heinousmoz wrote: »If they want people to stop doing endeavours they should just remove them. This is just ridiculous.
These changes are such a stab in the back for those that:
A) play solo
B ) don't have all the DLCs
C) are new to dungeons/trials
D) have limited time
E) play during off-peak hours
F) Don't care for that silly card game
G) did not join guilds
valenwood_vegan wrote: »Besides that obvious awfulness of these endeavors, which everyone has brought up... one other effect this is likely to have is that players are going to flood into some of these activities (ie: scalecaller, fang lair, bg's, etc.,) who are not prepared for them and, more importantly, DO NOT WANT TO BE THERE and have no intention of really putting in any effort - they just want their seals.
It's going to make these activities so much more toxic.
These are very clearly explicitly curated to only show the new additions to the rotations. I HIGHLY doubt all of these will appear together like this in the live game.
Even so, the revulsion to group play is frankly hilarious considering it is a valid part of the game, whether you want to participate in it or not, and rightly deserves its place within the endeavor rewards system.
These are very clearly explicitly curated to only show the new additions to the roations. I HIGHLY doubt all of these will appear together like this in the live game.
Even so, the revulsion to group play is frankly hilarious considering it is a valid part of the game, whether you want to participate in it or not, and rightly deserves its place within the endeavor rewards system.
These are very clearly explicitly curated to only show the new additions to the roations. I HIGHLY doubt all of these will appear together like this in the live game.
Even so, the revulsion to group play is frankly hilarious considering it is a valid part of the game, whether you want to participate in it or not, and rightly deserves its place within the endeavor rewards system.
Most players are not into group content at all, but even ones who are into dungeons have it much worse:
Play 1 dungeon -> roll rnd and get big XP and transmutes, or do pledge dungeon, or do dungeon where you are missing a skillpoint, gear piece, achievment. Get 10 endeavors as an extra reward.
Play Banished cells II -> I have no business there whatsoever. Play whole dungeon just for 10 endeavors.
BergisMacBride wrote: »Lol, these changes are just horribly bad, it honestly looks like they're trying to kill off the Endeavor system.
I don't seem to remember anyone asking for changes like this...
Oh well, if\when this goes live , I'll do like most others and just skip doing them for those days. They can then look at their metrics and see how unpopular the new changes will be.
I know the Devs almost never revert changes from their initial PTS patches, but this is one that screams "DONT DO THIS" to me.
chessalavakia_ESO wrote: »I could be mistaken but, I think they are just running the new endeavors for testing purposes and that on live it will mix the old and new. But, that might just be wishful thinking...
Here's today's list:
Lady_Galadhiel wrote: »chessalavakia_ESO wrote: »I could be mistaken but, I think they are just running the new endeavors for testing purposes and that on live it will mix the old and new. But, that might just be wishful thinking...
Here's today's list:
The activity with the dragon is not new,so how they are right there on your picture it could go on live just like this.
Knowing how much ZOS did listen to us in the past, they will ignore this thread and release it just like this, with this time consuming activities possibly awarding 15 seals each and there might be days where we get easy quick ones, but of course they will only award 10.
chessalavakia_ESO wrote: »Lady_Galadhiel wrote: »chessalavakia_ESO wrote: »I could be mistaken but, I think they are just running the new endeavors for testing purposes and that on live it will mix the old and new. But, that might just be wishful thinking...
Here's today's list:
The activity with the dragon is not new,so how they are right there on your picture it could go on live just like this.
Knowing how much ZOS did listen to us in the past, they will ignore this thread and release it just like this, with this time consuming activities possibly awarding 15 seals each and there might be days where we get easy quick ones, but of course they will only award 10.
I could be mistaken but, I thought the existing endeavor was for Kill 1 Dragon not Defeat 1 Dragon.
Lady_Galadhiel wrote: »chessalavakia_ESO wrote: »Lady_Galadhiel wrote: »chessalavakia_ESO wrote: »I could be mistaken but, I think they are just running the new endeavors for testing purposes and that on live it will mix the old and new. But, that might just be wishful thinking...
Here's today's list:
The activity with the dragon is not new,so how they are right there on your picture it could go on live just like this.
Knowing how much ZOS did listen to us in the past, they will ignore this thread and release it just like this, with this time consuming activities possibly awarding 15 seals each and there might be days where we get easy quick ones, but of course they will only award 10.
I could be mistaken but, I thought the existing endeavor was for Kill 1 Dragon not Defeat 1 Dragon.
Hmm, now as you mention it,what is the difference between defeat one dragon or kill one dragon,does the seal activity mention something specific in the new task?
Sorry english is my 3rd language.
chessalavakia_ESO wrote: »