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ZOS really needs to pick up the slack. People are ultra excited & wanting to switch to New World.

  • TwiceBornStar
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    I won't touch, watch, buy or play anything that's owned by Jeff Bezos. If you own or are planning to ever own a small company you'd know why..

    Sorry!




  • Mitaka211
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    I think one of the big things in ESO, that has developed more and more over the years is that the game started catering to the casual player who is only interested in playing solo, which I think goes against everything a MMO is. Guess what, just because you are not in a veteren dungeon , doesn't mean you should be able to solo every single thing in the open world. The game keeps spitting in the faces of both pvp and pve players to the point where the game feels empty and i don't mean lack of people but with companions the problem has gotten even worse.
    They really need to stop with the new dlc zones and start working on bringing the rest of the world up to speed. I personally feel it is really really mindnumbing that i will never come across a random mob that is a thread to me and when the same thing happens with world bosses we have a problem. I dislike the idea that i should be able to solo a world boss. Here is what I think they should do if they want to compete with the newer MMOs:

    1. Start off by reworking the overland difficulty. Make it harder and use more elites in the world. World bosses should be some of the strongest enemies in the game and they should drop more rewards for killing them.
    2. Once the difficulty is "fixed" focus on connecting the entire world, meaning you can start walking from Skyrim and reach every single zone on foot if you wanted to (Islands not included ofc). When it comes to exploration ESO is the worst of the worst, the maps feel so closed off and a lot of time you feel like you are walking in these corridors and have a really strong claustrophobic feeling. One of my favorite zones is Alik'r Desert because i really feel like i am in this big open space. There is something really offputting in the world of ESO not gonna lie. I can not stress enough how i despise 90% of the map design.
    3. The expansions are simply put... lazy, sorry to say but it's true. They follow a formula that is really apparent. I think it's about time we got an expansion that is pvp focused or just focused on a existing mechanic and improving it, like crafting or gathering , rather than "here is a new zone , here is the new mythic and here is the new dungeon".
    4. If you are not going to do companions right, don't do them at all. I dislike everything about them. From watching the army of clones to them making the game even easier (like it needed it lol). I think companions are flawed to the very core, I literally hate everything about them. Eigther rework them or remove them. And if you are going to give us more , make them generic like an animal or a Skeleton warrior or something like that. If i see the cheese hater one more time I swear to god I am going to lose it....those two are everywhere you turn, it breaks the immersion so hard.
    5. Just rework the engine. It's pretty clear it's the biggest nail in the coffin for ESO. I feel the developers are even more hindered by it than we realize. Just look at the two seater mounths we were promised. I strongly believe it is very difficult for them to add the simplest of things other MMOs get. Eighter update the engine so we can get that open world experience or update it. Eighter way I think a new engine will untie the hands of the developers and they will be able to overhaul the game completly to where it will be hard to compete. If FF did it i don't see how it is not possible here.
    6. Fix PVP and encourage it more. For god sakes , it used to be the game's biggest draws and they seem to be worried more about the hurt feelings of a few players than actually delivering a true Faction vs Faction experience. Guess what , if you do pvp chances are , you are gonna get frustrated at one point that's 100% a FACT. Catering to the complainers in the forums who would much rather see pvp deleted is not the answer. Like dude, you literally removed your most popular bg mode because someone got their feelings hurt. I have played 1 deathmatch in the last 3 months... 1!!!!! And don't forget how they removed group Q lol at one point , that has to be the biggest example of who the developers care about as players

    7. Start talking to the players. Instead of banning frustraded players for expressing their view of the game, talk to them. Engage with the community. Establish an active twitch / youtube channel that posts regularly and discusses important topics on the games and try to engage with larger content creators to promote your game. Have actual polls. You will be surprised what a small minority you have been catering to this whole time. PS. [snip] When someone loses their nerve over something it's probably because they love it more than they hate it, just saying.

    To sum up how ESO feels, it feels like "everyone is special" and "you should never get frustrated or challenged at a single point of the game and if you do that's bad". Like the normal MA lol, the fact it started dropping weapons is the biggest joke in MMO history. If you are not good enough to get something you should not get it, that's how I feel. This game really needs to start improving in order to compete.

    [edited for discussing moderator actions]
    Edited by ZOS_Icy on July 26, 2021 10:28AM
  • SilverBride
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    Mitaka211 wrote: »
    I think one of the big things in ESO, that has developed more and more over the years is that the game started catering to the casual player who is only interested in playing solo, which I think goes against everything a MMO is.

    MMO only means there are a lot of people playing the game at the same time. It does not mean they have to group for everything. There are plenty of activities that players need to group for, but questing isn't one of them.

    Maybe the reason that ESO is in tune with the casual player is because that is what the majority of their playerbase wants.
    PCNA
  • adriant1978
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    ADarklore wrote: »
    Based on what I've seen... it is a completely different game. One that's focused on PVP/Group PVE

    It's always these grouping/PvP heavy games which are going to kill ESO. :D

  • Katheriah
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    Imagine thinking PVP'ers don't spend money on the game. You haven't been in Cyro in a while, right? The radiant apex mounts will blind you, just like fancy skins and styles. Also, we need DLC for new gear and mythics. And do you know how many pots we use?

    [snip]
    [edited for baiting]
    Edited by ZOS_Icy on July 26, 2021 10:29AM
  • TwiceBornStar
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    Mitaka211 wrote: »
    Very long story.

    [snip] Just because you think it's too easy for you doesn't mean it's too easy for everyone else. I'm sure ZOS has done their homework regarding the average player. If the game is a source of frustration for you because it's too easy, maybe you should try some really hard games.

    I don't mean to be unfriendly!

    [edited for baiting]
    Edited by ZOS_Icy on July 26, 2021 10:31AM
  • Mitaka211
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    Mitaka211 wrote: »
    Very long story.

    [snip] Just because you think it's too easy for you doesn't mean it's too easy for everyone else. I'm sure ZOS has done their homework regarding the average player. If the game is a source of frustration for you because it's too easy, maybe you should try some really hard games.

    I don't mean to be unfriendly!




    Here is the thing , when i say harder i don't mean you have to group for everything. And i don't think i am a king of anything in my opinion to have pride about being good in a game is a bit silly. I personally hate elitist , but I like challenging games because I think the reward is much greater and it helps the feeling of developing your character, it's like a benchrmark for him/her so to speak. When I am talking about difficulty I am mainly addressing the overland , or the normal world so to speak. Currently there aren't many things that can kill even newer players and i would like to see it change. You know how elite open world mobs are in ESO , it's not that much of a strech to use more of them and buff the world bosses that's all I am saying.

    [edited to remove quote]
    Edited by ZOS_Icy on July 26, 2021 10:32AM
  • Alucardo
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    LeoXearo wrote: »
    Whether or not I play New World depends on the system requirements and if it will run on my Laptop without causing it to catch fire.

    To give you an idea, I also use a laptop. It's a GTX 970M. Pretty old by today's standards, but can still run a lot of things. ESO gets around 60 fps (30-40 in Cyrodiil), which is enough for an enjoyable experience.
    New World netted me a whopping 11 fps. That was with EVERYTHING turned right down. It's very needy in terms of GPU.
  • temerley
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    red_emu wrote: »
    If ESO had re-released on a new engine it would be completely unbeatable.


    This! If only they would do it *sigh*
  • asuitandtyb14_ESO
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    What has sold me is the sheer amount of weapons that New World has added in the last year; and there are allegedly more to come! ESO squandered years in which they could have added new weapon and magic skill lines. When I play New World I realize how amazing the combat and weapons in it would be in ESO.
  • SilverBride
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    Mitaka211 wrote: »
    ...I like challenging games because I think the reward is much greater and it helps the feeling of developing your character, it's like a benchrmark for him/her so to speak. When I am talking about difficulty I am mainly addressing the overland , or the normal world so to speak. Currently there aren't many things that can kill even newer players and i would like to see it change. You know how elite open world mobs are in ESO , it's not that much of a strech to use more of them and buff the world bosses that's all I am saying.

    Not everyone wants challenging content, especially while questing and enjoying the story. There are plenty of veteran dungeons, trials and arenas for those who want a challenge.
    PCNA
  • Alucardo
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    What has sold me is the sheer amount of weapons that New World has added in the last year; and there are allegedly more to come! ESO squandered years in which they could have added new weapon and magic skill lines. When I play New World I realize how amazing the combat and weapons in it would be in ESO.

    I would LOVE new weapon skill lines in ESO. It'd even make classes feel totally different. Instead of the same 2h weapon I've been using since the dawn of time, maybe I could use a spear. Or I'm playing a melee magicka class and use a sword with off hand tome or whatever. There's so much potential there.
  • GenjiraX
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    If all the ultra-excited persons switch to New World, will it be easier to gather rice sacks from Ri’shi’s training centre?
  • Mitaka211
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    Spears are such a meme at this point that they have to add them. They can even make cinematic where ESO characters see a spear for the first time and start acting like frightened apes lol... well maybe templars will understand what it is.
  • Troll92
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    Dalsinthus wrote: »
    I think it will draw ESO pvp players away. That will hurt ESO, but pvp is not the central focus of ESO and it hasn’t been since early in the game. The pvp in New World seems to be very good and the servers can handle large scale battles. Performance is the main thing holding back ESO pvp. This doesn’t seem to be fixable. So inevitably pvp focused players are going to move on when better options become available.

    Good. Maybe ballgroups and nightcappers will shift themselves to ruin other game's pvp and the avredge joe will actually be able to play Cyro. Hey maybe even the lag will go away since ballgroups are the biggest lag source in Cyro.
  • thorwyn
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    Really? New weapons? That's what you folks are excited about?

    Does it really matter wheter you are using a bow or a musket? Or a 2h axe or a 2h hammer? Maybe after 30+ years of fantasy RPG's, I am worn out and numb for such things, but at the end of the day, your character deals damage to an enemy, either ranged or melee, magical or physical. And to me it does not make any difference if I'm wielding a spear or a maul of Eternal Uberness.

    *shrug*
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • Faulgor
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    temerley wrote: »
    red_emu wrote: »
    If ESO had re-released on a new engine it would be completely unbeatable.


    This! If only they would do it *sigh*

    They update the engine all the time. As per Firor, little of what we see today would run on the 2014 release engine.
    Of course most of that is under-the-hood stuff instead of exciting graphical leaps. That's something they have yet to tackle, and I think will become inevitable as ESO inches towards its 10th anniversay.

    Especially upgrading the base game zones and Cyrodiil should be something on their list, imo.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Togal
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    JayKwellen wrote: »
    I don't know a single "serious" PvPer who only logs into cyrodiil and does nothing else.

    I am that pvper that does nothing but log in and pvp.
  • Alucardo
    Alucardo
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    Togal wrote: »
    JayKwellen wrote: »
    I don't know a single "serious" PvPer who only logs into cyrodiil and does nothing else.

    I am that pvper that does nothing but log in and pvp.

    I also do nothing else. Obviously when new gear comes out I'll head to the town to sell crowns and buy stuff, but that's about it. Been playing this game for 5+ years and I still haven't maxed out crafting.. that's how much time I spend in Cyrodiil.

    Edited by Alucardo on July 26, 2021 8:01AM
  • Saucy_Jack
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    Basic plot of New World:

    Three factions are at war, while the land they're warring over is being taken over by "the Corruption". The factions will need to team up in order to purge the land of the Corruption. Now, replace "the Corruption" with "Molag Bal". Sound familiar?

    Heck, even one of the NW factions is named the Covenant. Neat game, but the main storyline is a direct rip-off of ESO.
    ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD! Also, become a Scrub-scriber! SJ Scrubs: Playing games badly to make you feel better about yourself.
  • Mitaka211
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    Troll92 wrote: »
    Dalsinthus wrote: »
    I think it will draw ESO pvp players away. That will hurt ESO, but pvp is not the central focus of ESO and it hasn’t been since early in the game. The pvp in New World seems to be very good and the servers can handle large scale battles. Performance is the main thing holding back ESO pvp. This doesn’t seem to be fixable. So inevitably pvp focused players are going to move on when better options become available.

    Good. Maybe ballgroups and nightcappers will shift themselves to ruin other game's pvp and the avredge joe will actually be able to play Cyro. Hey maybe even the lag will go away since ballgroups are the biggest lag source in Cyro.

    Don't hate the player , hate the game. Players can not be blamed for the way the game forces them to play. If a design choice, gives a clear advantage, chances are the majority of people will do it. They are not ruining anything, it's the way the game works. Even if they leave all you will get is completely dead pvp.
    Edited by Mitaka211 on July 26, 2021 8:10AM
  • Alucardo
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    Saucy_Jack wrote: »
    Basic plot of New World:

    Three factions are at war, while the land they're warring over is being taken over by "the Corruption". The factions will need to team up in order to purge the land of the Corruption. Now, replace "the Corruption" with "Molag Bal". Sound familiar?
    This is not exactly a new story, even for ESO. Enemies uniting to defeat a common threat has been used since the beginning of time in games, films, and books.
    Saucy_Jack wrote: »
    Heck, even one of the NW factions is named the Covenant. Neat game, but the main storyline is a direct rip-off of ESO.
    Also, a pretty typical name. WoW calls its special factions "Covenants", because it's an agreement/truce between different realms. In SWOTR you have the "Jedi Covenant"
  • Naftal
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    Mitaka211 wrote: »
    Don't hate the player , hate the game.

    Be smart, hate both. Just because a game (or any other thing with set of rules) lets people do something, doesn't mean those people don't need to fully take responsibility of their choices.

    Also the game doesn't force you to do that. Otherwise literally everyone would do that. Stop with the balling excuses.
  • confettibae
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    I have lost two large and very active PvP guilds the start day of NW Beta. It doesn’t help that the camp started off on a bad note, but it had to be some time coming BC they literally just haven’t logged in since beta day 1 and I can see them on discord all the time giving me the sads.

    I know it’s not just these guilds either since others have told me the same thing. So aug 3 maybe they will be back but a month later when the game is live I very much doubt they would stay.

    PvP has issues that some people will not tolerate even if I can deal with them- but if the player base is any smaller in my faction, that is not something I can stick around for unfortunately, not a 1vX here
  • madarame_77
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    A game with like SIX dungeons and ZERO raids will replace ESO?
  • confettibae
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    The people I play with aren’t in it for the dungeons. It’s been weeks, literally since I have been in a dungeon and I did it for gear. Seeing as though it’s still in beta I would would assume more of those things that will be added along the way.

    Honestly I don’t understand the appeal, and I don’t have enough time to start another game currently.

    But that doesn’t change the enormous numbers of those of those already left with zero intention of logging in again.
  • NylAR
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    thorwyn wrote: »
    Really? New weapons? That's what you folks are excited about?

    Does it really matter wheter you are using a bow or a musket? Or a 2h axe or a 2h hammer? Maybe after 30+ years of fantasy RPG's, I am worn out and numb for such things, but at the end of the day, your character deals damage to an enemy, either ranged or melee, magical or physical. And to me it does not make any difference if I'm wielding a spear or a maul of Eternal Uberness.

    *shrug*

    I mean... Don't you have personal preference? Some personal fantasy? Imagination? Sense of style? Favourite things you want to "replicate" in your characters?

    If you only play for the sake of playing then take a huge break, cause that's nearing addiction honestly.

    All new additions, especially to gameplay should be at least somewhat interesting and exciting to people. If they're not it's really a bad sign.
    Edited by NylAR on July 26, 2021 8:51AM
  • Mitaka211
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    Naftal wrote: »
    Mitaka211 wrote: »
    Don't hate the player , hate the game.

    Be smart, hate both. Just because a game (or any other thing with set of rules) lets people do something, doesn't mean those people don't need to fully take responsibility of their choices.

    Also the game doesn't force you to do that. Otherwise literally everyone would do that. Stop with the balling excuses.

    Those same people who you say we should hate , have been giving their feedback on pvp for years now. There were a lot of cases where the overall pvp community would complain about certain changes stating it would make zergs even worse but no one cared about what pvpers thought at that time (and if memory serves me right every single time someone would mention it, he would get berated by people who think like you). It has nothing to do with the players. PvP has been dismantled to it's core , the developers are aware they added too many things too quick and now they are trying to deal with it , which leads to even more bad dessisions. For the longest time they refused to do any balancing based on PvP and this is the result. They are just now starting to gradually turn it around . All the changes for the past year indicate that they know their pvp is all wrong, and they have taken some good steps towards fixing it. Still not there though, but in my opinion, pvp is the best it has been in the last couple of years when it comes to balance.
  • Naftal
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    Mitaka211 wrote: »
    Naftal wrote: »
    Mitaka211 wrote: »
    Don't hate the player , hate the game.

    Be smart, hate both. Just because a game (or any other thing with set of rules) lets people do something, doesn't mean those people don't need to fully take responsibility of their choices.

    Also the game doesn't force you to do that. Otherwise literally everyone would do that. Stop with the balling excuses.

    Those same people who you say we should hate , have been giving their feedback on pvp for years now. There were a lot of cases where the overall pvp community would complain about certain changes stating it would make zergs even worse but no one cared about what pvpers thought at that time (and if memory serves me right every single time someone would mention it, he would get berated by people who think like you). It has nothing to do with the players. PvP has been dismantled to it's core , the developers are aware they added too many things too quick and now they are trying to deal with it , which leads to even more bad dessisions. For the longest time they refused to do any balancing based on PvP and this is the result. They are just now starting to gradually turn it around . All the changes for the past year indicate that they know their pvp is all wrong, and they have taken some good steps towards fixing it. Still not there though, but in my opinion, pvp is the best it has been in the last couple of years when it comes to balance.

    I repeat: hate BOTH.
  • Blobsky
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    Mitaka211 wrote: »
    Naftal wrote: »
    Mitaka211 wrote: »
    Don't hate the player , hate the game.

    Be smart, hate both. Just because a game (or any other thing with set of rules) lets people do something, doesn't mean those people don't need to fully take responsibility of their choices.

    Also the game doesn't force you to do that. Otherwise literally everyone would do that. Stop with the balling excuses.

    Those same people who you say we should hate , have been giving their feedback on pvp for years now. There were a lot of cases where the overall pvp community would complain about certain changes stating it would make zergs even worse but no one cared about what pvpers thought at that time (and if memory serves me right every single time someone would mention it, he would get berated by people who think like you). It has nothing to do with the players. PvP has been dismantled to it's core , the developers are aware they added too many things too quick and now they are trying to deal with it , which leads to even more bad dessisions. For the longest time they refused to do any balancing based on PvP and this is the result. They are just now starting to gradually turn it around . All the changes for the past year indicate that they know their pvp is all wrong, and they have taken some good steps towards fixing it. Still not there though, but in my opinion, pvp is the best it has been in the last couple of years when it comes to balance.

    I agree PvP is currently the best in years. Problem is, unless the PTS battle spirit, inner fire and revealing flare changes get reverted, next patch will be the worst xD.
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
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