Sirona_Starr wrote: »Since antiquities is a PVE activity, putting leads in PVP is just a guaranteed frustration. If they were going to put PVE activity leads in PVP, then they should have put the leads, especially the IC ones, in safe zones, where all factions can do the pve thing without gankers and other sorts around. That makes sense.
So pvpers having to pve to get most of the stuff is fine but pvers going to Cyro/IC occasionally is not? Ok.
PizzaCat82 wrote: »The fact that there are leads in IC is not the problem. The problem is that IC is a failure of a zone, with no overarching story and no sense of adventure.
Dusk_Coven wrote: »PizzaCat82 wrote: »The fact that there are leads in IC is not the problem. The problem is that IC is a failure of a zone, with no overarching story and no sense of adventure.
It doesn't even make sense after you finish the Main Quest. You sorted out everything at Stirk so the Alliances should have stopped fighting in Cyrodiil and the Imperial City.
So pvpers having to pve to get most of the stuff is fine but pvers going to Cyro/IC occasionally is not? Ok.
Red_Feather wrote: »
So pvpers having to pve to get most of the stuff is fine but pvers going to Cyro/IC occasionally is not? Ok.
Not a single player is stopping anyone from going into a pve zone and killing a monster. So don't compare it to going into a pvp zone and killing a monster while players actively try to stop you every time for however long it takes for you to quit.
The whining only fuels us to want to gank them more, to be honest.
People are complaining about not getting leads immediately because they want all the items this week
The Antiquities system is something that was added which contributes to the long term of the game.
Which is why there are leads everywhere.
You may not like PvP having leads but I’m sure there are various PvP players who appreciate it.
Of course people are hating the grind if all they’re doing is farming leads. It’s supposed to be something you do as you play - like crafting.
I don’t think it’s a bad idea that there are leads for pvp play, I think having them be exclusive is the issue.
And again there are literally dozens of leads that are locked behind PvE activities that PvPers don't like to do. Fishing. Dungeons. Trials. Pathfinder achievements which include delve completions. There are leads that are only exclusive to those activities. This is why a lot of people think that PvEers have a chip on their shoulder. Everyone has to suffer through THEIR content, but Mara forbid it if they actually have to do something they don't want to to get a special item from the system.
If they made what is now exclusive pve leads also drop in pvp I would not care, just as long as they all drop in pve. Why should one form or the other have exclusives for that type of game play?
The same argument works in reversal. The. Other. Leads. In. Raids. Do. Not. Drop. In. PvP. Literally most leads do NOT drop in PvP. You cannot have your cake and eat it too.
I don't understand. Did I not just say have all leads that drop in PvE also drop in PvP and vice versa? I honestly don't care.
Have monster helms drop in PvP, it's fine with me. Why should any of that bother me?
StamPlar_1976 wrote: »Now I have a reason to go to IC. Thank you for bringing this to my attention. I look forward to seeing you pve-ers there. 😊😊😊
StamPlar_1976 wrote: »Now I have a reason to go to IC. Thank you for bringing this to my attention. I look forward to seeing you pve-ers there. 😊😊😊
You won’t. The vast majority of us are going to say eff it entirely. Because we know people like you exist.
StamPlar_1976 wrote: »Now I have a reason to go to IC. Thank you for bringing this to my attention. I look forward to seeing you pve-ers there. 😊😊😊
The place was dead.
Red_Feather wrote: »
So pvpers having to pve to get most of the stuff is fine but pvers going to Cyro/IC occasionally is not? Ok.
Not a single player is stopping anyone from going into a pve zone and killing a monster. So don't compare it to going into a pvp zone and killing a monster while players actively try to stop you every time for however long it takes for you to quit.
Red_Feather wrote: »
So pvpers having to pve to get most of the stuff is fine but pvers going to Cyro/IC occasionally is not? Ok.
Not a single player is stopping anyone from going into a pve zone and killing a monster. So don't compare it to going into a pvp zone and killing a monster while players actively try to stop you every time for however long it takes for you to quit.
So pvpers having to pve to get most of the stuff is fine but pvers going to Cyro/IC occasionally is not? Ok.
FrancisCrawford wrote: »
So pvpers having to pve to get most of the stuff is fine but pvers going to Cyro/IC occasionally is not? Ok.
It is very rare for PvEers to actively try to prevent PvPers from achieving their objectives in PvE zones.
You know you can fight back, right?
newtinmpls wrote: »Normally I hate IC and avoid it. Don't care to do it, not fun getting ganked.
But now there are leads in IC.
So now I get to wade through more of the [snip]
Way to increase resentment and misery
FrancisCrawford wrote: »
It is very rare for PvEers to actively try to prevent PvPers from achieving their objectives in PvE zones.
newtinmpls wrote: »So now I get to wade through more of the [snip]
Way to increase resentment and misery