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Wrong Event Name - It Should Be "Feed the Gankers!"

  • Ingenon
    Ingenon
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    There is a PvE only option that ZOS developers have put in the game so that anyone can get the IC event ticket.

    Take the Arena daily. The ZOS developers have two groups of civilians that spawn within bow reach of the platform. Kill the Daedra that are next to those civilians with your bow. You will get credit for freeing the civilians. Once the civilians and Daedra guards respawn several times, you will finish the daily quest and get your event ticket.

    The ZOS developers have also given you several protections while you are standing on the platform, like resistance to chaining, etc. If you are still worried about PvP folks attacking you while you are on the platform, stay in sneak, and don't attack anything except the Daedra that spawn next to the civilians.

    Easy PvE only quest, get your one event ticket daily, rinse, repeat.
  • Amottica
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    Gadget4 wrote: »
    Zeni opened more servers prior to the event starting .. I had to laugh when I saw the divide ...

    1st server
    AD 3 bar
    EP 0 bar
    DC 0 bar

    2nd server
    AD 0 bar
    EP 3 bar
    DC 0 bar

    3rd server
    AD 0 bar
    EP 0 bar
    DC 3 bar

    :D

    This is meaningless since the gankers will not go to "their zone" by definition.

    Since it is showing live populations of each campaign it is helpful. So while there is no guarantee, if you see a campaign is heavily the same alliance as you are then it is probably a better choice.

    I have not been ganked . . . . yet.
  • Amottica
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    kargen27 wrote: »
    I tried to read through all these posts but this is the same tiresome stuff that gets posted every PvP event.

    I’m not a fan of IC even though I PvP in Cyrodiil and I agree that we just did dailies here recently. Really, the sewers themselves aren’t that bad, except when some players camp the other faction entrances to the bases. It’s the districts above that are a real gankfest.

    There are so many more PvE events than PvP events and you don’t see this kind of complaining on them. If you don’t want to do IC then bank up your tickets beforehand. Geesh.

    The fact that this comes up with each event AND that we had 3 already this year with a required IC component IIRC should say something about a problem here.

    I think for the most part people like to come to the forums to complain. These forums are not representative of the game player population. Never have been. To few post here.
    I refer to all the threads complaining about one type of endeavor or another on an almost daily basis to support my opinion that players here like to complain.

    Many come to claim any recommended change is bad as well.

    But the complaints do still show a pain point. They may not need huge action, but serious consideration should happen.

    I think Zenimax is sticking a balance between PvP and PvE. At the end of the year, PvE is the significantly larger source of tickets so Zenimax is clearly favoring PvE and this small amount of PvP sources of tickets is not vital.
  • midgetfromtheshire
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    BlueRaven wrote: »
    The rules from what and where event tickets are distributed from was not mandated by some outside force beyond zos’s control.

    I never said they were.
    Zos had the option of distributing them a myriad of ways. And they even could have, as an example, turned all of ic into a pve only area for the event, as an option.

    They do have a myriad of ways, doing the event, buying tickets with crowns, buying it with gold from crown sellers or getting someone to gift it to you. As for turning it into a PvE only zone, why would they need to?
    And technically playing the game is optional. Having a computer is optional too. As is having money, or living in a house, or having a telephone. There are plenty of people living “off the grid” in Alaska that don’t even have electricity. So what exactly is your point? Does coercion not exist, ever? Is it a “fake” word?

    Nice straw man. I never said coercion doesn't exist, I said in this example it doesn't exist.
    They put a reward up (a mount) then made players go through one of the least popular content areas to get it. (Or they could pay up with real world cash.)

    There are 12 days with this event, you can get two tickets everyday. That's 24 tickets or 12 if you decide to do only PvE or PvP. The mount part costs 10 tickets.
    Nothing forced zos to implement this event activity in this manner.

    And it’s not unpopular because of the activity itself, but because of the actions of other players.

    And are we expecting this to happen without complaint? I mean, seriously?

    So ZOS shouldn't do an event because some players will decide to troll/grief? If you can't handle the risk of a PvP zone then don't enter it. To go back into your "everything is optional" logic, you can make the choice of not having a car, house, money, etc. Don't complain if you don't have shelter from the elements, a private way to travel or ability to afford basic neccessities, you made that choice.
    Edited by midgetfromtheshire on August 28, 2021 4:23PM
    Get rid of faction locks.
  • kargen27
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    carlos424 wrote: »
    BlueRaven wrote: »
    RaikaNA wrote: »
    So let me get this straight... For all the Pvers whos complaining that they're getting killed by gankers in IC during this event....


    If I come to your PvE guild and ask to join your core group so that I can get completions in DLC vTrials.... so that I can get the skins and all the goodies... are you going to ask me for my latest parse screenshot to prove that I can hold my weight first? Are you going to force me to waste precious pots on a DPS parse dummy so that I can satisfy the prerequisites? You want to vet me out first by proving myself to you and the guild...

    I come to your playground.. I must follow your rules... your prerequisites...

    You come to my playground.. you gotta play by my rules... Tired of getting 1 shot? Come to IC prepared next time.. don't be prancing around with your trial gear... that vMA /Medusa inferno staff isn't going to kill me.

    You enter PvP grounds... learn how to PvP... Don't complain on the forums that you're getting 1 shot.

    Do you think all the pve players complaining here are in trial groups? Honestly, do you really believe that?

    I think players who have access to vet trial gear that can deal serious damage are not the ones complaining about being ganked.

    It's an analogy.

    If an inexperienced PVEer wanted to join a trial guild, they'd be expected to prepare themselves before they did serious content, right?

    In fact, we see this a lot even with Vet dungeons, where the segment of players who's all "It's just a game, not a job, I'm not going to read guides, why are you complain when I'm not following mechanics..." runs into the segment of players who are more like "You should be prepared to do Veteran before you run Vet Content, or at least you need to try." There's some debate there about how much preparation you need, but few people argue that things are more likely to go wrong the less prepared you are.


    During Midyear Mayhem, Imperial City and even the Anniversary Event, there are a lot of PVE players who hop into PVP-enabled zones without preparation, expecting it to be something they can casually jump into, get quick event tickets, and leave without needing to adjust their build, skills, or expectations. Predictably, they get mauled.

    Now, there are guides for how to do Imperial City Dailies and Midyear Mayhem. I wrote some of them. Mine are geared towards preparing Non-PVPers for what happens in PvPvE zones. I've been there as a new player trying to learn to PVP and getting mauled, so it's worth it to me to pass on what I learned that made my experience better as I got more experience.

    But that doesn't do much for the players who don't (or won't) prepare for PVP, who jump into Imperial City armed with their designed-for-PVE builds that might as well be glass-without-the-cannon to any properly prepared PVPer. It doesn't do much for the players who have expectations of quick event tickets or who think that, contrary to all marketing of the event and zone, they should get their tickets and loot with no interference from other players.

    At a certain point, guides only help those who want to help themselves.

    And while I sympathize with those who don't like PVP - that used to be me, after all - I struggle sometimes when people who don't or won't prepare for PVP end up getting mauled during an event in a PvPvE zone. I feel a little like I'm setting out water for a horse who doesn't want to drink, and then is complaining that it's thirsty.

    (This year's guide: https://forums.elderscrollsonline.com/en/discussion/584661/imperial-city-101-for-non-pvpers-an-event-guide )

    A little off on your analogy. How much preparation does it take for a pvp setup to get event tickets in wrothgar/craglorn? Absolutely none. You can go in with full pvp specs, bomb blade, whatever, and have no problem doing a delve or world boss daily. Cannot say the same for going into imperial city. Even Cyrodil is spread out enough, and you can do scouting daily on a low level toon. If you take that same toon into imperial city, you have to do some preparation. Better go no cp, better have stealth pots, better find others doing the same quest, better get on at 3am to avoid 1600 cp ganking 200 cp toons. Lol. A little exaggeration but you get the point. It can be a pain for low level and inexperienced players. There should be a mercy rule…after you get ganked 5 times trying to complete the quest, you are awarded your event tickets : )

    Sure you can say the same. I didn't see an enemy player and did three dailies last night on my 2nd account. On that account I am still low level and do not have a PvP build yet. Those three dailies have me covered for two more days just in case I run short on time. This being my 2nd account it doesn't get attention like my main.
    With my main account I went into a slice of Imperial City that was filled with the enemy just to see if I could stealth my way around what turned out to be about twenty yellow roaming around waiting for the boss to show. They spotted me a few times and left me alone. Towards the end (had one more trap to set) I got jumped by a couple of players that weren't part of the group.
    All that aside even if the zones are all filled with enemy players there is a daily you can do from a safe zone. You go up the ladder, stand at the edge and light or heavy attack NPCs as they spawn near by. You don't have to get off the platform. Two or three minutes later you go back down the ladder and turn in the quest. Much easier than anything that gets a ticket in the two PvE zones. You could do it with no gear other than a ranged weapon if you wanted.
    You do miss out on the fun of Imperial City doing it that way though. Imperial City can be really fun given the chance.
    and then the parrot said, "must be the water mines green too."
  • BoraxFlux
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    Went in with my fledgling necro-PvE tank, full cp, but still needs to level enough skills, so a perfect opportunity to do just that, gather a few telvar and complete dailies.
    When returning at the base with the spoils of war, a ganker was targeting incoming players at our alliance entrance. I barely scratched him with my mediocre dps. We danced, he couldn't kill me, sadly lost his interest and turned his attention to other arriving players. At some point he started doing squats close to me. Love was in the air again. Until he got wrecked by a proper DD. His remains swiftly disappeared without a trace, couldn't even say my good-byes.

    I'm inconsolable now.

    Edited by BoraxFlux on August 28, 2021 7:36PM
  • Kadraeus
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    Sanguinor2 wrote: »
    To all the people saying that they are forced to do this: No you are not. In fact you had a choice that you most likely already made.
    Choices being:
    1) I want the event reward so bad that Im willing to tolerate doing something that I dont like doing in order to get it
    2) While I would like getting the event reward I dislike the required content so much that Im not willing to do it.
    (or 3 you decide that you dont like the event reward that much)

    Its what most people go through regardless of event. I for example dont like doing the thieves guild dailies, if a thieves guild event drops a reward I want Im just gonna log onto my vampire nightblade, slot full stealthgear and get it over with (the same can work really well for IC dailies btw). Otherwise Im just not gonna do it. Simple as that really.

    Can we stop saying this? Of course, you aren't "forced" in this sense because you alone decide that you want the tickets and are willing to do activities you don't enjoy to get them. No one is complaining about that.

    This is the equivalent of a teacher giving students an optional two-part test to get points added to their grade, but the 2nd test is on a subject that wasn't even taught in the class. And when the students ask why they're forced to take a test on a subject they were never even taught, the teacher says, "Well, you aren't forced to do it." Sure, they technically aren't "forced" to do it, but it makes no sense to lock those rewards behind an activity that isn't geared towards the group of people who are expected to do it. In a sense, they are being forced to do it because they know they would be missing out if they didn't do it.

    In this instance, since the event isn't really geared solely towards PvPers, they should've just made it so you can complete a Wrothgar and Craglorn daily to get two tickets. If you're more of a PvP person, you can do a daily in IC and perhaps one other activity to get two tickets without having to go into PvE. Sure, you'd have less people in IC during the event, but you'd also get less complaints.

    At least, this is based on my understanding of where the tickets for this event come from. My ass wasted time on the intro quest not realizing that you don't get tickets from it (which is dumb). Then I did a Craglorn and Imperial City daily to get 2 tickets the next day. I read the article and it specifically states that you get one ticket from Craglorn OR Wrothgar, and then you get another from IC.
    Edited by Kadraeus on August 28, 2021 7:59PM
  • Sanguinor2
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    Kadraeus wrote: »

    Can we stop saying this? Of course, you aren't "forced" in this sense because you alone decide that you want the tickets and are willing to do activities you don't enjoy to get them. No one is complaining about that.

    This is the equivalent of a teacher giving students an optional two-part test to get points added to their grade, but the 2nd test is on a subject that wasn't even taught in the class. And when the students ask why they're forced to take a test on a subject they were never even taught, the teacher says, "Well, you aren't forced to do it." Sure, they technically aren't "forced" to do it, but it makes no sense to lock those rewards behind an activity that isn't geared towards the group of people who are expected to do it. In a sense, they are being forced to do it because they know they would be missing out if they didn't do it.

    In this instance, since the event isn't really geared solely towards PvPers, they should've just made it so you can complete a Wrothgar and Craglorn daily to get two tickets. If you're more of a PvP person, you can do a daily in IC and perhaps one other activity to get two tickets without having to go into PvE. Sure, you'd have less people in IC during the event, but you'd also get less complaints.

    At least, this is based on my understanding of where the tickets for this event come from. My ass wasted time on the intro quest not realizing that you don't get tickets from it (which is dumb). Then I did a Craglorn and Imperial City daily to get 2 tickets the next day. I read the article and it specifically states that you get one ticket from Craglorn OR Wrothgar, and then you get another from IC.

    If people stop bringing up the "we are forced to do this" every single time there is one event involving pvp then we can stop saying this.

    That aside events involving IC usually allowed PvE only players to do IC dungeons to get tickets. However Zos apparently decided against this for this particular event. Why they decided this is something that we can only guess[snip]. I dont think anyone would have had a problem if this event was handled in a similar manner. (Well thats actually wrong since people still complained about being forced to PvP even if they could do the IC dungeons instead but w/e)

    [edited for conspiracy theories]
    Edited by ZOS_Icy on August 29, 2021 1:55PM
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Wanakanabe
    I'll except the argument about only going into PvP areas (playgrounds) if you are there ONLY to PvP....

    When on that day all PvPers only come into PvE and never duel. See how that works?

    Until that day don't give me arguments about "when in my playground, it is my rules". [snip]

    They ruin it for everyone,it's always like that. That's why most games,like upcoming NW changed their stand on pvp[snip]

    [edited for baiting & to remove quote]
    Edited by ZOS_Icy on August 29, 2021 1:56PM
  • WreckfulAbandon
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    Kadraeus wrote: »
    Can we stop saying this? Of course, you aren't "forced" in this sense because you alone decide that you want the tickets and are willing to do activities you don't enjoy to get them. No one is complaining about that.

    Why don't you take a look at any of the previous pages then? Literally a few posts ago today:
    BlueRaven wrote: »
    The poster above you thinks it is coercion as well, but a coercion that is somehow acceptable in games.

    Making a player enter a PvP area for event tickets, or offering them the ticket for real life money as an alternative. It certainly feels like coercion.

    [snip]
    [edited for baiting]
    Edited by ZOS_Icy on August 29, 2021 11:40AM
    PC NA

    All my comments are regarding PvP
  • Sephyr
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    Wanakanabe wrote: »
    I'll except the argument about only going into PvP areas (playgrounds) if you are there ONLY to PvP....

    When on that day all PvPers only come into PvE and never duel. See how that works?

    Until that day don't give me arguments about "when in my playground, it is my rules". Take your damn ball back for all I care, just give my eyes a break at the wayshrines too.

    They ruin it for everyone,it's always like that. That's why most games,like upcoming NW changed their stand on pvp[snip].

    At the same time, as a ganker myself, I still see many of you not running the counters to stealth — many sources of stealth detection even getting buffed this patch to make my life incredibly worse. Not running stealth detection in the IC is just asking for someone to kill you and real ganks actually gauge your worth because most of you aren't lucrative enough to turn a profit, so we just follow you around until you are. ;)

    [edited to remove quote]
    Edited by ZOS_Icy on August 29, 2021 2:12PM
  • Sanctum74
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    Sephyr wrote: »
    Wanakanabe wrote: »
    I'll except the argument about only going into PvP areas (playgrounds) if you are there ONLY to PvP....

    When on that day all PvPers only come into PvE and never duel. See how that works?

    Until that day don't give me arguments about "when in my playground, it is my rules". Take your damn ball back for all I care, just give my eyes a break at the wayshrines too.

    They ruin it for everyone,it's always like that. That's why most games,like upcoming NW changed their stand on pvp, of course all the kids are crying about it but in the end they know they can't make money in open world pvp.

    At the same time, as a ganker myself, I still see many of you not running the counters to stealth — many sources of stealth detection even getting buffed this patch to make my life incredibly worse. Not running stealth detection in the IC is just asking for someone to kill you and real ganks actually gauge your worth because most of you aren't lucrative enough to turn a profit, so we just follow you around until you are. ;)

    I agree completely, I mean I can understand a new player not knowing or using the counters, but most of these threads and complaints are by people who have been playing for years and still refuse to use the counters or the many helpful guides people have written up to help them.
  • FlopsyPrince
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    Sanctum74 wrote: »
    Sephyr wrote: »
    Wanakanabe wrote: »
    I'll except the argument about only going into PvP areas (playgrounds) if you are there ONLY to PvP....

    When on that day all PvPers only come into PvE and never duel. See how that works?

    Until that day don't give me arguments about "when in my playground, it is my rules". Take your damn ball back for all I care, just give my eyes a break at the wayshrines too.

    They ruin it for everyone,it's always like that. That's why most games,like upcoming NW changed their stand on pvp, of course all the kids are crying about it but in the end they know they can't make money in open world pvp.

    At the same time, as a ganker myself, I still see many of you not running the counters to stealth — many sources of stealth detection even getting buffed this patch to make my life incredibly worse. Not running stealth detection in the IC is just asking for someone to kill you and real ganks actually gauge your worth because most of you aren't lucrative enough to turn a profit, so we just follow you around until you are. ;)

    I agree completely, I mean I can understand a new player not knowing or using the counters, but most of these threads and complaints are by people who have been playing for years and still refuse to use the counters or the many helpful guides people have written up to help them.

    [snip]

    While people can and will do this, but you can't build a game off making most players subjects to get mistreated by those few players.

    [edited for baiting]
    Edited by ZOS_Icy on August 29, 2021 1:59PM
    PC
    PS4/PS5
  • Sanctum74
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    Sanctum74 wrote: »
    Sephyr wrote: »
    Wanakanabe wrote: »
    I'll except the argument about only going into PvP areas (playgrounds) if you are there ONLY to PvP....

    When on that day all PvPers only come into PvE and never duel. See how that works?

    Until that day don't give me arguments about "when in my playground, it is my rules". Take your damn ball back for all I care, just give my eyes a break at the wayshrines too.

    They ruin it for everyone,it's always like that. That's why most games,like upcoming NW changed their stand on pvp, of course all the kids are crying about it but in the end they know they can't make money in open world pvp.

    At the same time, as a ganker myself, I still see many of you not running the counters to stealth — many sources of stealth detection even getting buffed this patch to make my life incredibly worse. Not running stealth detection in the IC is just asking for someone to kill you and real ganks actually gauge your worth because most of you aren't lucrative enough to turn a profit, so we just follow you around until you are. ;)

    I agree completely, I mean I can understand a new player not knowing or using the counters, but most of these threads and complaints are by people who have been playing for years and still refuse to use the counters or the many helpful guides people have written up to help them.

    [snip]

    While people can and will do this, but you can't build a game off making most players subjects to get mistreated by those few players.

    I personally don’t like the play style, but it seems silly to call it obnoxious or that you’re being mistreated just because you refuse to use the counters or don’t like it. The game is big enough for all different play styles.

    [edited to remove quote]
    Edited by ZOS_Icy on August 29, 2021 1:59PM
  • Kadraeus
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    Kadraeus wrote: »
    Can we stop saying this? Of course, you aren't "forced" in this sense because you alone decide that you want the tickets and are willing to do activities you don't enjoy to get them. No one is complaining about that.

    Why don't you take a look at any of the previous pages then? Literally a few posts ago today:
    BlueRaven wrote: »
    The poster above you thinks it is coercion as well, but a coercion that is somehow acceptable in games.

    Making a player enter a PvP area for event tickets, or offering them the ticket for real life money as an alternative. It certainly feels like coercion.

    [snip]

    The person I responded to was complaining about people saying they're "forced" to do the event. They said that these people aren't "forced" to do these activities they don't want to do because it's their choice to do it or not. My point is that this is a bad take, and it's honestly pretty useless in the conversation because no one's arguing that ZOS is literally forcing them to do the parts of the event they don't want to do. People are perfectly capable of choosing not to do the PvP side of the event, but that's not the point.

    The people you quoted are specifically using the word "coerce," which has a pretty different connotation to the word "force." They are not arguing that ZOS is literally pointing a gun at them and telling them to do that part of the event that they don't want to do, like the person I quoted is implying they're arguing about.

    No, they are specifically arguing that they are "coerced" or "pressured" into doing these activities they don't like because there is no alternative (or, at least, no desirable alternative). Force = You have no choice in whether you do PvP or don't. Coerce = You can decide to do PvP or not, but the negatives of not doing PvP are higher than if you decided to do PvP (not getting tickets vs getting tickets). These two words are pretty similar, but they are not used in exactly the same context.

    That's why saying, "Well, if you don't like it, don't do it" is useless, because it's completely ignoring the issue people are talking about. People who say this are basically pretending not to understand the other person's point of view just so they can make that other person's point of view look stupid so no one else will take their words seriously.

    People want to do the event and get tickets, obviously. People just don't like being put in a situation where the only way to get all of the tickets they're offered is to do an activity they already know they don't like. Why lock the 2nd ticket to a part of the game you know a lot of people don't enjoy? It's like the whole, "If they didn't like it last time, maybe they'll like it this time!" despite the fact that nothing has really changed to warrant people liking it the next time they try it. It's like YouTube showing me the same ad multiple times a day as if I'll randomly change my mind and decide to click the ad after seeing it 100 times.

    [edited to remove quote]
    Edited by ZOS_Icy on August 29, 2021 11:42AM
  • FlopsyPrince
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    Sanctum74 wrote: »
    Sanctum74 wrote: »
    Sephyr wrote: »
    Wanakanabe wrote: »
    I'll except the argument about only going into PvP areas (playgrounds) if you are there ONLY to PvP....

    When on that day all PvPers only come into PvE and never duel. See how that works?

    Until that day don't give me arguments about "when in my playground, it is my rules". Take your damn ball back for all I care, just give my eyes a break at the wayshrines too.

    They ruin it for everyone,it's always like that. That's why most games,like upcoming NW changed their stand on pvp, of course all the kids are crying about it but in the end they know they can't make money in open world pvp.

    At the same time, as a ganker myself, I still see many of you not running the counters to stealth — many sources of stealth detection even getting buffed this patch to make my life incredibly worse. Not running stealth detection in the IC is just asking for someone to kill you and real ganks actually gauge your worth because most of you aren't lucrative enough to turn a profit, so we just follow you around until you are. ;)

    I agree completely, I mean I can understand a new player not knowing or using the counters, but most of these threads and complaints are by people who have been playing for years and still refuse to use the counters or the many helpful guides people have written up to help them.

    [snip]

    While people can and will do this, but you can't build a game off making most players subjects to get mistreated by those few players.

    I personally don’t like the play style, but it seems silly to call it obnoxious or that you’re being mistreated just because you refuse to use the counters or don’t like it. The game is big enough for all different play styles.

    I don't like it because using counters or whatever would not solve the ganking problem. I would still die to those doing this even if I managed to see them a bit early. I am talking about ganking those not into PvP, not hitting those who like playing PvP.

    [edited to remove quote]
    Edited by ZOS_Icy on August 29, 2021 2:01PM
    PC
    PS4/PS5
  • newtinmpls
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    This is a surprise to anyone????

    That's odd.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Sanctum74
    Sanctum74
    ✭✭✭✭✭
    ✭✭✭
    Sanctum74 wrote: »
    Sanctum74 wrote: »
    Sephyr wrote: »
    Wanakanabe wrote: »
    I'll except the argument about only going into PvP areas (playgrounds) if you are there ONLY to PvP....

    When on that day all PvPers only come into PvE and never duel. See how that works?

    Until that day don't give me arguments about "when in my playground, it is my rules". Take your damn ball back for all I care, just give my eyes a break at the wayshrines too.

    They ruin it for everyone,it's always like that. That's why most games,like upcoming NW changed their stand on pvp, of course all the kids are crying about it but in the end they know they can't make money in open world pvp.

    At the same time, as a ganker myself, I still see many of you not running the counters to stealth — many sources of stealth detection even getting buffed this patch to make my life incredibly worse. Not running stealth detection in the IC is just asking for someone to kill you and real ganks actually gauge your worth because most of you aren't lucrative enough to turn a profit, so we just follow you around until you are. ;)

    I agree completely, I mean I can understand a new player not knowing or using the counters, but most of these threads and complaints are by people who have been playing for years and still refuse to use the counters or the many helpful guides people have written up to help them.

    [snip]

    While people can and will do this, but you can't build a game off making most players subjects to get mistreated by those few players.

    I personally don’t like the play style, but it seems silly to call it obnoxious or that you’re being mistreated just because you refuse to use the counters or don’t like it. The game is big enough for all different play styles.

    I don't like it because using counters or whatever would not solve the ganking problem. I would still die to those doing this even if I managed to see them a bit early. I am talking about ganking those not into PvP, not hitting those who like playing PvP.

    I get it, it sucks that people purposely target pve players, but that’s not something we have control over, but we do have control over our build and keeping our buffs and hot’s up.

    There’s so many sets out there that do half the work for us like earthgore, hist sap, etc and you know what they are all pve sets. In addition many people have provided helpful guides on how to still get tickets and avoid pvp altogether.

    98% of the game is catered to pve players, why does there always have to be such outrage when pvp players are thrown a bone once or twice a year.

    [edited to remove quote]
    Edited by ZOS_Icy on August 29, 2021 2:02PM
  • Sephyr
    Sephyr
    ✭✭✭✭✭
    ✭✭
    Sanctum74 wrote: »
    Sanctum74 wrote: »
    Sephyr wrote: »
    Wanakanabe wrote: »
    I'll except the argument about only going into PvP areas (playgrounds) if you are there ONLY to PvP....

    When on that day all PvPers only come into PvE and never duel. See how that works?

    Until that day don't give me arguments about "when in my playground, it is my rules". Take your damn ball back for all I care, just give my eyes a break at the wayshrines too.

    They ruin it for everyone,it's always like that. That's why most games,like upcoming NW changed their stand on pvp, of course all the kids are crying about it but in the end they know they can't make money in open world pvp.

    At the same time, as a ganker myself, I still see many of you not running the counters to stealth — many sources of stealth detection even getting buffed this patch to make my life incredibly worse. Not running stealth detection in the IC is just asking for someone to kill you and real ganks actually gauge your worth because most of you aren't lucrative enough to turn a profit, so we just follow you around until you are. ;)

    I agree completely, I mean I can understand a new player not knowing or using the counters, but most of these threads and complaints are by people who have been playing for years and still refuse to use the counters or the many helpful guides people have written up to help them.

    [snip]

    While people can and will do this, but you can't build a game off making most players subjects to get mistreated by those few players.

    I personally don’t like the play style, but it seems silly to call it obnoxious or that you’re being mistreated just because you refuse to use the counters or don’t like it. The game is big enough for all different play styles.

    I don't like it because using counters or whatever would not solve the ganking problem. I would still die to those doing this even if I managed to see them a bit early. I am talking about ganking those not into PvP, not hitting those who like playing PvP.


    I don't like it when people say they're using it when they clearly don't. But hey, you do you, right?

    [edited to remove quote]
    Edited by ZOS_Icy on August 29, 2021 2:02PM
  • Sephyr
    Sephyr
    ✭✭✭✭✭
    ✭✭
    Sanctum74 wrote: »
    Sephyr wrote: »
    Wanakanabe wrote: »
    I'll except the argument about only going into PvP areas (playgrounds) if you are there ONLY to PvP....

    When on that day all PvPers only come into PvE and never duel. See how that works?

    Until that day don't give me arguments about "when in my playground, it is my rules". [snip]

    They ruin it for everyone,it's always like that. That's why most games,like upcoming NW changed their stand on pvp, of course all the kids are crying about it but in the end they know they can't make money in open world pvp.

    At the same time, as a ganker myself, I still see many of you not running the counters to stealth — many sources of stealth detection even getting buffed this patch to make my life incredibly worse. Not running stealth detection in the IC is just asking for someone to kill you and real ganks actually gauge your worth because most of you aren't lucrative enough to turn a profit, so we just follow you around until you are. ;)

    I agree completely, I mean I can understand a new player not knowing or using the counters, but most of these threads and complaints are by people who have been playing for years and still refuse to use the counters or the many helpful guides people have written up to help them.

    Agreed. It's pretty easy to roll a gankblade if you run those counters and create area of denial. Blinding Flare is hilariously effective and I both love and hate it at the same time because it catches so many ganks off guard. Including myself. I lost 7k Tel Var (again, half of what I was carrying) on my way to bank because someone actually used it to block my access point and I was all out of recall stones. I wasn't even mad.

    [edited to remove quote]
    Edited by ZOS_Icy on August 29, 2021 2:10PM
  • FlopsyPrince
    FlopsyPrince
    ✭✭✭✭✭
    ✭✭✭
    Sephyr wrote: »
    Sanctum74 wrote: »
    Sanctum74 wrote: »
    Sephyr wrote: »
    Wanakanabe wrote: »
    I'll except the argument about only going into PvP areas (playgrounds) if you are there ONLY to PvP....

    When on that day all PvPers only come into PvE and never duel. See how that works?

    Until that day don't give me arguments about "when in my playground, it is my rules". Take your damn ball back for all I care, just give my eyes a break at the wayshrines too.

    They ruin it for everyone,it's always like that. That's why most games,like upcoming NW changed their stand on pvp, of course all the kids are crying about it but in the end they know they can't make money in open world pvp.

    At the same time, as a ganker myself, I still see many of you not running the counters to stealth — many sources of stealth detection even getting buffed this patch to make my life incredibly worse. Not running stealth detection in the IC is just asking for someone to kill you and real ganks actually gauge your worth because most of you aren't lucrative enough to turn a profit, so we just follow you around until you are. ;)

    I agree completely, I mean I can understand a new player not knowing or using the counters, but most of these threads and complaints are by people who have been playing for years and still refuse to use the counters or the many helpful guides people have written up to help them.

    [snip]

    While people can and will do this, but you can't build a game off making most players subjects to get mistreated by those few players.

    I personally don’t like the play style, but it seems silly to call it obnoxious or that you’re being mistreated just because you refuse to use the counters or don’t like it. The game is big enough for all different play styles.

    I don't like it because using counters or whatever would not solve the ganking problem. I would still die to those doing this even if I managed to see them a bit early. I am talking about ganking those not into PvP, not hitting those who like playing PvP.


    I don't like it when people say they're using it when they clearly don't. But hey, you do you, right?

    I don't. It wouldn't help.

    [edited to remove quote]
    Edited by ZOS_Icy on August 29, 2021 2:03PM
    PC
    PS4/PS5
  • Sephyr
    Sephyr
    ✭✭✭✭✭
    ✭✭
    Sephyr wrote: »
    Sanctum74 wrote: »
    Sanctum74 wrote: »
    Sephyr wrote: »
    Wanakanabe wrote: »
    I'll except the argument about only going into PvP areas (playgrounds) if you are there ONLY to PvP....

    When on that day all PvPers only come into PvE and never duel. See how that works?

    Until that day don't give me arguments about "when in my playground, it is my rules". Take your damn ball back for all I care, just give my eyes a break at the wayshrines too.

    They ruin it for everyone,it's always like that. That's why most games,like upcoming NW changed their stand on pvp, of course all the kids are crying about it but in the end they know they can't make money in open world pvp.

    At the same time, as a ganker myself, I still see many of you not running the counters to stealth — many sources of stealth detection even getting buffed this patch to make my life incredibly worse. Not running stealth detection in the IC is just asking for someone to kill you and real ganks actually gauge your worth because most of you aren't lucrative enough to turn a profit, so we just follow you around until you are. ;)

    I agree completely, I mean I can understand a new player not knowing or using the counters, but most of these threads and complaints are by people who have been playing for years and still refuse to use the counters or the many helpful guides people have written up to help them.

    [snip]

    While people can and will do this, but you can't build a game off making most players subjects to get mistreated by those few players.

    I personally don’t like the play style, but it seems silly to call it obnoxious or that you’re being mistreated just because you refuse to use the counters or don’t like it. The game is big enough for all different play styles.

    I don't like it because using counters or whatever would not solve the ganking problem. I would still die to those doing this even if I managed to see them a bit early. I am talking about ganking those not into PvP, not hitting those who like playing PvP.


    I don't like it when people say they're using it when they clearly don't. But hey, you do you, right?

    I don't. It wouldn't help.

    And neither would reducing the 'rewards' because those are already diminished the more you kill the same target. It happened twice with the IC, AP was hit with it later on due to camp farming. Unless you've been farming in the IC for half an hour or more, questers generally aren't lucrative at all compared to the Tel Var whales that are the district groups and the stragglers that use them for safety.

    If counters don't help you, then you'd be dead to anyone who isn't using stealth by the sound of it and it sounds like you need to look more at the build you're using and the tactics you're employing than ZoS nerfing reward gains a fourth time. ZoS will tell you the same thing in Customer Support.

    [edited to remove quote]
    Edited by ZOS_Icy on August 29, 2021 2:04PM
  • FlopsyPrince
    FlopsyPrince
    ✭✭✭✭✭
    ✭✭✭
    Sephyr wrote: »
    Sephyr wrote: »
    Sanctum74 wrote: »
    Sanctum74 wrote: »
    Sephyr wrote: »
    Wanakanabe wrote: »
    I'll except the argument about only going into PvP areas (playgrounds) if you are there ONLY to PvP....

    When on that day all PvPers only come into PvE and never duel. See how that works?

    Until that day don't give me arguments about "when in my playground, it is my rules". Take your damn ball back for all I care, just give my eyes a break at the wayshrines too.

    They ruin it for everyone,it's always like that. That's why most games,like upcoming NW changed their stand on pvp, of course all the kids are crying about it but in the end they know they can't make money in open world pvp.

    At the same time, as a ganker myself, I still see many of you not running the counters to stealth — many sources of stealth detection even getting buffed this patch to make my life incredibly worse. Not running stealth detection in the IC is just asking for someone to kill you and real ganks actually gauge your worth because most of you aren't lucrative enough to turn a profit, so we just follow you around until you are. ;)

    I agree completely, I mean I can understand a new player not knowing or using the counters, but most of these threads and complaints are by people who have been playing for years and still refuse to use the counters or the many helpful guides people have written up to help them.

    [snip]

    While people can and will do this, but you can't build a game off making most players subjects to get mistreated by those few players.

    I personally don’t like the play style, but it seems silly to call it obnoxious or that you’re being mistreated just because you refuse to use the counters or don’t like it. The game is big enough for all different play styles.

    I don't like it because using counters or whatever would not solve the ganking problem. I would still die to those doing this even if I managed to see them a bit early. I am talking about ganking those not into PvP, not hitting those who like playing PvP.


    I don't like it when people say they're using it when they clearly don't. But hey, you do you, right?

    I don't. It wouldn't help.

    And neither would reducing the 'rewards' because those are already diminished the more you kill the same target. It happened twice with the IC, AP was hit with it later on due to camp farming. Unless you've been farming in the IC for half an hour or more, questers generally aren't lucrative at all compared to the Tel Var whales that are the district groups and the stragglers that use them for safety.

    If counters don't help you, then you'd be dead to anyone who isn't using stealth by the sound of it and it sounds like you need to look more at the build you're using and the tactics you're employing than ZoS nerfing reward gains a fourth time. ZoS will tell you the same thing in Customer Support.

    I don't believe that. Gankers getting so much Tel Var is part of the issue. Not the entire thing of course but more than many could get otherwise. They couldn't kill lots of true PvPers. They can make lots of incremental income by hitting their targets.

    [edited to remove quote]
    Edited by ZOS_Icy on August 29, 2021 2:04PM
    PC
    PS4/PS5
  • Sephyr
    Sephyr
    ✭✭✭✭✭
    ✭✭
    Sephyr wrote: »
    Sephyr wrote: »
    Sanctum74 wrote: »
    Sanctum74 wrote: »
    Sephyr wrote: »
    Wanakanabe wrote: »
    I'll except the argument about only going into PvP areas (playgrounds) if you are there ONLY to PvP....

    When on that day all PvPers only come into PvE and never duel. See how that works?

    Until that day don't give me arguments about "when in my playground, it is my rules". Take your damn ball back for all I care, just give my eyes a break at the wayshrines too.

    They ruin it for everyone,it's always like that. That's why most games,like upcoming NW changed their stand on pvp, of course all the kids are crying about it but in the end they know they can't make money in open world pvp.

    At the same time, as a ganker myself, I still see many of you not running the counters to stealth — many sources of stealth detection even getting buffed this patch to make my life incredibly worse. Not running stealth detection in the IC is just asking for someone to kill you and real ganks actually gauge your worth because most of you aren't lucrative enough to turn a profit, so we just follow you around until you are. ;)

    I agree completely, I mean I can understand a new player not knowing or using the counters, but most of these threads and complaints are by people who have been playing for years and still refuse to use the counters or the many helpful guides people have written up to help them.

    [snip]

    While people can and will do this, but you can't build a game off making most players subjects to get mistreated by those few players.

    I personally don’t like the play style, but it seems silly to call it obnoxious or that you’re being mistreated just because you refuse to use the counters or don’t like it. The game is big enough for all different play styles.

    I don't like it because using counters or whatever would not solve the ganking problem. I would still die to those doing this even if I managed to see them a bit early. I am talking about ganking those not into PvP, not hitting those who like playing PvP.


    I don't like it when people say they're using it when they clearly don't. But hey, you do you, right?

    I don't. It wouldn't help.

    And neither would reducing the 'rewards' because those are already diminished the more you kill the same target. It happened twice with the IC, AP was hit with it later on due to camp farming. Unless you've been farming in the IC for half an hour or more, questers generally aren't lucrative at all compared to the Tel Var whales that are the district groups and the stragglers that use them for safety.

    If counters don't help you, then you'd be dead to anyone who isn't using stealth by the sound of it and it sounds like you need to look more at the build you're using and the tactics you're employing than ZoS nerfing reward gains a fourth time. ZoS will tell you the same thing in Customer Support.

    I don't believe that. Gankers getting so much Tel Var is part of the issue. Not the entire thing of course but more than many could get otherwise. They couldn't kill lots of true PvPers. They can make lots of incremental income by hitting their targets.

    I've done that and I've made way more hitting the groups. You aren't as lucrative as you think you are. You're getting trolled by people who are doing it on purpose. They've done this since the game released. The Nirnroot Wine quest, to delves, skyshards, lorebooks, and fishing holes. Dolmens, to the added alliance town quest chains.

    What you're telling me is nothing new. You're not the first person wandering into these zones inexperienced, underprepared, and demanding for gankers to get nerfed because you think they're farming you for your coin. You don't turn us a profit. You're more risk than reward and I've ganked long enough to make over 3mil from Hakeijo (before it got nerfed) and alchemy materials in a couple of months. Questers that come to an event to get in and get out aren't lucrative as other obvious sources. [snip]

    [edited for baiting & to remove quote]
    Edited by ZOS_Icy on August 29, 2021 2:05PM
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    spartaxoxo wrote: »
    So what this amounts to is saying "The Devs should never design event rewards that expect PVEers to put in the effort to play PvPvE zones as intended."

    No. It isn't. That's an extremely bad faith take. It is saying that content that requires dedicated builds should not be required to get tickets, not that people should be able to get tickets without actually playing IC correctly. YOU are the only one that brought up doing IC in a way not intended, by claiming an exploit is the same thing as having PVE events not exclude players by design. Pointing out the flaw in that argument does NOT amount to advocating for being able to play IC in a way that was not intended.

    Sewers shouldn't be required to get tickets, just like Vet Arenas or Vet trials in dlc zones shouldn't be required. They can be included in events as optional activities like the double rewards in VMA right now. But they shouldn't be mandatory for tickets.

    Content that requires a player to have an entire dedicated playstyle to that activity is absolutely not the same thing as content that everyone can do. You can give tickets for those things, but there should also be ticket option for people who don't have a build dedicated to that activity. Like in the past when you could do IC dungeons, or the way delve and world boss quests award tickets.

    What's a dedicated build? I have two characters who completed the 6 IC dailies in their PvE gear with PvE skills. Did I die when I encountered enemy players? Most of the time. Was that a problem? Not really.
    Edited by AlnilamE on August 29, 2021 3:57AM
    The Moot Councillor
  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    BlueRaven wrote: »
    BlueRaven wrote: »
    Aznarb wrote: »
    dunno why ppl like op complain about pvp's event part..
    if you don't like pvp then don't do it, that what I do, all fine.
    Pvper play the game too, stop qqing about pvp in pvp zone, like wth ?!

    Coercion is not a fun mechanic to implement in a game.

    Except there isn't any coercion.

    The poster above you thinks it is coercion as well, but a coercion that is somehow acceptable in games.

    Making a player enter a PvP area for event tickets, or offering them the ticket for real life money as an alternative. It certainly feels like coercion.

    No one is making anyone enter a PvP area for event tickets. That is a choice and not a very big choice since Zenimax has made it to we can get way more tickets across all these events than what is required to get the pets, skin, personality, mount, and such.

    So if someone wants to get every possible ticket and whatever else they can get, yes, but that is a choice.
  • Fabi95
    Fabi95
    ✭✭✭
    Darrett wrote: »
    By the way, this issue is much bigger than the event. PvP players assumably want people to get involved in PvP, right?

    Having the barrier to entry so high that people need to acquire full specific armor sets and respec their existing character in order to avoid being 1 shot is counterproductive.

    If you want people to participate, it can’t be as unapproachable as it is now. This isn’t to say a group won’t still roll up on an individual player and kill them quickly, but there’s a significant issue with survivability between the top and bottom end of the player base.

    It’s equivalent to dropping all new players into a vet dungeon and telling them to figure it out, except that the encounters are randomized so you can’t methodically learn.

    People won’t spend the time when their interaction with the content is that off-putting, and judging by how PvE players view it in this thread, it’s currently very off-putting.

    Just signed up to this forum to say that this is well written and a good summary. I have been happy with ESO, and have been putting lots of efforts into making a build so that I can survive well in PvP. However, when entering Imperial City and trying to do the PvE quest there, I started to think of the title of this topic.

    In my case, there were lots of people camping and hiding at important quest spots, killing any player who only wanted to fulfill the objective. I observed these spots and saw that other players fell victim to the camper groups, until I was discovered. They fought me, and while I could survive for a good while, eventually they got me. Fights themselves are fine of course, since it's PvP. But then these people proceeded to do the "spitting" emote on me multiple times in a row, and repeated this behavior with other players. It appeared more like bullying than proper PvP fights.

    Considering that there is groups who intentionally target PvE players and then do rude emotes on other players, it makes me think, is the average player meant to tolerate such experiences there? Isn't intentional targeting considered harassment? Isn't the purpose of the event to introduce players to something new that is fun?

    Personally, going for the Imperial City event ticket has left me with very disheartened feelings. I was grouped up with a friend at the time, but this fact wasn't enough to save us from these unpleasant experiences. On top of that, I'm now feeling that my gear efforts for PvP haven't done anything good, leaving me highly discouraged. Obtaining the event ticket was only possible for me by returning later in the very late night. I can only imagine how players feel who go there without special preparation.

    Thankfully the event ticket from Imperial City isn't that vital in my case, since I collected enough from previous events. But in the end, instead of wanting to play the game or Imperial City more, these kind of experiences push me away. Midyear Mayhem with Cyrodiil definitely felt fairer, just already due to Cyrodiil's open map design.

    It would be much appreciated if Zenimax would consider improving the overall event experience of Imperial City.
  • FlopsyPrince
    FlopsyPrince
    ✭✭✭✭✭
    ✭✭✭
    Sephyr wrote: »
    Sephyr wrote: »
    Sephyr wrote: »
    Sanctum74 wrote: »
    Sanctum74 wrote: »
    Sephyr wrote: »
    Wanakanabe wrote: »
    I'll except the argument about only going into PvP areas (playgrounds) if you are there ONLY to PvP....

    When on that day all PvPers only come into PvE and never duel. See how that works?

    Until that day don't give me arguments about "when in my playground, it is my rules". Take your damn ball back for all I care, just give my eyes a break at the wayshrines too.

    They ruin it for everyone,it's always like that. That's why most games,like upcoming NW changed their stand on pvp, of course all the kids are crying about it but in the end they know they can't make money in open world pvp.

    At the same time, as a ganker myself, I still see many of you not running the counters to stealth — many sources of stealth detection even getting buffed this patch to make my life incredibly worse. Not running stealth detection in the IC is just asking for someone to kill you and real ganks actually gauge your worth because most of you aren't lucrative enough to turn a profit, so we just follow you around until you are. ;)

    I agree completely, I mean I can understand a new player not knowing or using the counters, but most of these threads and complaints are by people who have been playing for years and still refuse to use the counters or the many helpful guides people have written up to help them.

    [snip]

    While people can and will do this, but you can't build a game off making most players subjects to get mistreated by those few players.

    I personally don’t like the play style, but it seems silly to call it obnoxious or that you’re being mistreated just because you refuse to use the counters or don’t like it. The game is big enough for all different play styles.

    I don't like it because using counters or whatever would not solve the ganking problem. I would still die to those doing this even if I managed to see them a bit early. I am talking about ganking those not into PvP, not hitting those who like playing PvP.


    I don't like it when people say they're using it when they clearly don't. But hey, you do you, right?

    I don't. It wouldn't help.

    And neither would reducing the 'rewards' because those are already diminished the more you kill the same target. It happened twice with the IC, AP was hit with it later on due to camp farming. Unless you've been farming in the IC for half an hour or more, questers generally aren't lucrative at all compared to the Tel Var whales that are the district groups and the stragglers that use them for safety.

    If counters don't help you, then you'd be dead to anyone who isn't using stealth by the sound of it and it sounds like you need to look more at the build you're using and the tactics you're employing than ZoS nerfing reward gains a fourth time. ZoS will tell you the same thing in Customer Support.

    I don't believe that. Gankers getting so much Tel Var is part of the issue. Not the entire thing of course but more than many could get otherwise. They couldn't kill lots of true PvPers. They can make lots of incremental income by hitting their targets.

    I've done that and I've made way more hitting the groups. You aren't as lucrative as you think you are. You're getting trolled by people who are doing it on purpose. They've done this since the game released. The Nirnroot Wine quest, to delves, skyshards, lorebooks, and fishing holes. Dolmens, to the added alliance town quest chains.

    What you're telling me is nothing new. You're not the first person wandering into these zones inexperienced, underprepared, and demanding for gankers to get nerfed because you think they're farming you for your coin. You don't turn us a profit. You're more risk than reward and I've ganked long enough to make over 3mil from Hakeijo (before it got nerfed) and alchemy materials in a couple of months. Questers that come to an event to get in and get out aren't lucrative as other obvious sources. [snip]

    You assume those doing this could take down groups like you do. I doubt they could, so their Tel Var earnings are likely better than what they would get otherwise. They also get to be obnoxious at first, but at least lower the value of the Tel Var.

    [edited to remove quote]
    Edited by ZOS_Icy on August 29, 2021 2:07PM
    PC
    PS4/PS5
  • thorwyn
    thorwyn
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    The same discussion over and over again. Just accept the fact that this event takes place in a zone where killing other players is possible. [snip]
    So either bite the bullet and sneak your way through the quest or skip the PvP part. The event items are nothing to write home about anyways.

    [edited for baiting & bashing]
    Edited by ZOS_Icy on August 29, 2021 2:08PM
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • Sephyr
    Sephyr
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    Sephyr wrote: »
    Sephyr wrote: »
    Sephyr wrote: »
    Sanctum74 wrote: »
    Sanctum74 wrote: »
    Sephyr wrote: »
    Wanakanabe wrote: »
    I'll except the argument about only going into PvP areas (playgrounds) if you are there ONLY to PvP....

    When on that day all PvPers only come into PvE and never duel. See how that works?

    Until that day don't give me arguments about "when in my playground, it is my rules". Take your damn ball back for all I care, just give my eyes a break at the wayshrines too.

    They ruin it for everyone,it's always like that. That's why most games,like upcoming NW changed their stand on pvp, of course all the kids are crying about it but in the end they know they can't make money in open world pvp.

    At the same time, as a ganker myself, I still see many of you not running the counters to stealth — many sources of stealth detection even getting buffed this patch to make my life incredibly worse. Not running stealth detection in the IC is just asking for someone to kill you and real ganks actually gauge your worth because most of you aren't lucrative enough to turn a profit, so we just follow you around until you are. ;)

    I agree completely, I mean I can understand a new player not knowing or using the counters, but most of these threads and complaints are by people who have been playing for years and still refuse to use the counters or the many helpful guides people have written up to help them.

    Ganking is just acting like an obnoxious person, not someone really doing PvP to hone their skills against others.

    While people can and will do this, but you can't build a game off making most players subjects to get mistreated by those few players.

    I personally don’t like the play style, but it seems silly to call it obnoxious or that you’re being mistreated just because you refuse to use the counters or don’t like it. The game is big enough for all different play styles.

    I don't like it because using counters or whatever would not solve the ganking problem. I would still die to those doing this even if I managed to see them a bit early. I am talking about ganking those not into PvP, not hitting those who like playing PvP.


    I don't like it when people say they're using it when they clearly don't. But hey, you do you, right?

    I don't. It wouldn't help.

    And neither would reducing the 'rewards' because those are already diminished the more you kill the same target. It happened twice with the IC, AP was hit with it later on due to camp farming. Unless you've been farming in the IC for half an hour or more, questers generally aren't lucrative at all compared to the Tel Var whales that are the district groups and the stragglers that use them for safety.

    If counters don't help you, then you'd be dead to anyone who isn't using stealth by the sound of it and it sounds like you need to look more at the build you're using and the tactics you're employing than ZoS nerfing reward gains a fourth time. ZoS will tell you the same thing in Customer Support.

    I don't believe that. Gankers getting so much Tel Var is part of the issue. Not the entire thing of course but more than many could get otherwise. They couldn't kill lots of true PvPers. They can make lots of incremental income by hitting their targets.

    I've done that and I've made way more hitting the groups. You aren't as lucrative as you think you are. You're getting trolled by people who are doing it on purpose. They've done this since the game released. The Nirnroot Wine quest, to delves, skyshards, lorebooks, and fishing holes. Dolmens, to the added alliance town quest chains.

    What you're telling me is nothing new. You're not the first person wandering into these zones inexperienced, underprepared, and demanding for gankers to get nerfed because you think they're farming you for your coin. You don't turn us a profit. You're more risk than reward and I've ganked long enough to make over 3mil from Hakeijo (before it got nerfed) and alchemy materials in a couple of months. Questers that come to an event to get in and get out aren't lucrative as other obvious sources. I'm sorry to give you une demi tasse de realite, but you're getting troll farmed for your salt. Not your Tel Var. You never were.

    You assume those doing this could take down groups like you do. I doubt they could, so their Tel Var earnings are likely better than what they would get otherwise. They also get to be obnoxious at first, but at least lower the value of the Tel Var.

    I don't assume they can take down groups like I do. I know they can't because they're not farming Tel Var. You assume that they are. But hey, if you want to nerf innocent bystanders, go right ahead. The problem will still be there because ultimately you're going to give them what they actually want; your attention.

    And they have lowered the value of the Tel Var. In 2015 on the PTS it used to be that you lost everything. The second patch of the PTS it was adjusted to 80%. After that, they adjusted it to 50% in 2016. They have the data of who's actually lucrative and when they first put the IC in PvP events, they'd have adjusted this again if the problem you're suggesting actually existed because ZoS has even more data than I do. But they're not making a killing off of killing you. I didn't say they didn't get anything, I said they're not lucrative. Any Tel Var they get while trolling you is just icing on the cake for them because you're feeding them your attention and negative reaction. They thrive on that stuff. How do I know? Because I'm an IC regular. They do this in every PvP event and they do it even when there's not one.

    They still troll the delves, skyshards, lorebooks, and fishing holes in Cyrodiil as I've stated before. Nerfing the Tel Var isn't going to solve your problem, I'm sorry to say. I've had to 'counter' harassment I've gotten from people like yourself because I killed them once. It's why my @name is different in game than it is on the forum because I don't want them coming here to harass me. I adjusted accordingly when I realized that this was the case. You might say; I applied the counters to this.

    All I can do is recommend that you adjust your playstyle, your build, ask questions, and figure out how the counters actually work before you ask for a nerf. Because clearly, no offense, you've rejected any idea of that notion and it's a big part of your actual problem. You've made it where you're an easy target and they love that. Like I said though, you do you. Most of us who play frequently in both Cyrodiil and the IC know when someone's being farmed for salt and so does ZoS when threads like these appear on the forum.
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