chessalavakia_ESO wrote: »tomofhyrule wrote: »One thing I'd mention about the "do a BG with a guildmate" thing is... the queues.
During the last MYM, I was grouped with one of my friends and we sat in the group BG queue for 30 minutes before we decided to disband. I don't know what the MMR magic is doing, but some players who have high MMR just can't ever seem to get into another BG again. It wasn't until we broke group and queued solo that all of us eventually got in (and in some matches, we were even on the same team).
If group BGs is going to be a thing, there should also be some relief to make queueing for BGs as a group not interminably painful. Perhaps if BG MMR could be reset every so often so BG players could eventually get back into matches?
Group BGs are a separate queue than solo BGs.
Group BGs don't pop because next to nobody wants to PvP against a coordinated group and as a result most of us don't queue for Group BGs.
I'd assume the endeavor is designed specifically to try to make that queue have more population so that it would pop faster.
Yeah no. This alone will be not fun doing with pugs lol
Why make these more complicated than you have to? Do you want us to stop doing endeavors?
NoxiousBlight wrote: »Man. I know I sound dramatic. But these endeavor changes feel like the worst changes they have made in a while.
RaddlemanNumber7 wrote: »
Next sample of new dailies. More on the same theme. Particularly don't like "... with a guildmate".
MidniteOwl1913 wrote: »RaddlemanNumber7 wrote: »
Next sample of new dailies. More on the same theme. Particularly don't like "... with a guildmate".
Wow those are even worse than the first set! Scale Caller peak is a long difficult dungeon, finding enough people to kill dragons during off time is hard, and trials/battlegounds are not for a lot of people. I might solo Banished Cells, but only if I'm in the mood. Otherwise I wouldn't do *any* of these! And right now I lreally ook forward to the endevors. It a small set of things to focus on as I play. And yes right now it's one of the things that keeps me playing.
But lately, it's almost like ZOS finds stuff people like and then deliberatly mauls them. Why do they do these things!?!
Yeah, but I think ZOS does not realise that it won't increase Crow Crate sales, but will cause less people to play the game / play shorter per day.This screams "Stop doing endeavors but buy Crown Crates!" to me.
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
redspecter23 wrote: »Serious question, but what is the logic behind this change? It seems to be seen as a largely negative change from the player base. Since this should have been anticipated (or at least can be seen now), what was the intended positive aspect associated with this change?
Today's PTS endeavors:
I think there were multiple "goals" for this. I think that one of them was "reward players for grouping", which was also a theme in the Bastion Nymic dungeon in Necrom. As for what we are seeing on PTS, it sort of feels like they ran out of ideas for new Endeavors so they just made one for each DLC dungeon.
Today's PTS endeavors:
CoolBlast3 wrote: »People have said what's needed to be said already, so I won't do any breakdowns.
But yeah, this is a terrible change created solely to make an already grindy and unrewarding system (seriously, they don't give enough seals per crate season) even grindier probably more unrewarding. Can't wait till we eventually get "Do Sanity's Edge vHM for 10 endeavour seals!"
Revert this.
Let us hope that this very bad change to endeavors never goes live.
BergisMacBride wrote: »First time I've really begun to question the future of this game, tbh. First they pull back on content releases, then in its place they give us a "major" quality of life patch which is a big nothingburger and now they're screwing up a system that was never broken or needed any major changes.
Tommy_The_Gun wrote: »Many people have their "daily routine". You know - things they do every day in ESO. Some do only crafting, some do daily quests in zone, some do dungeons etc.