This kind of threads show that you can't please all the people no matter what. Some want account wide achievements, some doesn't want them at all, some want it to be just partial, others want it to be optional and everyone thinks that he's point is the most important/correct.
Game is evolving, things are going to change.
I appreciate the fact that devs listened to player base who was asking for this for so many years, and it seemed that majority supported this idea so I don't understand current uproar against it.
This kind of threads show that you can't please all the people no matter what. Some want account wide achievements, some doesn't want them at all, some want it to be just partial, others want it to be optional and everyone thinks that he's point is the most important/correct.
Game is evolving, things are going to change.
I appreciate the fact that devs listened to player base who was asking for this for so many years, and it seemed that majority supported this idea so I don't understand current uproar against it.
This kind of threads show that you can't please all the people no matter what. Some want account wide achievements, some doesn't want them at all, some want it to be just partial, others want it to be optional and everyone thinks that he's point is the most important/correct.
Game is evolving, things are going to change.
I appreciate the fact that devs listened to player base who was asking for this for so many years, and it seemed that majority supported this idea so I don't understand current uproar against it.
You've answered your own point. Some want it for everything, some want it for some things but not other things, some don't want it at all. There's no clear majority for any particular option, so there's no real justification for making such a significant change (other than as an optional one).
I appreciate the fact that devs listened to player base who was asking for this for so many years, and it seemed that majority supported this idea so I don't understand current uproar against it.
As a roleplayer, I am amazed at the notion of roleplayers of all people being opposed to this.
You can actually use a title appropriate to the role you play without doing some random arbitrary activity for the seventh time on a new character. Whether you have access to titles not fitting your character is completely immaterial. You, as a player, can access your achievement list. Your character can not.
As a roleplayer, I am amazed at the notion of roleplayers of all people being opposed to this.
You can actually use a title appropriate to the role you play without doing some random arbitrary activity for the seventh time on a new character. Whether you have access to titles not fitting your character is completely immaterial. You, as a player, can access your achievement list. Your character can not.
Stop pretending to roleplay when your character is aware of game mechanics.
As a roleplayer, I am amazed at the notion of roleplayers of all people being opposed to this.
You can actually use a title appropriate to the role you play without doing some random arbitrary activity for the seventh time on a new character. Whether you have access to titles not fitting your character is completely immaterial. You, as a player, can access your achievement list. Your character can not.
Role playing is not one single thing. Like many things, the term is generic across a number of different play styles, all of them "role playing".
While I agree that game mechanics are what the player applies to the character, and the player need only apply that Title which matters, there are others for whom the larger ecosystem of the character is important. I can understand that. For example, should a Lawful Good character have an achievement appropriate to a Chaotic Neutral thief just because another character the player played was a thief? Different players will answer that differently.
emilyhyoyeon wrote: »I am someone who rps but I don't really take issue with having the murderer achievements unlocked on a righteous character because achievements just don't really mean much to my rp. I can see how people who like having an ingame character-specific tracker of stuff wouldn't like this change, but for me it doesn't matter. The ingame achievement list has nothing to do with my rp, it's something I do whether achievements exist or not.
If you have any questions or concerns about account wide achievements, please let us know. We can circle back with the dev team for feedback and get back to you.
I don't get it why are some people mad about this. Haven't they played other MMOs?
newtinmpls wrote: »I don't get it why are some people mad about this. Haven't they played other MMOs?
I'm not asking you to agree..I'm asking you to respect a different point of view.
This is NOT just an MMO it is an MMORPG.
For some players, this means that each character is a separate individual, regardless of the fact that they have the same oversoul (player).
I would contrast it with say, checkers where the idea of the importance or personality of skill of any given piece is a non-issue.
When I see people in PvP with Flawless Conqueror, Grand Overlord, or any other number of personally achieved high ranking titles I know what to expect from that character. Now a level 3 could be sporting all of these titles, but so weak they couldn't harm a fly. I don't like this change one bit.
From the number of comments on these threads, it's clearly not the "majority" for it.
I'm not all that good at PvP, don't have any rank above Major, and have casually flattened too many Grand Overlords, Flawless Conquerors and many other titles to assign any expected competence to it.
Conversely, Sergeant Unassuming might rip you to shreds out of nowhere.newtinmpls wrote: »I don't get it why are some people mad about this. Haven't they played other MMOs?
I'm not asking you to agree..I'm asking you to respect a different point of view.
This is NOT just an MMO it is an MMORPG.
For some players, this means that each character is a separate individual, regardless of the fact that they have the same oversoul (player).
I would contrast it with say, checkers where the idea of the importance or personality of skill of any given piece is a non-issue.
Once more, if you treat the character as it's own individual... then said individual can't read the achievement list. You as a player can. Your character cannot.
As a roleplayer, I am amazed at the notion of roleplayers of all people being opposed to this.
You can actually use a title appropriate to the role you play without doing some random arbitrary activity for the seventh time on a new character. Whether you have access to titles not fitting your character is completely immaterial. You, as a player, can access your achievement list. Your character can not.
Role playing is not one single thing. Like many things, the term is generic across a number of different play styles, all of them "role playing".
While I agree that game mechanics are what the player applies to the character, and the player need only apply that Title which matters, there are others for whom the larger ecosystem of the character is important. I can understand that. For example, should a Lawful Good character have an achievement appropriate to a Chaotic Neutral thief just because another character the player played was a thief? Different players will answer that differently.
Your character does not have achievements, much like you, in real life, don't get an achievement popup when turning 20. There is absolutely no, none, zero interpretation of 'roleplaying' in which this fundamental changes and you could still call it roleplaying with a straight face without being a 4th Wall Aware Tamriel Deadpool.
This kind of threads show that you can't please all the people no matter what. Some want account wide achievements, some doesn't want them at all, some want it to be just partial, others want it to be optional and everyone thinks that he's point is the most important/correct.
Game is evolving, things are going to change.
I appreciate the fact that devs listened to player base who was asking for this for so many years, and it seemed that majority supported this idea so I don't understand current uproar against it.
This kind of threads show that you can't please all the people no matter what. Some want account wide achievements, some doesn't want them at all, some want it to be just partial, others want it to be optional and everyone thinks that he's point is the most important/correct.
Game is evolving, things are going to change.
I appreciate the fact that devs listened to player base who was asking for this for so many years, and it seemed that majority supported this idea so I don't understand current uproar against it.
SerafinaWaterstar wrote: »I'm not all that good at PvP, don't have any rank above Major, and have casually flattened too many Grand Overlords, Flawless Conquerors and many other titles to assign any expected competence to it.
Conversely, Sergeant Unassuming might rip you to shreds out of nowhere.newtinmpls wrote: »I don't get it why are some people mad about this. Haven't they played other MMOs?
I'm not asking you to agree..I'm asking you to respect a different point of view.
This is NOT just an MMO it is an MMORPG.
For some players, this means that each character is a separate individual, regardless of the fact that they have the same oversoul (player).
I would contrast it with say, checkers where the idea of the importance or personality of skill of any given piece is a non-issue.
Once more, if you treat the character as it's own individual... then said individual can't read the achievement list. You as a player can. Your character cannot.
I like getting achievement on my individual characters. Yes, I do treat them as separate individual characters - what is so wrong in that? You are basically telling me my way of playing is invalid, which is rather unkind.
I have repeatedly suggested that this should be optional or there should be an account overview - I am not suggesting that the way you want it to be is incorrect. Please show the same courtesy I am showing you.
As a roleplayer, I am amazed at the notion of roleplayers of all people being opposed to this.
You can actually use a title appropriate to the role you play without doing some random arbitrary activity for the seventh time on a new character. Whether you have access to titles not fitting your character is completely immaterial. You, as a player, can access your achievement list. Your character can not.
Role playing is not one single thing. Like many things, the term is generic across a number of different play styles, all of them "role playing".
While I agree that game mechanics are what the player applies to the character, and the player need only apply that Title which matters, there are others for whom the larger ecosystem of the character is important. I can understand that. For example, should a Lawful Good character have an achievement appropriate to a Chaotic Neutral thief just because another character the player played was a thief? Different players will answer that differently.
Your character does not have achievements, much like you, in real life, don't get an achievement popup when turning 20. There is absolutely no, none, zero interpretation of 'roleplaying' in which this fundamental changes and you could still call it roleplaying with a straight face without being a 4th Wall Aware Tamriel Deadpool.
Like I said... different players, different role players, will answer that question differently. I wasn't actually expecting an answer.