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Please REMOVE the items number limitation for Hall of the Lunar Champion

Rishikesa108
Rishikesa108
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Pls ZeniMax, you gave us a fantastic house to decorate... with 4 (four) big different areas. How could we use our creativity to decorate them, with only 700 items limit ???
700:4 = 175
We can only use 175 items per area (Lion's Cradle, Moongrave Fane, Halls of Colossus and the big central area). It's veeeery few !!!
Please can you put the 700 limit for each of the areas maybe ?
It would be great !!
Thank a lot
Rishikesa108
Man did not weave the web of life – he is merely a strand in it. Whatever he does to the web, he does to himself
  • Gandalf_72
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    I strongly agree with Rishikesa108
    PC | EU
  • InaMoonlight
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    I'd love to see an overall doubling of furniture slots (eso+ count) for every house, then we might stand a chance to make it look properly homey <3
    Edit = Typos ... as usual. <;D
  • Aliyavana
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    Consoles limit furnishing slots for pc sadly
  • Jayne_Doe
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    Aliyavana wrote: »
    Consoles limit furnishing slots for pc sadly

    As well as low-end PCs, which they specifically called out in the April 2019 ESO Live.
  • wolfie1.0.
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    Jayne_Doe wrote: »
    Aliyavana wrote: »
    Consoles limit furnishing slots for pc sadly

    As well as low-end PCs, which they specifically called out in the April 2019 ESO Live.

    The hope is that once ZOS fully completes their optimization that we can get some changes. But we will see
  • Chryseia
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    I would love to see a separate 700 item limit for each area of hall of the lunar champion as well, but it is my understanding that, because the areas aren't actually instanced from each other, that wouldn't be possible without sacrificing the performance of low-end systems.

    If my understanding is correct, I would personally prefer to have a load screen between each area of halls, thus allowing each area to be a separate instance with a separate limit. Just my personal preference.
  • kargen27
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    Chryseia wrote: »
    I would love to see a separate 700 item limit for each area of hall of the lunar champion as well, but it is my understanding that, because the areas aren't actually instanced from each other, that wouldn't be possible without sacrificing the performance of low-end systems.

    If my understanding is correct, I would personally prefer to have a load screen between each area of halls, thus allowing each area to be a separate instance with a separate limit. Just my personal preference.

    I wouldn't mind a loading screen between indoor and outdoor for all houses if it meant more slots.
    and then the parrot said, "must be the water mines green too."
  • Alinhbo_Tyaka
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    Jayne_Doe wrote: »
    Aliyavana wrote: »
    Consoles limit furnishing slots for pc sadly

    As well as low-end PCs, which they specifically called out in the April 2019 ESO Live.

    I thought each wing of the Lunar Champion was an instance so 700 items per instance should work the same as any other 700 item house.
  • Kittytravel
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    Well there is simply no way they can remove the cap; there has to be a server allotment limit and people fully decorating houses with 3000+ items would absolutely hit that. I'm sure someone out there would love to make a ceiling over linchal and create a rather expansive castle inside it's walls .

    If anything I would rather see the removal of the "Collectibles" category and simply have those count towards traditional furnishings so that we can use them as we see fit; if the collectibles fit the home sure we use em but if they don't then oh well we use more traditional stuff.

    (This would make the slots per house type 18/53/109/216/328/400/ which I'm sure would be rounded up to 20/60/110/220/350/400. All before ESO+ of course. It isn't much of an increase but it's certainly within any currently limitations as the slots already exist and so loading houses with 800 slots fully used isn't an issue as it stands just where they feel the current soft cap of loading is safe without causing massive crashes.)
  • katanagirl1
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    kargen27 wrote: »
    Chryseia wrote: »
    I would love to see a separate 700 item limit for each area of hall of the lunar champion as well, but it is my understanding that, because the areas aren't actually instanced from each other, that wouldn't be possible without sacrificing the performance of low-end systems.

    If my understanding is correct, I would personally prefer to have a load screen between each area of halls, thus allowing each area to be a separate instance with a separate limit. Just my personal preference.

    I wouldn't mind a loading screen between indoor and outdoor for all houses if it meant more slots.

    As I pointed out before, Hall of the Lunar Champion has loading screens for each of the three areas and it has the same 700 slot limitation
    Khajiit Stamblade main
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  • Kittytravel
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    As I pointed out before, Hall of the Lunar Champion has loading screens for each of the three areas and it has the same 700 slot limitation

    I'm not entirely sure as I can't think of another house that has the loading but this could possibly be due to the distance of the three wings from the original point of origin?
    We know that the map updates your location in relevance to the world and HotLC is the first house I can think of where the interior/exteriors aren't just stacked ontop of eachother. (If you are in a group have a player stand in the exterior of a house and have you stand inside, in certain places you can lookup and still see the players marker.)
    Edited by Kittytravel on January 30, 2020 7:02AM
  • Anotherone773
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    Jayne_Doe wrote: »
    Aliyavana wrote: »
    Consoles limit furnishing slots for pc sadly

    As well as low-end PCs, which they specifically called out in the April 2019 ESO Live.

    I thought each wing of the Lunar Champion was an instance so 700 items per instance should work the same as any other 700 item house.

    So i thought this was going to be their work around for the silly limitation they put on slots. The slot limitation is ridiculous and illogical in itself. Lets punish all of our customers because a small percent have hardware that cannot handle it. Or they could just learn how many pieces of furniture they can put in a house before crashing the client.

    I digress...so i thought they would treat each section as its own "house" since you have to transition anyway and that way we would have 4 houses that you just had a loading screen between sections.
  • Tommy_The_Gun
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    700 is the item cap for premium account (eso+ ). The real cap is 350... try working with that lol :joy:

    After thinking about it... I think that this house (Hall of the Lunar Champion) has an awesome feature that I really want to see more often. It allows you to "close" certain sections of the house. And this allows for something that is not posible in other houses - you can simply decorate one or 2 sections. If you only have base limit (350) then you can simply close the other wings of the house and just focus on the main area - and the final result will still be nice.
    Edited by Tommy_The_Gun on January 30, 2020 10:34AM
  • kargen27
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    kargen27 wrote: »
    Chryseia wrote: »
    I would love to see a separate 700 item limit for each area of hall of the lunar champion as well, but it is my understanding that, because the areas aren't actually instanced from each other, that wouldn't be possible without sacrificing the performance of low-end systems.

    If my understanding is correct, I would personally prefer to have a load screen between each area of halls, thus allowing each area to be a separate instance with a separate limit. Just my personal preference.

    I wouldn't mind a loading screen between indoor and outdoor for all houses if it meant more slots.

    As I pointed out before, Hall of the Lunar Champion has loading screens for each of the three areas and it has the same 700 slot limitation

    Yes I know. I was expanding the conversation.
    and then the parrot said, "must be the water mines green too."
  • spartaxoxo
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    kargen27 wrote: »
    Chryseia wrote: »
    I would love to see a separate 700 item limit for each area of hall of the lunar champion as well, but it is my understanding that, because the areas aren't actually instanced from each other, that wouldn't be possible without sacrificing the performance of low-end systems.

    If my understanding is correct, I would personally prefer to have a load screen between each area of halls, thus allowing each area to be a separate instance with a separate limit. Just my personal preference.

    I wouldn't mind a loading screen between indoor and outdoor for all houses if it meant more slots.

    As I pointed out before, Hall of the Lunar Champion has loading screens for each of the three areas and it has the same 700 slot limitation

    Yeah but you can pull stuff out of one area from another. It's not actually separate instances.
  • ermenaa
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    I agree that 700 item limit is too little for this house. We had to grind and quest to open every aria, can't we get by grinding/ questing at least 100 items more per aria? Or have separate limit for luxury vendor items and separate limit for achievement items?
  • Brandathorbel
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    Jayne_Doe wrote: »
    Aliyavana wrote: »
    Consoles limit furnishing slots for pc sadly

    As well as low-end PCs, which they specifically called out in the April 2019 ESO Live.

    I thought each wing of the Lunar Champion was an instance so 700 items per instance should work the same as any other 700 item house.

    and that is how they could easily fix the issue and in turn make more money for themselves but for some reason they just want do it. I guess they don't really like money
  • Pinoh
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    Them claiming it's a limitation of lesser machines makes little sense actually. And appears to be blatantly false. Clearly cities and dungeons have thousands of objects in one loading zone. But hey, there are plenty of ZOS apologists here to make up explanations as to why they cant fix five year old limitations.
    come visit my slide at my enchanted snow globe
  • katanagirl1
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    spartaxoxo wrote: »
    kargen27 wrote: »
    Chryseia wrote: »
    I would love to see a separate 700 item limit for each area of hall of the lunar champion as well, but it is my understanding that, because the areas aren't actually instanced from each other, that wouldn't be possible without sacrificing the performance of low-end systems.

    If my understanding is correct, I would personally prefer to have a load screen between each area of halls, thus allowing each area to be a separate instance with a separate limit. Just my personal preference.

    I wouldn't mind a loading screen between indoor and outdoor for all houses if it meant more slots.

    As I pointed out before, Hall of the Lunar Champion has loading screens for each of the three areas and it has the same 700 slot limitation

    Yeah but you can pull stuff out of one area from another. It's not actually separate instances.

    Maybe what you’re saying is more clear if on PC, if I want to move items from one area to another I pick them up and they go in my inventory. Does it work differently for you?
    Khajiit Stamblade main
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  • Rinthetharmo
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    Aliyavana wrote: »
    Consoles limit furnishing slots for pc sadly

    Then too bad for them? The ppl who play on those will just have to accept that and the rest of us can enjoy the less limitations instead. Why punish us because some ppl want to play on ps4 instead, their choice!
  • Tigerseye
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    Would be nice, but they have said, repeatedly they can't, or won't, do it.

    Maybe that will change, in future, who knows?
  • Brandathorbel
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    Aliyavana wrote: »
    Consoles limit furnishing slots for pc sadly

    Then too bad for them? The ppl who play on those will just have to accept that and the rest of us can enjoy the less limitations instead. Why punish us because some ppl want to play on ps4 instead, their choice!


    1. I honestly think that is BS.
    2. if it is not bs, then whats the excuse not immediately raising every large home to 700 every medium home to 600 or even 700?
    Edited by Brandathorbel on January 31, 2020 1:08PM
  • redlink1979
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    Aliyavana wrote: »
    Consoles limit furnishing slots for pc sadly

    Then too bad for them? The ppl who play on those will just have to accept that and the rest of us can enjoy the less limitations instead. Why punish us because some ppl want to play on ps4 instead, their choice!

    @Blind_Stargazer As well as low-end PCs, which they specifically called out in the April 2019 ESO Live.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
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  • spartaxoxo
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    @katanagirl1

    I am on console. What I mean is if you go into the menu and press retrieve, you can get your item from any of areas, rather than only the instance you're in.

    For example, if I am standing in the Hall of Colossus and realize that I left my woodworking station in Moongrave Fan; I can just bring up the housing menu and retrieve it from there without exiting the Hall of Colossus. If they were actually separate instances, I doubt this would be possible.
  • kaisernick
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    Jayne_Doe wrote: »
    Aliyavana wrote: »
    Consoles limit furnishing slots for pc sadly

    As well as low-end PCs, which they specifically called out in the April 2019 ESO Live.

    I call bull on both instances tbh as most large homes actually have close to 900 as they often have 100 to 200 special furnishings.

    the problem is we dont have many special furnishings So you can only place 100+ trophies

    so they need to either majorly up the special furniture or decrease the limit and increase the general furnishing limit.
  • katanagirl1
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    spartaxoxo wrote: »
    @katanagirl1

    I am on console. What I mean is if you go into the menu and press retrieve, you can get your item from any of areas, rather than only the instance you're in.

    For example, if I am standing in the Hall of Colossus and realize that I left my woodworking station in Moongrave Fan; I can just bring up the housing menu and retrieve it from there without exiting the Hall of Colossus. If they were actually separate instances, I doubt this would be possible.

    Ah, I see now. Thanks for the explanation.
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  • katanagirl1
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    Aliyavana wrote: »
    Consoles limit furnishing slots for pc sadly

    Then too bad for them? The ppl who play on those will just have to accept that and the rest of us can enjoy the less limitations instead. Why punish us because some ppl want to play on ps4 instead, their choice!

    You know, those of us on console don’t like to be treated like we are some disease in ESO. You talk about us like we are filth.

    Khajiit Stamblade main
    Dark Elf Magsorc
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    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
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    Khajiit Stamina Arcanist

    PS5 NA
  • kind_hero
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    Chryseia wrote: »
    I would love to see a separate 700 item limit for each area of hall of the lunar champion as well, but it is my understanding that, because the areas aren't actually instanced from each other, that wouldn't be possible without sacrificing the performance of low-end systems.

    If my understanding is correct, I would personally prefer to have a load screen between each area of halls, thus allowing each area to be a separate instance with a separate limit. Just my personal preference.

    You are right. Due to a bug in the Psijic Villa, I noticed that the two areas, ouside and interior are not separate instances, but when you use the door, you teleport to another area. Actually, the cathedral interior is under the outdoor area. I will later update with a screenshot.

    They will most likely never increase the item cap. Housing is time consuming, very expensive and also frustrating for any average player. So, it only appeals to a very small portion of the veteran players. If you are new to the game, you can't hope to fully decorate a 700 slots mansion, unless you open the wallet and buy from the crown store. So the vast majority of housing enthusiasts are veteran players who gathered a lot of resources, and also finished most of the content in the game.

    Update: Here is how you can see that the interior is actually under the outdoor area. The crystals are inside the cathedral, but somehow, because of how water works or a bug, you can see the crystals through the water. Both areas are in fact part of the same instance.
    DkSYVTc.png
    Edited by kind_hero on February 6, 2020 10:00AM
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • NotaDaedraWorshipper
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    I think the different halls should have been seperate houses we unlock, since I want to build things in all sections, but that's not possible with the item limit. It's 3-4 houses in one.
    [Lie] Of course! I don't even worship Daedra!
  • volkeswagon
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    Having seperate houses within one big one might help with issue. Even if the interior of a house and the courtyard were seperate entities would that help.? Of coarse you wouldn't be able to retrieve items from the interior while outside but I'd be fine with that
    Edited by volkeswagon on February 13, 2020 3:14AM
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