nd week
node grinding like a bot is not my idea of fun in the game, and if the drop rate is so low that you are basically forced to do that, with no guarantee you will even get any ink, is the antithesis of fun and im not going to spend my time in game doing that
drop rates need to be increased, im not saying it has to drop like candy, but the current drop rate is untenable for most players
i would also agree with Erickson9610 that more sources of ink would help alleviate the problem as well (such as a chance from rewards of the worthy or tribute coffers)
You do realize that for the accumulator achievement, you could just run the Luminaries quests on 2 alts and that'll put you over. Right?
how would that help getting 500 ink for the 3rd achievement? i could care less about the skill style on the 2nd achievement, i want to complete the achievements, but at my current rate of ink drops, im looking at almost 2 years to get 500 ink
not to mention, i also dont want to rerun that insanely boring/repetitive scribing questline again, if they removed the parts where you have to dispel all the wards, then maybe i would rerun that again
The 500 achievement gives you nothing. No reward, nothing in game attached to it. It's one of those Long Term achievements that only mean that you've been doing it a long long time. It's not meant to be done instantly. So really, no sympathy there.Necrotech_Master wrote: »Well I found out there is no cooldown, I got 6 almost in a row (3 nodes with double drops) in Bal Foyen. Up to 270/500, so kina is what it is. I suspect ink will be under 25-30k in another week or two.
again, as its been stated multiple times in this thread, by multiple people, not everyone is having this kind of luck
ive farmed bleakrock for 45 min before i got 1 ink, hitting every node within sight, this was basically my breaking point on the "its too rare to bother farming" scale
It's not a matter of luck. It's a matter of knowing how to farm it effectively. If you utilize your alts, you can find a couple of them each day that are running an above average seed.
It's like farming anything else (ie.. furnishing plans). I run 10 toons total. Each day after reset their RNG seeds reset when they login for the firt time. Out of those 10, 3 - 6 of them will be about average in luck. 1 or 2 will be above average, 1 or 2 will be below average, 1 or 2 will be hopeless, and sometimes 1 or 2 will be phenomenal.
You just gotta cycle through your alts until you hit one that does above average or better. Then repeat the process each day.
But if you're just gonna farm and farm and farm on one or two toons, you're rarely ever gonna see those hot streaks.
at my current rate of ink drops, 500 ink is going to take between 1.5 and 2 years, and entirely dependent on the RNG
<snip>
Necrotech_Master wrote: »at my current rate of ink drops, 500 ink is going to take between 1.5 and 2 years, and entirely dependent on the RNG
ive tried farming nodes on at least 3 different characters, for the same amount of time each, absolutely nothing has helped, tell me to "keep trying on another character" is absolutely not helpful, in fact ive tried harvesting nodes on any character ive been on while working on other things and i get nothing, or i get 1 random ink drop here or there
as i noted, i dont find farming nodes like a bot fun, and telling me to just keep doing that on different characters isnt solving the problem or helping in any way
ink drops from enemies arent any better, i farmed enough enemies to fully complete the echo of the abolisher collectible from west weald public dungeons, in that entire time, i got 1 ink drop (i probably spent like an hour and half on this)
at this point, ive already basically resigned myself from using the system, mostly because i really cant due to the lack of ink drops from normal gameplay
Necrotech_Master wrote: »at my current rate of ink drops, 500 ink is going to take between 1.5 and 2 years, and entirely dependent on the RNG
ive tried farming nodes on at least 3 different characters, for the same amount of time each, absolutely nothing has helped, tell me to "keep trying on another character" is absolutely not helpful, in fact ive tried harvesting nodes on any character ive been on while working on other things and i get nothing, or i get 1 random ink drop here or there
as i noted, i dont find farming nodes like a bot fun, and telling me to just keep doing that on different characters isnt solving the problem or helping in any way
ink drops from enemies arent any better, i farmed enough enemies to fully complete the echo of the abolisher collectible from west weald public dungeons, in that entire time, i got 1 ink drop (i probably spent like an hour and half on this)
at this point, ive already basically resigned myself from using the system, mostly because i really cant due to the lack of ink drops from normal gameplay
Isn't it maddening when you say you farm like a bot and get nothing and then customers with good luck insist there's nothing wrong even though some will actually say just spend mind-numbing hours picking nodes or make alts as if that actually makes the horrendous RNG grind better lol? It's as if they can't understand that you just want to play the ESO content you enjoy, not play Animal Crossing simulator with the nodes.
The total tone deafness to what's actually being said is astounding at this point.
Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »Erickson9610 wrote: »Necrotech_Master wrote: »i would rather have an overabundance of ink than the current abysmal lack of ink
Players who started with the Scribing system are going to have an overabundance of Luminous Ink in the long term. Part of the design of the system is trying to encourage players to use the system over a long period of time — that includes saving up Luminous Ink for changing their Scribed skills (such as after new Scripts are obtained) or for trying out new Grimoires.
I bet that in two years, most players who started Scribing now will have too much Luminous Ink, while new players starting Scribing for the first time will not have enough Luminous Ink.
I wouldn't mind if ZOS increased the Luminous Ink drop rate and increased the number of sources for acquisition (especially for PvP players), but it's not really going to benefit most of us in the future when we have a lot of Luminous Ink saved up from not utilizing the system for a while.
the problem is we cant use the new system now
i dont think anyone wants to wait 2 years to have a "useable" quantity of ink to try to experiment with
at this point, almost a month out, people have already made up their minds on the system: they are going to not use the system at all because they cant, or they are going to use whatever the streamers and guides suggest to avoid "wasting" ink
essentially no way to experiment or play with the system due to the severe lack of ink, this is what what people were buying gold road for, a 2 year grind, but to use the scribing system to you know, have fun
Exactly how can you not use it now? Are you saying you haven't amassed any ink at all? Are there none on the Traders on your server? How many skills do you need to scribe? Because you can do 4 right out of the gate when you finish the quest line.
i have gotten, as of yesterday, 32 ink since day 1 of the patch, this was barely enough to do 1 scribe of all of the skills on my main for the achievement, let alone tweak any of those, or use it on any of my other 10 characters
no, i should not have to buy ink, i should not have to rely on other players to use this system
while it is an option, buying ink does not increment the achievement either, you have to get it as drops yourself, and this is part of my problem
on PC we have had this system now for almost a month, i have found a grand total of 32 ink as of june 27 (12 of which was from the initial quest run on day 1 back on june 3)
ive tested my time getting ink both through "normal" gameplay, and periods of actual farming (30-60 min sessions of nothing but node harvesting in various locations)
in 24 days, ive acquired 20 units of ink as drops, that is less than 1 per day avg for me, i feel lucky if i even get any ink at all that day, and i can guarantee that a majority of this ink was probably dropped on the 2nd week
node grinding like a bot is not my idea of fun in the game, and if the drop rate is so low that you are basically forced to do that, with no guarantee you will even get any ink, is the antithesis of fun and im not going to spend my time in game doing that
drop rates need to be increased, im not saying it has to drop like candy, but the current drop rate is untenable for most players
i would also agree with Erickson9610 that more sources of ink would help alleviate the problem as well (such as a chance from rewards of the worthy or tribute coffers)
You do realize that for the accumulator achievement, you could just run the Luminaries quests on 2 alts and that'll put you over. Right?
how would that help getting 500 ink for the 3rd achievement? i could care less about the skill style on the 2nd achievement, i want to complete the achievements, but at my current rate of ink drops, im looking at almost 2 years to get 500 ink
not to mention, i also dont want to rerun that insanely boring/repetitive scribing questline again, if they removed the parts where you have to dispel all the wards, then maybe i would rerun that again
Necrotech_Master wrote: »at my current rate of ink drops, 500 ink is going to take between 1.5 and 2 years, and entirely dependent on the RNG
ive tried farming nodes on at least 3 different characters, for the same amount of time each, absolutely nothing has helped, tell me to "keep trying on another character" is absolutely not helpful, in fact ive tried harvesting nodes on any character ive been on while working on other things and i get nothing, or i get 1 random ink drop here or there
as i noted, i dont find farming nodes like a bot fun, and telling me to just keep doing that on different characters isnt solving the problem or helping in any way
ink drops from enemies arent any better, i farmed enough enemies to fully complete the echo of the abolisher collectible from west weald public dungeons, in that entire time, i got 1 ink drop (i probably spent like an hour and half on this)
at this point, ive already basically resigned myself from using the system, mostly because i really cant due to the lack of ink drops from normal gameplay
Isn't it maddening when you say you farm like a bot and get nothing and then customers with good luck insist there's nothing wrong even though some will actually say just spend mind-numbing hours picking nodes or make alts as if that actually makes the horrendous RNG grind better lol? It's as if they can't understand that you just want to play the ESO content you enjoy, not play Animal Crossing simulator with the nodes.
The total tone deafness to what's actually being said is astounding at this point.
ESO_player123 wrote: »Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »Erickson9610 wrote: »Necrotech_Master wrote: »i would rather have an overabundance of ink than the current abysmal lack of ink
Players who started with the Scribing system are going to have an overabundance of Luminous Ink in the long term. Part of the design of the system is trying to encourage players to use the system over a long period of time — that includes saving up Luminous Ink for changing their Scribed skills (such as after new Scripts are obtained) or for trying out new Grimoires.
I bet that in two years, most players who started Scribing now will have too much Luminous Ink, while new players starting Scribing for the first time will not have enough Luminous Ink.
I wouldn't mind if ZOS increased the Luminous Ink drop rate and increased the number of sources for acquisition (especially for PvP players), but it's not really going to benefit most of us in the future when we have a lot of Luminous Ink saved up from not utilizing the system for a while.
the problem is we cant use the new system now
i dont think anyone wants to wait 2 years to have a "useable" quantity of ink to try to experiment with
at this point, almost a month out, people have already made up their minds on the system: they are going to not use the system at all because they cant, or they are going to use whatever the streamers and guides suggest to avoid "wasting" ink
essentially no way to experiment or play with the system due to the severe lack of ink, this is what what people were buying gold road for, a 2 year grind, but to use the scribing system to you know, have fun
Exactly how can you not use it now? Are you saying you haven't amassed any ink at all? Are there none on the Traders on your server? How many skills do you need to scribe? Because you can do 4 right out of the gate when you finish the quest line.
i have gotten, as of yesterday, 32 ink since day 1 of the patch, this was barely enough to do 1 scribe of all of the skills on my main for the achievement, let alone tweak any of those, or use it on any of my other 10 characters
no, i should not have to buy ink, i should not have to rely on other players to use this system
while it is an option, buying ink does not increment the achievement either, you have to get it as drops yourself, and this is part of my problem
on PC we have had this system now for almost a month, i have found a grand total of 32 ink as of june 27 (12 of which was from the initial quest run on day 1 back on june 3)
ive tested my time getting ink both through "normal" gameplay, and periods of actual farming (30-60 min sessions of nothing but node harvesting in various locations)
in 24 days, ive acquired 20 units of ink as drops, that is less than 1 per day avg for me, i feel lucky if i even get any ink at all that day, and i can guarantee that a majority of this ink was probably dropped on the 2nd week
node grinding like a bot is not my idea of fun in the game, and if the drop rate is so low that you are basically forced to do that, with no guarantee you will even get any ink, is the antithesis of fun and im not going to spend my time in game doing that
drop rates need to be increased, im not saying it has to drop like candy, but the current drop rate is untenable for most players
i would also agree with Erickson9610 that more sources of ink would help alleviate the problem as well (such as a chance from rewards of the worthy or tribute coffers)
You do realize that for the accumulator achievement, you could just run the Luminaries quests on 2 alts and that'll put you over. Right?
how would that help getting 500 ink for the 3rd achievement? i could care less about the skill style on the 2nd achievement, i want to complete the achievements, but at my current rate of ink drops, im looking at almost 2 years to get 500 ink
not to mention, i also dont want to rerun that insanely boring/repetitive scribing questline again, if they removed the parts where you have to dispel all the wards, then maybe i would rerun that again
While I agree that the drop rate should be increased (with possible new sources for PvP), I do not see the argument about 500 ink achievement relevant here. I think this is supposed to be a kind of long term goal for those who are interested in it. Kind of comparable to the monster trophies achievement except it will take way less time, requires less specific activities (no seeking out specific plant or monster types), and actually has noting locked behind it (no dyes, just an achievement).
I can understand that some players have a hard time farming for Ink.
Now everyone here that own Gold Road knows that you dont need to scribe 4000 combinations, you dont need thousands of Ink.
Lets say someone want to gold out their jewelry and gear they often buy the gold mats on Guildtrader, If I need to gold out a build right now I just go and buy the mats, I dont go on forum saying they need to increase drop rate of mats.
If you cant farm it, just buy it like anything else in this game?
1 Ink for first daily quest in Infinite Archive could maybe stop players in this thread from saying drop rate of Ink is a Bug, As I see there is like 5 people in this thread that complains about Ink drops daily, there probably hundreds on forum that dont complain and alot more in game.
Necrotech_Master wrote: »ESO_player123 wrote: »Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »Erickson9610 wrote: »Necrotech_Master wrote: »i would rather have an overabundance of ink than the current abysmal lack of ink
Players who started with the Scribing system are going to have an overabundance of Luminous Ink in the long term. Part of the design of the system is trying to encourage players to use the system over a long period of time — that includes saving up Luminous Ink for changing their Scribed skills (such as after new Scripts are obtained) or for trying out new Grimoires.
I bet that in two years, most players who started Scribing now will have too much Luminous Ink, while new players starting Scribing for the first time will not have enough Luminous Ink.
I wouldn't mind if ZOS increased the Luminous Ink drop rate and increased the number of sources for acquisition (especially for PvP players), but it's not really going to benefit most of us in the future when we have a lot of Luminous Ink saved up from not utilizing the system for a while.
the problem is we cant use the new system now
i dont think anyone wants to wait 2 years to have a "useable" quantity of ink to try to experiment with
at this point, almost a month out, people have already made up their minds on the system: they are going to not use the system at all because they cant, or they are going to use whatever the streamers and guides suggest to avoid "wasting" ink
essentially no way to experiment or play with the system due to the severe lack of ink, this is what what people were buying gold road for, a 2 year grind, but to use the scribing system to you know, have fun
Exactly how can you not use it now? Are you saying you haven't amassed any ink at all? Are there none on the Traders on your server? How many skills do you need to scribe? Because you can do 4 right out of the gate when you finish the quest line.
i have gotten, as of yesterday, 32 ink since day 1 of the patch, this was barely enough to do 1 scribe of all of the skills on my main for the achievement, let alone tweak any of those, or use it on any of my other 10 characters
no, i should not have to buy ink, i should not have to rely on other players to use this system
while it is an option, buying ink does not increment the achievement either, you have to get it as drops yourself, and this is part of my problem
on PC we have had this system now for almost a month, i have found a grand total of 32 ink as of june 27 (12 of which was from the initial quest run on day 1 back on june 3)
ive tested my time getting ink both through "normal" gameplay, and periods of actual farming (30-60 min sessions of nothing but node harvesting in various locations)
in 24 days, ive acquired 20 units of ink as drops, that is less than 1 per day avg for me, i feel lucky if i even get any ink at all that day, and i can guarantee that a majority of this ink was probably dropped on the 2nd week
node grinding like a bot is not my idea of fun in the game, and if the drop rate is so low that you are basically forced to do that, with no guarantee you will even get any ink, is the antithesis of fun and im not going to spend my time in game doing that
drop rates need to be increased, im not saying it has to drop like candy, but the current drop rate is untenable for most players
i would also agree with Erickson9610 that more sources of ink would help alleviate the problem as well (such as a chance from rewards of the worthy or tribute coffers)
You do realize that for the accumulator achievement, you could just run the Luminaries quests on 2 alts and that'll put you over. Right?
how would that help getting 500 ink for the 3rd achievement? i could care less about the skill style on the 2nd achievement, i want to complete the achievements, but at my current rate of ink drops, im looking at almost 2 years to get 500 ink
not to mention, i also dont want to rerun that insanely boring/repetitive scribing questline again, if they removed the parts where you have to dispel all the wards, then maybe i would rerun that again
While I agree that the drop rate should be increased (with possible new sources for PvP), I do not see the argument about 500 ink achievement relevant here. I think this is supposed to be a kind of long term goal for those who are interested in it. Kind of comparable to the monster trophies achievement except it will take way less time, requires less specific activities (no seeking out specific plant or monster types), and actually has noting locked behind it (no dyes, just an achievement).
the problem is that monster trophy drops are 1 and done, as soon as you get the drop your done, and some of them did take me awhile
ink on the other hand is meant to be a consumable that your supposed to get larger quantities of to make use of, the quantity the achievement doesnt really matter much to me, its the drop rate
to take another example, they added new achievements for filleting fish after they added the ability to bulk fillet them at a provisioning station, i dont enjoy fishing but felt like i could more steadily make progress on it, even though the last tier of the achievement needed 1000 fish to fillet, even with that quantity and not really enjoying fishing that much, it was still doable because you can get fish at a decent rate
on the other hand, 500 ink at the current drop rate is absurd, mostly since theres no "guaranteed" drops except the 1 time per toon scribing questline
ESO_player123 wrote: »
I still do not see the issue with 500 inks achievement. Eventually, sooner or later we can get it with no detours to do something special (granted, it's harder for PvPers since they do not have a PvP source of ink). And since absolutely NOTHING is gated behind it, I do not see why we can't just ignore it and get it when we get it.
ESO_player123 wrote: »Necrotech_Master wrote: »ESO_player123 wrote: »Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »Erickson9610 wrote: »Necrotech_Master wrote: »i would rather have an overabundance of ink than the current abysmal lack of ink
Players who started with the Scribing system are going to have an overabundance of Luminous Ink in the long term. Part of the design of the system is trying to encourage players to use the system over a long period of time — that includes saving up Luminous Ink for changing their Scribed skills (such as after new Scripts are obtained) or for trying out new Grimoires.
I bet that in two years, most players who started Scribing now will have too much Luminous Ink, while new players starting Scribing for the first time will not have enough Luminous Ink.
I wouldn't mind if ZOS increased the Luminous Ink drop rate and increased the number of sources for acquisition (especially for PvP players), but it's not really going to benefit most of us in the future when we have a lot of Luminous Ink saved up from not utilizing the system for a while.
the problem is we cant use the new system now
i dont think anyone wants to wait 2 years to have a "useable" quantity of ink to try to experiment with
at this point, almost a month out, people have already made up their minds on the system: they are going to not use the system at all because they cant, or they are going to use whatever the streamers and guides suggest to avoid "wasting" ink
essentially no way to experiment or play with the system due to the severe lack of ink, this is what what people were buying gold road for, a 2 year grind, but to use the scribing system to you know, have fun
Exactly how can you not use it now? Are you saying you haven't amassed any ink at all? Are there none on the Traders on your server? How many skills do you need to scribe? Because you can do 4 right out of the gate when you finish the quest line.
i have gotten, as of yesterday, 32 ink since day 1 of the patch, this was barely enough to do 1 scribe of all of the skills on my main for the achievement, let alone tweak any of those, or use it on any of my other 10 characters
no, i should not have to buy ink, i should not have to rely on other players to use this system
while it is an option, buying ink does not increment the achievement either, you have to get it as drops yourself, and this is part of my problem
on PC we have had this system now for almost a month, i have found a grand total of 32 ink as of june 27 (12 of which was from the initial quest run on day 1 back on june 3)
ive tested my time getting ink both through "normal" gameplay, and periods of actual farming (30-60 min sessions of nothing but node harvesting in various locations)
in 24 days, ive acquired 20 units of ink as drops, that is less than 1 per day avg for me, i feel lucky if i even get any ink at all that day, and i can guarantee that a majority of this ink was probably dropped on the 2nd week
node grinding like a bot is not my idea of fun in the game, and if the drop rate is so low that you are basically forced to do that, with no guarantee you will even get any ink, is the antithesis of fun and im not going to spend my time in game doing that
drop rates need to be increased, im not saying it has to drop like candy, but the current drop rate is untenable for most players
i would also agree with Erickson9610 that more sources of ink would help alleviate the problem as well (such as a chance from rewards of the worthy or tribute coffers)
You do realize that for the accumulator achievement, you could just run the Luminaries quests on 2 alts and that'll put you over. Right?
how would that help getting 500 ink for the 3rd achievement? i could care less about the skill style on the 2nd achievement, i want to complete the achievements, but at my current rate of ink drops, im looking at almost 2 years to get 500 ink
not to mention, i also dont want to rerun that insanely boring/repetitive scribing questline again, if they removed the parts where you have to dispel all the wards, then maybe i would rerun that again
While I agree that the drop rate should be increased (with possible new sources for PvP), I do not see the argument about 500 ink achievement relevant here. I think this is supposed to be a kind of long term goal for those who are interested in it. Kind of comparable to the monster trophies achievement except it will take way less time, requires less specific activities (no seeking out specific plant or monster types), and actually has noting locked behind it (no dyes, just an achievement).
the problem is that monster trophy drops are 1 and done, as soon as you get the drop your done, and some of them did take me awhile
ink on the other hand is meant to be a consumable that your supposed to get larger quantities of to make use of, the quantity the achievement doesnt really matter much to me, its the drop rate
to take another example, they added new achievements for filleting fish after they added the ability to bulk fillet them at a provisioning station, i dont enjoy fishing but felt like i could more steadily make progress on it, even though the last tier of the achievement needed 1000 fish to fillet, even with that quantity and not really enjoying fishing that much, it was still doable because you can get fish at a decent rate
on the other hand, 500 ink at the current drop rate is absurd, mostly since theres no "guaranteed" drops except the 1 time per toon scribing questline
I still do not see the issue with 500 inks achievement. Eventually, sooner or later we can get it with no detours to do something special (granted, it's harder for PvPers since they do not have a PvP source of ink). And since absolutely NOTHING is gated behind it, I do not see why we can't just ignore it and get it when we get it.
Especially when you compare it to the Black Market Mogul achievement, which not only requires you to earn 1,000,000 gold on a single character by selling stolen items to a fence, but also has a furnishing and one of the best dyes in the game locked behind it. I'm actually shocked that there's no reward for collecting 500 inks. But I still think it's easier to acquire all those inks than get the BMM achievement, which is also time gated behind a 140 item per day limit.
Especially when you compare it to the Black Market Mogul achievement, which not only requires you to earn 1,000,000 gold on a single character by selling stolen items to a fence, but also has a furnishing and one of the best dyes in the game locked behind it. I'm actually shocked that there's no reward for collecting 500 inks. But I still think it's easier to acquire all those inks than get the BMM achievement, which is also time gated behind a 140 item per day limit.
Slight correction here, I concur with your point, however, the achievement is account wide and can be earned across all characters now.
DenverRalphy wrote: »Necrotech_Master wrote: »Erickson9610 wrote: »Necrotech_Master wrote: »i would rather have an overabundance of ink than the current abysmal lack of ink
Players who started with the Scribing system are going to have an overabundance of Luminous Ink in the long term. Part of the design of the system is trying to encourage players to use the system over a long period of time — that includes saving up Luminous Ink for changing their Scribed skills (such as after new Scripts are obtained) or for trying out new Grimoires.
I bet that in two years, most players who started Scribing now will have too much Luminous Ink, while new players starting Scribing for the first time will not have enough Luminous Ink.
I wouldn't mind if ZOS increased the Luminous Ink drop rate and increased the number of sources for acquisition (especially for PvP players), but it's not really going to benefit most of us in the future when we have a lot of Luminous Ink saved up from not utilizing the system for a while.
the problem is we cant use the new system now
i dont think anyone wants to wait 2 years to have a "useable" quantity of ink to try to experiment with
at this point, almost a month out, people have already made up their minds on the system: they are going to not use the system at all because they cant, or they are going to use whatever the streamers and guides suggest to avoid "wasting" ink
essentially no way to experiment or play with the system due to the severe lack of ink, this is what what people were buying gold road for, a 2 year grind, but to use the scribing system to you know, have fun
Exactly how can you not use it now? Are you saying you haven't amassed any ink at all? Are there none on the Traders on your server? How many skills do you need to scribe? Because you can do 4 right out of the gate when you finish the quest line.
The three dailies in West Weald should drop ink for completing them so you could earn 3 a day.
The drop rate has to be 1% or below.
I also want to say that ZoS did an oopsie with spaghetti code and the Ink doesn't drop in DLC areas, so only base game + Craglorn. (I've got screenshot of getting Ink in Craglorn from a node)
😂😂😂
I know that was an issue with Ink dropping from Bosses on PC and that it was fixed. But I am wondering, has it actually been fixed on consoles yet? I haven't had a single Luminous Ink drop from a boss so far on my PS5. And I have done a lot of dailies and dungeons.
Also, as someone mentioned earlier, I would expect that Ink would also drop in the Infinite Archive lore-wise, giving how much Ink is flowing around there. Why not add it as rewards from defeating the Tho'at bosses at the end of each arc plus the Marauders?
There's enough ink.
Necrotech_Master wrote: »DenverRalphy wrote: »And how is not being able to quickly complete an achievement that's designed to take a long time to finish, equate to your claim "the problem is we cant use the new system now"?Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »DenverRalphy wrote: »Necrotech_Master wrote: »Erickson9610 wrote: »Necrotech_Master wrote: »i would rather have an overabundance of ink than the current abysmal lack of ink
Players who started with the Scribing system are going to have an overabundance of Luminous Ink in the long term. Part of the design of the system is trying to encourage players to use the system over a long period of time — that includes saving up Luminous Ink for changing their Scribed skills (such as after new Scripts are obtained) or for trying out new Grimoires.
I bet that in two years, most players who started Scribing now will have too much Luminous Ink, while new players starting Scribing for the first time will not have enough Luminous Ink.
I wouldn't mind if ZOS increased the Luminous Ink drop rate and increased the number of sources for acquisition (especially for PvP players), but it's not really going to benefit most of us in the future when we have a lot of Luminous Ink saved up from not utilizing the system for a while.
the problem is we cant use the new system now
i dont think anyone wants to wait 2 years to have a "useable" quantity of ink to try to experiment with
at this point, almost a month out, people have already made up their minds on the system: they are going to not use the system at all because they cant, or they are going to use whatever the streamers and guides suggest to avoid "wasting" ink
essentially no way to experiment or play with the system due to the severe lack of ink, this is what what people were buying gold road for, a 2 year grind, but to use the scribing system to you know, have fun
Exactly how can you not use it now? Are you saying you haven't amassed any ink at all? Are there none on the Traders on your server? How many skills do you need to scribe? Because you can do 4 right out of the gate when you finish the quest line.
i have gotten, as of yesterday, 32 ink since day 1 of the patch, this was barely enough to do 1 scribe of all of the skills on my main for the achievement, let alone tweak any of those, or use it on any of my other 10 characters
no, i should not have to buy ink, i should not have to rely on other players to use this system
while it is an option, buying ink does not increment the achievement either, you have to get it as drops yourself, and this is part of my problem
on PC we have had this system now for almost a month, i have found a grand total of 32 ink as of june 27 (12 of which was from the initial quest run on day 1 back on june 3)
ive tested my time getting ink both through "normal" gameplay, and periods of actual farming (30-60 min sessions of nothing but node harvesting in various locations)
in 24 days, ive acquired 20 units of ink as drops, that is less than 1 per day avg for me, i feel lucky if i even get any ink at all that day, and i can guarantee that a majority of this ink was probably dropped on the 2nd week
node grinding like a bot is not my idea of fun in the game, and if the drop rate is so low that you are basically forced to do that, with no guarantee you will even get any ink, is the antithesis of fun and im not going to spend my time in game doing that
drop rates need to be increased, im not saying it has to drop like candy, but the current drop rate is untenable for most players
i would also agree with Erickson9610 that more sources of ink would help alleviate the problem as well (such as a chance from rewards of the worthy or tribute coffers)
You do realize that for the accumulator achievement, you could just run the Luminaries quests on 2 alts and that'll put you over. Right?
how would that help getting 500 ink for the 3rd achievement? i could care less about the skill style on the 2nd achievement, i want to complete the achievements, but at my current rate of ink drops, im looking at almost 2 years to get 500 ink
not to mention, i also dont want to rerun that insanely boring/repetitive scribing questline again, if they removed the parts where you have to dispel all the wards, then maybe i would rerun that again
The 500 achievement gives you nothing. No reward, nothing in game attached to it. It's one of those Long Term achievements that only mean that you've been doing it a long long time. It's not meant to be done instantly. So really, no sympathy there.Necrotech_Master wrote: »Well I found out there is no cooldown, I got 6 almost in a row (3 nodes with double drops) in Bal Foyen. Up to 270/500, so kina is what it is. I suspect ink will be under 25-30k in another week or two.
again, as its been stated multiple times in this thread, by multiple people, not everyone is having this kind of luck
ive farmed bleakrock for 45 min before i got 1 ink, hitting every node within sight, this was basically my breaking point on the "its too rare to bother farming" scale
It's not a matter of luck. It's a matter of knowing how to farm it effectively. If you utilize your alts, you can find a couple of them each day that are running an above average seed.
It's like farming anything else (ie.. furnishing plans). I run 10 toons total. Each day after reset their RNG seeds reset when they login for the firt time. Out of those 10, 3 - 6 of them will be about average in luck. 1 or 2 will be above average, 1 or 2 will be below average, 1 or 2 will be hopeless, and sometimes 1 or 2 will be phenomenal.
You just gotta cycle through your alts until you hit one that does above average or better. Then repeat the process each day.
But if you're just gonna farm and farm and farm on one or two toons, you're rarely ever gonna see those hot streaks.
at my current rate of ink drops, 500 ink is going to take between 1.5 and 2 years, and entirely dependent on the RNG
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even scribing 1 skill (other than the freebie wield soul) for more my 10 alts is 30 ink
if i wanted more than 1 skill, or to change scripts on a skill, that costs more ink
there is no way to experiment with different scribing skill setups because it all costs ink
and before you say it, no, absolutely no way am i wasting 900k (30k gold per ink x 30) gold on buying ink just to experiment with different script combinations to see what works best for the character, multiply that by 10 characters, multiply that by every scribe skill i want to try to use
this is all derivative of a low drop rate of ink, essentially making the system unusable for me, both to finish achievements, and to actually attempt to you know, experiment with scribe skills