I was never able to do the turn mid travel (personal reasons), but since ~U38 I cannot jump at the end.Turtle_Bot wrote: »I can do every single trick with mist form that I can do on streak (turn mid travel, jump at the end, etc etc)
Most DKs go for Shattering rocks these days so Fossilize's root must not be that big of deal, it's single target and very short range but yeah it's a great stun too, and lol at Streak needing aiming with its massive AoE.StaticWave wrote: »No, the best stun in the game is Fossilize. Yes, it’s single target, but it is also unblockable/undodgable and immobilizes you afterwards, and doesn’t require aiming.I am, I don't care about mathemagician tricks and what looks good on the UESP build editor, I care about what actually works in game. The 2% is always there while if you're not a nightblade the Strike from the shadows buff most likely wont be up when you need it the most.StaticWave wrote: »Also, you can’t be serious to say the 2% wd is better than 300 wd lol. First of all, yes it’s always up, but with the condition that you have to be on that bar. That means you won’t get the 2% if you swap to another bar. 300 wd from Mist Form will carry over to the other bar, and having it last 6s means you can just use it every 6s like how Streak users would use it every 7s to stun people lol.
Second of all, the 2% wd is not even comparable to 300 wd in terms of value. For that 2% wd to give an equal value, you would need to have your BASE wd to be 15000 (2% * 15000 = 300). I’m actually going to break it down mathematically for you to see just how wrong you are.Let’s use my build for example. I currently have 7.3k weapon damage fully buffed. That’s a respectable amount for most builds. Say, I remove all the % wd modifiers to find my base wd value. That’s 10% from medium armor, 20% from Major Brut, 3% from Dawnbreaker, and 8% from slotting 4 Sorc skills, totaling 41%.
7300 - (7300 * 41%) = 4307 wd.
That is my base wd without a single modifier. That’s still 10693 wd short of the required 15k base wd for 2% modifier to give an equal wd value to 300 wd.
Not only that, but this 300 wd ALSO GETS BUFFED by my 41% wd modifier. That’s 423 wd with modifiers, making the comparison even worse for the 2% value. For that 2% value to be equal, it would require you to have a 21150 BASE wd value. Sorry lol, that is never going to happen.
And you streak every 7 sec because you have a very good reason to do so (the best stun in the game), you certainly wont waste gcds mist forming every 6 gcds just to keep that buff up.Well if you have a flex spot then replace Streak with Mist form and use that flex spot for Turn evil for your stun. And for the burst heal, you play stamsorc, you should be used to surviving with just Crit surge, Vigor and Dark deal. Play with it for like 1-2 hours and tell me Mist form is even close to Streak.StaticWave wrote: »I said I wouldn’t use Mist because I need 2 conditions to be met: 1) I need a burst heal, and 2) I need bar space for a stun.
I run a shield, so that can be thrown out for something like Healthy Offering. However the 2nd condition hasnt been met yet, and that is what keeps me from slotting Mist on Sorc. I would 100% slot Mist if Sorc gets Off Balance for one of its offensive ability.
Like I said, beyond the passives and secondary effects, one skill is responsive and does its primary function well the other is an unresponsive trashfire of a skill that often gets you killed because of how it works, anyone who actually used it in Cyro for an extended amount of time realized it.
I was never able to do the turn mid travel (personal reasons), but since ~U38 I cannot jump at the end.Turtle_Bot wrote: »I can do every single trick with mist form that I can do on streak (turn mid travel, jump at the end, etc etc)
Do you (and the other sorcs ofc as well) still jump at the end?
Turtle_Bot wrote: »Done the same thing on my magblade; mist form + refreshing path + offering with the exact same kiting possibilities as streak + boundless, but I also had a reliable burst heal in offering on top of that too (oh and I still had cloak as well lol).
Also, fun fact, I didn't need to use elusive mist since I already had evasion and expedition from blur and refreshing path, so I got to slot blood mist for an additional AoE DoT/HoT that made me even tankier.
MashmalloMan wrote: »Most DKs go for Shattering rocks these days so Fossilize's root must not be that big of deal, it's single target and very short range but yeah it's a great stun too, and lol at Streak needing aiming with its massive AoE.StaticWave wrote: »No, the best stun in the game is Fossilize. Yes, it’s single target, but it is also unblockable/undodgable and immobilizes you afterwards, and doesn’t require aiming.I am, I don't care about mathemagician tricks and what looks good on the UESP build editor, I care about what actually works in game. The 2% is always there while if you're not a nightblade the Strike from the shadows buff most likely wont be up when you need it the most.StaticWave wrote: »Also, you can’t be serious to say the 2% wd is better than 300 wd lol. First of all, yes it’s always up, but with the condition that you have to be on that bar. That means you won’t get the 2% if you swap to another bar. 300 wd from Mist Form will carry over to the other bar, and having it last 6s means you can just use it every 6s like how Streak users would use it every 7s to stun people lol.
Second of all, the 2% wd is not even comparable to 300 wd in terms of value. For that 2% wd to give an equal value, you would need to have your BASE wd to be 15000 (2% * 15000 = 300). I’m actually going to break it down mathematically for you to see just how wrong you are.Let’s use my build for example. I currently have 7.3k weapon damage fully buffed. That’s a respectable amount for most builds. Say, I remove all the % wd modifiers to find my base wd value. That’s 10% from medium armor, 20% from Major Brut, 3% from Dawnbreaker, and 8% from slotting 4 Sorc skills, totaling 41%.
7300 - (7300 * 41%) = 4307 wd.
That is my base wd without a single modifier. That’s still 10693 wd short of the required 15k base wd for 2% modifier to give an equal wd value to 300 wd.
Not only that, but this 300 wd ALSO GETS BUFFED by my 41% wd modifier. That’s 423 wd with modifiers, making the comparison even worse for the 2% value. For that 2% value to be equal, it would require you to have a 21150 BASE wd value. Sorry lol, that is never going to happen.
And you streak every 7 sec because you have a very good reason to do so (the best stun in the game), you certainly wont waste gcds mist forming every 6 gcds just to keep that buff up.Well if you have a flex spot then replace Streak with Mist form and use that flex spot for Turn evil for your stun. And for the burst heal, you play stamsorc, you should be used to surviving with just Crit surge, Vigor and Dark deal. Play with it for like 1-2 hours and tell me Mist form is even close to Streak.StaticWave wrote: »I said I wouldn’t use Mist because I need 2 conditions to be met: 1) I need a burst heal, and 2) I need bar space for a stun.
I run a shield, so that can be thrown out for something like Healthy Offering. However the 2nd condition hasnt been met yet, and that is what keeps me from slotting Mist on Sorc. I would 100% slot Mist if Sorc gets Off Balance for one of its offensive ability.
Like I said, beyond the passives and secondary effects, one skill is responsive and does its primary function well the other is an unresponsive trashfire of a skill that often gets you killed because of how it works, anyone who actually used it in Cyro for an extended amount of time realized it.
How are you acting like his math is some trick. It's just objectively how flat values are better in this game and how multipliers are deceptively worse. Plus, are we forgetting that that 2% is easily replicated for a NB using a Fighters guild skill on their bar for 3%. In an actual build, a NB has much more build flexibility to fit those skills vs Sorc. The difference between the 2 classes ends up probably between 2-4% out of a 50% multiplier.
You can make the same comparison with Necro's 200 mag/stam regen for a summon vs Sorc/NB/Warden's 10-20% regen. It's no match because of the way we build our characters. At a measily +50% modifier, easily met and can go much higher. That 200 becomes 300, so Sorc/NB/Warden at lets say an average between the 3 classes at +15% would need a base value of regen equal to 2000. This is before modifiers.
Do you know anyone that builds 2000 mag/stam regen (3k+ after modifiers)? No.
Plus, you keep talking about Sorc's 2% weapon damage passive, but fail to mention NB gets 300/400 FLAT weapon damage again from Grim Focus which conveniently is up all the time instead of requiring upkeep, and to top it off, they're getting the 300 weapon damage from Mistform which... conveniently procs Concealed Weapons Major Berserk for another 10% damage.
Look I'm not saying Streak is bad, I love it and I don't agree with OP, but you can't say it's a trick/build editor thing when the uptime on all those bonuses in actual fights is very easy to manage and much stronger than a 2% passive. It's negligible.
MashmalloMan wrote: »Turtle_Bot wrote: »Done the same thing on my magblade; mist form + refreshing path + offering with the exact same kiting possibilities as streak + boundless, but I also had a reliable burst heal in offering on top of that too (oh and I still had cloak as well lol).
Also, fun fact, I didn't need to use elusive mist since I already had evasion and expedition from blur and refreshing path, so I got to slot blood mist for an additional AoE DoT/HoT that made me even tankier.
And.. you get minor expedition and major berserk from your spammable which happens to passively proc just for using Refreshing Path or Elusive Mist.
1. A Sorc can't stack Minor/Major Exp in class like that because they come from the same skill.
2. Major Berserk for us is on a 170 ult cost Atronach (no ult gen from pots or siphoning skills)... that an ally needs to synergize within the 15s window.
NB is just a better Sorc in every way. The NB bias the past 2 years is just endless.
"Lets just toss them Major Prophecy on cloak for sh*ts and giggles." when Sorc/Necro have been begging for it for years.
Turtle_Bot wrote: »P.s. not directed at you, but those who are constantly crying about streak like we don't currently have RaT, Mist Form, Celerity CP, Swift jewelry traits, refreshing path, warden wings and countless other ways to keep up with sorcs via gap closers or just easy mobility options as if sorc actually has a class kit that is on par with NB/DK.
Before the new patch was released, I checked the eso log again. The following is the number of sorcers in the top 100 in the trial (HM).
VSE HM =0
VDSR HM =2
VRG HM =0
VKA HM =3
VSS HM =0
Ironically, that's a pretty good report card, right?
Sorcers, especially magicka sorcers need to be redone and need more buffs, otherwise they won't be able to compete fairly with other classes.
MashmalloMan wrote: »Before the new patch was released, I checked the eso log again. The following is the number of sorcers in the top 100 in the trial (HM).
VSE HM =0
VDSR HM =2
VRG HM =0
VKA HM =3
VSS HM =0
Ironically, that's a pretty good report card, right?
Sorcers, especially magicka sorcers need to be redone and need more buffs, otherwise they won't be able to compete fairly with other classes.
I haven't played since U35 and while I'm good at pve dps rotations (you need to be if you're good at pvp at all).. I've never done trial hm competitively (mostly because it's a huge time sink to find a guild willing to train you).
It's my understanding that Sorc "can" hit the hardest single target dps (140k dps via a bit of cheese) and they provide the group with Major Berserk via atro.
Can you elaborate why a Sorc isn't wanted? It would seem like there is some decent reasons from a 3rd party perspective.Are trial comps just 6 Arcanists (dps + aoe), 3 Necro (major vuln/support), 1 DK (brutality/tank), 1 Warden (toughness/healer) and 1 NB (savagery)? or something along those lines?
- Is it because our cleave is terrible?
- Is it because Major Berserk is easy to come by instead of waiting for an ultimate?
- Is it because Minor Prophecy isn't needed when a NB can provide everyone with Minor Savagery instead?
MashmalloMan wrote: »
I haven't played since U35 and while I'm good at pve dps rotations (you need to be if you're good at pvp at all).. I've never done trial hm competitively (mostly because it's a huge time sink to find a guild willing to train you).
It's my understanding that Sorc "can" hit the hardest single target dps (140k dps via a bit of cheese) and they provide the group with Major Berserk via atro.
Can you elaborate why a Sorc isn't wanted? It would seem like there is some decent reasons from a 3rd party perspective.Are trial comps just 6 Arcanists (dps + aoe), 3 Necro (major vuln/support), 1 DK (brutality/tank), 1 Warden (toughness/healer) and 1 NB (savagery)? or something along those lines?
- Is it because our cleave is terrible?
- Is it because Major Berserk is easy to come by instead of waiting for an ultimate?
- Is it because Minor Prophecy isn't needed when a NB can provide everyone with Minor Savagery instead?
MashmalloMan wrote: »It would seem like there is some decent reasons from a 3rd party perspective.
Maybe this goes without saying, but you know there is a 7s cooldown before you can be stunned after you break free from a stun right?Quethrosar wrote: »how about making the stuns that cannot be blocked actually not be blocked or whatever it is doing where the people do not get stunned?
defensive rune, or streak do not always stun people, most often then not it doesn't.
Are you referring to ranged instant cast skills like Crystal Frag, Bound Armaments, and Endless Fury?Quethrosar wrote: »how are people dodging my instant cast skills when they do not roll ?
StaticWave wrote: »Tbh I would like for Sorc to finally receive off balance through one of the class skills. It’s not top priority, but it would hopefully enable some builds to use Ball of Lightning/Mist Form instead of Streak for extra survivability and rely on Off Balance for the stun.
i11ionward wrote: »StaticWave wrote: »Tbh I would like for Sorc to finally receive off balance through one of the class skills. It’s not top priority, but it would hopefully enable some builds to use Ball of Lightning/Mist Form instead of Streak for extra survivability and rely on Off Balance for the stun.
How about adding a single target DoT to Sorc's class kit. For example, this could well be one of the morphs of the Rune Prison skill, or Lightning Splash or even Mages' Fury or Ball of Lightning.
Sorcer has too much to improve, otherwise it will be difficult to compete with other professions.
Sorcer does have hope for Monolith of Storms, but only if the set has more buffs and improved proc conditions.
i'd like to remove the cast time from frags so it's smoother to use, but I realise this is just a thing i want, not necessarily a thing the class needs.
StaticWave wrote: »As a stamsorc main, we NEED Crit Surge lmao. Try playing a stamsorc without Crit Surge and you will see how bad it goes vs pressure builds 🤣
Duke_Falcon wrote: »ft bar - Lighting Form, Mages Light, Hardened Ward, Streak, Crushing Shock
bc bar - Crit Surge, Dark Conversion, Healing Ward, Bound Armaments, Mages Wrath