tomofhyrule wrote: »...Crafting writs, Harvester/Decon/Refine, Motifs (the achievement, not the knowledge), ...
tomofhyrule wrote: »...Crafting writs, Harvester/Decon/Refine, Motifs (the achievement, not the knowledge), ...
Well, these are going into the chances for writ rewards/hardener/master writs.
If they go accountwide, like it seems now, we will get a lot more of them. At least one good thing...
The strange thing is that alchemy reagent traits learned are account-wide on PTS. It seems like a bug to me. Either that, or they have already started working on removing achievements from master writ drop chance calculations and just didn't call it out.tomofhyrule wrote: »...Crafting writs, Harvester/Decon/Refine, Motifs (the achievement, not the knowledge), ...
Well, these are going into the chances for writ rewards/hardener/master writs.
If they go accountwide, like it seems now, we will get a lot more of them. At least one good thing...
AFAIK the things that go into the calculation of master writ drop percentage (trait research, runes translated, alchemy reagent traits learned, and motifs learned) are all explicitly NOT going account-wide, likely for this very reason.
Fwiw, I started a separate thread about the "Earned by" tooltips over in General Discussion:silvereyes wrote: »I would also like to note that achievements now have an "earned by" note in their tooltips, but it seems to depend on the character that you choose to load that has the achievement.
tomofhyrule wrote: »...Crafting writs, Harvester/Decon/Refine, Motifs (the achievement, not the knowledge), ...
Well, these are going into the chances for writ rewards/hardener/master writs.
If they go accountwide, like it seems now, we will get a lot more of them. At least one good thing...
AFAIK the things that go into the calculation of master writ drop percentage (trait research, runes translated, alchemy reagent traits learned, and motifs learned) are all explicitly NOT going account-wide, likely for this very reason.
For me, having account wide achievements would take away a lot of the fun and joy I have in this game. I love creating new characters and earning achievements. It makes me feel like I am seeing each part of Tamriel for the first time. I never get bored doing content over and over on each individual character because of this. I'm one of those people that read every book and scrap of paper they come across, listen to each NPC's dialogue (even the non important ones), and must explore every inch of the map while looting everything. By doing this I am deeply in touch with who my character is as a person, interpreting what each book and conversation means to them. Heck, I even write journal entries for my characters!
All that being said, not being able to feel that satisfaction of earning an achievement for the first (or second, or third, etc.) time would change what ESO is to me. ESO is my home away from home, my characters part of who I am. Yes, I would still play ESO with account wide achievements. But it would never hold the same exciting gleam for me that makes me feel like I'm coming home each time I log in.
silvereyes wrote: »The strange thing is that alchemy reagent traits learned are account-wide on PTS. It seems like a bug to me. Either that, or they have already started working on removing achievements from master writ drop chance calculations and just didn't call it out.tomofhyrule wrote: »...Crafting writs, Harvester/Decon/Refine, Motifs (the achievement, not the knowledge), ...
Well, these are going into the chances for writ rewards/hardener/master writs.
If they go accountwide, like it seems now, we will get a lot more of them. At least one good thing...
AFAIK the things that go into the calculation of master writ drop percentage (trait research, runes translated, alchemy reagent traits learned, and motifs learned) are all explicitly NOT going account-wide, likely for this very reason.
tomofhyrule wrote: »...Crafting writs, Harvester/Decon/Refine, Motifs (the achievement, not the knowledge), ...
Well, these are going into the chances for writ rewards/hardener/master writs.
If they go accountwide, like it seems now, we will get a lot more of them. At least one good thing...
AFAIK the things that go into the calculation of master writ drop percentage (trait research, runes translated, alchemy reagent traits learned, and motifs learned) are all explicitly NOT going account-wide, likely for this very reason.
The thing I wonder is if Master Writ chance for equipment is based on motifs known or Motif Achievements earned. If it's the latter, they might as well make motif knowledge account-wide along with the achievements.
The thing is, the system is tracking whether the current character knows a reagent or not, since otherwise, it would show as known at the alchemy station and in tooltips.Ah, I hadn't dug into the alchemy reagents specifically, I knew the other 3 were specifically omitted for those reasons.silvereyes wrote: »The strange thing is that alchemy reagent traits learned are account-wide on PTS. It seems like a bug to me. Either that, or they have already started working on removing achievements from master writ drop chance calculations and just didn't call it out.tomofhyrule wrote: »...Crafting writs, Harvester/Decon/Refine, Motifs (the achievement, not the knowledge), ...
Well, these are going into the chances for writ rewards/hardener/master writs.
If they go accountwide, like it seems now, we will get a lot more of them. At least one good thing...
AFAIK the things that go into the calculation of master writ drop percentage (trait research, runes translated, alchemy reagent traits learned, and motifs learned) are all explicitly NOT going account-wide, likely for this very reason.
tomofhyrule wrote: »...Crafting writs, Harvester/Decon/Refine, Motifs (the achievement, not the knowledge), ...
Well, these are going into the chances for writ rewards/hardener/master writs.
If they go accountwide, like it seems now, we will get a lot more of them. At least one good thing...
AFAIK the things that go into the calculation of master writ drop percentage (trait research, runes translated, alchemy reagent traits learned, and motifs learned) are all explicitly NOT going account-wide, likely for this very reason.
The thing I wonder is if Master Writ chance for equipment is based on motifs known or Motif Achievements earned. If it's the latter, they might as well make motif knowledge account-wide along with the achievements.
It's the achievement, as it's stated you needed to know the entire 14-page "book" to increase the chance.
But it's per-character (so my main, who has every motif achievement unlocked gets more BS/WW/Cloth master writs than my 18th character who only knows like 3 of them)
wolfie1.0. wrote: »I will be surprised if they listen, or change anything, or even fixed the bugged items.
tomofhyrule wrote: »...Crafting writs, Harvester/Decon/Refine, Motifs (the achievement, not the knowledge), ...
Well, these are going into the chances for writ rewards/hardener/master writs.
If they go accountwide, like it seems now, we will get a lot more of them. At least one good thing...
AFAIK the things that go into the calculation of master writ drop percentage (trait research, runes translated, alchemy reagent traits learned, and motifs learned) are all explicitly NOT going account-wide, likely for this very reason.
The thing I wonder is if Master Writ chance for equipment is based on motifs known or Motif Achievements earned. If it's the latter, they might as well make motif knowledge account-wide along with the achievements.
It's the achievement, as it's stated you needed to know the entire 14-page "book" to increase the chance.
But it's per-character (so my main, who has every motif achievement unlocked gets more BS/WW/Cloth master writs than my 18th character who only knows like 3 of them)
Yeah, but I checked the PTS and my Necro, who only knows the 9 blue motifs now has the True Style Master achievement for knowing 50 full styles, along with every Motif achievement that my main crafter does.
So how is this going to work? If it's going to affect the Master Writ chance, then they might as well make motif knowledge (and all of Eidetic Memory) account-wide and be done with it.
Somebody had an "idea" to do this, didn't know the ramifications (likely because none of the original coders still are on the project), and now we're left holding the bag, figuring out the results of the spaghetti code that is the original incantation of ESO. So sad to see it go like this
1. I'm starting to doubt ZOS every time I hear the 'server performance improvement' argument. They keep changing/removing things and I still don't notice any major difference when it comes to performance. If anything, Cyrodiil has only gotten worse for me after all of these changes.
2. While I would prefer two different tabs, one for individual characters and one for account, if we're looking at a compromise, people should look closer at WoW. When you're playing on a character there, you still have account bound achievements, but they look visually different (colour) so it's quite easy to see which you haven't completed on that specific character.
Example of this:
As can be seen in the picture, the brightly coloured one at the top has been earned by that character, while the three under has been earned on the account but not by that character. These stand out as they're still grey, but the title of the achievement is different and you can see on the symbol to the right that they have been completed. It even has a time of date for the completion. The last two achievements are completely grey, and haven't been completed by the character nor on the account.
I would personally prefer to keep the individual achievements, but I'm willing to use a system like the above as a compromise.
3. There is a difference between removing something that people have had for a very long time, and adding something new to the game. The people who are against a compromise, or those who don't want to wait for a proper implementation should consider this. They're not removing anything from your game by compromising or waiting a bit to properly implement the feature. If they chose to go through with this, they will remove something that a lot of people care about, and in worst case scenario (deleting data), they won't be able to give it back. This won't be a "We'll fix it in the next patch", it'll be a "I'm sorry, but the data from your individual characters are gone, we can't bring it back."
I shouldn't have to tell ZOS this, but I'll do it anyway: Don't rush major changes like these, take your time to implement them properly, that way you'll cause the least amount of damage.
Hey not sure if this was brought up before in this thread but why not make the achievement titles different colors: 1 color for the achiever and another color for the account alts that haven't gotten the achievement. The alt color can be changed when that character actually gets the achievement. Just my 2 cents Cheers
If the character logged don't have the achievement but others got it, just add a mention like "this characters don't earn it", or keep the text grey like now, but as I show before, with the list of other characters did. So you still can see and prove you already did the achievement.
Account Wide Achievements will be still available, and we don't lost what we did before, and still keep the pleasure to get achievements on other / new characters.
That really simple and everyone will be satisfied, no ?