Maintenance for the week of November 25:
• [COMPLETE] Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

So is there going to be an official ZOS comment on 100m Essence Of Detection potions change?

  • Storm27Stars
    Storm27Stars
    ✭✭✭
    With the amount of threads about this, if it was a bug, they'd surely have said so and fixed by now. A simple 'yes it's a bug, we're looking into it' doesn't take long to type.

    Someone at ZoS must have got bow ganked or bombed a few too many times. Must be a pretty high up person to get approval to delete a number of play styles out of the game after all these years.

    Zone chat in Cyro and IC will have players at keeps, resources, etc, constantly shouting 'popping potion now' and NB's, bombers, other hiding people just light up like a Christmas tree.

    Unfortunately I think this'll go live, but hey, I'll save £8.99 a month.

  • Bushido2513
    Bushido2513
    ✭✭✭✭✭
    ShadowProc wrote: »

    Wait what?

    If you pin a nb he is dead in way less than 15 seconds.

    How are people honestly defending a potion that will reveal every single stealthed player in render distance?

    Cannot believe I came back after a year and there is crap like this being defended

    I guess some of us just think that's a fair tradeoff due to the cooldown and I understand that you don't. I guess I would just say it like this, we all have things we wish were different. Why is DK the overbuffed champion of all things right now? Don't know but also somehow I still play the game. Everyone has to share the ZOS pain from time to time, this is just going to be nbs share if this goes live.
  • BlueRaven
    BlueRaven
    ✭✭✭✭✭
    ✭✭✭✭✭
    ShadowProc wrote: »

    Wait what?

    If you pin a nb he is dead in way less than 15 seconds.

    How are people honestly defending a potion that will reveal every single stealthed player in render distance?

    Cannot believe I came back after a year and there is crap like this being defended

    I guess some of us just think that's a fair tradeoff due to the cooldown and I understand that you don't. I guess I would just say it like this, we all have things we wish were different. Why is DK the overbuffed champion of all things right now? Don't know but also somehow I still play the game. Everyone has to share the ZOS pain from time to time, this is just going to be nbs share if this goes live.

    What cooldown?

    This is not 1v1.

    It’s not only one person is allowed to pop a potion and everyone else has to wait until the timer resets.

    You do know that there are multiple people in cyrodiil and their individual potion cooldown timers are not linked right?

    What is great about this thought is that it will drive casual “event only” players from pvp. The kind of player who just want to stealth by and do a scout type mission for event tickets and leave.
    It’s nice to know that these pvp events, since they will become impossible to get tickets on, can be 100% skip-able.
    The less players involved in pvp the better.
  • merevie
    merevie
    ✭✭✭✭✭
    100m is an issue for every person on every faction -every pvpr.

    Nb class functionality is important to help maintain game balance when numbers are uneven and a faction is night capping or zerging.

    -faction camps
    -protecting team siege
    -resurrecting
    -bombing
    -scouting/warning of incoming raids

    Hopefully this is just an error, and not ignorance. Otherwise there's going to be a lot of Pony Simulator in everyone's futures.
    Edited by merevie on May 13, 2023 10:15AM
  • Bushido2513
    Bushido2513
    ✭✭✭✭✭
    BlueRaven wrote: »

    What cooldown?

    This is not 1v1.

    It’s not only one person is allowed to pop a potion and everyone else has to wait until the timer resets.

    You do know that there are multiple people in cyrodiil and their individual potion cooldown timers are not linked right?


    Here's the thing, neither you or I or really anybody knows what will happen after the change. So while your statements are logically correct they are not predictors of the actual course of things.

    For instance, will everyone keep popping potions if there are no nightblades? Probably not, which may then lead to less nightblade cloak scenarios but ones that are still effective when timed correctly.


    That's a very made up scenario but my point is that it's not more predictively true than what you're saying. We just have to wait and see how everyone plays after the change to know what it will be.
  • Bushido2513
    Bushido2513
    ✭✭✭✭✭
    merevie wrote: »
    100m is an issue for every person on every faction -every pvpr.

    Nb class functionality is important to help maintain game balance when numbers are uneven and a faction is night capping or zerging.

    -faction camps
    -protecting team siege
    -resurrecting
    -bombing
    -scouting/warning of incoming raids

    Hopefully this is just an error, and not ignorance. Otherwise there's going to be a lot of Pony Simulator in everyone's futures.

    Everything you just listed can be done by other classes and playstyles without much trouble to be honest. I can do 5 of them on a tank without even thinking much about it.
  • BlueRaven
    BlueRaven
    ✭✭✭✭✭
    ✭✭✭✭✭
    BlueRaven wrote: »

    What cooldown?

    This is not 1v1.

    It’s not only one person is allowed to pop a potion and everyone else has to wait until the timer resets.

    You do know that there are multiple people in cyrodiil and their individual potion cooldown timers are not linked right?


    Here's the thing, neither you or I or really anybody knows what will happen after the change. So while your statements are logically correct they are not predictors of the actual course of things.

    For instance, will everyone keep popping potions if there are no nightblades? Probably not, which may then lead to less nightblade cloak scenarios but ones that are still effective when timed correctly.


    That's a very made up scenario but my point is that it's not more predictively true than what you're saying. We just have to wait and see how everyone plays after the change to know what it will be.

    I know exactly what will happen.

    All of those players who want to avoid pvp and just get event tickets by doing scout missions will have a much harder time.

    Players who want to take a bio break quick and hide by a tree, will come back to find their character dead more often. (And not necessarily by another player.)

    Players who are just skyshard farming will become easier “marks” by more experienced pvp players.
    Edited by BlueRaven on May 13, 2023 2:21PM
  • Bushido2513
    Bushido2513
    ✭✭✭✭✭
    BlueRaven wrote: »

    I know exactly what will happen.

    All of those players who want to avoid pvp and just get event tickets by doing scout missions will have a much harder time.

    .

    Or the can play on tanks and run with friends and cross heal. Is it ideal vs cloak, no but cloak is not the single only way to avoid combat. I've avoided combat on all classes depending on which goals I was going after. There are soooo many ways to get around being active in combat especially during this tank meta. Again I'm not saying this change or these things are ideal but I'm not also supporting the idea that this one change will be the end of a class and annihilation of a playstyle said change even goes live.
    BlueRaven wrote: »

    Players who want to take a bio break quick and hide by a tree, will come back to find their character dead more often. (And not necessarily by another player.)

    This happened to be a lot even before the idea of this change. I've learned that if you want to be truly safe port back to home base, other than that you can get found even sometimes by a rando in the weirdest of places.
    BlueRaven wrote: »

    Players who are just skyshard farming will become easier “marks” by more experienced pvp players.

    Again these players can run in groups, run on tanks, etc. I've done it with decent amounts of success. I've also run across players who were doing this and just happened to reveal them through one means or another.


    I mean I respect anyone that says hey well I know I can do it other ways but I just want to do it THIS way. I respect that but ZOS indicates that they have other plans and we know they will drag players kicking and screaming into a new meta with barely any remorse. Just the way it goes I'm afraid.
  • AuraNebula
    AuraNebula
    ✭✭✭✭✭
    AuraNebula wrote: »

    I've been a bomber for a long time. There is only so much you can adapt to. There are so many counters and skills that pull you out of stealth already. Unless you're running a brawler build there is no more traditional bombing on a NB because any class can run a brawler bombing build.

    Why play a squishy NB that can't stealth when you can just run a DK brawler bomber build?

    There has not been a new meta is 1.5 years. There isn't going to be a new meta. This is what the devs want for the game so this is how it will stay. I don't mean to sound harsh, but that's just how I see it. I've been playing this game for seven years, I have never seen it like this.


    So here's my question, how do you know any of what you just said for sure until this actually goes live and everyone gets a chance to try adapting on live? You're speaking facts to things that none of us can know until this hits live.

    I'll say it another way. There have been interesting builds and playstyles that have come from changes like this before that nobody saw coming until someone theorycrafted after live.

    I don't have a crystal ball either I'm just also not ready to call out things I can't say for sure. To your point maybe it won't be traditional bombing as we know it today but some morph of it. For better or worse the game is always forcing some type of evolution so I'm ok with seeing where this takes us before making too many judgements.

    Because I know how hard it is to bomb now on live with things as they currently stand. There is no point in running a traditional bomber. It is too easy to reveal players and they do not do as much damage as a brawler build.

    I'll say it again. There is no point running a squishy NB bomber when you can just be a DK brawler bomber. It has already changed to another morph of bombing.

    This game is not evolving. It has been stagnant for the past 1.5 years. Nothing is changing next patch. I already read the patch notes. The only thing that's changing is that you can now see 100m of people stealthing.

    As much as I have loved playing this game over the years...a lot of people have left. PvP is not half as full as it once was. This midyear is a shadow of its fromer Glory. I have been theory crafting and playing for 7 years. There is no theory crafting your way out of annihilating stealth with a potion that reveals players for 100m.
    Edited by AuraNebula on May 13, 2023 2:52PM
  • RevJJ
    RevJJ
    ✭✭✭✭✭
    Next up - anti streak potions? Potions that cover the moon so werewolves can’t transform?

    ESO PVP: “Play how you want!*”

    *disclaimer: only applies if you’re a tanky DK. All other classes and playstyles in pvp are unacceptable and will be nerfed if you manage to kill any DK.
  • BlueRaven
    BlueRaven
    ✭✭✭✭✭
    ✭✭✭✭✭
    BlueRaven wrote: »

    I know exactly what will happen.

    All of those players who want to avoid pvp and just get event tickets by doing scout missions will have a much harder time.

    .

    Or the can play on tanks and run with friends and cross heal. Is it ideal vs cloak, no but cloak is not the single only way to avoid combat. I've avoided combat on all classes depending on which goals I was going after. There are soooo many ways to get around being active in combat especially during this tank meta. Again I'm not saying this change or these things are ideal but I'm not also supporting the idea that this one change will be the end of a class and annihilation of a playstyle said change even goes live.
    BlueRaven wrote: »

    Players who want to take a bio break quick and hide by a tree, will come back to find their character dead more often. (And not necessarily by another player.)

    This happened to be a lot even before the idea of this change. I've learned that if you want to be truly safe port back to home base, other than that you can get found even sometimes by a rando in the weirdest of places.
    BlueRaven wrote: »

    Players who are just skyshard farming will become easier “marks” by more experienced pvp players.

    Again these players can run in groups, run on tanks, etc. I've done it with decent amounts of success. I've also run across players who were doing this and just happened to reveal them through one means or another.


    I mean I respect anyone that says hey well I know I can do it other ways but I just want to do it THIS way. I respect that but ZOS indicates that they have other plans and we know they will drag players kicking and screaming into a new meta with barely any remorse. Just the way it goes I'm afraid.

    I am not sure if realized this, but you have just agreed with basically all of my points.

    And those bio break/“get the door bell” players will have their stealth broken by players that they can’t even see or even know about. And who don’t see or know about the afkers at this extreme distance.
    And then the afk players come back to find a troll or giant, that would not have been able to see them when they were in stealth before, has killed them.

    You think “great, no more gankers” but the reality is that this affects a bunch of different players, all negatively.
  • TechMaybeHic
    TechMaybeHic
    ✭✭✭✭✭
    ✭✭
    BlueRaven wrote: »
    BlueRaven wrote: »

    I know exactly what will happen.

    All of those players who want to avoid pvp and just get event tickets by doing scout missions will have a much harder time.

    .

    Or the can play on tanks and run with friends and cross heal. Is it ideal vs cloak, no but cloak is not the single only way to avoid combat. I've avoided combat on all classes depending on which goals I was going after. There are soooo many ways to get around being active in combat especially during this tank meta. Again I'm not saying this change or these things are ideal but I'm not also supporting the idea that this one change will be the end of a class and annihilation of a playstyle said change even goes live.
    BlueRaven wrote: »

    Players who want to take a bio break quick and hide by a tree, will come back to find their character dead more often. (And not necessarily by another player.)

    This happened to be a lot even before the idea of this change. I've learned that if you want to be truly safe port back to home base, other than that you can get found even sometimes by a rando in the weirdest of places.
    BlueRaven wrote: »

    Players who are just skyshard farming will become easier “marks” by more experienced pvp players.

    Again these players can run in groups, run on tanks, etc. I've done it with decent amounts of success. I've also run across players who were doing this and just happened to reveal them through one means or another.


    I mean I respect anyone that says hey well I know I can do it other ways but I just want to do it THIS way. I respect that but ZOS indicates that they have other plans and we know they will drag players kicking and screaming into a new meta with barely any remorse. Just the way it goes I'm afraid.

    I am not sure if realized this, but you have just agreed with basically all of my points.

    And those bio break/“get the door bell” players will have their stealth broken by players that they can’t even see or even know about. And who don’t see or know about the afkers at this extreme distance.
    And then the afk players come back to find a troll or giant, that would not have been able to see them when they were in stealth before, has killed them.

    You think “great, no more gankers” but the reality is that this affects a bunch of different players, all negatively.

    You probably shouldn't expect safety to AFK in these spots. Obviously; sometimes it happens but to be bothered by dieing there really seems to indicate the problem to me, rather than a positive.
  • Bushido2513
    Bushido2513
    ✭✭✭✭✭
    AuraNebula wrote: »

    Because I know how hard it is to bomb now on live with things as they currently stand. There is no point in running a traditional bomber. It is too easy to reveal players and they do not do as much damage as a brawler build.

    I'll say it again. There is no point running a squishy NB bomber when you can just be a DK brawler bomber. It has already changed to another morph of bombing.

    This game is not evolving. It has been stagnant for the past 1.5 years. Nothing is changing next patch. I already read the patch notes. The only thing that's changing is that you can now see 100m of people stealthing.

    As much as I have loved playing this game over the years...a lot of people have left. PvP is not half as full as it once was. This midyear is a shadow of its fromer Glory. I have been theory crafting and playing for 7 years. There is no theory crafting your way out of annihilating stealth with a potion that reveals players for 100m.


    Well you're getting into the territory where it comes down to if someone just wants to play a class and finds it fun. There are people that play necro and who played warden even when it was really garbage. I play sorc because I just like sorc, not because it's actually all that good against something like dk.

    Again I still say that we can't say what will and won't work yet till it goes live. I'm already thinking of some ideas on how I would try to bomb around this. Also importantly this isn't a game where we often get to hold on to the old ways for long. That's just ZOS who will keep shaking things up as they see fit. It really is a join or leave scenario at this point.

    I just try to find the fun where I can.
  • Bushido2513
    Bushido2513
    ✭✭✭✭✭
    BlueRaven wrote: »

    I am not sure if realized this, but you have just agreed with basically all of my points.

    And those bio break/“get the door bell” players will have their stealth broken by players that they can’t even see or even know about. And who don’t see or know about the afkers at this extreme distance.
    And then the afk players come back to find a troll or giant, that would not have been able to see them when they were in stealth before, has killed them.

    You think “great, no more gankers” but the reality is that this affects a bunch of different players, all negatively.


    I didn't notice but if you say so I'm ok with that. Won't likely change what ZOS is about to do either way and will likely undo when they see fit.

    My point is just that ZOS is going to do what ZOS wants to do so it's probably best to either smile and stay on the train or get off at the next stop. But unless everyone unsubs in union and writes a letter saying this change is why, it's probably going through.

  • Bushido2513
    Bushido2513
    ✭✭✭✭✭
    RevJJ wrote: »
    Next up - anti streak potions? Potions that cover the moon so werewolves can’t transform?

    ESO PVP: “Play how you want!*”

    *disclaimer: only applies if you’re a tanky DK. All other classes and playstyles in pvp are unacceptable and will be nerfed if you manage to kill any DK.

    I know you're not serious but still I would state for the record that streak has a build in cost mechanic and doesn't enable the same level of high damage as cloak so there's a bit of difference there.

    WW doesn't really need a nerf of any kind at this point, they've already been mostly dealt with.
  • Bushido2513
    Bushido2513
    ✭✭✭✭✭

    You probably shouldn't expect safety to AFK in these spots. Obviously; sometimes it happens but to be bothered by dieing there really seems to indicate the problem to me, rather than a positive.

    Yeah I was kind of ignoring this but yeah being bothered by things happening when you put down your controller in an active battlefield doesn't seem to make a lot of sense to me. It's not like you're entering passive mode in GTA or something.

    I mean there's keep travel stones which everyone gets for free. So you're either close enough to just ride to the keep or far enough to just travel to one. Problem solved.
  • FantasticFreddie
    FantasticFreddie
    ✭✭✭✭✭
    ✭✭✭
    56 new comments..... any from Zos?
  • FantasticFreddie
    FantasticFreddie
    ✭✭✭✭✭
    ✭✭✭
    Dang it doesn't look like it
  • ssewallb14_ESO
    ssewallb14_ESO
    ✭✭✭✭✭
    No commenting this until the chapter is released is really bad form ZOS. If that is indeed what's happening here it's gonna have the opposite effect that you want.
  • Mayrael
    Mayrael
    ✭✭✭✭✭
    ✭✭✭✭✭
    RevJJ wrote: »
    Next up - anti streak potions? Potions that cover the moon so werewolves can’t transform?

    ESO PVP: “Play how you want!*”

    *disclaimer: only applies if you’re a tanky DK. All other classes and playstyles in pvp are unacceptable and will be nerfed if you manage to kill any DK.

    I know you're not serious but still I would state for the record that streak has a build in cost mechanic and doesn't enable the same level of high damage as cloak so there's a bit of difference there.

    WW doesn't really need a nerf of any kind at this point, they've already been mostly dealt with.

    You seem to be very polite and at the same time you are very happy about that bug/change, since you don't main NB it's pretty understandable. Streak vs. cloak battle was held many times on this forum, let's say the grass is always greener on the other side. And here we should stop, because this is not the main focus of this topic.

    As I see both @ZOS_Kevin and @ZOS_GinaBruno are posting very rarely now, but they are posting. It would be nice to get some answers since it's pretty hot topic.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Storm27Stars
    Storm27Stars
    ✭✭✭
    RevJJ wrote: »
    Next up - anti streak potions? Potions that cover the moon so werewolves can’t transform?

    ESO PVP: “Play how you want!*”

    *disclaimer: only applies if you’re a tanky DK. All other classes and playstyles in pvp are unacceptable and will be nerfed if you manage to kill any DK.

    I know you're not serious but still I would state for the record that streak has a build in cost mechanic and doesn't enable the same level of high damage as cloak so there's a bit of difference there.

    WW doesn't really need a nerf of any kind at this point, they've already been mostly dealt with.

    I'd be a bit more drastic, how about potions that stop Sorcs casting spells, etc.

    This change to the potions is annihilating a whole class and style of play in PvP.

    It screws PvP players and also screws PvE players who want to do quests in peace and quiet.

    Who is this really benefitting from this? Zergs and ball groups, that's who. In Cyro and especially in IC.

    It's ridiculous!!!!
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
    ✭✭✭✭✭
    ✭✭✭
    In return why not give NBs a buff that makes it so if they have 500 ultimate stored their ultimate's will ignore armor or have Death Stroke go back to the way it was and increase in power the more ultimate that is spent.
    Edited by TX12001rwb17_ESO on May 14, 2023 12:19AM
  • Bushido2513
    Bushido2513
    ✭✭✭✭✭
    Mayrael wrote: »

    You seem to be very polite and at the same time you are very happy about that bug/change, since you don't main NB it's pretty understandable. Streak vs. cloak battle was held many times on this forum, let's say the grass is always greener on the other side. And here we should stop, because this is not the main focus of this topic.

    As I see both @ZOS_Kevin and @ZOS_GinaBruno are posting very rarely now, but they are posting. It would be nice to get some answers since it's pretty hot topic.

    I wouldn't mistake my acceptance of typical ZOS behavior patterns for me being happy about the change. Honestly I could take it or leave it. If you look at my YT page I have a few bombing clips and it's a great way for me to even the odds when groups are hunting in IC and outnumbering me so I do use the technique. I just know ZOS has taken several things away from me and others at this point, it's just what they do.

    I'm not happy about it I just don't see a need to punch the ocean so to speak.
  • maxxiestackhouse
    maxxiestackhouse
    ✭✭✭
    #GrabsanotherbucketofPopcorn Please continue.
  • Bushido2513
    Bushido2513
    ✭✭✭✭✭


    This change to the potions is annihilating a whole class and style of play in PvP.

    Punishing a playstyle yes, annihilating a class, no. A brawler blade will still be just as effective as it was before.

    It screws PvP players and also screws PvE players who want to do quests in peace and quiet.

    It's a battlefield, it is what it is, same reason I can't go around pvping in a dungeon or open world even if I really just want to. Certain areas just come with risks, this is not GTA with passive mode. So you could say it screws them over but maybe a warzone is supposed to be just that.

    Not to mention that the same people you say it screws over are free to collaborate with their faction, get friends to help, etc to remedy this situation.

    Who is this really benefitting from this? Zergs and ball groups, that's who. In Cyro and especially in IC.

    It's ridiculous!!!!

    I mean I'm a solo player and for me there's some benefit to it. I won't be taking it as far as some others and hunting for nbs but it will be nice to have this in my deck for the more annoying nbs that just want to troll.
  • Bushido2513
    Bushido2513
    ✭✭✭✭✭
    In return why not give NBs a buff that makes it so if they have 500 ultimate stored their ultimate's will ignore armor or have Death Stroke go back to the way it was and increase in power the more ultimate that is spent.

    Because they don't actually need any of that to still be lethal even out of stealth and if we look at what most are saying on here it won't help because a bomber or ganker wouldn't get close enough to use it.
  • Jammy420
    Jammy420
    ✭✭✭✭✭
    Hotdog_23 wrote: »
    Is it 50 m from where you stand in every direction, thus a total of 100 m across or 100 m from where you stand and 200 m across? If it's 50 m or total of 100 m across. Then I think it's fair considering how fast you can move in stealth. 20 m is just too small. If you are using a detect pot, then you are not using another useful potion that the NB can use. Just my 2 cents.

    Stay safe :)
    It is 100 meters in every direction around you, so you are inside a circle of detection with a maximum of 200 meters of range. Every one who is invisible / stealthed inside that circle is revealed (unless they spam cloak - then they are only revealed to you). No idea if invisibility potions counter detect potion though, or invisibility potion gets cancelled too).

    For reference, 100 meters is more or less the distance between Craglorn Belkarth Wayshrine & Trading Guilds spot in a straight line. So one potion can cover almost the entire city of Belkarth or IC district or PvE questing city hub in Cyro.

    Note:
    I have tested it on live using a couple of ranged skills as reference point. Killed a mob with it then ran towards the corpse counting seconds. So if a skill like Snipe has a known range - then I know that X seconds of running means I covered distance of Y meters etc.
    Hotdog_23 wrote: »
    Is it 50 m from where you stand in every direction, thus a total of 100 m across or 100 m from where you stand and 200 m across? If it's 50 m or total of 100 m across. Then I think it's fair considering how fast you can move in stealth. 20 m is just too small. If you are using a detect pot, then you are not using another useful potion that the NB can use. Just my 2 cents.

    Stay safe :)
    It is 100 meters in every direction around you, so you are inside a circle of detection with a maximum of 200 meters of range. Every one who is invisible / stealthed inside that circle is revealed (unless they spam cloak - then they are only revealed to you). No idea if invisibility potions counter detect potion though, or invisibility potion gets cancelled too).

    For reference, 100 meters is more or less the distance between Craglorn Belkarth Wayshrine & Trading Guilds spot in a straight line. So one potion can cover almost the entire city of Belkarth or IC district or PvE questing city hub in Cyro.

    Note:
    I have tested it on live using a couple of ranged skills as reference point. Killed a mob with it then ran towards the corpse counting seconds. So if a skill like Snipe has a known range - then I know that X seconds of running means I covered distance of Y meters etc.

    Nearly a quarter kilometer detect range. Thats absurd and hilarious at the same time xD
  • Bushido2513
    Bushido2513
    ✭✭✭✭✭
    Jammy420 wrote: »

    Nearly a quarter kilometer detect range. Thats absurd and hilarious at the same time xD

    And yet I can name a few things that are still up there in similar levels of absurdity currently found on live. If we're not worried about the other stuff I don't see a need to worry about this. Again, it will likely be reverted in a patch or two so I'm pretty sure people are up in arms over something that will likely be forced on to them anyway and then reverted some time after.
  • Jammy420
    Jammy420
    ✭✭✭✭✭
    AuraNebula wrote: »
    blktauna wrote: »
    The point you are devolving from is that they have not outright answered the question.

    ZOS,
    Is this an error or did you actually want to stealth change the workings of a potion?

    Yes this is what they want. Honestly I do not think the pvp combat devs want bombers and gankers in the game anymore. They have been nerfing them for years. There is a large majority on the forums who scream and cry about NBs and they listen to them because they also feel that bombers and NBs are unfair.

    I play other classes but bombing has always been my favorite play style. I like the high risk, high reward function of the game and they have completely removed that.

    Now it's just play a DK or you're not going to have a good time in PvP. Healing and the tank meta is going to rule PvP from here on out. I wanted to give this game another shot but they don't care about me or other stealth players.

    If this is how they want the game then whatever. I'm not going to participate in PvP.

    Yes with this latest move bombing and ganking will be harder to pull off than ever but not impossible at all for the skilled and determined bomber.

    I think people are just saying the sky is falling but I've seen the same thing happen several times only for a new unexpected meta to happen. I mean hey give the players some credit for adapting to these wild patch cycles.

    I will say though that I think making this change without dealing with dk is very rough. But again none of this is sadly new 😞

    the outrage wouldnt be so bad if there would be any explanation what so ever.
  • Bushido2513
    Bushido2513
    ✭✭✭✭✭
    Jammy420 wrote: »
    AuraNebula wrote: »
    blktauna wrote: »
    The point you are devolving from is that they have not outright answered the question.

    ZOS,
    Is this an error or did you actually want to stealth change the workings of a potion?

    Yes this is what they want. Honestly I do not think the pvp combat devs want bombers and gankers in the game anymore. They have been nerfing them for years. There is a large majority on the forums who scream and cry about NBs and they listen to them because they also feel that bombers and NBs are unfair.

    I play other classes but bombing has always been my favorite play style. I like the high risk, high reward function of the game and they have completely removed that.

    Now it's just play a DK or you're not going to have a good time in PvP. Healing and the tank meta is going to rule PvP from here on out. I wanted to give this game another shot but they don't care about me or other stealth players.

    If this is how they want the game then whatever. I'm not going to participate in PvP.

    Yes with this latest move bombing and ganking will be harder to pull off than ever but not impossible at all for the skilled and determined bomber.

    I think people are just saying the sky is falling but I've seen the same thing happen several times only for a new unexpected meta to happen. I mean hey give the players some credit for adapting to these wild patch cycles.

    I will say though that I think making this change without dealing with dk is very rough. But again none of this is sadly new 😞

    the outrage wouldnt be so bad if there would be any explanation what so ever.

    Oh it would just be replaced with something else which at this point is why I don't really worry too much that ZOS isn't saying anything.

    Here's the typical cycle

    ZOS, We did this thing and we know you all might not like it, please go with it and our vision.

    Player expresses discontent then expects immediate feedback, remediation, explanation, etc. I've seen ZOS responds a few times and just catch heat because players can't help themselves from venting all this pent up previous frustration at wanting ZOS to be something it clearly isn't .

    If I were ZOS I wouldn't really respond right away either because it almost feeds into this idea in players minds that they somehow play a much bigger part in things than they actually do. This isn't that kind of game/development cycle.
Sign In or Register to comment.