Hi all, we're following up on some of your feedback regarding the current Endeavors being tested on the PTS. For us, the function of the PTS is not only for the community to see and test content early, but it’s a way for us to test ideas in a number of ways.
We want to stress that the way Endeavors are currently arranged on the PTS is for testing purposes. However, when they are on the live server, they will be curated along with existing Endeavors to ensure there is flexibility in the kinds of Endeavors offered to players of various skill levels. As such, you should not see all five daily Endeavors tied to only completing dungeons, for example.
The same can be said for Endeavors that are tied to specific Chapters or content. The goal is not to make all the Endeavors for the day or week tied to owning a Chapter. The Endeavor changes on the PTS are designed to add more diverse ways to earn Seals on the live server, while also maintaining that everyone has a number of options to do them each day/week while playing the game.
We hope this helps provide some clarity on the thought process regarding the Endeavors currently on the PTS. We are listening and relaying your feedback to our teams, so please continue to share your ideas and input. Thanks all.
RaddlemanNumber7 wrote: »Daily
Less choice: complete "1 Trial" or "1 Dungeon" has become complete a named Trial/Dungeon.
Including activities that relatively few people do, like ToT and Geysers, actually reduces the choice for most people. Sneaky.
Speaking personally there isn't one thing among those five that I would do.
Weekly
Not so bad, but 350 kills is a lot more than the 150 - 250 we usually get for poison, class or weapon kills.
RaddlemanNumber7 wrote: »Patch 9.1.1
Necrom event now running.
No change to the Endeavours we've been getting on PTS
RaddlemanNumber7 wrote: »Patch 9.1.1
Necrom event now running.
No change to the Endeavours we've been getting on PTS
RaddlemanNumber7 wrote: »Patch 9.1.1
Necrom event now running.
No change to the Endeavours we've been getting on PTS
Is unfortunate that diversifying means more restrictive. It's horrifying that as a solo player I'm basically being told not to play. So, I guess they no longer want my money.
HappyTheCamper wrote: »A I said before (and received arguments against) these new endeavors are not creative or unique. They’re just more restricted versions of the current ones.
At what point will they start saying “Complete 8 dungeons with a guild mate while playing as a nightblade”?
SilverBride wrote: »HappyTheCamper wrote: »A I said before (and received arguments against) these new endeavors are not creative or unique. They’re just more restricted versions of the current ones.
At what point will they start saying “Complete 8 dungeons with a guild mate while playing as a nightblade”?
Or "Complete 8 dungeons with a guild mate while playing as a nightblade wearing this specific set."
Where do we draw the line?
SilverBride wrote: »HappyTheCamper wrote: »A I said before (and received arguments against) these new endeavors are not creative or unique. They’re just more restricted versions of the current ones.
At what point will they start saying “Complete 8 dungeons with a guild mate while playing as a nightblade”?
Or "Complete 8 dungeons with a guild mate while playing as a nightblade wearing this specific set."
Where do we draw the line?
Let's take it the whole way... "Complete 8 dungeons with a guild mate while playing as a nightblade wearing this specific set using only class abilities."