I think the discussion has mostly moved on from the separate tab being just a rollup report. Lots of people have expressed support for aggregated achievement unlocks - at the very least for grindy unlocks like monster trophies, slayer dyes and achievement furniture - and based on the PTS implementation, it's obviously the direction ZOS is going. Fighting against the concept of no account-wide unlocks is bit of a straw man. They are coming, in some form. Most of us realize this, and - with the exception of titles, which are kind of their own controversial subject - advocates for a separate tab are mostly advocating for the ability to track character activity, not to have any of the achievement rewards unlock separately on each character.i just want the possibility taken from me to grind something to reearn something that is missing. The missing part is what bugs me and makes me obsess towards a nigh-unreachable goal. And two different tabs/overview tab/whatever you want to name it is not a solution, nor a compromise.
The problem is that ZOS has always catered to the casuals, usually at the expense of the hardcore end gamers. And it’s the casual mentality of “I don’t wanna have to do all this work, give me my achievements now” that has fueled this change in how the game works.
This attitude about casual players being lazy is exactly why I have a hard time understanding most arguments against account-wide achievements. These arguments often sound very elitist and along the lines of "if you're only casual, you're enjoyment of the game probably shouldnt matter".
Although I'm more than 5.000 hours into the game, I consider myself a casual player and I don't consider myself lazy. Account wide achievements bring a host of advantages to me, that's why I'm all for them.
And yet many people have stated in this thread and others that 'I want X title for my other character, but I don't want to have to do it all over again so let me have account wide titles.' Or 'But I don't wanna have to get monster trophies on individual characters, let me lump them all together so I don't have to do as much work.'
I never said anyone was lazy (those are your words only), but the theme is that people just don't want to play the game as it's been intended for the last eight years. They want shortcuts. So let's not try to whitewash it.
CitrumTheGod wrote: »I think account wide achievements/Titles might be the greatest quality of life improvement to this game since release. Ive been a tank since day 1, but since I find it easier to raid lead as a dps all of my trifectas are on a dps with a few scattered on different tanks. This creates toxicity in the end game if I want to tank for a trifecta team that doesn't know me. Word spreads in the community quick though if you're capable or not This is a fantastic improvement with really no negatives.
Casual vs hardcore... End game vs casual... Role play vs end game... Toxic group A vs Toxic group B... these are mechanisms for players to find reasons for things where no reasons are given by those making the decisions, and to lay blame on people who have nothing to do with the decision. [snip]
[edited for baiting]
RaddlemanNumber7 wrote: »Kari's Hit list is not repeatable in any form. My second character to get into the Thieves Guild cistern could read the book on the table, but all the objects were already on display there and not in the places they are stolen from.
That's 100 easy TG rep and an enjoyable quest gone.
RaddlemanNumber7 wrote: »Kari's Hit list is not repeatable in any form. My second character to get into the Thieves Guild cistern could read the book on the table, but all the objects were already on display there and not in the places they are stolen from.
That's 100 easy TG rep and an enjoyable quest gone.
I thinking about this for days now because this whole thing don't let me sleep anyway.
I try to understand why people are against two views where one works exactly as the pts and one is the old character specific view and I think it is like this:
Let's say I got the god slayer but I had to do it on another char and actually want it on my main.
But as long as there is an optional second view there is still "proof" that this character in fact never got it. That's why they also want the "earnd by:" tooltip erased.
[snip]
It's is kinda ironic in the end of the day they also don't want real account wide achievements where all the achievements belong to the account not the characters. They want all achievements on their favorite char and pretend this char did it.
I don't really know what to do with this "realization" but it kind of explains why we fail to find a common ground
Because while one side don't want to lose their individual characters, the other side want's exactly that: Erase every individuality in order to pretend all their chars did the same.
[edited for baiting]
SerafinaWaterstar wrote: »Been thinking about the ‘character v player’ and *who* has done the achievements.
Those who say its the player, and the individual characters don’t matter, don’t seem to understand the enjoyment & fun in mastering a different class & skill line.
[Quoted Post Removed]
It would be cool to be able to wear titles on different characters, but I think there should also be some way to show that you earned a certain title on your current character. Something like a symbol next to the name of the title could work.
E.g., I got Godslayer on a different character than I'm wearing it on, so the title appears as "Godslayer". Then, I get Godslayer on the same character, so the title appears as "Godslayer*". Something more inventive than an asterisk would be better.
silvereyes wrote: »It would be good to hear from ZOS as to what their goals are. All this talk of reducing server load is pure speculation.My gut feeling is that the switch to global achievements is to reduce the database management and ease up on the servers. Upon merging character-based achievements they could reduce database count up to 18-fold. I don't think that adding another layer of complexity - keeping track of global progress on a separate tab - is in any way beneficial for the servers.
If y'all are talking about me, I couldn't care less about what other people see on my achievement tooltips. I just want accuracy on them, and seeing one of my writ mules get credit for something my main did 99.99% of the work for just because I logged in in a particular order is stupid. I'd prefer to have no tooltip name than one that is inaccurate.maximusrex45 wrote: »I thinking about this for days now because this whole thing don't let me sleep anyway.
I try to understand why people are against two views where one works exactly as the pts and one is the old character specific view and I think it is like this:
Let's say I got the god slayer but I had to do it on another char and actually want it on my main.
But as long as there is an optional second view there is still "proof" that this character in fact never got it. That's why they also want the "earnd by:" tooltip erased.
[snip]
It's is kinda ironic in the end of the day they also don't want real account wide achievements where all the achievements belong to the account not the characters. They want all achievements on their favorite char and pretend this char did it.
I don't really know what to do with this "realization" but it kind of explains why we fail to find a common ground
Because while one side don't want to lose their individual characters, the other side want's exactly that: Erase every individuality in order to pretend all their chars did the same.
[edited for baiting]
I have read every post on this thread and have seen exactly one person ask for character names to be removed. Villainizing people who want account wide achievements isn't going to help your cause.
This is Stonefalls on Live with my AD character
And this is Stonefalls on the same character on the PTS
So Delve, World Boss and Dolmen completion is being tracked via the achievements and that means you can't use the Zone Guide to actually guide your character through the zone.
It would be cool to be able to wear titles on different characters, but I think there should also be some way to show that you earned a certain title on your current character. Something like a symbol next to the name of the title could work.
E.g., I got Godslayer on a different character than I'm wearing it on, so the title appears as "Godslayer". Then, I get Godslayer on the same character, so the title appears as "Godslayer*". Something more inventive than an asterisk would be better.
Yes, a smiley, like in "Godslayer "
I understand where you are coming from, but this opens up issues like level 1 chars having such titles, which is more like a joke. When I started playing, right from the beginning, there were no outfits, no skins, no fancy costumes, and for a while it was great, I loved ESO back then because you felt like a true Elder Scrolls hero (which always starts as a prisoner or from rags), and looking at players you could tell how much they advanced. Time has passed, we can't go back, meanwhile I am a big fan of the outfit system and have lots of costumes, but titles and achievements still represent the progress a character has made. Seeing trifecta titles on low level alts seems broken to me.
Pretty sure it's just a bug. Patience, grasshopper.CombatCoati wrote: »This is Stonefalls on Live with my AD character
And this is Stonefalls on the same character on the PTS
So Delve, World Boss and Dolmen completion is being tracked via the achievements and that means you can't use the Zone Guide to actually guide your character through the zone.
Can someone please explain to me how this is a desireable thing?
IronWooshu wrote: »Can anyone check Cyrodiil devles for me, I usually refrain from completing them on my PVP toon so the delve boss spawn but with my main they are all complete and now no delve bosses are spawning in Cyro and I can't get my AP buff.
IronWooshu wrote: »Can anyone check Cyrodiil devles for me, I usually refrain from completing them on my PVP toon so the delve boss spawn but with my main they are all complete and now no delve bosses are spawning in Cyro and I can't get my AP buff.
I do not travel into Cyrodiil that often and so I am not sure I understand. Do delve bosses not respawn there if you already completed them?
I understand where you are coming from, but at the same time, this just sucks the fun right out of the game for me. Because it removes replayability of alts and it also gives me an "easy way out" for achievements that would be more challenging my main than on some of my alts. And that lowers my motivation to play and get better. What's the point if you can just use an easy-mode class and get the same result?
I've played ESO pretty much non-stop since launch. For the first time, I'm considering stopping, because the loss if individuation of my characters completely changes the game for me.
I don't doubt that. Every major change has people happy about it and people against it. And with all the different playstyles many players have different motivations, which results in different arguments too. I am well aware that there are people who only enjoy the game if they can repeat the same thing over and over again, and there are people like me, who need to have everything. Completely different playstyles. And it's not about possibility, as someone stated. What both niche groups have in common is, that both of our groups work towards something. For my group accountwide achievements make this target seem more possible.
The grind has sucked the fun out of the game for me, this change would bring it back.
I don't choose easy-mode class, each of my chars has a backstory and a playstyle.
Fun fact, i haven't been able to finish story content with more than one character yet, because of grinding everything else.
I'm all for optionality. I don't want to take away a gameplay style from anyone, so i expect that noone keeps me from getting a change that makes me enjoy mine.
I won't threaten with stopping to buy every single CE since launch, cancelling my sub, not buying any more crown crates or leaving the game. I will keep playing, i will keep paying. I'll just be really disappointed if we don't get it.
But this is my view. I want real unlocks, with no option to re-unlock it. I don't care about details. You can have counters. You can have names. You can have markings. I don't care, i just want the possibility taken from me to grind something to reearn something that is missing. The missing part is what bugs me and makes me obsess towards a nigh-unreachable goal. And two different tabs/overview tab/whatever you want to name it is not a solution, nor a compromise.
IronWooshu wrote: »Can anyone check Cyrodiil devles for me, I usually refrain from completing them on my PVP toon so the delve boss spawn but with my main they are all complete and now no delve bosses are spawning in Cyro and I can't get my AP buff.
silvereyes wrote: »Pretty sure it's just a bug. Patience, grasshopper.