DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
Honestly, pretty disappointing.
- Templars get no buffs and are still just beam bots.
- Necros had the one thing going for them taken away (bombing) and nothing was given in return such as a reliable stun, better spammable, class access to Major Brutality/Sorcery.
- Harmony change is boring and negatively affects more fringe synergies like Lady Thorn.
- Haven't tested it, but the Bloodthirsty trait was already in a good spot. The buff seems unnecessary.
- Sorcs get a measly buff to their shield, which is better than nothing I guess, but the class would've benefited way more from things like Major/Minor buffs or debuffs attached to their abilities, a reliable burst heal, better pets in PvP.
- Nightblades still have a ridiculously overloaded class kit.
- No change to the Vampire Undeath passive.
acastanza_ESO wrote: »The longer I think about this, the madder I get.
Giving DK - the best class in the game - a huge buff with Major Breserk, while the major issues with Sorc get completely swept under the rug again. No offensive stat scaling on shields, no access to major buffs or debuffs, now everyone gets a free-movement gap closer with better targeting and secondary effects.
@ZOS_Gilliam @Gilliamtherogue @ZOS_GinaBruno, why is all of our feedback being continually ignored. We've shown you unambiguously how lacking Sorc is compared to DK, NB, or Warden, and it is ALL ignored. Instead we get a buff to shields that is SO SMALL it is completely meaningless. Why?
acastanza_ESO wrote: »The longer I think about this, the madder I get.
Giving DK - the best class in the game - a huge buff with Major Breserk, while the major issues with Sorc get completely swept under the rug again. No offensive stat scaling on shields, no access to major buffs or debuffs, now everyone gets a free-movement gap closer with better targeting and secondary effects.
@ZOS_Gilliam @Gilliamtherogue @ZOS_GinaBruno, why is all of our feedback being continually ignored. We've shown you unambiguously how lacking Sorc is compared to DK, NB, or Warden, and it is ALL ignored. Instead we get a buff to shields that is SO SMALL it is completely meaningless. Why?
I completely missed that Mist Form is now a free movement gapcloser. Wow, that does suck for Sorcs. I guess that makes the portal from the Arcanist less meaningful in the process too, which I already thought was bad news for Sorcs.
acastanza_ESO wrote: »The longer I think about this, the madder I get.
Giving DK - the best class in the game - a huge buff with Major Breserk, while the major issues with Sorc get completely swept under the rug again. No offensive stat scaling on shields, no access to major buffs or debuffs, now everyone gets a free-movement gap closer with better targeting and secondary effects.
@ZOS_Gilliam @Gilliamtherogue @ZOS_GinaBruno, why is all of our feedback being continually ignored. We've shown you unambiguously how lacking Sorc is compared to DK, NB, or Warden, and it is ALL ignored. Instead we get a buff to shields that is SO SMALL it is completely meaningless. Why?
I completely missed that Mist Form is now a free movement gapcloser. Wow, that does suck for Sorcs. I guess that makes the portal from the Arcanist less meaningful in the process too, which I already thought was bad news for Sorcs.
DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
What?
Do you ever heard of oakensoul heavy attack builds? You can parse over 80k literally just pressing mouse button e using ultimate when ready.
The people at "bottom of damage numbers" never had a such favorable spot for doing good damage ever before
DeathStalker wrote: »DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
What?
Do you ever heard of oakensoul heavy attack builds? You can parse over 80k literally just pressing mouse button e using ultimate when ready.
The people at "bottom of damage numbers" never had a such favorable spot for doing good damage ever before
Those 80k builds are lies to those at the bottom. Every time you see one they are wearing end-game gear that those at the bottom can't get. take off all end-game gear, monster sets, and everything that a beginner or someone who can't run dungeons and trails doesn't have and the numbers you will see are way lower than 80k. WAY LOWER.
DeathStalker wrote: »DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
What?
Do you ever heard of oakensoul heavy attack builds? You can parse over 80k literally just pressing mouse button e using ultimate when ready.
The people at "bottom of damage numbers" never had a such favorable spot for doing good damage ever before
Those 80k builds are lies to those at the bottom. Every time you see one they are wearing end-game gear that those at the bottom can't get. take off all end-game gear, monster sets, and everything that a beginner or someone who can't run dungeons and trails doesn't have and the numbers you will see are way lower than 80k. WAY LOWER.
DeathStalker wrote: »DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
What?
Do you ever heard of oakensoul heavy attack builds? You can parse over 80k literally just pressing mouse button e using ultimate when ready.
The people at "bottom of damage numbers" never had a such favorable spot for doing good damage ever before
Those 80k builds are lies to those at the bottom. Every time you see one they are wearing end-game gear that those at the bottom can't get. take off all end-game gear, monster sets, and everything that a beginner or someone who can't run dungeons and trails doesn't have and the numbers you will see are way lower than 80k. WAY LOWER.
acastanza_ESO wrote: »DeathStalker wrote: »DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
What?
Do you ever heard of oakensoul heavy attack builds? You can parse over 80k literally just pressing mouse button e using ultimate when ready.
The people at "bottom of damage numbers" never had a such favorable spot for doing good damage ever before
Those 80k builds are lies to those at the bottom. Every time you see one they are wearing end-game gear that those at the bottom can't get. take off all end-game gear, monster sets, and everything that a beginner or someone who can't run dungeons and trails doesn't have and the numbers you will see are way lower than 80k. WAY LOWER.
This is untrue. They are using two dungeon sets from easy to farm dungeons, and the oakensoul ring. They are extremely easy builds to put together.
DeathStalker wrote: »acastanza_ESO wrote: »DeathStalker wrote: »DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
What?
Do you ever heard of oakensoul heavy attack builds? You can parse over 80k literally just pressing mouse button e using ultimate when ready.
The people at "bottom of damage numbers" never had a such favorable spot for doing good damage ever before
Those 80k builds are lies to those at the bottom. Every time you see one they are wearing end-game gear that those at the bottom can't get. take off all end-game gear, monster sets, and everything that a beginner or someone who can't run dungeons and trails doesn't have and the numbers you will see are way lower than 80k. WAY LOWER.
This is untrue. They are using two dungeon sets from easy to farm dungeons, and the oakensoul ring. They are extremely easy builds to put together.
I rest my case, not possible without dungeon sets
ForumBully wrote: »Not to diminish the weaknesses of Necros in PvP, but I'm so sick of Harmony that I'd rather have that last crutch kicked out from under the class so that, just maybe, they'll finally see there's a problem with the class design.
Harmony is literally the only thing keeping them relevant, and it's played out and boring.
Where's the finishing of hybridization? I'm carrying 2 sets of gold jewels with different enchants different types of food and potions to make my setups work in different groups. Please prioritize this half-finished work. It'll help your server performance too...
DeathStalker wrote: »acastanza_ESO wrote: »DeathStalker wrote: »DeathStalker wrote: »As someone at the bottom of the damage numbers, all I can say is... pretty disappointing. When are we at the bottom going to be remembered? When are we going to be able to feel strong and not struggle? Light attack weaving and animation canceling should not be mandatory to clear content except for things like the hardest dungeons and trials. My hands hurt so much and get so stiff trying to do all the movements needed to do damage. So disappointing. Forgotten. Unimportant. Maybe one day people like me can play and feel strong and powerful but it doesn't seem to be anytime soon.
What?
Do you ever heard of oakensoul heavy attack builds? You can parse over 80k literally just pressing mouse button e using ultimate when ready.
The people at "bottom of damage numbers" never had a such favorable spot for doing good damage ever before
Those 80k builds are lies to those at the bottom. Every time you see one they are wearing end-game gear that those at the bottom can't get. take off all end-game gear, monster sets, and everything that a beginner or someone who can't run dungeons and trails doesn't have and the numbers you will see are way lower than 80k. WAY LOWER.
This is untrue. They are using two dungeon sets from easy to farm dungeons, and the oakensoul ring. They are extremely easy builds to put together.
I rest my case, not possible without dungeon sets
acastanza_ESO wrote: »Where's the finishing of hybridization? I'm carrying 2 sets of gold jewels with different enchants different types of food and potions to make my setups work in different groups. Please prioritize this half-finished work. It'll help your server performance too...
You must've missed it! They actually addressed Weapon/Spell damage glyph hybridization in this patch notes! You will no longer need two different enchants, unless you want to get a little bit of extra sustain for your off-resource. It's a great change!
- Overall i like the idea of elusive gameplay with Mist form, often go in and out of Mist form create really good vampiric atmosphere and gameplay.
- At this point, Mist form skills are bugged, character just don't streak to the pointed direction with any settings of ground targeting, he only streaks if Mist form used second time in a raw or if any other skill were used right before using Mist form. Seems not all players affected by this bug. And another bug, where character try to streak to Invalid location and regain all magicka, but still receive all buffs. Potentially can be abused.
- Animation of casting Mist form need to be changed, in my opinion. It must be instant witout any scream and movement from the character, because now it looks more like a jump forward with scream, not a elusive movement.
- Elusive mist skill seems ok at the moment in terms how it looks and feel.
- Blood mist, in the other hand, looks and feel bad, in my opinion. Animation of ground effect is bad, it's just a red puddle, looks very cheap and not atmospheric, with mist on top of that puddle it looks acceptable, but without mist, just under the character model it looks bad. DOT last for long 20 seconds, it take away this cool feeling of constant transforming in and out of Mist form. Better make it similar to bat swarm streak that NPC vampires have with cool animation and instant AoE damage, or if you want to keep DOT damage make it last for 4-10 seconds, just to keep reasons to use this skill more often.
At the begining of the video you can see NPC vampire streak.