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Why nerf Iceheart?

Azorean
Azorean
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Iceheart:
Reduced the damage shield this set provides to 6050 from 8600.
Reduced the damage per tick to 500 from 770.
Increased the cooldown to 12 seconds from 6.
  • Kolzki
    Kolzki
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    Because people said that the new set wasn't as good as it.
  • Altyrann
    Altyrann
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    From the patch notes:

    Iceheart:
    Reduced the damage shield this set provides to 6050 from 8600.
    Reduced the damage per tick to 500 from 770.
    Increased the cooldown to 12 seconds from 6.

    Developer Comment:
    Iceheart has long been a powerful defensive set that has become a staple for situations where you want to sacrifice damage for survivability, especially in instances such as Maelstrom Arena and no-death Trial runs. While we love the idea of this set helping in those contexts, the value of defensive and offensive potential this set provided was leagues beyond our standards when comparing it to other sets such as Brands of the Imperium or Phoenix.

    Looks like a useful, popular, set has taken not one but three hits to bring it into line with sets nobody uses, or to help make the rather useless new monster set look slightly less useless. As per the Dev comment, we were already sacrificing damage for survivability, so it feels like a triple nerf is rather overkill.
  • Tanis-Stormbinder
    Tanis-Stormbinder
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    Because they want you to farm Mother Ciannait which has been reworked:
    Mother Ciannait:
    Reduced the duration and cooldown of this item set to 6 seconds each, down from 10 seconds each.
    Increased the shield value to 5000 from 3000.
    This set now also restores 600 Magicka if the shield is broken.
  • SidraWillowsky
    SidraWillowsky
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    RIP. Thanks ZOS for nerfing it into the ground. It's going to be worthless now.
  • MartiniDaniels
    MartiniDaniels
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    ...RIP old friend, I will miss your proc sounds...
  • MellowMagic
    MellowMagic
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    So instead of buffing the new set alot they buffed it a little and nerfed the better alternative, nice.
    PC / NA @MellowMagic
    Imperial named with some sort of variation of "Deo"
    By the Divines...
  • Noszet
    Noszet
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    To promote the DLC
  • The_Lex
    The_Lex
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    This is all the developers know how to do....nerf something into uselessness. No minor changes or tweaks...no buffing of other sets they want people to try. Nope, just nerf it into oblivion.

    Absolutely lazy.



    Edited by The_Lex on February 3, 2020 7:50PM
  • Xvorg
    Xvorg
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    IceHeart, a great set that wasn't overperforming, that took me a while to get based on RGN system... now nerfed to the ground

    It was too much for the current development team... good things done during Wrobel era must disappear, right?

    Edited by Xvorg on February 3, 2020 7:49PM
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Odovacar
    Odovacar
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    ✭✭
    /add to inventory... aka..the boneyard of all previous viable sets.
  • Sandman929
    Sandman929
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    Because it's long been too powerful, so they say.
  • colossalvoids
    colossalvoids
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    Because what this patch would be without some old set deconstruction, you know zos by now. Rip all those flawless, ir, gh runs for more casual raiders that was almost there, time to get zosed again.
  • Sandman929
    Sandman929
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    RIP that Iceheart meta we've been enjoying for so long right? Just too powerful
    Edited by Sandman929 on February 3, 2020 7:52PM
  • Flaminir
    Flaminir
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    Just remove the damage... 500 dps is useless anyway.... then there is more space in the power budget to keep the defensive side useful... because thats what this is... a DEFENSIVE set, so why bother with useless sub par damage as well?
    GM of the Unholy Legacy
    EU/EP
    Sorcerer Flaminir (Magicka) / Staminir (Stamina)
    Templar Elixiia (Magicka/Healer) / Lotti Velooni (Magicka)
    DragonKnight Xalora Flaminar (Tank) / Unholy-Dragon-Toad (Tank)
    Nightblade Aimee Owlious (Magicka) / Myttens (Stamina)
    Warden: Frosti-Tute (Magicka/Healer) Boops-Many-Snoots (Stamina/Tank)
  • Runefang
    Runefang
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    Triple nerf, what a joke. Nobody cared what damage it did anyway, they could have at least left it alone since it’s the only frost damage monster set.
  • IonicKai
    IonicKai
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    So their claim was that ice heart was too strong compared to alternatives like imperium. If that's the case then buff imperium because it's so weak it basically isn't used. I agree that in comparison ice heart was stronger but that's because imperium is a terrible 5pc. Even in comparison to the new set you shouldn't nerf an old set to sell a new one. Just make the new set comparable. I think they missed the opportunity to make a stam version of ice heart
  • Canned_Apples
    Canned_Apples
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    DLC > Base game
    $$$$$$$
  • satanio
    satanio
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    I'll quote myself, written in relation to 5.3.0 Vykosa.
    satanio wrote: »

    The fun part is that, they are releasing some new set, (that comes from upcoming DLC dungeon), that has the same effect. So it seems, that the key to solve the introduction of new sets and overall oversaturation of "not-so-great" sets is simply not solving it at all and recycling old "good" effects while nerfing it on the original set.
    Edited by satanio on February 3, 2020 10:19PM
    Current public stam parses on Iron Atro so far (esologs)
    DW&Bow
    DW&2H
    2H&Bow
    Bow&Bow

    Current public mag parses on Iron Atro (esologs)
    (non cheese)
    ESOLEAKS CASUALTIES:
    Checkmath
    Tasear
    RIP
  • Elric_Ashborn
    Elric_Ashborn
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    Sigh.. my very first monster set gone..
  • John_Falstaff
    John_Falstaff
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    You hear, ZOS? Nobody believes anymore in your "standards" and good intentions, not anymore. But your greed, that is easy to believe. Patch notes are turning into game of guessing what kind of embellishment on next marketing decision we'll be fed next. That's just a bloody disgrace.

    And no, I don't believe that it's part of some plan as some try to present it. The frantic yo-yo 'balancing' we've seen shows that combat team has no slightest idea of big picture. Just randomly tossing stuff at the wall and seeing what sticks.
  • Dagoth_Rac
    Dagoth_Rac
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    Because they want you to farm Mother Ciannait which has been reworked:
    Mother Ciannait:
    Reduced the duration and cooldown of this item set to 6 seconds each, down from 10 seconds each.
    Increased the shield value to 5000 from 3000.
    This set now also restores 600 Magicka if the shield is broken.

    Does Mother Ciannait proc on Resto Staff heavy attacks? Or is a "channeled ability" only something on your skill bar, like Jesus Beam?
  • The_Lex
    The_Lex
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    You hear, ZOS? Nobody believes anymore in your "standards" and good intentions, not anymore. But your greed, that is easy to believe. Patch notes are turning into game of guessing what kind of embellishment on next marketing decision we'll be fed next. That's just a bloody disgrace.

    And no, I don't believe that it's part of some plan as some try to present it. The frantic yo-yo 'balancing' we've seen shows that combat team has no slightest idea of big picture. Just randomly tossing stuff at the wall and seeing what sticks.

    Just wait until the solo players figure out why they're dying more often. lol. They'll riot.
  • Xvorg
    Xvorg
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    ✭✭
    Sandman929 wrote: »
    RIP that Iceheart meta we've been enjoying for so long right? Just too powerful

    It's proc conditions are quite hard to meet right now. 20% chance on a crit deserves it effect.

    Maybe lowering to 15% chance on a crit.

    Ciannait grants the proc on every single cast of sweep and last 10 secs. It means the templar gets a bubble just for using his main spammable
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Altyrann
    Altyrann
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    I heard a rumour that Relequen is overloaded compared next to Crusader. Relequen stacks will now only last 0.3s to compensate.
  • Sandman929
    Sandman929
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    At least now we'll finally see an end to the countless forum posts about the strength of Iceheart throwing things out of balance. /sarcasm
  • Abyssmol
    Abyssmol
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    This change is = buy the DLC please lol...
  • Kadoozy
    Kadoozy
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    I saw this coming after the first week and nobody would shut their mouths about the new monster set being garbage. This was inevitable after that.

    This is what happens when you compare sets, people.
  • Crixus8000
    Crixus8000
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    That's where the dart landed this time.

    They said they nerfed it because it was basically too good compared with similar sets, but making it as useless as them isn't going to make anyone want to use them. Now it just means the game has even less choice.
  • Xvorg
    Xvorg
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    Altyrann wrote: »
    I heard a rumour that Relequen is overloaded compared next to Crusader. Relequen stacks will now only last 0.3s to compensate.

    Way of Fire too stronk, 5k flame dmg weapon skills (LA) 20% proc chance 2 secs CD

    Nerf, too stronk!!! Noob want play game not die

    proc set bad, nerf!
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Malprave
    Malprave
    ✭✭✭✭
    Altyrann wrote: »
    From the patch notes:

    Iceheart:
    Reduced the damage shield this set provides to 6050 from 8600.
    Reduced the damage per tick to 500 from 770.
    Increased the cooldown to 12 seconds from 6.

    Developer Comment:
    Iceheart has long been a powerful defensive set that has become a staple for situations where you want to sacrifice damage for survivability, especially in instances such as Maelstrom Arena and no-death Trial runs. While we love the idea of this set helping in those contexts, the value of defensive and offensive potential this set provided was leagues beyond our standards when comparing it to other sets such as Brands of the Imperium or Phoenix.

    Looks like a useful, popular, set has taken not one but three hits to bring it into line with sets nobody uses, or to help make the rather useless new monster set look slightly less useless. As per the Dev comment, we were already sacrificing damage for survivability, so it feels like a triple nerf is rather overkill.

    Yeah, totally what this guy said. It’s been brought into line with sets that nobody uses! Yeah, you were already sacrificing a ton of damage wearing this so the damage the proc did had to be reduced from small to nonexistent?

    I’m usually extremely positive on these forums but it does seem sometimes like balance efforts in the game are getting mean-spirited or even sadistic. It’s really getting like they don’t want you to have things that work. If it works well it’s only a matter of time before the nerf hammer comes down on it.

    I get tired of getting on the PTS and working on builds and really having to struggle to come up with things that work because everything has been carefully designed to not work very well.

    I feel like everybody should just start using trials gear and run the prescribed builds because there’s no plus to trying to be creative. Quite the contrary you have to pay a penalty for it.
This discussion has been closed.