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So whatever happened to that Q&A?

  • SpacemanSpiff1
    SpacemanSpiff1
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    I think the Q&A will be soon.
  • FluffyBird
    FluffyBird
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    Didn't you guys know? Q&A stands for "Quit and Abandon"
  • Ghaleb
    Ghaleb
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    This thread was created on 17th August 2022. Today is 7th November 2022 and with no response in sight…..

    And August 17th was already some weeks past the first request for more elaboration for what came with U35...
    At this rate, this thread will get closed for being too old before we get an update on this subject.

    That was my guess some 6 or so pages back as well. Let's see how long we'll last.

    Can we afterwards (if there at one point in time is an afterwards) call in the lads from the Guiness Book to check if we have managed to win the "longest wait-time for a community on a Q&A" World Record?
  • Wolfkeks
    Wolfkeks
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    This thread was created on 17th August 2022. Today is 7th November 2022 and with no response in sight…..

    At this point I'm happy if we get an update before Fishmas 😅

    The AwA Q&A we got didn't take that long right?
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  • SammyKhajit
    SammyKhajit
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    This one is convinced that the “A” part of the Q&A is a mythic item.

    Just need to find the ten or twenty leads from obscure locations, rarely spawned thieves troves and water nodes……
  • RevJJ
    RevJJ
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    Incoming:

    “Greetings,

    After further review we have decided to move this thread to a category we think is less visible so that people will forget we ever promised a Q&A.

    Thank you for your understanding”
  • Onomog
    Onomog
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  • RMW
    RMW
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    700fga.jpg
  • peacenote
    peacenote
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    spartaxoxo wrote: »
    Not at all, I want a Cooperative story RPG that isn't gated by a few dozen hypercompetitive grognards that believe they can't have fun unless they ruin everyone else's game...

    and let's face it stands most people who play ESO views Raiding like this...
    (And for good or bad..this reputation is self inflicted.)

    https://www.youtube.com/watch?v=XjJV6WFFYpI&t=18s

    ZoS has already found out that having most of the game like a Coop Skyrim is a winner with record profits, which is why 98% of the game is already like this. And yes it would stop Toxicity and while a handful of players would leave (because let's face it who actually raids or PVP's anymore?) the rest of the community would flourish and ESO would be hailed as having one of the least toxic communities of all, not to mention the time and money saved on producing content that few even see much less play.

    it's a win-win.


    just completely remove any worthwhile content who needs it.

    Patronizing insults aside....

    If it's so "Worthwhile" why is it that less than 3% of the community even bothers with it?

    The mistake you're making is assuming that enjoying quests and that content is mutually exclusive. I enjoy questing. I enjoy vet content. I wouldn't be here if the game leaned too far in either direction. Dungeons give me stuff to do when I don't feel like questing. Many players are the same. Many don't engage in the tougher stuff in a hardcore way, but they'd miss it if they were gone. On top of that, there almost certainly be an effect on people who don't do that stuff at all, when their friends, guild masters, etc left the game. A lot of this game is socializing with others. You can't just delete any portion of the playerbase, and expect none of their friends to go with them. Hardcore players also tend to be the ones spreading word of mouth advertisement on social media.

    Many games ensure they have content that caters to more core players for these reasons.

    But I digress, as this thread is for the Q&A. I just needed to say that because I think it's a sentiment we see all too often, and it's not how the devs or we should view the game IMO.

    Excellent, amazing, awesome post. I was going to jump in and say something like this and now I can just quote it. :)

    It boggles my mind how THE ENTIRE COMMUNITY doesn't unite in support of a Q&A for U35 (and a follow up for U33, for that matter). Everyone should be in here, posting, even if the patch did not impact them directly because what you described is exactly how it works.

    Those people helping you kill a dragon during an event ALSO raid or PvP and so on. Personally, if I had to pick one thing, I would say dungeon content drives me, but without questing and all the other content I would be long gone.
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
  • ApoAlaia
    ApoAlaia
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    peacenote wrote: »
    spartaxoxo wrote: »
    Not at all, I want a Cooperative story RPG that isn't gated by a few dozen hypercompetitive grognards that believe they can't have fun unless they ruin everyone else's game...

    and let's face it stands most people who play ESO views Raiding like this...
    (And for good or bad..this reputation is self inflicted.)

    https://www.youtube.com/watch?v=XjJV6WFFYpI&t=18s

    ZoS has already found out that having most of the game like a Coop Skyrim is a winner with record profits, which is why 98% of the game is already like this. And yes it would stop Toxicity and while a handful of players would leave (because let's face it who actually raids or PVP's anymore?) the rest of the community would flourish and ESO would be hailed as having one of the least toxic communities of all, not to mention the time and money saved on producing content that few even see much less play.

    it's a win-win.


    just completely remove any worthwhile content who needs it.

    Patronizing insults aside....

    If it's so "Worthwhile" why is it that less than 3% of the community even bothers with it?

    The mistake you're making is assuming that enjoying quests and that content is mutually exclusive. I enjoy questing. I enjoy vet content. I wouldn't be here if the game leaned too far in either direction. Dungeons give me stuff to do when I don't feel like questing. Many players are the same. Many don't engage in the tougher stuff in a hardcore way, but they'd miss it if they were gone. On top of that, there almost certainly be an effect on people who don't do that stuff at all, when their friends, guild masters, etc left the game. A lot of this game is socializing with others. You can't just delete any portion of the playerbase, and expect none of their friends to go with them. Hardcore players also tend to be the ones spreading word of mouth advertisement on social media.

    Many games ensure they have content that caters to more core players for these reasons.

    But I digress, as this thread is for the Q&A. I just needed to say that because I think it's a sentiment we see all too often, and it's not how the devs or we should view the game IMO.

    Excellent, amazing, awesome post. I was going to jump in and say something like this and now I can just quote it. :)

    It boggles my mind how THE ENTIRE COMMUNITY doesn't unite in support of a Q&A for U35 (and a follow up for U33, for that matter). Everyone should be in here, posting, even if the patch did not impact them directly because what you described is exactly how it works.

    Those people helping you kill a dragon during an event ALSO raid or PvP and so on. Personally, if I had to pick one thing, I would say dungeon content drives me, but without questing and all the other content I would be long gone.

    People have moved on I guess.

    The abomination that was U35 is no less abominable now than when it was released however one does become desensitised over time.

    Besides, one can only yell in the desert for so long before losing one's voice.
  • FluffyBird
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    ApoAlaia wrote: »
    peacenote wrote: »
    spartaxoxo wrote: »
    Not at all, I want a Cooperative story RPG that isn't gated by a few dozen hypercompetitive grognards that believe they can't have fun unless they ruin everyone else's game...

    and let's face it stands most people who play ESO views Raiding like this...
    (And for good or bad..this reputation is self inflicted.)

    https://www.youtube.com/watch?v=XjJV6WFFYpI&t=18s

    ZoS has already found out that having most of the game like a Coop Skyrim is a winner with record profits, which is why 98% of the game is already like this. And yes it would stop Toxicity and while a handful of players would leave (because let's face it who actually raids or PVP's anymore?) the rest of the community would flourish and ESO would be hailed as having one of the least toxic communities of all, not to mention the time and money saved on producing content that few even see much less play.

    it's a win-win.


    just completely remove any worthwhile content who needs it.

    Patronizing insults aside....

    If it's so "Worthwhile" why is it that less than 3% of the community even bothers with it?

    The mistake you're making is assuming that enjoying quests and that content is mutually exclusive. I enjoy questing. I enjoy vet content. I wouldn't be here if the game leaned too far in either direction. Dungeons give me stuff to do when I don't feel like questing. Many players are the same. Many don't engage in the tougher stuff in a hardcore way, but they'd miss it if they were gone. On top of that, there almost certainly be an effect on people who don't do that stuff at all, when their friends, guild masters, etc left the game. A lot of this game is socializing with others. You can't just delete any portion of the playerbase, and expect none of their friends to go with them. Hardcore players also tend to be the ones spreading word of mouth advertisement on social media.

    Many games ensure they have content that caters to more core players for these reasons.

    But I digress, as this thread is for the Q&A. I just needed to say that because I think it's a sentiment we see all too often, and it's not how the devs or we should view the game IMO.

    Excellent, amazing, awesome post. I was going to jump in and say something like this and now I can just quote it. :)

    It boggles my mind how THE ENTIRE COMMUNITY doesn't unite in support of a Q&A for U35 (and a follow up for U33, for that matter). Everyone should be in here, posting, even if the patch did not impact them directly because what you described is exactly how it works.

    Those people helping you kill a dragon during an event ALSO raid or PvP and so on. Personally, if I had to pick one thing, I would say dungeon content drives me, but without questing and all the other content I would be long gone.

    People have moved on I guess.

    The abomination that was U35 is no less abominable now than when it was released however one does become desensitised over time.

    Besides, one can only yell in the desert for so long before losing one's voice.

    I can only speak for myself and I didn't have my gameplay ruined by U35 (not by that specifically). But I got the impression that most of the feedback was disregarded and with certain twits from devs (and pointless and empty Firor's "letters") I don't expect them to properly communicate, share honest reasons or honor any promises at all. Sad to see that, when other teams make dev streams about explaining the changes and reasons for those.
    But I'm still curious about the outcome.
  • Cadbury
    Cadbury
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    ApoAlaia wrote: »
    peacenote wrote: »
    spartaxoxo wrote: »
    Not at all, I want a Cooperative story RPG that isn't gated by a few dozen hypercompetitive grognards that believe they can't have fun unless they ruin everyone else's game...

    and let's face it stands most people who play ESO views Raiding like this...
    (And for good or bad..this reputation is self inflicted.)

    https://www.youtube.com/watch?v=XjJV6WFFYpI&t=18s

    ZoS has already found out that having most of the game like a Coop Skyrim is a winner with record profits, which is why 98% of the game is already like this. And yes it would stop Toxicity and while a handful of players would leave (because let's face it who actually raids or PVP's anymore?) the rest of the community would flourish and ESO would be hailed as having one of the least toxic communities of all, not to mention the time and money saved on producing content that few even see much less play.

    it's a win-win.


    just completely remove any worthwhile content who needs it.

    Patronizing insults aside....

    If it's so "Worthwhile" why is it that less than 3% of the community even bothers with it?

    The mistake you're making is assuming that enjoying quests and that content is mutually exclusive. I enjoy questing. I enjoy vet content. I wouldn't be here if the game leaned too far in either direction. Dungeons give me stuff to do when I don't feel like questing. Many players are the same. Many don't engage in the tougher stuff in a hardcore way, but they'd miss it if they were gone. On top of that, there almost certainly be an effect on people who don't do that stuff at all, when their friends, guild masters, etc left the game. A lot of this game is socializing with others. You can't just delete any portion of the playerbase, and expect none of their friends to go with them. Hardcore players also tend to be the ones spreading word of mouth advertisement on social media.

    Many games ensure they have content that caters to more core players for these reasons.

    But I digress, as this thread is for the Q&A. I just needed to say that because I think it's a sentiment we see all too often, and it's not how the devs or we should view the game IMO.

    Excellent, amazing, awesome post. I was going to jump in and say something like this and now I can just quote it. :)

    It boggles my mind how THE ENTIRE COMMUNITY doesn't unite in support of a Q&A for U35 (and a follow up for U33, for that matter). Everyone should be in here, posting, even if the patch did not impact them directly because what you described is exactly how it works.

    Those people helping you kill a dragon during an event ALSO raid or PvP and so on. Personally, if I had to pick one thing, I would say dungeon content drives me, but without questing and all the other content I would be long gone.

    People have moved on I guess.

    The abomination that was U35 is no less abominable now than when it was released however one does become desensitised over time.

    Besides, one can only yell in the desert for so long before losing one's voice.

    too-real-post-is-too-real.gif

    After a certain point, apathy just takes over and you start to care less and less about any changes.

    In the end, ZOS does whatever it wants.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Elsonso
    Elsonso
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    ApoAlaia wrote: »
    People have moved on I guess.

    The abomination that was U35 is no less abominable now than when it was released however one does become desensitised over time.

    Besides, one can only yell in the desert for so long before losing one's voice.

    Personally, I feel this is no small part of the reason why there is a delay. It has always seemed like the approach ZOS takes is to ignore certain negative or challenging commentary because it will eventually subside. It would not surprise me if they build plans and policies around that. For their part, they could be simply waiting for the people to settle down and either forget about it, or leave. This is why I expect that what started as a "Q&A" and has been repurposed to a "address sentiment" will eventually be "we see no need to do this anymore".
    Edited by Elsonso on November 9, 2022 1:37PM
    ESO Plus: No
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  • Destai
    Destai
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    Elsonso wrote: »
    ApoAlaia wrote: »
    People have moved on I guess.

    The abomination that was U35 is no less abominable now than when it was released however one does become desensitised over time.

    Besides, one can only yell in the desert for so long before losing one's voice.

    Personally, I feel this is no small part of the reason why there is a delay. It has always seemed like the approach ZOS takes is to ignore certain negative or challenging commentary because it will eventually subside. It would not surprise me if they build plans and policies around that. For their part, they could be simply waiting for the people to settle down and either forget about it, or leave. This is why I expect that what started as a "Q&A" and has been repurposed to a "address sentiment" will eventually be "we see no need to do this anymore".

    It doesn't subside though. That's the thing, it comes in waves, but it doesn't go away. Challenging commentary has plagued this game for a long time, and the points are relatively consistent. When the next thing comes up, people just bring them right back up. They still have to heavily monitor these forums, reddit still has critical posts of ZOS and these forums, and you can tell it gets to them - evidenced by the infamous tweet kicking off the U35 testing cycle. Clearly the current approach isn't improving that.

    It blows my mind that they don't do more to actually combat negative impressions of their organization. No "that's not how it is, here's some details", no frequent status updates, nothing. Like, how hard is that? If leadership wants "trust", then shouldn't providing simple professional deliverables like status updates be a good starting point? You'd think they be eager to have a warmer relationship.

    @ZOS_Kevin Hopefully you can rejoin the conversation and repair some of this bad PR. Providing regular status updates shouldn't be such a tall ask.
    Edited by Destai on November 9, 2022 3:31PM
  • Onomog
    Onomog
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    The longer this situation plays out the more I see it probable that ZOS crosses the Trust Thermocline ( really recommend people follow that link if they aren't familiar with that term). When that happens there's no coming back.

    It could be that they are aware & are planning on their other mmo efforts currently under way to fill in for the decline of ESO. However the damage they do their reputation will follow them and make it unlikely for them to recover.
  • RMW
    RMW
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    @ZOS_Kevin any update on the Q&A?
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  • Oakenaxe
    Oakenaxe
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    I love the good humour here lol
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  • Jaraal
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    I think the Q&A will be soon.

    c1r249B.jpg
  • FluffyBird
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    Onomog wrote: »
    The longer this situation plays out the more I see it probable that ZOS crosses the Trust Thermocline ( really recommend people follow that link if they aren't familiar with that term). When that happens there's no coming back.

    It could be that they are aware & are planning on their other mmo efforts currently under way to fill in for the decline of ESO. However the damage they do their reputation will follow them and make it unlikely for them to recover.

    Why would anyone want to sink more time and money into something made by developers whose business and development practices caused them to leave?
  • Onomog
    Onomog
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    FluffyBird wrote: »
    Onomog wrote: »
    The longer this situation plays out the more I see it probable that ZOS crosses the Trust Thermocline ( really recommend people follow that link if they aren't familiar with that term). When that happens there's no coming back.

    It could be that they are aware & are planning on their other mmo efforts currently under way to fill in for the decline of ESO. However the damage they do their reputation will follow them and make it unlikely for them to recover.

    Why would anyone want to sink more time and money into something made by developers whose business and development practices caused them to leave?

    I'm not making the case that anyone would; quite the opposite in fact, as evidenced by the last sentence in the post you quote: "...the damage they do their reputation will follow them and make it unlikely for them to recover"
  • FluffyBird
    FluffyBird
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    Onomog wrote: »
    FluffyBird wrote: »
    Onomog wrote: »
    The longer this situation plays out the more I see it probable that ZOS crosses the Trust Thermocline ( really recommend people follow that link if they aren't familiar with that term). When that happens there's no coming back.

    It could be that they are aware & are planning on their other mmo efforts currently under way to fill in for the decline of ESO. However the damage they do their reputation will follow them and make it unlikely for them to recover.

    Why would anyone want to sink more time and money into something made by developers whose business and development practices caused them to leave?

    I'm not making the case that anyone would; quite the opposite in fact, as evidenced by the last sentence in the post you quote: "...the damage they do their reputation will follow them and make it unlikely for them to recover"

    Yes, I saw that. I meant that the entire possibility of ZOS counting on a new game "to fill in for the decline of ESO" doesn't seem very reasonable to me, given the cause of said decline. Although the cause itself is here, and much of it looks like a directive from above, so... who knows.
  • Jaraal
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    FluffyBird wrote: »
    Onomog wrote: »
    FluffyBird wrote: »
    Onomog wrote: »
    The longer this situation plays out the more I see it probable that ZOS crosses the Trust Thermocline ( really recommend people follow that link if they aren't familiar with that term). When that happens there's no coming back.

    It could be that they are aware & are planning on their other mmo efforts currently under way to fill in for the decline of ESO. However the damage they do their reputation will follow them and make it unlikely for them to recover.

    Why would anyone want to sink more time and money into something made by developers whose business and development practices caused them to leave?

    I'm not making the case that anyone would; quite the opposite in fact, as evidenced by the last sentence in the post you quote: "...the damage they do their reputation will follow them and make it unlikely for them to recover"

    Yes, I saw that. I meant that the entire possibility of ZOS counting on a new game "to fill in for the decline of ESO" doesn't seem very reasonable to me, given the cause of said decline. Although the cause itself is here, and much of it looks like a directive from above, so... who knows.

    Yes, and what developers do in current games does in fact affect their future projects. If players are turned off by certain practices, levels of communication, and patterns of changes..... they are less likely to invest time and money into the next offering by the same team. Philosophies and visions do not change, regardless of how many times they say "we will do better." You can't expect management to change the way they think about things.
  • tmbrinks
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    Jaraal wrote: »
    FluffyBird wrote: »
    Onomog wrote: »
    FluffyBird wrote: »
    Onomog wrote: »
    The longer this situation plays out the more I see it probable that ZOS crosses the Trust Thermocline ( really recommend people follow that link if they aren't familiar with that term). When that happens there's no coming back.

    It could be that they are aware & are planning on their other mmo efforts currently under way to fill in for the decline of ESO. However the damage they do their reputation will follow them and make it unlikely for them to recover.

    Why would anyone want to sink more time and money into something made by developers whose business and development practices caused them to leave?

    I'm not making the case that anyone would; quite the opposite in fact, as evidenced by the last sentence in the post you quote: "...the damage they do their reputation will follow them and make it unlikely for them to recover"

    Yes, I saw that. I meant that the entire possibility of ZOS counting on a new game "to fill in for the decline of ESO" doesn't seem very reasonable to me, given the cause of said decline. Although the cause itself is here, and much of it looks like a directive from above, so... who knows.

    Yes, and what developers do in current games does in fact affect their future projects. If players are turned off by certain practices, levels of communication, and patterns of changes..... they are less likely to invest time and money into the next offering by the same team. Philosophies and visions do not change, regardless of how many times they say "we will do better." You can't expect management to change the way they think about things.

    Agreed. While I love ESO, the design, the gameplay, and many other aspects of the game.... I would have a very, very difficult time committing to playing another MMO game from this studio because of the utter lack of communication with their playerbase, the lack of respect shown to us, etc...

    My playtime in ESO has gone down significantly since U33 and AwA, and went down even more with U35. I have been playing other MMOs in the same overall genre... and the conversations/feedback/interactions from the developers and other official game personas is night and day from what we get here.

    And that makes me really, really sad... because those games are not as good, in my opinion, to what ESO has mostly been over these last 8 years.

    I would really, really hope that the powers that be at Zenimax actually look at what other companies are doing in their same industry and try and replicate even some of that. :cry:
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  • edward_frigidhands
    edward_frigidhands
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    Any update on that Q&A?
  • RMW
    RMW
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    Roses are red,
    nirncrux is green,
    let's have a chat,
    about when the Q&A will be seen.
  • Wolfkeks
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    On the one hand it's sad that the Q&A takes this long... On the other hand the continuation of this thread is just amazing!

    Any update in the near future?
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  • Jaraal
    Jaraal
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    Wolfkeks wrote: »
    Any update in the near future?

    I'd settle for just an update on the update at this point.

  • Ghaleb
    Ghaleb
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    hrk98a811s2j.jpg
  • Dragonredux
    Dragonredux
    ✭✭✭✭✭
    At this point, this thread is the new "RIP PC-EU" thread.
  • Ghaleb
    Ghaleb
    ✭✭✭✭✭
    At this point, this thread is the new "RIP PC-EU" thread.

    In this thread we carry everything to its grave. Block-bugs, Q&A's, childhood dreams. You name it, we shovel it.
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