heinousmoz wrote: »So adding new endeavours really is just code for we're making them 1000 times less appealing and harder to get...
Erickson9610 wrote: »I don't like the sound of these new Endeavors. As someone who has made time to complete all of the daily and weekly endeavors every day since release, I fear I might run into a situation one day where I simply cannot finish all of them. Maybe that's the intent?
Luke_Flamesword wrote: »It looks like too many players makes regulary all daily Endeavours so they want to increaste stats of "I give up, it's not worth it". Eh, for last months I loose heart for this game bit by bit...
RaddlemanNumber7 wrote: »Less choice: complete "1 Trial" or "1 Dungeon" has become complete a named Trial/Dungeon. Including activities that relatively few people do, like ToT and Geysers, actually reduces the choice for most people. Sneaky.
Speaking personally there isn't one thing among those five that I would do.
How could any of us be collecting too many endeavour seals too quickly? The most we can collect in a week is about 450 seals, so items costing, say, 7200 seals take roughly 16 weeks to buy, and 9600 seal items take 21 weeks (at least they did for me). Not exactly what I'd call too quickly.RaddlemanNumber7 wrote: »Less choice: complete "1 Trial" or "1 Dungeon" has become complete a named Trial/Dungeon. Including activities that relatively few people do, like ToT and Geysers, actually reduces the choice for most people. Sneaky.
Speaking personally there isn't one thing among those five that I would do.
This is Crown Store stuff, so I wonder if people are collecting too many, too quickly. If so, they have choices... increase prices, reduce the number awarded, or make them harder to get. Or... all three!
If they are going to "improve" this with more specific named tasks, I will probably stop paying attention to them. This is becoming guided activities rather than just doing things we already do.
Luke_Flamesword wrote: »It looks like too many players makes regulary all daily Endeavours so they want to increaste stats of "I give up, it's not worth it". Eh, for last months I loose heart for this game bit by bit...
RaddlemanNumber7 wrote: »
Next sample of new dailies. More on the same theme. Particularly don't like "... with a guildmate".
RaddlemanNumber7 wrote: »
Next sample of new dailies. More on the same theme. Particularly don't like "... with a guildmate".
RaddlemanNumber7 wrote: »Next sample of new dailies. More on the same theme. Particularly don't like "... with a guildmate".
Lady_Galadhiel wrote: ».RaddlemanNumber7 wrote: »
Next sample of new dailies. More on the same theme. Particularly don't like "... with a guildmate".
Why just why!? These activities are so off-putting.
Was it really so bad that players where able to get one radiant apex mount every 10 months or so after grinding seals each day?
RaddlemanNumber7 wrote: »
Next sample of new dailies. More on the same theme. Particularly don't like "... with a guildmate".
Oh gosh it's gets even worse. Nudging people to interact more is one thing, but don't they know so many of us play this game solo 99% of the time? This is so stupid!
RaddlemanNumber7 wrote: »
Next sample of new dailies. More on the same theme. Particularly don't like "... with a guildmate".