Joy_Division wrote: »ZOS pays way too much attention to elite end-game PvE players and PvP complainers and "balances" the game to their standards rather than the vast majority of the community.
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Joy_Division wrote: »ZOS pays way too much attention to elite end-game PvE players and PvP complainers and "balances" the game to their standards rather than the vast majority of the community.
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I like how you think, you embrace logic and reason, despite being a class rep it didnt go to your head, and you realize who the game SHOULD be balanced around.
any chance we can get the shield buffed to at least 6k? come on zos, throw us a bone. make mother ciannait the same value. then both sets might actually be viable.
pretty please???
Olupajmibanan wrote: »any chance we can get the shield buffed to at least 6k? come on zos, throw us a bone. make mother ciannait the same value. then both sets might actually be viable.
pretty please???
How about making Iceheart, Mother Ciannait and all other shielding sets to be % of max hp? With a flat cap of course to prevent tanks from having unreasonably big shields. Let's say Iceheart and Mother Ciannait to shield you for 40% of your max hp with maximum possible shield 10k. This would promote appropriate character building while giving us the possibility to retain old shield strength. Instead of running with 16k hp, slapping 10k (with CPs) shields Iceheart on yourself and being done with it you would have to adjust your health accordingly to have reasonable shield size. This would also promote use of Wardens and their Minor Toughness buff.
What do you guys think?
Dusk_Coven wrote: »Instead, you ISOLATE the change you want and tweak it. In this case, AchievementXYZ. You make that specific content harder to achieve so that you can be happy with your tiny percentile of people who can carry others wanting to buy it. Especially when not everyone is an initial Elsweyr release stamina Necromancer using the item you are trying to adjust.
ESO_Nightingale wrote: »
When it's a game, removing the fun from it is absolutely the wrong way to go.
What I am taking away from this is that ZoS are not interested in a game that is either disabled, or new player friendly. Multiple posts have pretty much gone over what this set is often used for, and by whom, and there is still silence. If that is the public image they wish to portray, then they are doing an awesome job.
thadjarvis wrote: »They did with HoF in the same patch. They nerfed HoF initially with a stated intent to make difficult content easier. Then weeks later decided to nerf IH as it was stated as it made difficult content too easy...?!
Did some testing after the patch and Iceheart is now DOA. 4800 shield is a nothing burger. Ave Joe Player/Casual Player will have to rely on a damage set like grothdar (next to be nerfed) for basic game content. Heh, might as well nerf Psijic passive shield as well when doing a block lol.
RaptorRodeoGod wrote: »The set seemed to recieve favorable proc scaling in Blackwood and is above Skoria and Nerien'eth in DPS tests
The set is pretty weak right now and with ice being reworked I think it should receive some love, the set is really interesting with ice mechanics oriented in critical damage(minor Brittle) and damage shield from warden/ heavy attack with a ice staff. It is too bad that it’s not good at the moment, the set really had the flavor of what a ice set should look like.