What I find really dishonest is that during the Preview stream they made it sound like an actual improvement. The wording was vague enough and unspecific so none of us suspected a thing until we saw the actual changes on the PTS.
KlauthWarthog wrote: »You might want to chime in before things get all torchy and pitchforky, @ZOS_Kevin.
StabbityDoom wrote: »Even just saying "Hey we're working on a response to this" helps.
KlauthWarthog wrote: »StabbityDoom wrote: »Even just saying "Hey we're working on a response to this" helps.
Which happens to be why I tagged Kevin in the first place.
What I find really dishonest is that during the Preview stream they made it sound like an actual improvement. The wording was vague enough and unspecific so none of us suspected a thing until we saw the actual changes on the PTS.
They sort of did the same thing for Account-wide Achievements. Perhaps this is an indication that they don't want to dive into details when they introduce something they know will not be popular. They mention it, sort of "in passing". If this is the case, we can expect them to go full turtle until the discontent dies down through fatigue or attrition.
We'll see if this is a trend for a pattern, or just happenstance.
This is exactly what I was talking about. This is undoable.Today's PTS endeavors:
Tommy_The_Gun wrote: »This is exactly what I was talking about. This is undoable.Today's PTS endeavors:
1. I can solo Blesed Crucible. But it takes some time.
2. I can not solo Moon Hunter keep. Besides it is not base game, so it is paid Endeavor.
3. I can clear Oblivion Portals, but again - time sink for this daily is what time sink is now for current weekly. And again - paid Endeavor.
4. I can not solo Halls of Fabrication, and there is no group finder for it. And again - paid Endeavor.
5. Trial with a guildmate - I am not in a guild and never will be...
I play this game since 2014 and even some one like me would only do 2 out of 3 because the rest is way too elite & end-game. It excludes way too many players.
There is simply too much restrictions. They said that Endeavors is a bonus you get because you get them as you do "normal gameplay". Well, non of this is normal for an average player. Trials, trials with a guild, DLC dungoens and base game dungeons... this is not a normal gameplay for an average player.
Strong dislike for those changes.
But like, when this goes live, your daily endeavors are going to look something like this:
- Complete Blessed Crucible
- Pick 10 flowers
- Use an Ultimate 4 times
- Craft 5 Blacksmithing
- Complete a Battleground
So, just skip the two that you don't want to do and do the other three.
StabbityDoom wrote: »But like, when this goes live, your daily endeavors are going to look something like this:
- Complete Blessed Crucible
- Pick 10 flowers
- Use an Ultimate 4 times
- Craft 5 Blacksmithing
- Complete a Battleground
So, just skip the two that you don't want to do and do the other three.
That's what we're worried about - that they WONT look like this. We've heard no confirmation of that. Dead silence, except for what we see on the PTS.
Tommy_The_Gun wrote: »This is exactly what I was talking about. This is undoable.Today's PTS endeavors:
1. I can solo Blesed Crucible. But it takes some time.
2. I can not solo Moon Hunter keep. Besides it is not base game, so it is paid Endeavor.
3. I can clear Oblivion Portals, but again - time sink for this daily is what time sink is now for current weekly. And again - paid Endeavor.
4. I can not solo Halls of Fabrication, and there is no group finder for it. And again - paid Endeavor.
5. Trial with a guildmate - I am not in a guild and never will be...
I play this game since 2014 and even some one like me would only do 2 out of 3 because the rest is way too elite & end-game. It excludes way too many players.
There is simply too much restrictions. They said that Endeavors is a bonus you get because you get them as you do "normal gameplay". Well, non of this is normal for an average player. Trials, trials with a guild, DLC dungoens and base game dungeons... this is not a normal gameplay for an average player.
Strong dislike for those changes.
But like, when this goes live, your daily endeavors are going to look something like this:
- Complete Blessed Crucible
- Pick 10 flowers
- Use an Ultimate 4 times
- Craft 5 Blacksmithing
- Complete a Battleground
So, just skip the two that you don't want to do and do the other three.
Tommy_The_Gun wrote: »This is exactly what I was talking about. This is undoable.Today's PTS endeavors:
1. I can solo Blesed Crucible. But it takes some time.
2. I can not solo Moon Hunter keep. Besides it is not base game, so it is paid Endeavor.
3. I can clear Oblivion Portals, but again - time sink for this daily is what time sink is now for current weekly. And again - paid Endeavor.
4. I can not solo Halls of Fabrication, and there is no group finder for it. And again - paid Endeavor.
5. Trial with a guildmate - I am not in a guild and never will be...
I play this game since 2014 and even some one like me would only do 2 out of 3 because the rest is way too elite & end-game. It excludes way too many players.
There is simply too much restrictions. They said that Endeavors is a bonus you get because you get them as you do "normal gameplay". Well, non of this is normal for an average player. Trials, trials with a guild, DLC dungoens and base game dungeons... this is not a normal gameplay for an average player.
Strong dislike for those changes.
But like, when this goes live, your daily endeavors are going to look something like this:
- Complete Blessed Crucible
- Pick 10 flowers
- Use an Ultimate 4 times
- Craft 5 Blacksmithing
- Complete a Battleground
So, just skip the two that you don't want to do and do the other three.
How do you know this? How do you know there will still be reasonable daily endeavors when U39 drops?
Tommy_The_Gun wrote: »This is exactly what I was talking about. This is undoable.Today's PTS endeavors:
1. I can solo Blesed Crucible. But it takes some time.
2. I can not solo Moon Hunter keep. Besides it is not base game, so it is paid Endeavor.
3. I can clear Oblivion Portals, but again - time sink for this daily is what time sink is now for current weekly. And again - paid Endeavor.
4. I can not solo Halls of Fabrication, and there is no group finder for it. And again - paid Endeavor.
5. Trial with a guildmate - I am not in a guild and never will be...
I play this game since 2014 and even some one like me would only do 2 out of 3 because the rest is way too elite & end-game. It excludes way too many players.
There is simply too much restrictions. They said that Endeavors is a bonus you get because you get them as you do "normal gameplay". Well, non of this is normal for an average player. Trials, trials with a guild, DLC dungoens and base game dungeons... this is not a normal gameplay for an average player.
Strong dislike for those changes.
But like, when this goes live, your daily endeavors are going to look something like this:
- Complete Blessed Crucible
- Pick 10 flowers
- Use an Ultimate 4 times
- Craft 5 Blacksmithing
- Complete a Battleground
So, just skip the two that you don't want to do and do the other three.
Tommy_The_Gun wrote: »This is exactly what I was talking about. This is undoable.Today's PTS endeavors:
1. I can solo Blesed Crucible. But it takes some time.
2. I can not solo Moon Hunter keep. Besides it is not base game, so it is paid Endeavor.
3. I can clear Oblivion Portals, but again - time sink for this daily is what time sink is now for current weekly. And again - paid Endeavor.
4. I can not solo Halls of Fabrication, and there is no group finder for it. And again - paid Endeavor.
5. Trial with a guildmate - I am not in a guild and never will be...
I play this game since 2014 and even some one like me would only do 2 out of 3 because the rest is way too elite & end-game. It excludes way too many players.
There is simply too much restrictions. They said that Endeavors is a bonus you get because you get them as you do "normal gameplay". Well, non of this is normal for an average player. Trials, trials with a guild, DLC dungoens and base game dungeons... this is not a normal gameplay for an average player.
Strong dislike for those changes.
But like, when this goes live, your daily endeavors are going to look something like this:
- Complete Blessed Crucible
- Pick 10 flowers
- Use an Ultimate 4 times
- Craft 5 Blacksmithing
- Complete a Battleground
So, just skip the two that you don't want to do and do the other three.
Out of curiosity, how are you so sure? [snip] I'm not being factitious, I'm genuinely curious as to how you are so certain when to my knowledge we've heard zip from any official on the forums. However, if it's a feeling, or a guess, allow for the possibility of 5 specific trials a day for a week 😉
Tommy_The_Gun wrote: »This is exactly what I was talking about. This is undoable.Today's PTS endeavors:
1. I can solo Blesed Crucible. But it takes some time.
2. I can not solo Moon Hunter keep. Besides it is not base game, so it is paid Endeavor.
3. I can clear Oblivion Portals, but again - time sink for this daily is what time sink is now for current weekly. And again - paid Endeavor.
4. I can not solo Halls of Fabrication, and there is no group finder for it. And again - paid Endeavor.
5. Trial with a guildmate - I am not in a guild and never will be...
I play this game since 2014 and even some one like me would only do 2 out of 3 because the rest is way too elite & end-game. It excludes way too many players.
There is simply too much restrictions. They said that Endeavors is a bonus you get because you get them as you do "normal gameplay". Well, non of this is normal for an average player. Trials, trials with a guild, DLC dungoens and base game dungeons... this is not a normal gameplay for an average player.
Strong dislike for those changes.
But like, when this goes live, your daily endeavors are going to look something like this:
- Complete Blessed Crucible
- Pick 10 flowers
- Use an Ultimate 4 times
- Craft 5 Blacksmithing
- Complete a Battleground
So, just skip the two that you don't want to do and do the other three.
Out of curiosity, how are you so sure? [snip] I'm not being factitious, I'm genuinely curious as to how you are so certain when to my knowledge we've heard zip from any official on the forums. However, if it's a feeling, or a guess, allow for the possibility of 5 specific trials a day for a week 😉
I am reading the patch notes and not making wild leaps of logic.
The leaps of logic being made in this thread are almost no different than saying: "Well the daily endeavor today showed Blessed Crucible, so only Blessed Crucible will ever be the dungeon we have to do for an endeavor."
They stated that they are adding these to the pool of options. Not completely draining the pool and starting over.
StabbityDoom wrote: »But like, when this goes live, your daily endeavors are going to look something like this:
- Complete Blessed Crucible
- Pick 10 flowers
- Use an Ultimate 4 times
- Craft 5 Blacksmithing
- Complete a Battleground
So, just skip the two that you don't want to do and do the other three.
That's what we're worried about - that they WONT look like this. We've heard no confirmation of that. Dead silence, except for what we see on the PTS.
StabbityDoom wrote: »But like, when this goes live, your daily endeavors are going to look something like this:
- Complete Blessed Crucible
- Pick 10 flowers
- Use an Ultimate 4 times
- Craft 5 Blacksmithing
- Complete a Battleground
So, just skip the two that you don't want to do and do the other three.
That's what we're worried about - that they WONT look like this. We've heard no confirmation of that. Dead silence, except for what we see on the PTS.
But there is zero indication that they won't look like this. They are ADDING to the endeavor activities. ADDING.
So far, the only endeavors showing on PTS are the new ones.
Simple, fairly not bombastic logic, says that the PTS, a place for testing new things, would be a good place to flood only the NEW endeavors to test them out before ADDING them into the overall pool.
And we know, with the overall pool of endeavors, almost never do Like endeavors show on the same day.
My example, is exactly what we will likely see on live. No need for nonsensical doomsaying over this.
But like, when this goes live, your daily endeavors are going to look something like this:
- Complete Blessed Crucible
- Pick 10 flowers
- Use an Ultimate 4 times
- Craft 5 Blacksmithing
- Complete a Battleground
So, just skip the two that you don't want to do and do the other three.
starkerealm wrote: »What I find really dishonest is that during the Preview stream they made it sound like an actual improvement. The wording was vague enough and unspecific so none of us suspected a thing until we saw the actual changes on the PTS.
They sort of did the same thing for Account-wide Achievements. Perhaps this is an indication that they don't want to dive into details when they introduce something they know will not be popular. They mention it, sort of "in passing". If this is the case, we can expect them to go full turtle until the discontent dies down through fatigue or attrition.
We'll see if this is a trend for a pattern, or just happenstance.
Difference being that Account Wide Achievements could, legitimately, be seen as an improvement. I realize it's a point of contention for a lot of people, but in broad strokes, the idea that you can now complete your multi-step achievements across multiple characters did make some of those a lot more accessible for people who'd legitimately earned them, but hadn't done so on a single character.
The problem with AWA was that it meant players who were intentionally trying to complete the achievement multiple times across their entire account, were screwed over, but honestly, that's probably a pretty tiny number of players (and, yes, I was one of those people who got bitten by this change.)
This is just a massive middle finger from whoever worked on this.
But like, when this goes live, your daily endeavors are going to look something like this:
- Complete Blessed Crucible
- Pick 10 flowers
- Use an Ultimate 4 times
- Craft 5 Blacksmithing
- Complete a Battleground
So, just skip the two that you don't want to do and do the other three.
I don't think I put it past ZoS to really lean into whatever makes endeavors harder to obtain. It's an effective way to make certain groups of players feel discouraged enough to simply buy crowns for the items they would buy with endeavors.
Call me a pessimist, but that's the vibe I have constantly gotten from ZoS