sh4d0wh4z3 wrote: »Is this ZOS' idea on trying to revitalize older content more? They're also so much more specific, and I have a feeling that new players could be locked out of specific endeavors based off their difficulty and it being DLC they don't have. That basically means less people would be making use of the endeavor system.
Luke_Flamesword wrote: »...so I will only tell that there is too many vibe of f2p game, but this is not f2p game. I'm starting wonder is there any reason to pay for eso+ and chapters in game which gives typical frustration of that kind of games...
I think I'm willing to accept the "with a guildmate" stuff, since this is supposed to be a multiplayer game.
I've been in ESO for a very long time and have no inclination to do group content, card games, trials or dungeons for endeavors. Although I occasionally enjoy PVP, I wouldn't want capturing towns or resources in Daily endeavors either. I do these things WHEN I am in the mood ...at my own free will! A game ceases to be fun when you are forced to dance to someone else's tune!
Well, I doubt they will read all this and make changes to this at all. In fact, with so many saying they won't do endeavors, will probably be viewed with joy.
These changes are such a stab in the back for those that:
A) play solo
B ) don't have all the DLCs
C) are new to dungeons/trials
D) have limited time
E) play during off-peak hours
F) Don't care for that silly card game
G) did not join guilds
starkerealm wrote: »I think I'm willing to accept the "with a guildmate" stuff, since this is supposed to be a multiplayer game.
I'm not. For a couple reasons. First, the guilds that I actually ran content with have mostly disbanded. I don't want to leave those guilds, because I sometimes have social interactions with them, and in two cases it's straight up sentimentality that keeps me around. My active guilds are both trade guilds. So... they're about selling things, not running content.
So, I'm supposed to abandon a guild with friends who have migrated to other games for 10 seals? Yeah, uh, no.
They will read it. However, this is probably someone's pride and joy and so I don't expect them to be eager to roll it back, if they even see that the complaints are valid. Often times, development teams are practiced at explaining away criticism from users when a "pride and joy" generates negative comments. Human nature, I suppose.
BergisMacBride wrote: »They will read it. However, this is probably someone's pride and joy and so I don't expect them to be eager to roll it back, if they even see that the complaints are valid. Often times, development teams are practiced at explaining away criticism from users when a "pride and joy" generates negative comments. Human nature, I suppose.
I would venture that this is probably why most "bad" or inexplicable changes go through as is - pride and personal ownership. People want to stick with their bad ideas to the bitter end because they don't want to be seen as wrong or perceived as a failure by their peers.Like you said, human nature. Much better just to own it, do a mea culpa and move on, imo.
@ZOS_Kevin and @ZOS_GinaBruno - please let the devs know these changes so far are not up the standard of improving the quality of life in the "Quality of Life" update.
HappyTheCamper wrote: »Yea this absolutely cannot go live. There have been a lot of controversial changes over the years, but one I remember standing out was when they proposed new light and heavy attack changes a few years ago and the community unanimously hated it (which is very rare lol.)
Same thing is happening here. Reading this thread it’s obviously clear no one who plays this game, at any difficulty level, on any platform, is happy about these changes. It’s very clearly a way to discourage people from doing the endeavors to push more people into purchasing the filthy crown crates.
I’ll definitely be paying attention to this change in the coming PTS weeks. Thanks to OP and all others for sharing this information.
HappyTheCamper wrote: »Yea this absolutely cannot go live. There have been a lot of controversial changes over the years, but one I remember standing out was when they proposed new light and heavy attack changes a few years ago and the community unanimously hated it (which is very rare lol.)
Same thing is happening here. Reading this thread it’s obviously clear no one who plays this game, at any difficulty level, on any platform, is happy about these changes. It’s very clearly a way to discourage people from doing the endeavors to push more people into purchasing the filthy crown crates.
I’ll definitely be paying attention to this change in the coming PTS weeks. Thanks to OP and all others for sharing this information.
I play the game. I welcome a larger variety of endeavor activities.
tomofhyrule wrote: »One thing I'd mention about the "do a BG with a guildmate" thing is... the queues.
During the last MYM, I was grouped with one of my friends and we sat in the group BG queue for 30 minutes before we decided to disband. I don't know what the MMR magic is doing, but some players who have high MMR just can't ever seem to get into another BG again. It wasn't until we broke group and queued solo that all of us eventually got in (and in some matches, we were even on the same team).
If group BGs is going to be a thing, there should also be some relief to make queueing for BGs as a group not interminably painful. Perhaps if BG MMR could be reset every so often so BG players could eventually get back into matches?
HappyTheCamper wrote: »HappyTheCamper wrote: »Yea this absolutely cannot go live. There have been a lot of controversial changes over the years, but one I remember standing out was when they proposed new light and heavy attack changes a few years ago and the community unanimously hated it (which is very rare lol.)
Same thing is happening here. Reading this thread it’s obviously clear no one who plays this game, at any difficulty level, on any platform, is happy about these changes. It’s very clearly a way to discourage people from doing the endeavors to push more people into purchasing the filthy crown crates.
I’ll definitely be paying attention to this change in the coming PTS weeks. Thanks to OP and all others for sharing this information.
I play the game. I welcome a larger variety of endeavor activities.
This is one of the worst changes they’ve come up with. This is not a hyperbolic opinion. They literally make no sense by any means.
HappyTheCamper wrote: »HappyTheCamper wrote: »Yea this absolutely cannot go live. There have been a lot of controversial changes over the years, but one I remember standing out was when they proposed new light and heavy attack changes a few years ago and the community unanimously hated it (which is very rare lol.)
Same thing is happening here. Reading this thread it’s obviously clear no one who plays this game, at any difficulty level, on any platform, is happy about these changes. It’s very clearly a way to discourage people from doing the endeavors to push more people into purchasing the filthy crown crates.
I’ll definitely be paying attention to this change in the coming PTS weeks. Thanks to OP and all others for sharing this information.
I play the game. I welcome a larger variety of endeavor activities.
That’s fair, but these changes are not that at all. It’s very evident if someone actually *reads* the new examples in the pictures.
No one can even remotely pretend that’s even true. No acting coach could make me believe someone actually supports the specific suggested changes. These are not “a larger variety of activities”, it’s the exact opposite. These are pigeon-holed, dlc specific, unfriendly time-consuming grinds that are not “daily” repeatables. They do not encourage more options; they force you to do more with way less.
This is one of the worst changes they’ve come up with. This is not a hyperbolic opinion. They literally make no sense by any means.
I play the game. I welcome a larger variety of endeavor activities.