darthgummibear_ESO wrote: »This is hilariously bad. Their response to the overwhelmingly negative feedback was to nerf the shield a second time.
ArtOfShred wrote: »Well, reducing the CD back to 6 sec for Iceheart is a big rebuff at least.
Initial change was:
Reduced the damage shield this set provides to 6050 from 8600.
- Reduced the damage per tick to 500 from 770.
- Increased the cooldown to 12 seconds from 6.
Effectively nerfing the set to about 33% of its original efficiency.
With the changes we're at:
5000 damage shield (58% of live shield)
500 damage tick (65% of live damage)
6 sec cd (same as live)
If we weight both the shield and damage equally the set has been nerfed to around 61.5% of its efficiency. You could definitely make the argument that the lower shield lowers damage uptime. But this is definitely a lot better than the last iteration.
If they think the secondary function is to avoid damage so that the shield stays up and continues to deal damage then that damage should double every second the shield is active. Then it might actually be worth shield stacking to keep it going and it functions more as a damage set than a defensive set.
On live the damage is already so low I never bother to think “I should go stand next to the mobs so iceheart hits them”, with the damage nerf it’s not going to change. Well I just won’t be wearing it anymore anyway.
agree. shield is the main point of running iceheart, just get rid of the damage. in its current state it's gonna be uselessMellowMagic wrote: »Just take the damage off and restore the shield strength to atleast 7k. Introduce 2 damage dealing ice monster sets q3 and call it a day.
How people like me are supposed to do vet maelstorm arena now? I did not hear any outcry against it from the pvp community and sets that are for pve should not necessarily adhere to those strength standards, but we know that when they do those things they never rectify.
And after all this, Mother Ciannait still looks worse than Iceheart!
Revert Iceheart, then work out how to make Mother Ciannait interesting by comparison. Strictly in that order.
I don't really have an incentive to buy this DLC. They even said in the Live event that the story line is "marginally" advanced by this dungeon. Given what they did to Iceheart, and the fact that do not listen (or care) about player feedback on PTS, I really don't feel any compulsion to buy this DLC. I might wait for the story DLC in a few months, but we'll see.
ESO_Nightingale wrote: »Okay so now that the damage shield is tanked even more. Why is the already pitiful damage still being destroyed? Wonderful zos. Just wonderful.
But you just have to love their explaination.
They want Iceheart to be played with care while the mother set is supposed to be played boldly... Yet icehearts deals damage that only applies when you... stand amidst enemies/boldly in danger. Meaning iceheart wants you to go in or am I wrong?
darthgummibear_ESO wrote: »This is hilariously bad. Their response to the overwhelmingly negative feedback was to nerf the shield a second time.