VaranisArano wrote: »So, whether you think that content is worthwhile or not, ZOS does, and they create it to keep a wide variety of players engaged with ESO.
Kingsindarkness wrote: »MetallicMonk wrote: »Kingsindarkness wrote: »Not at all, I want a Cooperative story RPG that isn't gated by a few dozen hypercompetitive grognards that believe they can't have fun unless they ruin everyone else's game...
and let's face it stands most people who play ESO views Raiding like this...
(And for good or bad..this reputation is self inflicted.)
https://www.youtube.com/watch?v=XjJV6WFFYpI&t=18s
ZoS has already found out that having most of the game like a Coop Skyrim is a winner with record profits, which is why 98% of the game is already like this. And yes it would stop Toxicity and while a handful of players would leave (because let's face it who actually raids or PVP's anymore?) the rest of the community would flourish and ESO would be hailed as having one of the least toxic communities of all, not to mention the time and money saved on producing content that few even see much less play.
it's a win-win.
just completely remove any worthwhile content who needs it.
Patronizing insults aside....
If it's so "Worthwhile" why is it that less than 3% of the community even bothers with it?
BretonMage wrote: »VaranisArano wrote: »So, whether you think that content is worthwhile or not, ZOS does, and they create it to keep a wide variety of players engaged with ESO.
I'm glad they do. I enjoy the diversity of people and activities in ESO, and I'd hate to think that they would abandon any group of players.
As to the Q&A, I assume they're taking a step back to assess and plan (which they said in the U36 preview), and I'm fine with that. Well, resigned anyway. I hope that means we get something good in U37 though.
spartaxoxo wrote: »I am guessing and hoping that U37 will give us balance changes they've made, as a response to our feedback. I hope the U37 preview serves as both a semi-Q&A for U35 and a preview of U37. If that isn't the case, I will definitely believe they failed us on the promised U35 Q&A. I don't have high hopes, but for me that's when the benefit of the doubt will end.
But the months(!)-long delay of any related communication leaves IMHO two options
spartaxoxo wrote: »But the months(!)-long delay of any related communication leaves IMHO two options
You're forgetting option 3. They decided to make changes based off what they learned, and will present not just their sentiment but also concrete patch changes they have finished developing at the same time. We'll see come U37 if option 3 was the issue.
spartaxoxo wrote: »But the months(!)-long delay of any related communication leaves IMHO two options
You're forgetting option 3. They decided to make changes based off what they learned, and will present not just their sentiment but also concrete patch changes they have finished developing at the same time. We'll see come U37 if option 3 was the issue.
I didn't forget Option 3. I am simply not that optimistic that they will handle the fallout of U35. The fallout of U35 would have given them ample time to figure at least little things out for U36, as we of course need to consider time it takes for changes to be developed, tested, etc. But in U36 they even double down on nerfs by nerfing the Templar another round.
I simply don't expect them to correct their approach.
spartaxoxo wrote: »But the months(!)-long delay of any related communication leaves IMHO two options
You're forgetting option 3. They decided to make changes based off what they learned, and will present not just their sentiment but also concrete patch changes they have finished developing at the same time. We'll see come U37 if option 3 was the issue.
spartaxoxo wrote: »But the months(!)-long delay of any related communication leaves IMHO two options
You're forgetting option 3. They decided to make changes based off what they learned, and will present not just their sentiment but also concrete patch changes they have finished developing at the same time. We'll see come U37 if option 3 was the issue.
But we're not looking for a U37 Q&A, and that's not what they promised.
BretonMage wrote: »As to the Q&A, I assume they're taking a step back to assess and plan (which they said in the U36 preview), and I'm fine with that. Well, resigned anyway. I hope that means we get something good in U37 though.
MidniteOwl1913 wrote: »And the nerf to healing, that is continuing with U36. I'd like to know what other than because of PVP (I know a global nerf wasn't what they asked for, but that's what we all got) was the reasoning behind that. And why they felt the need to continue with the beatdown in U36.
Drammanoth wrote: »
LukosCreyden wrote: »There isn't going to be a Q&A.
Communication is very sparse currently, likely due to the fact that the devs are mostly busy working on this mysterious new game. I genuinely believe that the funky balance changes happening all the time are because they cannot / are unwilling to add new combat features to the game, so tipping class balance on its head is the closest we can get to freshening things up.
To get this thread back on track, I'd like to offer some actual questions about U35. Perhaps others can place their questions here, in hopes it actually gets seen and relayed.
nightstrike wrote: »There's a fundamental problem with a Q&A that I think might make having one somewhat fruitless. It's a question and answer of their thought process, but it has no bearing on the future. It serves only to provide a tiny window into understanding a decision.