Lucifer9th wrote: »They destroy the only one good passive of fire staff to be sure the mag sorc will stay on the ground
Major_Soulless wrote: »i was going to complain about templar getting nothing but the lightning staff change is useful to us. sorcs really are the unloved stepchild of eso and i feel bad for sorc players.
The change the bound aegis is actually fantastic.
1 pet sorc builds are now comparable with 2 pet builds because you can slot aegis on the backbar slot gaining 8% max mag, minor resolve, minor protection and the summoned pet max health boost at all times.
combine this with any dot or mages fury and you break even on dps compared to scamp. this is a huge change that opens up more build options for mag sorc.
I'm really impressed with this change, it made a lot more difference than I expected just reading the patch notes.
The one thing i will say is that while i like the change to bound armaments, it has to be run on the front bar to be effective so bound aegis builds just feel better with more options.
I for one would love to see some better self healing not tied to the pet. I haven't been a fan of the duration of hurricane as it's Major resolve length differs from the standard across all classes, excluding nightblade.
Really my biggest pain point is the healing on this class compared to others. Tying a burst heal to the pet, which a nightblade can just 2 tap because they have that much damage really kills counterplay because what am I supposed to do to stop their burst heal, Streak away?
It's a fun class, but has some outdated gameplay components that poorly translate to the ESO of today compared to the ESO of an actual decade ago.
Duke_Falcon wrote: »The 6 best Quality of Life Improvements I can think of for Mag Sorc at this current time would be.
1. Take the cast time off Dark Exchange and change the stam & mag resource return be 100% over time. Keep the burst heal.
2. Put Major or Minor Breach on one of their rotational base skills, like Curse, Mages Fury, or Streak.
3. Change Critical Surge to scale only off of Spell Damage & Max Magic since Stam Sorcs don't need the buff and change it to proc every 1/3 second instead of once per second.
4. Change the Daedric Protection passive to give 4 seconds of Major Protection after casting a Damage Shield ability, instead of 20% Health Recovery, because the Battle Spirit change that nerfed Health Recovery gutted the passives usefulness.
5. Change all Damage Shields to last 8 seconds up from 6.
6. Increase the damage of Endless Fury and change it to proc at 30% up from 20%. and change Mages Wrath to a magic costing version of the Whirling Blades execute.
Duke_Falcon wrote: »The 6 best Quality of Life Improvements I can think of for Mag Sorc at this current time would be.
1. Take the cast time off Dark Exchange and change the stam & mag resource return be 100% over time. Keep the burst heal.
2. Put Major or Minor Breach on one of their rotational base skills, like Curse, Mages Fury, or Streak.
3. Change Critical Surge to scale only off of Spell Damage & Max Magic since Stam Sorcs don't need the buff and change it to proc every 1/3 second instead of once per second.
4. Change the Daedric Protection passive to give 4 seconds of Major Protection after casting a Damage Shield ability, instead of 20% Health Recovery, because the Battle Spirit change that nerfed Health Recovery gutted the passives usefulness.
5. Change all Damage Shields to last 8 seconds up from 6.
6. Increase the damage of Endless Fury and change it to proc at 30% up from 20%. and change Mages Wrath to a magic costing version of the Whirling Blades execute.
Quethrosar wrote: »is this about pvp ?
pve i only feel weak compared to arcanists.
best change to me is pets not taking up 4 slots, same with inner light.
If you're a competent player, you have no one to blame but yourself when you don't have a gap closer slotted, the direct and obvious counter everyone seems to forget because they have to run the same cookie cutter "meta" builds over and over instead of thinking for themselves.If you’re a competent player you can legitimately just choose not to die by disengaging anytime you want with streak
MashmalloMan wrote: »If you're a competent player, you have no one to blame but yourself when you don't have a gap closer slotted, the direct and obvious counter everyone seems to forget because they have to run the same cookie cutter "meta" builds over and over instead of thinking for themselves.If you’re a competent player you can legitimately just choose not to die by disengaging anytime you want with streak
Most of my time playing as Sorc, despite having Streak, I've had a gap closer slotted. It's utility is immensely stronger than people give it credit for. Anytime I don't have it, it frankly feels off, I don't feel as fast. If I really wanted to chase down a Sorc, I can and I will.
Have to be real careful with this, in terms of PvP just giving sorc instant cast dark deal would make it pretty strong. ( I think this is the best solution. No scaling just instant cast)
Sorc has one of the strongest offenses in the game and arguably some of the best utility. What it lacks is some stay in power.
If you’re a competent player you can legitimately just choose not to die by disengaging anytime you want with streak
MashmalloMan wrote: »If you're a competent player, you have no one to blame but yourself when you don't have a gap closer slotted, the direct and obvious counter everyone seems to forget because they have to run the same cookie cutter "meta" builds over and over instead of thinking for themselves.If you’re a competent player you can legitimately just choose not to die by disengaging anytime you want with streak
Most of my time playing as Sorc, despite having Streak, I've had a gap closer slotted. It's utility is immensely stronger than people give it credit for. Anytime I don't have it, it frankly feels off, I don't feel as fast. If I really wanted to chase down a Sorc, I can and I will.
I play a dizzy sorc so not meta, and as for gap closers most people will gas themselves long before I feel a hit on my magicka pool. I only run Orzorgas for recovery.
You can almost indefinitely streak as long as you hit the first two immediately wait for the internal cd and repeat the process. At 1300-1400 mag recovery it feels that way.
Its why im so careful about how we buff sorc, it could definitely use some staying power but with its ability pick and choose its engagements similar to NB cloak it cant be too much of a tank without building in to via sets or cp
You're thinking of pre changes to the ability. Dark Deal retained the 6k value, but is now over 10s. Dark Conversion stayed as 20s, but got a 25% boost to healing, upfront sustain and sustain over time, total is 7.5k.Turtle_Bot wrote: »Have to be real careful with this, in terms of PvP just giving sorc instant cast dark deal would make it pretty strong. ( I think this is the best solution. No scaling just instant cast)
Sorc has one of the strongest offenses in the game and arguably some of the best utility. What it lacks is some stay in power.
If you’re a competent player you can legitimately just choose not to die by disengaging anytime you want with streak
That's why everyone is saying that if dark exchange and morphs are made instant cast and a better heal, the burst sustain is removed and added to the sustain over time instead, to prevent everything that people keep saying to "be careful" about.
btw, the total sustain of dark exchange and morphs is 6k (or +300 recovery for 20 seconds). hardly game breaking when its all put into the over time part instead of part burst, part over time.