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ESO is too easy?

soulferin
soulferin
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Is it just me or in general eso as a game is so easy? The only content that needs some kind of focus are vet trials (some) and DLC dungeons hard mode/no death achievements. I really miss some kind of challenges and I’m afraid we are going to face new updates making this game even easier...

ESO is too easy? 553 votes

Normal content is too easy
34%
CireoussilvereyesMoloch1514lordspyderZardayneAnimal_MotherRonin37Suldynessewallb14_ESOFaulgorSoldier224wodkamanostrab16_ESOSarousseWodwomartinhpb16_ESOCoatmagicScardyFoxnikolaj.lemcheb16_ESOzariaSeptimus_Magna 193 votes
Normal and veteran is just a joke
14%
LegacyDMSuddwrathVividMindkypranb14_ESOTheBlinkmanlolo_01b16_ESOBeolundjonathanb16_ESOGigasaxCoopersnowfirvainjbjondeaueb17_ESOcoercer02neb18_ESOgplumblingnrb18_ESOflubber77Wifeaggro13VoidCommanderactoshrlukemustangmorgan31 82 votes
I struggle in pve zones
2%
ParasaurolophusKnowledgeSmitch_59kylewwefanOrjixjoaaocaamposMissNetTharoniljoergingerDreadDaedrothWiseSkyACamaroGuyVoxAdActa 13 votes
It’s just as it should be
47%
Imryllmoonsugar66Nyteshadethesilverball_ESObelial5221_ESOBlueRavenhuntgod_ESOAuoravailjohn_ESOMongooseOneJarndycedaryl.rasmusenb14_ESODaveMoeDeeKesstrylTwilanthewenchmore420b14_ESOIruil_ESOCyberOnEsoEnodocTaffyIX 265 votes
  • phileunderx2
    phileunderx2
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    Stap!!!!
  • Chilly-McFreeze
    Chilly-McFreeze
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    Normal content is too easy
    Would be nice if ordinary quest content gets an optional difficulty mode. But we are beating a dead horse by now.
  • Jarndyce
    Jarndyce
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    It’s just as it should be
    There are ways to make it more challenging the way it is. Think about it.
  • StormeReigns
    StormeReigns
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    It’s just as it should be
    Stap!!!!

  • soulferin
    soulferin
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    Normal content is too easy
    Jarndyce wrote: »
    There are ways to make it more challenging the way it is. Think about it.

    I know I’m doing solo dungeons and stuff but it turns my mmo into some weird single player game...


    Edit: now I realized what big mistake I made. The only solution ZOS knows is to nerf something and not create some kind of new type of content, so sorry guys probably case closed...
    Edited by soulferin on April 3, 2020 3:46PM
  • Neoealth
    Neoealth
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    Normal content is too easy
    ESO sort of swings to both extremes of the difficulty scale in my opinion. World mobs and quests are very easy, too easy really. And then dlc vet dungeons and hardmode trials are very challenging and probably in some cases have mechanics which are over the top.

    There doesn't seem to be a balanced in between. Either you're falling asleep in combat or you're really having to focus and work together as a team to have a chance.

    It would be nice if there was more of a medium difficulty where you still need to have skill but not have to follow brutal vague mechanics which are designed to wipe you if someone messes up once.
  • Ozium
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    want (some) challenge go naked just your weapons ;p
    Edited by Ozium on April 3, 2020 5:33PM
  • karekiz
    karekiz
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    It’s just as it should be
    Judging by VSS and the latest Harrowstorm dungeons, I doubt the game is relatively per total game population deemed too easy.
  • Cirantille
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    It’s just as it should be
    It is in right spot.

    New players are to be welcomed not be put in a hellish nightmare.

    I am playing with my sister and her friends during the free week and I can see their sustain, armour etc struggles, even though I am helping them actively
  • redgreensunset
    redgreensunset
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    It’s just as it should be
    Yes overland/normal content/whatever you want to call it, is easy. And that is just as it should be. I don't play overland for a challenge, if I want that I'll dive into vet something or pvp.
  • Lixiviant
    Lixiviant
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    It’s just as it should be
    It is perfect for me. PVE is challenging enough for my taste. If I want to go crazy, I just visit Cyrodiil.
  • Starlock
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    It’s just as it should be
    Perhaps I'm mistaken, but Elder Scrolls Online is a game. Again, perhaps I am mistaken, but games are for entertainment. That is, they are something we do for fun.

    Hard isn't fun.

    If I wanted to do something hard, I would not be playing games.
  • kylewwefan
    kylewwefan
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    I struggle in pve zones
    I’m leveling up some characters and they struggle.

    These mad god dailies are brutal. I have to wait around and hope someone else shows up so I can beat this giant snake thing.

    Try and hunt some dragons, you gotta wait til about 50 people show up to have some kind of chance beating them.

    There’s this quest in craglorn, around some old broken dolmen this guy and his pet stone atro...he’s near impossible to solo.

    Every freaking one of the world bosses in Vvardenfell near impossible to beat alone. Same with Summerset.
  • Icy_Waffles
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    It shouldn’t change. There’s various level of content for all players.
  • RottingAlien
    RottingAlien
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    It’s just as it should be
    Tbh, not a good poll as it is inclined to agree that all content is easy. wich is not true.
    At some levels you can struggle even on normal. even on higher levels you definitely sruggle on a lot of trials and dungeons. There is easy content and hard content
    Edited by RottingAlien on April 3, 2020 6:30PM
  • January1171
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    We've got "Is the skill gap too great?" and "Is the game too easy" polls as the most recent two posts. ZOS can't make this what every single person wants
  • r3turn2s3nd3r
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    Starlock wrote: »
    Perhaps I'm mistaken, but Elder Scrolls Online is a game. Again, perhaps I am mistaken, but games are for entertainment. That is, they are something we do for fun.

    Hard isn't fun.

    If I wanted to do something hard, I would not be playing games.

    To each their own, I find the hard content (DLC HMs trials and dungeons) extremely entertaining. It's the challenge to overcome that I find the enjoyment in. So, yes hard is fun.
  • preevious
    preevious
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    It’s just as it should be
    "As I stand atop my learning curve, with all my accumulated wisdom, I find the game too easy"

    I mean, of course the base game is too easy when you know your stuff. However, it took a while to learn, and the base game is not too easy for new player, wich is .. what should be.
  • colossalvoids
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    It’s just as it should be
    Starlock wrote: »
    Hard isn't fun.

    Just for some.

    Edited by colossalvoids on April 3, 2020 6:36PM
  • Noxavian
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    Normal content is too easy
    soulferin wrote: »
    Is it just me or in general eso as a game is so easy? The only content that needs some kind of focus are vet trials (some) and DLC dungeons hard mode/no death achievements. I really miss some kind of challenges and I’m afraid we are going to face new updates making this game even easier...

    I miss the overland actually being somewhat threatening.
  • Noxavian
    Noxavian
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    Normal content is too easy
    preevious wrote: »
    "As I stand atop my learning curve, with all my accumulated wisdom, I find the game too easy"

    I mean, of course the base game is too easy when you know your stuff. However, it took a while to learn, and the base game is not too easy for new player, wich is .. what should be.

    I invited 3 of my friends to play ESO during the f2p event. Within hours all of them agreed it was painstakingly easy, as they were able to kill practically anything without feeling threatened. Even big quest bosses were a yawn fest.

    Like, maybe it'd be hard if you've never played a game before, but saying the game is hard for new players.... Lol. That's completely false.
  • MattVH
    MattVH
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    Normal content is too easy
    I mostly feel like quest bosses just shouldn't topple over in a few seconds MAX. This happens if you are higher CP and have whatever item sets already. I guess it's fair to become really powerful at some point, but i'd like more enemies to still be a challenge INSIDE the quest content.

    It's not like i have to use any rotation, thought out positioning, weaving or whatever to end them too fast like that.
    Ideally we get to replay quests on some sort of veteran mode for achievements, but that's me thinking too much about Guild Wars 2 and i'm sure it would be a lot to ask for
  • preevious
    preevious
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    It’s just as it should be
    Noxavian wrote: »
    preevious wrote: »
    "As I stand atop my learning curve, with all my accumulated wisdom, I find the game too easy"

    I mean, of course the base game is too easy when you know your stuff. However, it took a while to learn, and the base game is not too easy for new player, wich is .. what should be.

    I invited 3 of my friends to play ESO during the f2p event. Within hours all of them agreed it was painstakingly easy, as they were able to kill practically anything without feeling threatened. Even big quest bosses were a yawn fest.

    Like, maybe it'd be hard if you've never played a game before, but saying the game is hard for new players.... Lol. That's completely false.

    Yes, I was actually pretty certain someone would whip up a story of some new players acing the game blindfolded while ramming their forehead on the keyboard, when I wrote this.

    Conglaturation, a winner is you! You are ... *applauses* that guy ! *applauses*
  • Xarc
    Xarc
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    It’s just as it should be
    Would be nice if ordinary quest content gets an optional difficulty mode. But we are beating a dead horse by now.

    no, because you can do quest with other people (no in your group), so how could you manage the difficulty for random players ? it's not possible
    it's fine how it is.

    Story quests have normal difficulty, and if you want mode challenge you have trials, dlc dungeons, achievements and pvp
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  • MattVH
    MattVH
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    Normal content is too easy
    Starlock wrote: »
    Perhaps I'm mistaken, but Elder Scrolls Online is a game. Again, perhaps I am mistaken, but games are for entertainment. That is, they are something we do for fun.

    Hard isn't fun.

    If I wanted to do something hard, I would not be playing games.

    To each their own, I find the hard content (DLC HMs trials and dungeons) extremely entertaining. It's the challenge to overcome that I find the enjoyment in. So, yes hard is fun.

    Overcoming a tough challenge feels like entertainment to me as well. It's a core mechanic for a lot of games.
  • MattVH
    MattVH
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    Normal content is too easy
    It shouldn’t change. There’s various level of content for all players.

    Which is fair for an MMO indeed. It's just a shame that ESO is mostly about that quest content, and that's where it gets a bit too easy (in my opinion) for it to be immersive at all anymore and feel like a game/challenge.
  • Starlock
    Starlock
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    It’s just as it should be
    Starlock wrote: »
    Perhaps I'm mistaken, but Elder Scrolls Online is a game. Again, perhaps I am mistaken, but games are for entertainment. That is, they are something we do for fun.

    Hard isn't fun.

    If I wanted to do something hard, I would not be playing games.

    To each their own, I find the hard content (DLC HMs trials and dungeons) extremely entertaining. It's the challenge to overcome that I find the enjoyment in. So, yes hard is fun.

    I suppose it depends on how we are looking at "hard." What I look at is whether or not something is frustrating, which in most respects is actually independent from someone labeling something "hard" or "easy." I don't take video games seriously enough to care about "hard" and "easy" or "challenge." They're games.

    But I do care about whether or not a video game adds stress to my life in the form of frustration. I don't play games to add stress to my life. If it is frustrating, I don't do it. If ESO became frustrating to play, I would stop playing it, pure and simple.
  • Starlock
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    It’s just as it should be
    Noxavian wrote: »
    soulferin wrote: »
    Is it just me or in general eso as a game is so easy? The only content that needs some kind of focus are vet trials (some) and DLC dungeons hard mode/no death achievements. I really miss some kind of challenges and I’m afraid we are going to face new updates making this game even easier...

    I miss the overland actually being somewhat threatening.

    I do to an extent too. That said, when I'm spinning up a new story on a new character, it still *is* somewhat threatening to them depending on the zone I'm in.

    I don't anticipate we'll see any changes to this until they rework the CP system. The CP system is to no small extent responsible for the problems. When I don't allocate CP on a new character, the difference in the feel is pretty significant.
  • Suligost
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    Normal content is too easy
    If people think the difficulty lvl is enough then... o boy, we have Sims 4 players here xD

    I feel like the only way to die in normal content is to stand and dont move.
  • idk
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    It’s just as it should be
    Like other major MMORPG titles of today's time, Zos has the tiered difficulty model where the open-world questing is the easiest, and the difficulty increases up to HM Veteran operations. This model has proven to be a successful design.
This discussion has been closed.