master_vanargand wrote: »Concealed Weapon is too strong and Surprise Attack feels weak.
When I saw a video of PvE stamina NB slotting a Concealed Weapon and spamming Silver Shards, I felt NB lost its identity.
Yes, the DPS in that video was quite high, but it looks like the assassin has lost cool design.
MurkyWetWolf198 wrote: »Honestly, Nightblade is in a very solid place relative to the other classes this patch, however there are 2 main concerns as an endgame PvE player;
1. Surprise Attack, the Stamina Morph of Veiled Strike, is never used by Stamblades. The extra damage bonus from Concealed Weapon (the mag morph) makes the stam morph obsolete for most optomized builds, even if the build itself only has Concealed on it's bar just for it's passive effects. I would like to see a small rework of this skill, as Stamina focused Nightblades should run the Stamina skill and not suffer damage loss
2. Relentless Focus, the Stam Morph of Grim Focus, is also made obsolete by it's mag counterpart Merciless Resolve. Merciless Hit's 33% harder, which is a lot, and the only down side is it shortens the buff duration from 1 minute to 40 seconds. 40 seconds is still a really long time, and thus even it being 20 seconds shorter is a very small downside. I would like to see Relentless get a buff, either by making the ability have some AoE damage (which Nightblade sorely lacks in Endgame PvE content), or perhaps increase the Weapon and Spell Damage given by the stacks of the ability
DeathStalker wrote: »DeathStalker wrote: »acastanza_ESO wrote: »DeathStalker wrote: »DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
What?
Do you ever heard of oakensoul heavy attack builds? You can parse over 80k literally just pressing mouse button e using ultimate when ready.
The people at "bottom of damage numbers" never had a such favorable spot for doing good damage ever before
Those 80k builds are lies to those at the bottom. Every time you see one they are wearing end-game gear that those at the bottom can't get. take off all end-game gear, monster sets, and everything that a beginner or someone who can't run dungeons and trails doesn't have and the numbers you will see are way lower than 80k. WAY LOWER.
This is untrue. They are using two dungeon sets from easy to farm dungeons, and the oakensoul ring. They are extremely easy builds to put together.
I rest my case, not possible without dungeon sets
Lol, if you don't want to put minimal (and I mean MINIMAL) effort on clearing normal base game dungeons, which can be achieved only using skills, no light or heavy attack needed, it tells more about your lack of willingness than the game itself.
I do not want to group with another person ever! I shouldn't have to. I thought it was play how you enjoy? I will never enjoy playing with elite snobs. I shouldn't have to play dungeons. Also, if you actually read my first post I said no dungeon or trail gear at all! which is true even according to what you have said.
So how is what I said wrong? That you can't hit 80k dps heavy attack build without dungeon or trial gear?
DeathStalker wrote: »DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
What?
Do you ever heard of oakensoul heavy attack builds? You can parse over 80k literally just pressing mouse button e using ultimate when ready.
The people at "bottom of damage numbers" never had a such favorable spot for doing good damage ever before
Those 80k builds are lies to those at the bottom. Every time you see one they are wearing end-game gear that those at the bottom can't get. take off all end-game gear, monster sets, and everything that a beginner or someone who can't run dungeons and trails doesn't have and the numbers you will see are way lower than 80k. WAY LOWER.
Suna_Ye_Sunnabe wrote: »DeathStalker wrote: »DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
What?
Do you ever heard of oakensoul heavy attack builds? You can parse over 80k literally just pressing mouse button e using ultimate when ready.
The people at "bottom of damage numbers" never had a such favorable spot for doing good damage ever before
Those 80k builds are lies to those at the bottom. Every time you see one they are wearing end-game gear that those at the bottom can't get. take off all end-game gear, monster sets, and everything that a beginner or someone who can't run dungeons and trails doesn't have and the numbers you will see are way lower than 80k. WAY LOWER.
Not so. I wear no monster set, and my body sets are dungeon gear that comes from base game dungeons, on my oakensoul sorc. With just wall of elements and heavy attack, I got 83k dps.
[snip]
DeathStalker wrote: »Suna_Ye_Sunnabe wrote: »DeathStalker wrote: »DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
What?
Do you ever heard of oakensoul heavy attack builds? You can parse over 80k literally just pressing mouse button e using ultimate when ready.
The people at "bottom of damage numbers" never had a such favorable spot for doing good damage ever before
Those 80k builds are lies to those at the bottom. Every time you see one they are wearing end-game gear that those at the bottom can't get. take off all end-game gear, monster sets, and everything that a beginner or someone who can't run dungeons and trails doesn't have and the numbers you will see are way lower than 80k. WAY LOWER.
Not so. I wear no monster set, and my body sets are dungeon gear that comes from base game dungeons, on my oakensoul sorc. With just wall of elements and heavy attack, I got 83k dps.
[snip]
[snip] I have said very clearly in my first post that I have constant pain and stiffness in my hands ( from Arthritis if you must know) which makes it hard to get high dps. It was someone else that said it was easy to get 80k dps. All I ever said was people like me with issues have been forgotten at the bottom of the dps conversation and that you can't have an 80k dps heavy attack build without dungeon gear. [snip]
DeathStalker wrote: »Suna_Ye_Sunnabe wrote: »DeathStalker wrote: »DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
What?
Do you ever heard of oakensoul heavy attack builds? You can parse over 80k literally just pressing mouse button e using ultimate when ready.
The people at "bottom of damage numbers" never had a such favorable spot for doing good damage ever before
Those 80k builds are lies to those at the bottom. Every time you see one they are wearing end-game gear that those at the bottom can't get. take off all end-game gear, monster sets, and everything that a beginner or someone who can't run dungeons and trails doesn't have and the numbers you will see are way lower than 80k. WAY LOWER.
Not so. I wear no monster set, and my body sets are dungeon gear that comes from base game dungeons, on my oakensoul sorc. With just wall of elements and heavy attack, I got 83k dps.
[snip]
[snip] I have said very clearly in my first post that I have constant pain and stiffness in my hands ( from Arthritis if you must know) which makes it hard to get high dps. It was someone else that said it was easy to get 80k dps. All I ever said was people like me with issues have been forgotten at the bottom of the dps conversation and that you can't have an 80k dps heavy attack build without dungeon gear. [snip]
[snip] to be able to achieve good dps without playing with other people. You specifically said that you do not wish to group up with others ever. You can get good DPS without a group or you can get good DPS without weaving. While it is unfortunate that you have arthritis and that ZOS isn't making it any easier for you, being unable to deal good damage because you refuse help from a group of players to farm dungeon gear is a problem of your own making that you have agency over. Just let them know you have arthritis and I'm sure they will understand and help you.
I recommend getting Mother's Sorrow and Silks of the Sun from overland and use the Psijic skill for minor force on a DK with Empower for heavy attack spam. That should give you decent enough damage. Might not be "the best" but I can't imagine this combination being bad.
DeathStalker wrote: »DeathStalker wrote: »Suna_Ye_Sunnabe wrote: »DeathStalker wrote: »DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
What?
Do you ever heard of oakensoul heavy attack builds? You can parse over 80k literally just pressing mouse button e using ultimate when ready.
The people at "bottom of damage numbers" never had a such favorable spot for doing good damage ever before
Those 80k builds are lies to those at the bottom. Every time you see one they are wearing end-game gear that those at the bottom can't get. take off all end-game gear, monster sets, and everything that a beginner or someone who can't run dungeons and trails doesn't have and the numbers you will see are way lower than 80k. WAY LOWER.
Not so. I wear no monster set, and my body sets are dungeon gear that comes from base game dungeons, on my oakensoul sorc. With just wall of elements and heavy attack, I got 83k dps.
Edit: I see you're not willing to put in even the smallest effort to achieve good dps. Not wanting to play with anyone, ever, on an mmo? And wanting that high of damage? Hmmm....
If you would have bothered reading all my posts you would see that I have said very clearly in my first post that I have constant pain and stiffness in my hands ( from Arthritis if you must know) which makes it hard to get high dps. It was someone else that said it was easy to get 80k dps. All I ever said was people like me with issues have been forgotten at the bottom of the dps conversation and that you can't have an 80k dps heavy attack build without dungeon gear. So what exactly did I say that was wrong?
The problem is that in addition to your condition you are also demanding to be able to achieve good dps without playing with other people. You specifically said that you do not wish to group up with others ever. You can get good DPS without a group or you can get good DPS without weaving. While it is unfortunate that you have arthritis and that ZOS isn't making it any easier for you, being unable to deal good damage because you refuse help from a group of players to farm dungeon gear is a problem of your own making that you have agency over. Just let them know you have arthritis and I'm sure they will understand and help you.
I recommend getting Mother's Sorrow and Silks of the Sun from overland and use the Psijic skill for minor force on a DK with Empower for heavy attack spam. That should give you decent enough damage. Might not be "the best" but I can't imagine this combination being bad.
Thank you for the polite and tactful suggestion. My hands were not always this bad. Also, contrary to what others have suggested I have tried. If you care to read I will explain how I tried.
1. downloaded combat metrics and light attack helper, but no matter how fast I hit the buttons ( use a controller on PC ) most of the time my light attacks don't seem to fire. The controller works fine for everything else I play.
2. sat in front of argonian dps dummy trying to practice and never saw improvement or difference. tried a guild dummy and saw minor improvement but nothing big.
3. I prefer a Templar because I run solo most of the time and they use to have great dps and survivability until u35. On my argonian dummy, I use to avg with oakensoul, about 20k-25k dps. The best I've ever avg was pre u35 and it was around 25-30k dps.
4. After being kicked from one dungeon group after another I gave up and started running events to get the stuff to buy monster masks from the golden vendor. My 2 fav are the one that gives a fire-breathing Deadra thing and the one that puts a ring of fire around you.
5. Lastly, I have tried most suggestions people would give but they didn't work for me. Which means it's me ( my hands ) or it's the trial and dungeon gear I don't have or both.
I don't know what else to do but to ask for a buff to damage here on the forums for people like me who have issues and are beyond help
colossalvoids wrote: »DeathStalker wrote: »DeathStalker wrote: »Suna_Ye_Sunnabe wrote: »DeathStalker wrote: »DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
What?
Do you ever heard of oakensoul heavy attack builds? You can parse over 80k literally just pressing mouse button e using ultimate when ready.
The people at "bottom of damage numbers" never had a such favorable spot for doing good damage ever before
Those 80k builds are lies to those at the bottom. Every time you see one they are wearing end-game gear that those at the bottom can't get. take off all end-game gear, monster sets, and everything that a beginner or someone who can't run dungeons and trails doesn't have and the numbers you will see are way lower than 80k. WAY LOWER.
Not so. I wear no monster set, and my body sets are dungeon gear that comes from base game dungeons, on my oakensoul sorc. With just wall of elements and heavy attack, I got 83k dps.
Edit: I see you're not willing to put in even the smallest effort to achieve good dps. Not wanting to play with anyone, ever, on an mmo? And wanting that high of damage? Hmmm....
If you would have bothered reading all my posts you would see that I have said very clearly in my first post that I have constant pain and stiffness in my hands ( from Arthritis if you must know) which makes it hard to get high dps. It was someone else that said it was easy to get 80k dps. All I ever said was people like me with issues have been forgotten at the bottom of the dps conversation and that you can't have an 80k dps heavy attack build without dungeon gear. So what exactly did I say that was wrong?
The problem is that in addition to your condition you are also demanding to be able to achieve good dps without playing with other people. You specifically said that you do not wish to group up with others ever. You can get good DPS without a group or you can get good DPS without weaving. While it is unfortunate that you have arthritis and that ZOS isn't making it any easier for you, being unable to deal good damage because you refuse help from a group of players to farm dungeon gear is a problem of your own making that you have agency over. Just let them know you have arthritis and I'm sure they will understand and help you.
I recommend getting Mother's Sorrow and Silks of the Sun from overland and use the Psijic skill for minor force on a DK with Empower for heavy attack spam. That should give you decent enough damage. Might not be "the best" but I can't imagine this combination being bad.
Thank you for the polite and tactful suggestion. My hands were not always this bad. Also, contrary to what others have suggested I have tried. If you care to read I will explain how I tried.
1. downloaded combat metrics and light attack helper, but no matter how fast I hit the buttons ( use a controller on PC ) most of the time my light attacks don't seem to fire. The controller works fine for everything else I play.
2. sat in front of argonian dps dummy trying to practice and never saw improvement or difference. tried a guild dummy and saw minor improvement but nothing big.
3. I prefer a Templar because I run solo most of the time and they use to have great dps and survivability until u35. On my argonian dummy, I use to avg with oakensoul, about 20k-25k dps. The best I've ever avg was pre u35 and it was around 25-30k dps.
4. After being kicked from one dungeon group after another I gave up and started running events to get the stuff to buy monster masks from the golden vendor. My 2 fav are the one that gives a fire-breathing Deadra thing and the one that puts a ring of fire around you.
5. Lastly, I have tried most suggestions people would give but they didn't work for me. Which means it's me ( my hands ) or it's the trial and dungeon gear I don't have or both.
I don't know what else to do but to ask for a buff to damage here on the forums for people like me who have issues and are beyond help
You don't need to hit la faster as you said, you need to do it once every second for weaving, but realistically from time to time would also do for ultimate generation, as it's not that big of a contribution to the overall damage if you're not a nightblade shooting spectral bow.
Not sure if that's any helpful for your exact case but I'm pretty sure you can shoot a message to literally anyone you like on forums and get some more "precise" help for your exact case from people experienced teaching such stuff, some are actually enjoy doing so and setting people up for their needs. Even stuff like getting right gear isn't a problem on top of that, a lot of people have enough time and patience to help out, but gotta ask first for that surely. If you really want to find a way for YOU I'd suggest making a post in general describing your needs and what you have tried, in civil manner ofc, and people might give some useful input (not useful ones can always be safely ignored)
DeathStalker wrote: »DeathStalker wrote: »Suna_Ye_Sunnabe wrote: »DeathStalker wrote: »DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
What?
Do you ever heard of oakensoul heavy attack builds? You can parse over 80k literally just pressing mouse button e using ultimate when ready.
The people at "bottom of damage numbers" never had a such favorable spot for doing good damage ever before
Those 80k builds are lies to those at the bottom. Every time you see one they are wearing end-game gear that those at the bottom can't get. take off all end-game gear, monster sets, and everything that a beginner or someone who can't run dungeons and trails doesn't have and the numbers you will see are way lower than 80k. WAY LOWER.
Not so. I wear no monster set, and my body sets are dungeon gear that comes from base game dungeons, on my oakensoul sorc. With just wall of elements and heavy attack, I got 83k dps.
Edit: I see you're not willing to put in even the smallest effort to achieve good dps. Not wanting to play with anyone, ever, on an mmo? And wanting that high of damage? Hmmm....
If you would have bothered reading all my posts you would see that I have said very clearly in my first post that I have constant pain and stiffness in my hands ( from Arthritis if you must know) which makes it hard to get high dps. It was someone else that said it was easy to get 80k dps. All I ever said was people like me with issues have been forgotten at the bottom of the dps conversation and that you can't have an 80k dps heavy attack build without dungeon gear. So what exactly did I say that was wrong?
The problem is that in addition to your condition you are also demanding to be able to achieve good dps without playing with other people. You specifically said that you do not wish to group up with others ever. You can get good DPS without a group or you can get good DPS without weaving. While it is unfortunate that you have arthritis and that ZOS isn't making it any easier for you, being unable to deal good damage because you refuse help from a group of players to farm dungeon gear is a problem of your own making that you have agency over. Just let them know you have arthritis and I'm sure they will understand and help you.
I recommend getting Mother's Sorrow and Silks of the Sun from overland and use the Psijic skill for minor force on a DK with Empower for heavy attack spam. That should give you decent enough damage. Might not be "the best" but I can't imagine this combination being bad.
Thank you for the polite and tactful suggestion. My hands were not always this bad. Also, contrary to what others have suggested I have tried. If you care to read I will explain how I tried.
1. downloaded combat metrics and light attack helper, but no matter how fast I hit the buttons ( use a controller on PC ) most of the time my light attacks don't seem to fire. The controller works fine for everything else I play.
2. sat in front of argonian dps dummy trying to practice and never saw improvement or difference. tried a guild dummy and saw minor improvement but nothing big.
3. I prefer a Templar because I run solo most of the time and they use to have great dps and survivability until u35. On my argonian dummy, I use to avg with oakensoul, about 20k-25k dps. The best I've ever avg was pre u35 and it was around 25-30k dps.
4. After being kicked from one dungeon group after another I gave up and started running events to get the stuff to buy monster masks from the golden vendor. My 2 fav are the one that gives a fire-breathing Deadra thing and the one that puts a ring of fire around you.
5. Lastly, I have tried most suggestions people would give but they didn't work for me. Which means it's me ( my hands ) or it's the trial and dungeon gear I don't have or both.
I don't know what else to do but to ask for a buff to damage here on the forums for people like me who have issues and are beyond help
UntilValhalla13 wrote: »Also using the lesser dummies means you're not going to have breach or any necessary debuff. You can't compare parses on the smaller dummies, to numbers on the trial dummies. They're two entirely different setups. You can use stuff like mother's sorrow/julianos and still hit high if your rotation is solid; which takes practice.
Abilities and item sets that pull a singular target will now also attempt to taunt the target for 15 seconds if they are not already affected by a player taunt. This applies to the following sources:Developer Comment:
- Beckoning Armor
- Fiery Grip and Unrelenting Grip
- Silver Leash
- Swarm Mother
SpoilerIn a previous update, we removed a feature referred to as “soft taunt” that was seen on a few of these sources, which at the time was actively causing complications with targets becoming taunt immune or tauntable. We’ve found a much better long-term solution after investigating this for a while, with a lot less weird hitches or interactions. Now when you use an ability against a target, it will check if the target is already taunted; if they are not, it will taunt them. If they are already taunted, it will continue to pull the target and all of the other listed effects, but the taunt from the pull will not apply. This should help give more power of control to those who need to taunt targets, while simultaneously allowing non-tanks to still utilize these abilities without getting clobbered in situations such as the Twins in Maw of Lorkhaj.
Abilities and item sets that pull a singular target will now also attempt to taunt the target for 15 seconds if they are not already affected by a player taunt. This applies to the following sources:Developer Comment:
- Beckoning Armor
- Fiery Grip and Unrelenting Grip
- Silver Leash
- Swarm Mother
SpoilerIn a previous update, we removed a feature referred to as “soft taunt” that was seen on a few of these sources, which at the time was actively causing complications with targets becoming taunt immune or tauntable. We’ve found a much better long-term solution after investigating this for a while, with a lot less weird hitches or interactions. Now when you use an ability against a target, it will check if the target is already taunted; if they are not, it will taunt them. If they are already taunted, it will continue to pull the target and all of the other listed effects, but the taunt from the pull will not apply. This should help give more power of control to those who need to taunt targets, while simultaneously allowing non-tanks to still utilize these abilities without getting clobbered in situations such as the Twins in Maw of Lorkhaj.
So why was Wardens "Frozen Gate" ability and its morphs not included? Yes, the ability is an Area-of-Effect ability once it is cast on the ground, but it still only pulls one (1) singular target when activated by an enemy after which it disappears. Seems like an oversight by the developers to not give it the "soft taunt" as well.
ESO_Nightingale wrote: »Abilities and item sets that pull a singular target will now also attempt to taunt the target for 15 seconds if they are not already affected by a player taunt. This applies to the following sources:Developer Comment:
- Beckoning Armor
- Fiery Grip and Unrelenting Grip
- Silver Leash
- Swarm Mother
SpoilerIn a previous update, we removed a feature referred to as “soft taunt” that was seen on a few of these sources, which at the time was actively causing complications with targets becoming taunt immune or tauntable. We’ve found a much better long-term solution after investigating this for a while, with a lot less weird hitches or interactions. Now when you use an ability against a target, it will check if the target is already taunted; if they are not, it will taunt them. If they are already taunted, it will continue to pull the target and all of the other listed effects, but the taunt from the pull will not apply. This should help give more power of control to those who need to taunt targets, while simultaneously allowing non-tanks to still utilize these abilities without getting clobbered in situations such as the Twins in Maw of Lorkhaj.
So why was Wardens "Frozen Gate" ability and its morphs not included? Yes, the ability is an Area-of-Effect ability once it is cast on the ground, but it still only pulls one (1) singular target when activated by an enemy after which it disappears. Seems like an oversight by the developers to not give it the "soft taunt" as well.
Yeah i noticed this as well. Would be nice if they also reworked one of the morphs into a dps trap skill
This will also apply to any single target application pull interaction, including item sets. Before you ask though, Area of Effect pulls like Dark Convergence, Rush of Agony, or Void Bash will *not* be affected by these changes.
DeathStalker wrote: »Those 80k builds are lies to those at the bottom. Every time you see one they are wearing end-game gear that those at the bottom can't get. take off all end-game gear, monster sets, and everything that a beginner or someone who can't run dungeons and trails doesn't have and the numbers you will see are way lower than 80k. WAY LOWER.
FrancisCrawford wrote: »I like the idea of the main functionality of the Tormentor set being baked into the base game.
But the Tormentor set now needs a serious buff. The obvious idea is some kind of more powerful AoE taunt, since that's the only functionality it is currently slated to have left.
Quoted post has been removed.
DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.