If people think the difficulty lvl is enough then... o boy, we have Sims 4 players here xD
I feel like the only way to die in normal content is to stand and don't move.
"As I stand atop my learning curve, with all my accumulated wisdom, I find the game too easy"
I mean, of course the base game is too easy when you know your stuff. However, it took a while to learn, and the base game is not too easy for new player, wich is .. what should be.
I invited 3 of my friends to play ESO during the f2p event. Within hours all of them agreed it was painstakingly easy, as they were able to kill practically anything without feeling threatened. Even big quest bosses were a yawn fest.
Like, maybe it'd be hard if you've never played a game before, but saying the game is hard for new players.... Lol. That's completely false.
Yes, I was actually pretty certain someone would whip up a story of some new players acing the game blindfolded while ramming their forehead on the keyboard, when I wrote this.
Conglaturation, a winner is you! You are ... *applauses* that guy ! *applauses*
kylewwefan wrote: »I’m leveling up some characters and they struggle.
These mad god dailies are brutal. I have to wait around and hope someone else shows up so I can beat this giant snake thing.
Try and hunt some dragons, you gotta wait til about 50 people show up to have some kind of chance beating them.
There’s this quest in craglorn, around some old broken dolmen this guy and his pet stone atro...he’s near impossible to solo.
Every freaking one of the world bosses in Vvardenfell near impossible to beat alone. Same with Summerset.
Is it just me or in general eso as a game is so easy? The only content that needs some kind of focus are vet trials (some) and DLC dungeons hard mode/no death achievements. I really miss some kind of challenges and I’m afraid we are going to face new updates making this game even easier...
I miss the overland actually being somewhat threatening.
. The "hard" difficulties are played by a ridiculous small fraction, while the "normal" content... (in times passed, there was an honest "easy"-setting in games, which has gone completely out of style), is supposed to be playable by everyone.[...] that needs some kind of focus [...]
where "successful design" = "sells". Target group, working as intended, big black numbers on the bottom, blah blah.This model has proven to be a successful design.
Chilly-McFreeze wrote: »Would be nice if ordinary quest content gets an optional difficulty mode. But we are beating a dead horse by now.
no, because you can do quest with other people (no in your group), so how could you manage the difficulty for random players ? it's not possible
it's fine how it is.
Story quests have normal difficulty, and if you want mode challenge you have trials, dlc dungeons, achievements and pvp
huntgod_ESO wrote: »Of course the game is too easy for veteran players, but I still see new players struggle.
If you want the game to be harder, zero out your CP, choose sub optimal skills and synergies and use whatever gear you come across.
Most, yes, MOST players don't actually want content.... The "hard" difficulties are played by a ridiculous small fraction, while the "normal" content... (in times passed, there was an honest "easy"-setting in games, which has gone completely out of style), is supposed to be playable by everyone.[...] that needs some kind of focus [...]
And oh-my-insert-swear-word-here, this everyone can be such a complete moron. Not IS generally, but CAN BE. If these people cared enough about the game to know that there is a forum, it would be full of "OMG THIS IS TOO DIFFICULT"-threads. This game is for them. Almost every game is for them. Because they are paying it.where "successful design" = "sells". Target group, working as intended, big black numbers on the bottom, blah blah.This model has proven to be a successful design.
$/€/₽/₺/¥
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***