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U39 - PTS Endeavours: more choice is less it seems

  • Dark_Lord_Kuro
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    Wolfkeks wrote: »
    Today's PTS endeavors:
    gy6kdy6ky59u.png

    As i pointes out yesterday. Again the endeavor ar the same, just at different location and presented in the same order

    1 base game dungeon
    1 dlc dungeon
    1 world event
    1 trial
    1 with a guild mate

    Seem realy curated and not randon to me
  • NotoriousBTK
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    Even if these specific dungeon endeavors are only going to be live during the Undaunted event, which some have suggested, I really hope that there's only 1 specific dungeon endeavor per day. More than 1 is excessive unless they are giving more than 5 options as well.
  • KlauthWarthog
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    You might want to chime in before things get all torchy and pitchforky, @ZOS_Kevin.
  • Elsonso
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    FayJolyn wrote: »
    What I find really dishonest is that during the Preview stream they made it sound like an actual improvement. The wording was vague enough and unspecific so none of us suspected a thing until we saw the actual changes on the PTS.

    They sort of did the same thing for Account-wide Achievements. Perhaps this is an indication that they don't want to dive into details when they introduce something they know will not be popular. They mention it, sort of "in passing". If this is the case, we can expect them to go full turtle until the discontent dies down through fatigue or attrition.

    We'll see if this is a trend for a pattern, or just happenstance.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • ApoAlaia
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    On third thought these endeavours wouldn't be that bad IF only one popped up out of the possible five AND it awarded a significantly larger amount of seals, a multiplier that reflects how out of one's way one would have to go to complete them compared to the ones currently available on live.

    Doing an average of all the current ones it would be around 1 minute per 15 seals therefore completing Maw of Lorkhaj for instance should award at the very least 450 seals.

    It would give players that can invest the extra time an opportunity to earn seals at a higher rate.

    However this is half wild speculation half wishful thinking and not without problems (creating further divides between 'haves' and 'have nots' is not without issues of its own).

    Edited by ApoAlaia on July 14, 2023 1:44PM
  • Alendrin
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    These are horrid
  • StabbityDoom
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    You might want to chime in before things get all torchy and pitchforky, @ZOS_Kevin.

    I love Kevin, and I doubt he has control over a response to this now. I'm not going to get all torchy and pitchforky - ever - but I do suggest any streamers to please address this on your streams. That's how important I think this is. Even consider inviting ZOS peeps to discuss it with you. For some reason, we get heard better when streamers make things loud.

    I do hope you guys clarify this ( @ZOS_GinaBruno especially) before gamemags, or kotaku, or some other place gets a hold of this and starts smearing ESO for being non-accessible, less casual, and harder on people with low incomes.

    Waiting so long to respond is a problem with ZOS, and one of the biggest communication issues. That isn't Kevin's fault or the devs faults. I don't know whose fault it truly is, but I encourage it to stop. Even just saying "Hey we're working on a response to this" helps.
    PC/NA
    EHT zealot
    streamer: http://twitch.tv/stabbitydoom
  • KlauthWarthog
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    Even just saying "Hey we're working on a response to this" helps.

    Which happens to be why I tagged Kevin in the first place.
  • StabbityDoom
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    Even just saying "Hey we're working on a response to this" helps.

    Which happens to be why I tagged Kevin in the first place.

    Point taken. He tends to be the one who does that.
    PC/NA
    EHT zealot
    streamer: http://twitch.tv/stabbitydoom
  • starkerealm
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    Elsonso wrote: »
    FayJolyn wrote: »
    What I find really dishonest is that during the Preview stream they made it sound like an actual improvement. The wording was vague enough and unspecific so none of us suspected a thing until we saw the actual changes on the PTS.

    They sort of did the same thing for Account-wide Achievements. Perhaps this is an indication that they don't want to dive into details when they introduce something they know will not be popular. They mention it, sort of "in passing". If this is the case, we can expect them to go full turtle until the discontent dies down through fatigue or attrition.

    We'll see if this is a trend for a pattern, or just happenstance.

    Difference being that Account Wide Achievements could, legitimately, be seen as an improvement. I realize it's a point of contention for a lot of people, but in broad strokes, the idea that you can now complete your multi-step achievements across multiple characters did make some of those a lot more accessible for people who'd legitimately earned them, but hadn't done so on a single character.

    The problem with AWA was that it meant players who were intentionally trying to complete the achievement multiple times across their entire account, were screwed over, but honestly, that's probably a pretty tiny number of players (and, yes, I was one of those people who got bitten by this change.)

    This is just a massive middle finger from whoever worked on this.
  • StabbityDoom
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    One last thing. If they wanted to add Trials to something, why not add another Undaunted quest giver who assigns trials? Another person standing there wouldn't hurt anything.
    PC/NA
    EHT zealot
    streamer: http://twitch.tv/stabbitydoom
  • Tommy_The_Gun
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    Wolfkeks wrote: »
    Today's PTS endeavors:
    gy6kdy6ky59u.png
    This is exactly what I was talking about. This is undoable.
    1. I can solo Blesed Crucible. But it takes some time.
    2. I can not solo Moon Hunter keep. Besides it is not base game, so it is paid Endeavor.
    3. I can clear Oblivion Portals, but again - time sink for this daily is what time sink is now for current weekly. And again - paid Endeavor.
    4. I can not solo Halls of Fabrication, and there is no group finder for it. And again - paid Endeavor.
    5. Trial with a guildmate - I am not in a guild and never will be...

    I play this game since 2014 and even some one like me would only do 2 out of 3 because the rest is way too elite & end-game. It excludes way too many players.

    There is simply too much restrictions. They said that Endeavors is a bonus you get because you get them as you do "normal gameplay". Well, non of this is normal for an average player. Trials, trials with a guild, DLC dungoens and base game dungeons... this is not a normal gameplay for an average player.

    Strong dislike for those changes.
  • TaSheen
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    Until I see if this goes live, I'm not renewing my annual subs when they come due this month. Back to monthly for now. And this might be the point at which I C&D ESO+ after a month or so....
    Edited by TaSheen on July 14, 2023 3:32PM
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • jaws343
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    Wolfkeks wrote: »
    Today's PTS endeavors:
    gy6kdy6ky59u.png
    This is exactly what I was talking about. This is undoable.
    1. I can solo Blesed Crucible. But it takes some time.
    2. I can not solo Moon Hunter keep. Besides it is not base game, so it is paid Endeavor.
    3. I can clear Oblivion Portals, but again - time sink for this daily is what time sink is now for current weekly. And again - paid Endeavor.
    4. I can not solo Halls of Fabrication, and there is no group finder for it. And again - paid Endeavor.
    5. Trial with a guildmate - I am not in a guild and never will be...

    I play this game since 2014 and even some one like me would only do 2 out of 3 because the rest is way too elite & end-game. It excludes way too many players.

    There is simply too much restrictions. They said that Endeavors is a bonus you get because you get them as you do "normal gameplay". Well, non of this is normal for an average player. Trials, trials with a guild, DLC dungoens and base game dungeons... this is not a normal gameplay for an average player.

    Strong dislike for those changes.

    But like, when this goes live, your daily endeavors are going to look something like this:
    1. Complete Blessed Crucible
    2. Pick 10 flowers
    3. Use an Ultimate 4 times
    4. Craft 5 Blacksmithing
    5. Complete a Battleground

    So, just skip the two that you don't want to do and do the other three.
    Edited by jaws343 on July 14, 2023 3:35PM
  • StabbityDoom
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    But like, when this goes live, your daily endeavors are going to look something like this:
    1. Complete Blessed Crucible
    2. Pick 10 flowers
    3. Use an Ultimate 4 times
    4. Craft 5 Blacksmithing
    5. Complete a Battleground

    So, just skip the two that you don't want to do and do the other three.

    That's what we're worried about - that they WONT look like this. We've heard no confirmation of that. Dead silence, except for what we see on the PTS.

    PC/NA
    EHT zealot
    streamer: http://twitch.tv/stabbitydoom
  • jaws343
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    But like, when this goes live, your daily endeavors are going to look something like this:
    1. Complete Blessed Crucible
    2. Pick 10 flowers
    3. Use an Ultimate 4 times
    4. Craft 5 Blacksmithing
    5. Complete a Battleground

    So, just skip the two that you don't want to do and do the other three.

    That's what we're worried about - that they WONT look like this. We've heard no confirmation of that. Dead silence, except for what we see on the PTS.

    But there is zero indication that they won't look like this. They are ADDING to the endeavor activities. ADDING.

    So far, the only endeavors showing on PTS are the new ones.

    Simple, fairly not bombastic logic, says that the PTS, a place for testing new things, would be a good place to flood only the NEW endeavors to test them out before ADDING them into the overall pool.

    And we know, with the overall pool of endeavors, almost never do Like endeavors show on the same day.

    My example, is exactly what we will likely see on live. No need for nonsensical doomsaying over this.
    Edited by jaws343 on July 14, 2023 3:45PM
  • reazea
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    jaws343 wrote: »
    Wolfkeks wrote: »
    Today's PTS endeavors:
    gy6kdy6ky59u.png
    This is exactly what I was talking about. This is undoable.
    1. I can solo Blesed Crucible. But it takes some time.
    2. I can not solo Moon Hunter keep. Besides it is not base game, so it is paid Endeavor.
    3. I can clear Oblivion Portals, but again - time sink for this daily is what time sink is now for current weekly. And again - paid Endeavor.
    4. I can not solo Halls of Fabrication, and there is no group finder for it. And again - paid Endeavor.
    5. Trial with a guildmate - I am not in a guild and never will be...

    I play this game since 2014 and even some one like me would only do 2 out of 3 because the rest is way too elite & end-game. It excludes way too many players.

    There is simply too much restrictions. They said that Endeavors is a bonus you get because you get them as you do "normal gameplay". Well, non of this is normal for an average player. Trials, trials with a guild, DLC dungoens and base game dungeons... this is not a normal gameplay for an average player.

    Strong dislike for those changes.

    But like, when this goes live, your daily endeavors are going to look something like this:
    1. Complete Blessed Crucible
    2. Pick 10 flowers
    3. Use an Ultimate 4 times
    4. Craft 5 Blacksmithing
    5. Complete a Battleground

    So, just skip the two that you don't want to do and do the other three.

    How do you know this? How do you know there will still be reasonable daily endeavors when U39 drops?
  • jaws343
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    reazea wrote: »
    jaws343 wrote: »
    Wolfkeks wrote: »
    Today's PTS endeavors:
    gy6kdy6ky59u.png
    This is exactly what I was talking about. This is undoable.
    1. I can solo Blesed Crucible. But it takes some time.
    2. I can not solo Moon Hunter keep. Besides it is not base game, so it is paid Endeavor.
    3. I can clear Oblivion Portals, but again - time sink for this daily is what time sink is now for current weekly. And again - paid Endeavor.
    4. I can not solo Halls of Fabrication, and there is no group finder for it. And again - paid Endeavor.
    5. Trial with a guildmate - I am not in a guild and never will be...

    I play this game since 2014 and even some one like me would only do 2 out of 3 because the rest is way too elite & end-game. It excludes way too many players.

    There is simply too much restrictions. They said that Endeavors is a bonus you get because you get them as you do "normal gameplay". Well, non of this is normal for an average player. Trials, trials with a guild, DLC dungoens and base game dungeons... this is not a normal gameplay for an average player.

    Strong dislike for those changes.

    But like, when this goes live, your daily endeavors are going to look something like this:
    1. Complete Blessed Crucible
    2. Pick 10 flowers
    3. Use an Ultimate 4 times
    4. Craft 5 Blacksmithing
    5. Complete a Battleground

    So, just skip the two that you don't want to do and do the other three.

    How do you know this? How do you know there will still be reasonable daily endeavors when U39 drops?

    Because they are adding to the endeavor pool, not changing how the system works.

    "We are introducing multiple new Endeavor types in Update 39, all of which may now show up in your daily and weekly Endeavor activities, offering you new ways to earn Seals of Endeavor."

    "MAY SHOW UP", "NEW WAYS"

    Nothing in that statement says: "We are replacing the entire endeavor system with these and only these."
  • Toxic_Hemlock
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    If this goes live...

    RIP endeavors, and I won't even bother opening the page any longer to see what garbage is available. Even with the way they currently are the amount of time needed to get any of the good items is insane.

    Best to just remove them, and if they think these can be accomplished through regular game play, I got a nice bridge to sell them. Going CHEAP at only 50 of the new endeavors...

    See you next YEAR for the purchase!
  • Lumenn
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    jaws343 wrote: »
    Wolfkeks wrote: »
    Today's PTS endeavors:
    gy6kdy6ky59u.png
    This is exactly what I was talking about. This is undoable.
    1. I can solo Blesed Crucible. But it takes some time.
    2. I can not solo Moon Hunter keep. Besides it is not base game, so it is paid Endeavor.
    3. I can clear Oblivion Portals, but again - time sink for this daily is what time sink is now for current weekly. And again - paid Endeavor.
    4. I can not solo Halls of Fabrication, and there is no group finder for it. And again - paid Endeavor.
    5. Trial with a guildmate - I am not in a guild and never will be...

    I play this game since 2014 and even some one like me would only do 2 out of 3 because the rest is way too elite & end-game. It excludes way too many players.

    There is simply too much restrictions. They said that Endeavors is a bonus you get because you get them as you do "normal gameplay". Well, non of this is normal for an average player. Trials, trials with a guild, DLC dungoens and base game dungeons... this is not a normal gameplay for an average player.

    Strong dislike for those changes.

    But like, when this goes live, your daily endeavors are going to look something like this:
    1. Complete Blessed Crucible
    2. Pick 10 flowers
    3. Use an Ultimate 4 times
    4. Craft 5 Blacksmithing
    5. Complete a Battleground

    So, just skip the two that you don't want to do and do the other three.

    Out of curiosity, how are you so sure? [snip] I'm not being facetious, I'm genuinely curious as to how you are so certain when to my knowledge we've heard zip from any official on the forums. However, if it's a feeling, or a guess, allow for the possibility of 5 specific trials a day for a week 😉

    [edited for baiting]
    Edited by Lumenn on July 17, 2023 5:52PM
  • jaws343
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    Lumenn wrote: »
    jaws343 wrote: »
    Wolfkeks wrote: »
    Today's PTS endeavors:
    gy6kdy6ky59u.png
    This is exactly what I was talking about. This is undoable.
    1. I can solo Blesed Crucible. But it takes some time.
    2. I can not solo Moon Hunter keep. Besides it is not base game, so it is paid Endeavor.
    3. I can clear Oblivion Portals, but again - time sink for this daily is what time sink is now for current weekly. And again - paid Endeavor.
    4. I can not solo Halls of Fabrication, and there is no group finder for it. And again - paid Endeavor.
    5. Trial with a guildmate - I am not in a guild and never will be...

    I play this game since 2014 and even some one like me would only do 2 out of 3 because the rest is way too elite & end-game. It excludes way too many players.

    There is simply too much restrictions. They said that Endeavors is a bonus you get because you get them as you do "normal gameplay". Well, non of this is normal for an average player. Trials, trials with a guild, DLC dungoens and base game dungeons... this is not a normal gameplay for an average player.

    Strong dislike for those changes.

    But like, when this goes live, your daily endeavors are going to look something like this:
    1. Complete Blessed Crucible
    2. Pick 10 flowers
    3. Use an Ultimate 4 times
    4. Craft 5 Blacksmithing
    5. Complete a Battleground

    So, just skip the two that you don't want to do and do the other three.

    Out of curiosity, how are you so sure? [snip] I'm not being factitious, I'm genuinely curious as to how you are so certain when to my knowledge we've heard zip from any official on the forums. However, if it's a feeling, or a guess, allow for the possibility of 5 specific trials a day for a week 😉

    I am reading the patch notes and not making wild leaps of logic.

    The leaps of logic being made in this thread are almost no different than saying: "Well the daily endeavor today showed Blessed Crucible, so only Blessed Crucible will ever be the dungeon we have to do for an endeavor."

    They stated that they are adding these to the pool of options. Not completely draining the pool and starting over.
    [edited to remove quote]
    Edited by ZOS_Icy on July 14, 2023 4:33PM
  • Lumenn
    Lumenn
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    jaws343 wrote: »
    Lumenn wrote: »
    jaws343 wrote: »
    Wolfkeks wrote: »
    Today's PTS endeavors:
    gy6kdy6ky59u.png
    This is exactly what I was talking about. This is undoable.
    1. I can solo Blesed Crucible. But it takes some time.
    2. I can not solo Moon Hunter keep. Besides it is not base game, so it is paid Endeavor.
    3. I can clear Oblivion Portals, but again - time sink for this daily is what time sink is now for current weekly. And again - paid Endeavor.
    4. I can not solo Halls of Fabrication, and there is no group finder for it. And again - paid Endeavor.
    5. Trial with a guildmate - I am not in a guild and never will be...

    I play this game since 2014 and even some one like me would only do 2 out of 3 because the rest is way too elite & end-game. It excludes way too many players.

    There is simply too much restrictions. They said that Endeavors is a bonus you get because you get them as you do "normal gameplay". Well, non of this is normal for an average player. Trials, trials with a guild, DLC dungoens and base game dungeons... this is not a normal gameplay for an average player.

    Strong dislike for those changes.

    But like, when this goes live, your daily endeavors are going to look something like this:
    1. Complete Blessed Crucible
    2. Pick 10 flowers
    3. Use an Ultimate 4 times
    4. Craft 5 Blacksmithing
    5. Complete a Battleground

    So, just skip the two that you don't want to do and do the other three.

    Out of curiosity, how are you so sure? [snip] I'm not being factitious, I'm genuinely curious as to how you are so certain when to my knowledge we've heard zip from any official on the forums. However, if it's a feeling, or a guess, allow for the possibility of 5 specific trials a day for a week 😉

    I am reading the patch notes and not making wild leaps of logic.

    The leaps of logic being made in this thread are almost no different than saying: "Well the daily endeavor today showed Blessed Crucible, so only Blessed Crucible will ever be the dungeon we have to do for an endeavor."

    They stated that they are adding these to the pool of options. Not completely draining the pool and starting over.

    Ah, so it is a feeling, guess, "a leap of logic" you might say, that zos will implement something new and it be perfectly reasonable. Gotcha.

    I hope you are correct. It still will not please everyone, but mistakes, especially after such silence, would not please many at all.

    [edited to remove quote]
    Edited by ZOS_Icy on July 14, 2023 4:34PM
  • Lady_Galadhiel
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    But like, when this goes live, your daily endeavors are going to look something like this:
    1. Complete Blessed Crucible
    2. Pick 10 flowers
    3. Use an Ultimate 4 times
    4. Craft 5 Blacksmithing
    5. Complete a Battleground

    So, just skip the two that you don't want to do and do the other three.

    That's what we're worried about - that they WONT look like this. We've heard no confirmation of that. Dead silence, except for what we see on the PTS.

    Because they probably don't know themselfs yet how the endeavors will look like.
    It wouldn't surprise me to say the least.
    Until we don't get any confirmation of how our future activities will look like after the update, we,a good portion of the community are rightly assuming the worst.
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • Tandor
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    jaws343 wrote: »
    But like, when this goes live, your daily endeavors are going to look something like this:
    1. Complete Blessed Crucible
    2. Pick 10 flowers
    3. Use an Ultimate 4 times
    4. Craft 5 Blacksmithing
    5. Complete a Battleground

    So, just skip the two that you don't want to do and do the other three.

    That's what we're worried about - that they WONT look like this. We've heard no confirmation of that. Dead silence, except for what we see on the PTS.

    But there is zero indication that they won't look like this. They are ADDING to the endeavor activities. ADDING.

    So far, the only endeavors showing on PTS are the new ones.

    Simple, fairly not bombastic logic, says that the PTS, a place for testing new things, would be a good place to flood only the NEW endeavors to test them out before ADDING them into the overall pool.

    And we know, with the overall pool of endeavors, almost never do Like endeavors show on the same day.

    My example, is exactly what we will likely see on live. No need for nonsensical doomsaying over this.

    I agree that the new Endeavours are likely to be added to the existing list, but assuming that ZOS don't increase the number of options then it means that to fit in the new ones all the older ones will appear less often (or in some cases perhaps be removed). That means it's highly likely that the number of days and weeks when you can't do the maximum 3 daily and 1 weekly endeavours will increase, with the result that whatever rewards you're interested in will take a lot longer to acquire. These factors together will reduce the incentive to bother with Endeavours in the first place.
  • BergisMacBride
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    jaws343 wrote: »

    But like, when this goes live, your daily endeavors are going to look something like this:
    1. Complete Blessed Crucible
    2. Pick 10 flowers
    3. Use an Ultimate 4 times
    4. Craft 5 Blacksmithing
    5. Complete a Battleground

    So, just skip the two that you don't want to do and do the other three.

    You might be right (I'd hope so), but until we've heard officially or see it when the patch drops we won't know.

    Of course that's besides the point that these new ones we've seen are still more exclusionary and really aren't breaking any new ground, just recycling current ones into more restrictive requirements. So much for creativity.

    Where's the ones for fishing I've seen asked about time and again on the forums? How about one to purchase x gold amount of goods from a trader?

    These new ones are just meh at best, and completely awful at their worst.
  • Aka_
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    I don't think I put it past ZoS to really lean into whatever makes endeavors harder to obtain. It's an effective way to make certain groups of players feel discouraged enough to simply buy crowns for the items they would buy with endeavors.

    Call me a pessimist, but that's the vibe I have constantly gotten from ZoS
  • Elsonso
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    Elsonso wrote: »
    FayJolyn wrote: »
    What I find really dishonest is that during the Preview stream they made it sound like an actual improvement. The wording was vague enough and unspecific so none of us suspected a thing until we saw the actual changes on the PTS.

    They sort of did the same thing for Account-wide Achievements. Perhaps this is an indication that they don't want to dive into details when they introduce something they know will not be popular. They mention it, sort of "in passing". If this is the case, we can expect them to go full turtle until the discontent dies down through fatigue or attrition.

    We'll see if this is a trend for a pattern, or just happenstance.

    Difference being that Account Wide Achievements could, legitimately, be seen as an improvement. I realize it's a point of contention for a lot of people, but in broad strokes, the idea that you can now complete your multi-step achievements across multiple characters did make some of those a lot more accessible for people who'd legitimately earned them, but hadn't done so on a single character.

    The problem with AWA was that it meant players who were intentionally trying to complete the achievement multiple times across their entire account, were screwed over, but honestly, that's probably a pretty tiny number of players (and, yes, I was one of those people who got bitten by this change.)

    This is just a massive middle finger from whoever worked on this.

    I am sure that someone behind the curtain thinks this is a terrific idea and a proper implementation of the idea. A legitimate improvement, just not one for everyone. However, like AwA, I think that the reasons for this "improvement" are more than the visible implementation. We only see the implementation, not the reasons that ZOS cares about but does not share with us.

    jaws343 wrote: »
    But like, when this goes live, your daily endeavors are going to look something like this:
    1. Complete Blessed Crucible
    2. Pick 10 flowers
    3. Use an Ultimate 4 times
    4. Craft 5 Blacksmithing
    5. Complete a Battleground

    So, just skip the two that you don't want to do and do the other three.

    I expect that these will be mixed in, but are "Blessed Crucible" and "10 flowers" really equivalent? No. They will pay out the same 10-15 Seals, though.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • FayJolyn
    FayJolyn
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    Aka_ wrote: »
    I don't think I put it past ZoS to really lean into whatever makes endeavors harder to obtain. It's an effective way to make certain groups of players feel discouraged enough to simply buy crowns for the items they would buy with endeavors.

    Call me a pessimist, but that's the vibe I have constantly gotten from ZoS

    Yeah, that is what concerns me too. The fact that they prefer to appeal to the whales instead of the large chunk of casual and solo players. (who I'm sure are larger in numbers than the whales.)

    To be even more pessimistic. It's a sure sign of a MMO that is struggling. Together with the increased prizes in the crown store, the crate bundles with exclusive rewards. Lets be real it's all pointing in a certain direction. It's disheartening to see.

    ZOS, you have a community that cares about your product. Don't lose sight of that in pursuit of short term profits. This change will not be good in the long run!
    Zha'ishii - Kahjiit nightblade (main) PC-EU
  • SilverBride
    SilverBride
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    Being too specific and forced grouping will only discourage players from completing these endeavors. Nothing positive will come from it.
    PCNA
  • Fenris_Arainai
    Fenris_Arainai
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    If this new form of endeavours replaced the old ones, it's going to be really hard to complete 3 every day day often. For many people outright impossible.

    My only hope is they are putting all the new ones together for testing or something, and it'd be more mixed the the old ones, but these new are still very limiting and really a variation of two things: to X dungeon or do X trial. Plus ToT.
    Glory to you and your Dunmer House!
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