TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »If bMartiniDaniels wrote: »OrderoftheDarkness wrote: »Stop relying solely on face tank heal spam. Countering Defiles was a L2P issue then, and it's even easier now. Players who think they can/should be able to just face tank heal spam and never die... deserve to get destroyed for it.If you have trouble to understand why it's too strong, duel with someone, then remove 30% of your healing and convert it to DPS. To understand how much is it, compare to your own DPS. This is not even taking into account the huge sustain and damage you loose by being forced to cast heal more often.
Lol. I finally understood the whole point that you wanted to convey this is really deep. We deserve Stamcro with mass defile for all the reasons why we came to this healing.
No, that is completely illogical to justify a single class have a broken mechanic above all other classes based upon the state of the game. It is only going to make the state of the game worse. Your continued strawmans and aversion of fact is continuing to derail the thread. Please stop.
Fact of the matter is this defile is going to send what is CURRENTLY the best class in the game into Summerset Rune Cage Sorc level territory of broken. You will see everyone gravitate towards it, except this will physically change the meta towards and even tankier playstyle. The ability should lose defile completely and be replaced with something like a disease dot.
Hi! It was your thread about nerfing BRP.
https://forums.elderscrollsonline.com/en/discussion/501684/once-again-brp-resto-and-dw-both-need-to-be-nerfed/p3
Tell me please why every "potato" is with S&B now and not with BRP.
They aren’t? There are still plenty of below average players getting carried by both Brp dw and Resto, both of which need nerfs, but are not the focus of this post. This post is about blastbones. Further derailment just proves your lack of conscious argument even more.Stamcro OP, nerf Defile? No, you reduce the idiotic healing output from stacking Spirit Guardian and Mortal Coil on top of Rally and Vigor, make Blastbones dodgeable, and undo all the Defile nerfs that have made counterplay to idiotic healing output unavailable to most other specs. Defiles are a good thing and the Defile on Blastbones is a good start.What you’re describing is true, regarding have a good balance of tanky attrition, bursty glass cannons, and aggressive pressure builds, however this is not the case with blastbones as it is only available to a singular class. No explanation is needed as to why only a single class in the game operating as the clear cut best class and far superior to others as a tanky attrition build is imbalance.
So you think a good start is a single class having near 100% uptime on defile whilst most others have next to no uptime whatsoever? You want healing to be nerfed, and you want defile to become more prevalent? Thank you, you have established a basis for a mutual understanding of your dearth of game knowledge. Defile has no business existing in the game. Healing simply needs to be completely overhauled. In the CURRENT STATE of the game however, regardless of your perpetual “vision” of how it should be, near 100% defile uptime for one of the hardest to kill, and hardest hitting classes, is ABSOLUTELY imbalanced.
Stamcro on PTS is currently a slow pressure, aggressive pressure, and bursty tank spec all in one. Blastbones should not make it to live in its current state.
You might as well said "I don't like it, it should be removed."
And then said "My knowledge of MMOs is superior to yours." And saved yourself some time.
Attacking resources has a place in every MMO, maybe you should get a new hobby.
What are you even saying? Defile has nothing to do with resources. Another attempt at derailing due to lack of conscious argument. Can we get a mod in here to stop the constant derailment?
Health, Stamina, and Magicka are resources. Defile reduces healing received and recovery.
You're factually incorrect about how Defile works and about accusations regarding derailment.
I however am correct in my observation that you and others are deliberately trying to Nerf a function of a skill.
Objectively incorrect. When has anyone, when saying they are low on resources, meant anything but magicka or stamina? Never. In my time of playing since launch I have never once heard anyone refer to health as a resource. Resources are magicka and stamina; the term has been romanticized by the player base to mean as such. Wherever you got the notion that resources included health, you are vastly misinformed, or are deliberately reaching, and have once again DERAILED THE THREAD ON NONSENSE.
Resources = Stamina and Magicka
Defile = Reduce Healing and Health Recovery
The two are not related. A defile build is NOT a resource attacking build.
@ZOS_AntonioP Can we get some moderation to clean up the derailing comments?
Health is a resource, it's simple statistics. It doesn't matter what players who have zero mathematical background romanticize it to be, that's irrelevant.
You've been wrong, on every account. Defile is for pressure builds, pressure builds burn and attack all three resources.
Especially when you're trying to Nerf necromancer, which is one of two classes that directly uses health at cost.
You have no argument, you're out here deliberately trying to Nerf a class.
.
Blatant Strawman. Nobody is trying to nerf a class, we are trying to prevent a terrible change from being implemented that will severely hurt the already abysmal state of the game.
Again, Health is not a resource, yet again you avert the truth in effort to derail the thread further.
Simple statistics? Have you ever taken a college level statistics course? Because I’ve taken 3, and in no case is “what people romanticize it to be” NOT taken into account. Here’s a database full of Statistical survey data with an abundance of romanticized variables; feel free to educate yourself on some of them as you attempt to derail the thread again.
https://gssdataexplorer.norc.org/variables/vfilter?utf8=✓&user_search_id=&state_id=&search_type=&keyword=&doslider=1&yrmin=1972&yrmax=2018&years=&subjects=&ssearch=&commit=SEARCH
I’m happy to teach you how to use the Statistics software to view the hard data, as well, as I have a strong feeling you don’t have the Statistical background you think you do when you insult people who have “no mathematical background”.
TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »If bMartiniDaniels wrote: »OrderoftheDarkness wrote: »Stop relying solely on face tank heal spam. Countering Defiles was a L2P issue then, and it's even easier now. Players who think they can/should be able to just face tank heal spam and never die... deserve to get destroyed for it.If you have trouble to understand why it's too strong, duel with someone, then remove 30% of your healing and convert it to DPS. To understand how much is it, compare to your own DPS. This is not even taking into account the huge sustain and damage you loose by being forced to cast heal more often.
Lol. I finally understood the whole point that you wanted to convey this is really deep. We deserve Stamcro with mass defile for all the reasons why we came to this healing.
No, that is completely illogical to justify a single class have a broken mechanic above all other classes based upon the state of the game. It is only going to make the state of the game worse. Your continued strawmans and aversion of fact is continuing to derail the thread. Please stop.
Fact of the matter is this defile is going to send what is CURRENTLY the best class in the game into Summerset Rune Cage Sorc level territory of broken. You will see everyone gravitate towards it, except this will physically change the meta towards and even tankier playstyle. The ability should lose defile completely and be replaced with something like a disease dot.
Hi! It was your thread about nerfing BRP.
https://forums.elderscrollsonline.com/en/discussion/501684/once-again-brp-resto-and-dw-both-need-to-be-nerfed/p3
Tell me please why every "potato" is with S&B now and not with BRP.
They aren’t? There are still plenty of below average players getting carried by both Brp dw and Resto, both of which need nerfs, but are not the focus of this post. This post is about blastbones. Further derailment just proves your lack of conscious argument even more.Stamcro OP, nerf Defile? No, you reduce the idiotic healing output from stacking Spirit Guardian and Mortal Coil on top of Rally and Vigor, make Blastbones dodgeable, and undo all the Defile nerfs that have made counterplay to idiotic healing output unavailable to most other specs. Defiles are a good thing and the Defile on Blastbones is a good start.What you’re describing is true, regarding have a good balance of tanky attrition, bursty glass cannons, and aggressive pressure builds, however this is not the case with blastbones as it is only available to a singular class. No explanation is needed as to why only a single class in the game operating as the clear cut best class and far superior to others as a tanky attrition build is imbalance.
So you think a good start is a single class having near 100% uptime on defile whilst most others have next to no uptime whatsoever? You want healing to be nerfed, and you want defile to become more prevalent? Thank you, you have established a basis for a mutual understanding of your dearth of game knowledge. Defile has no business existing in the game. Healing simply needs to be completely overhauled. In the CURRENT STATE of the game however, regardless of your perpetual “vision” of how it should be, near 100% defile uptime for one of the hardest to kill, and hardest hitting classes, is ABSOLUTELY imbalanced.
Stamcro on PTS is currently a slow pressure, aggressive pressure, and bursty tank spec all in one. Blastbones should not make it to live in its current state.
You might as well said "I don't like it, it should be removed."
And then said "My knowledge of MMOs is superior to yours." And saved yourself some time.
Attacking resources has a place in every MMO, maybe you should get a new hobby.
What are you even saying? Defile has nothing to do with resources. Another attempt at derailing due to lack of conscious argument. Can we get a mod in here to stop the constant derailment?
Health, Stamina, and Magicka are resources. Defile reduces healing received and recovery.
You're factually incorrect about how Defile works and about accusations regarding derailment.
I however am correct in my observation that you and others are deliberately trying to Nerf a function of a skill.
Objectively incorrect. When has anyone, when saying they are low on resources, meant anything but magicka or stamina? Never. In my time of playing since launch I have never once heard anyone refer to health as a resource. Resources are magicka and stamina; the term has been romanticized by the player base to mean as such. Wherever you got the notion that resources included health, you are vastly misinformed, or are deliberately reaching, and have once again DERAILED THE THREAD ON NONSENSE.
Resources = Stamina and Magicka
Defile = Reduce Healing and Health Recovery
The two are not related. A defile build is NOT a resource attacking build.
@ZOS_AntonioP Can we get some moderation to clean up the derailing comments?
Health is a resource, it's simple statistics. It doesn't matter what players who have zero mathematical background romanticize it to be, that's irrelevant.
You've been wrong, on every account. Defile is for pressure builds, pressure builds burn and attack all three resources.
Especially when you're trying to Nerf necromancer, which is one of two classes that directly uses health at cost.
You have no argument, you're out here deliberately trying to Nerf a class.
.
Yes removing major defile from blastbones is a nerf however it's a much needed nerf for something that centralizing and meta defining on a spec that doesn't need it at all.
The arguments for the nerf have been pointed out multiple times so please review them if needed
I read your arguments, I don't agree with them.
Defile is a Major component to a pressure playstyle, Blastbones itself is easy to counter and get away from.
I understand your concern that people will build tanky, pressure builds are the hardcounter to tanky builds.
I'm a pressure player who's playstyle gets gutted the most even though it's harder to play.
TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »If bMartiniDaniels wrote: »OrderoftheDarkness wrote: »Stop relying solely on face tank heal spam. Countering Defiles was a L2P issue then, and it's even easier now. Players who think they can/should be able to just face tank heal spam and never die... deserve to get destroyed for it.If you have trouble to understand why it's too strong, duel with someone, then remove 30% of your healing and convert it to DPS. To understand how much is it, compare to your own DPS. This is not even taking into account the huge sustain and damage you loose by being forced to cast heal more often.
Lol. I finally understood the whole point that you wanted to convey this is really deep. We deserve Stamcro with mass defile for all the reasons why we came to this healing.
No, that is completely illogical to justify a single class have a broken mechanic above all other classes based upon the state of the game. It is only going to make the state of the game worse. Your continued strawmans and aversion of fact is continuing to derail the thread. Please stop.
Fact of the matter is this defile is going to send what is CURRENTLY the best class in the game into Summerset Rune Cage Sorc level territory of broken. You will see everyone gravitate towards it, except this will physically change the meta towards and even tankier playstyle. The ability should lose defile completely and be replaced with something like a disease dot.
Hi! It was your thread about nerfing BRP.
https://forums.elderscrollsonline.com/en/discussion/501684/once-again-brp-resto-and-dw-both-need-to-be-nerfed/p3
Tell me please why every "potato" is with S&B now and not with BRP.
They aren’t? There are still plenty of below average players getting carried by both Brp dw and Resto, both of which need nerfs, but are not the focus of this post. This post is about blastbones. Further derailment just proves your lack of conscious argument even more.Stamcro OP, nerf Defile? No, you reduce the idiotic healing output from stacking Spirit Guardian and Mortal Coil on top of Rally and Vigor, make Blastbones dodgeable, and undo all the Defile nerfs that have made counterplay to idiotic healing output unavailable to most other specs. Defiles are a good thing and the Defile on Blastbones is a good start.What you’re describing is true, regarding have a good balance of tanky attrition, bursty glass cannons, and aggressive pressure builds, however this is not the case with blastbones as it is only available to a singular class. No explanation is needed as to why only a single class in the game operating as the clear cut best class and far superior to others as a tanky attrition build is imbalance.
So you think a good start is a single class having near 100% uptime on defile whilst most others have next to no uptime whatsoever? You want healing to be nerfed, and you want defile to become more prevalent? Thank you, you have established a basis for a mutual understanding of your dearth of game knowledge. Defile has no business existing in the game. Healing simply needs to be completely overhauled. In the CURRENT STATE of the game however, regardless of your perpetual “vision” of how it should be, near 100% defile uptime for one of the hardest to kill, and hardest hitting classes, is ABSOLUTELY imbalanced.
Stamcro on PTS is currently a slow pressure, aggressive pressure, and bursty tank spec all in one. Blastbones should not make it to live in its current state.
You might as well said "I don't like it, it should be removed."
And then said "My knowledge of MMOs is superior to yours." And saved yourself some time.
Attacking resources has a place in every MMO, maybe you should get a new hobby.
What are you even saying? Defile has nothing to do with resources. Another attempt at derailing due to lack of conscious argument. Can we get a mod in here to stop the constant derailment?
Health, Stamina, and Magicka are resources. Defile reduces healing received and recovery.
You're factually incorrect about how Defile works and about accusations regarding derailment.
I however am correct in my observation that you and others are deliberately trying to Nerf a function of a skill.
Objectively incorrect. When has anyone, when saying they are low on resources, meant anything but magicka or stamina? Never. In my time of playing since launch I have never once heard anyone refer to health as a resource. Resources are magicka and stamina; the term has been romanticized by the player base to mean as such. Wherever you got the notion that resources included health, you are vastly misinformed, or are deliberately reaching, and have once again DERAILED THE THREAD ON NONSENSE.
Resources = Stamina and Magicka
Defile = Reduce Healing and Health Recovery
The two are not related. A defile build is NOT a resource attacking build.
@ZOS_AntonioP Can we get some moderation to clean up the derailing comments?
Health is a resource, it's simple statistics. It doesn't matter what players who have zero mathematical background romanticize it to be, that's irrelevant.
You've been wrong, on every account. Defile is for pressure builds, pressure builds burn and attack all three resources.
Especially when you're trying to Nerf necromancer, which is one of two classes that directly uses health at cost.
You have no argument, you're out here deliberately trying to Nerf a class.
.
Yes removing major defile from blastbones is a nerf however it's a much needed nerf for something that centralizing and meta defining on a spec that doesn't need it at all.
The arguments for the nerf have been pointed out multiple times so please review them if needed
I read your arguments, I don't agree with them.
Defile is a Major component to a pressure playstyle, Blastbones itself is easy to counter and get away from.
I understand your concern that people will build tanky, pressure builds are the hardcounter to tanky builds.
I'm a pressure player who's playstyle gets gutted the most even though it's harder to play.
This shows that you haven't been on the PTS at all, even in a 1v1 situation avoiding blastbones is extremely difficult and if you want to do it you accept to never win the fight.
And this means being 100% focused on the blastbones which is never the case outside of duels so please stop with this nonsense of saying blastbones, more importantly the major defile, are easy to avoid.
TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »If bMartiniDaniels wrote: »OrderoftheDarkness wrote: »Stop relying solely on face tank heal spam. Countering Defiles was a L2P issue then, and it's even easier now. Players who think they can/should be able to just face tank heal spam and never die... deserve to get destroyed for it.If you have trouble to understand why it's too strong, duel with someone, then remove 30% of your healing and convert it to DPS. To understand how much is it, compare to your own DPS. This is not even taking into account the huge sustain and damage you loose by being forced to cast heal more often.
Lol. I finally understood the whole point that you wanted to convey this is really deep. We deserve Stamcro with mass defile for all the reasons why we came to this healing.
No, that is completely illogical to justify a single class have a broken mechanic above all other classes based upon the state of the game. It is only going to make the state of the game worse. Your continued strawmans and aversion of fact is continuing to derail the thread. Please stop.
Fact of the matter is this defile is going to send what is CURRENTLY the best class in the game into Summerset Rune Cage Sorc level territory of broken. You will see everyone gravitate towards it, except this will physically change the meta towards and even tankier playstyle. The ability should lose defile completely and be replaced with something like a disease dot.
Hi! It was your thread about nerfing BRP.
https://forums.elderscrollsonline.com/en/discussion/501684/once-again-brp-resto-and-dw-both-need-to-be-nerfed/p3
Tell me please why every "potato" is with S&B now and not with BRP.
They aren’t? There are still plenty of below average players getting carried by both Brp dw and Resto, both of which need nerfs, but are not the focus of this post. This post is about blastbones. Further derailment just proves your lack of conscious argument even more.Stamcro OP, nerf Defile? No, you reduce the idiotic healing output from stacking Spirit Guardian and Mortal Coil on top of Rally and Vigor, make Blastbones dodgeable, and undo all the Defile nerfs that have made counterplay to idiotic healing output unavailable to most other specs. Defiles are a good thing and the Defile on Blastbones is a good start.What you’re describing is true, regarding have a good balance of tanky attrition, bursty glass cannons, and aggressive pressure builds, however this is not the case with blastbones as it is only available to a singular class. No explanation is needed as to why only a single class in the game operating as the clear cut best class and far superior to others as a tanky attrition build is imbalance.
So you think a good start is a single class having near 100% uptime on defile whilst most others have next to no uptime whatsoever? You want healing to be nerfed, and you want defile to become more prevalent? Thank you, you have established a basis for a mutual understanding of your dearth of game knowledge. Defile has no business existing in the game. Healing simply needs to be completely overhauled. In the CURRENT STATE of the game however, regardless of your perpetual “vision” of how it should be, near 100% defile uptime for one of the hardest to kill, and hardest hitting classes, is ABSOLUTELY imbalanced.
Stamcro on PTS is currently a slow pressure, aggressive pressure, and bursty tank spec all in one. Blastbones should not make it to live in its current state.
You might as well said "I don't like it, it should be removed."
And then said "My knowledge of MMOs is superior to yours." And saved yourself some time.
Attacking resources has a place in every MMO, maybe you should get a new hobby.
What are you even saying? Defile has nothing to do with resources. Another attempt at derailing due to lack of conscious argument. Can we get a mod in here to stop the constant derailment?
Health, Stamina, and Magicka are resources. Defile reduces healing received and recovery.
You're factually incorrect about how Defile works and about accusations regarding derailment.
I however am correct in my observation that you and others are deliberately trying to Nerf a function of a skill.
Objectively incorrect. When has anyone, when saying they are low on resources, meant anything but magicka or stamina? Never. In my time of playing since launch I have never once heard anyone refer to health as a resource. Resources are magicka and stamina; the term has been romanticized by the player base to mean as such. Wherever you got the notion that resources included health, you are vastly misinformed, or are deliberately reaching, and have once again DERAILED THE THREAD ON NONSENSE.
Resources = Stamina and Magicka
Defile = Reduce Healing and Health Recovery
The two are not related. A defile build is NOT a resource attacking build.
@ZOS_AntonioP Can we get some moderation to clean up the derailing comments?
Health is a resource, it's simple statistics. It doesn't matter what players who have zero mathematical background romanticize it to be, that's irrelevant.
You've been wrong, on every account. Defile is for pressure builds, pressure builds burn and attack all three resources.
Especially when you're trying to Nerf necromancer, which is one of two classes that directly uses health at cost.
You have no argument, you're out here deliberately trying to Nerf a class.
.
Blatant Strawman. Nobody is trying to nerf a class, we are trying to prevent a terrible change from being implemented that will severely hurt the already abysmal state of the game.
Again, Health is not a resource, yet again you avert the truth in effort to derail the thread further.
Simple statistics? Have you ever taken a college level statistics course? Because I’ve taken 3, and in no case is “what people romanticize it to be” NOT taken into account. Here’s a database full of Statistical survey data with an abundance of romanticized variables; feel free to educate yourself on some of them as you attempt to derail the thread again.
https://gssdataexplorer.norc.org/variables/vfilter?utf8=✓&user_search_id=&state_id=&search_type=&keyword=&doslider=1&yrmin=1972&yrmax=2018&years=&subjects=&ssearch=&commit=SEARCH
I’m happy to teach you how to use the Statistics software to view the hard data, as well, as I have a strong feeling you don’t have the Statistical background you think you do when you insult people who have “no mathematical background”.
Can your character function without health? No. Do Necromancers and Nightblades draw from health in order to perform an action, yes.
Health is the primary resource, you can't use the other without it.
So, it doesn't matter how you word things, you among other want Blastbones nerfed.
TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »If bMartiniDaniels wrote: »OrderoftheDarkness wrote: »Stop relying solely on face tank heal spam. Countering Defiles was a L2P issue then, and it's even easier now. Players who think they can/should be able to just face tank heal spam and never die... deserve to get destroyed for it.If you have trouble to understand why it's too strong, duel with someone, then remove 30% of your healing and convert it to DPS. To understand how much is it, compare to your own DPS. This is not even taking into account the huge sustain and damage you loose by being forced to cast heal more often.
Lol. I finally understood the whole point that you wanted to convey this is really deep. We deserve Stamcro with mass defile for all the reasons why we came to this healing.
No, that is completely illogical to justify a single class have a broken mechanic above all other classes based upon the state of the game. It is only going to make the state of the game worse. Your continued strawmans and aversion of fact is continuing to derail the thread. Please stop.
Fact of the matter is this defile is going to send what is CURRENTLY the best class in the game into Summerset Rune Cage Sorc level territory of broken. You will see everyone gravitate towards it, except this will physically change the meta towards and even tankier playstyle. The ability should lose defile completely and be replaced with something like a disease dot.
Hi! It was your thread about nerfing BRP.
https://forums.elderscrollsonline.com/en/discussion/501684/once-again-brp-resto-and-dw-both-need-to-be-nerfed/p3
Tell me please why every "potato" is with S&B now and not with BRP.
They aren’t? There are still plenty of below average players getting carried by both Brp dw and Resto, both of which need nerfs, but are not the focus of this post. This post is about blastbones. Further derailment just proves your lack of conscious argument even more.Stamcro OP, nerf Defile? No, you reduce the idiotic healing output from stacking Spirit Guardian and Mortal Coil on top of Rally and Vigor, make Blastbones dodgeable, and undo all the Defile nerfs that have made counterplay to idiotic healing output unavailable to most other specs. Defiles are a good thing and the Defile on Blastbones is a good start.What you’re describing is true, regarding have a good balance of tanky attrition, bursty glass cannons, and aggressive pressure builds, however this is not the case with blastbones as it is only available to a singular class. No explanation is needed as to why only a single class in the game operating as the clear cut best class and far superior to others as a tanky attrition build is imbalance.
So you think a good start is a single class having near 100% uptime on defile whilst most others have next to no uptime whatsoever? You want healing to be nerfed, and you want defile to become more prevalent? Thank you, you have established a basis for a mutual understanding of your dearth of game knowledge. Defile has no business existing in the game. Healing simply needs to be completely overhauled. In the CURRENT STATE of the game however, regardless of your perpetual “vision” of how it should be, near 100% defile uptime for one of the hardest to kill, and hardest hitting classes, is ABSOLUTELY imbalanced.
Stamcro on PTS is currently a slow pressure, aggressive pressure, and bursty tank spec all in one. Blastbones should not make it to live in its current state.
You might as well said "I don't like it, it should be removed."
And then said "My knowledge of MMOs is superior to yours." And saved yourself some time.
Attacking resources has a place in every MMO, maybe you should get a new hobby.
What are you even saying? Defile has nothing to do with resources. Another attempt at derailing due to lack of conscious argument. Can we get a mod in here to stop the constant derailment?
Health, Stamina, and Magicka are resources. Defile reduces healing received and recovery.
You're factually incorrect about how Defile works and about accusations regarding derailment.
I however am correct in my observation that you and others are deliberately trying to Nerf a function of a skill.
Objectively incorrect. When has anyone, when saying they are low on resources, meant anything but magicka or stamina? Never. In my time of playing since launch I have never once heard anyone refer to health as a resource. Resources are magicka and stamina; the term has been romanticized by the player base to mean as such. Wherever you got the notion that resources included health, you are vastly misinformed, or are deliberately reaching, and have once again DERAILED THE THREAD ON NONSENSE.
Resources = Stamina and Magicka
Defile = Reduce Healing and Health Recovery
The two are not related. A defile build is NOT a resource attacking build.
@ZOS_AntonioP Can we get some moderation to clean up the derailing comments?
Health is a resource, it's simple statistics. It doesn't matter what players who have zero mathematical background romanticize it to be, that's irrelevant.
You've been wrong, on every account. Defile is for pressure builds, pressure builds burn and attack all three resources.
Especially when you're trying to Nerf necromancer, which is one of two classes that directly uses health at cost.
You have no argument, you're out here deliberately trying to Nerf a class.
.
Blatant Strawman. Nobody is trying to nerf a class, we are trying to prevent a terrible change from being implemented that will severely hurt the already abysmal state of the game.
Again, Health is not a resource, yet again you avert the truth in effort to derail the thread further.
Simple statistics? Have you ever taken a college level statistics course? Because I’ve taken 3, and in no case is “what people romanticize it to be” NOT taken into account. Here’s a database full of Statistical survey data with an abundance of romanticized variables; feel free to educate yourself on some of them as you attempt to derail the thread again.
https://gssdataexplorer.norc.org/variables/vfilter?utf8=✓&user_search_id=&state_id=&search_type=&keyword=&doslider=1&yrmin=1972&yrmax=2018&years=&subjects=&ssearch=&commit=SEARCH
I’m happy to teach you how to use the Statistics software to view the hard data, as well, as I have a strong feeling you don’t have the Statistical background you think you do when you insult people who have “no mathematical background”.
Can your character function without health? No. Do Necromancers and Nightblades draw from health in order to perform an action, yes.
Health is the primary resource, you can't use the other without it.
So, it doesn't matter how you word things, you among other want Blastbones nerfed.
What do you typically do when you go into Cyrodiil?
TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »If bMartiniDaniels wrote: »OrderoftheDarkness wrote: »Stop relying solely on face tank heal spam. Countering Defiles was a L2P issue then, and it's even easier now. Players who think they can/should be able to just face tank heal spam and never die... deserve to get destroyed for it.If you have trouble to understand why it's too strong, duel with someone, then remove 30% of your healing and convert it to DPS. To understand how much is it, compare to your own DPS. This is not even taking into account the huge sustain and damage you loose by being forced to cast heal more often.
Lol. I finally understood the whole point that you wanted to convey this is really deep. We deserve Stamcro with mass defile for all the reasons why we came to this healing.
No, that is completely illogical to justify a single class have a broken mechanic above all other classes based upon the state of the game. It is only going to make the state of the game worse. Your continued strawmans and aversion of fact is continuing to derail the thread. Please stop.
Fact of the matter is this defile is going to send what is CURRENTLY the best class in the game into Summerset Rune Cage Sorc level territory of broken. You will see everyone gravitate towards it, except this will physically change the meta towards and even tankier playstyle. The ability should lose defile completely and be replaced with something like a disease dot.
Hi! It was your thread about nerfing BRP.
https://forums.elderscrollsonline.com/en/discussion/501684/once-again-brp-resto-and-dw-both-need-to-be-nerfed/p3
Tell me please why every "potato" is with S&B now and not with BRP.
They aren’t? There are still plenty of below average players getting carried by both Brp dw and Resto, both of which need nerfs, but are not the focus of this post. This post is about blastbones. Further derailment just proves your lack of conscious argument even more.Stamcro OP, nerf Defile? No, you reduce the idiotic healing output from stacking Spirit Guardian and Mortal Coil on top of Rally and Vigor, make Blastbones dodgeable, and undo all the Defile nerfs that have made counterplay to idiotic healing output unavailable to most other specs. Defiles are a good thing and the Defile on Blastbones is a good start.What you’re describing is true, regarding have a good balance of tanky attrition, bursty glass cannons, and aggressive pressure builds, however this is not the case with blastbones as it is only available to a singular class. No explanation is needed as to why only a single class in the game operating as the clear cut best class and far superior to others as a tanky attrition build is imbalance.
So you think a good start is a single class having near 100% uptime on defile whilst most others have next to no uptime whatsoever? You want healing to be nerfed, and you want defile to become more prevalent? Thank you, you have established a basis for a mutual understanding of your dearth of game knowledge. Defile has no business existing in the game. Healing simply needs to be completely overhauled. In the CURRENT STATE of the game however, regardless of your perpetual “vision” of how it should be, near 100% defile uptime for one of the hardest to kill, and hardest hitting classes, is ABSOLUTELY imbalanced.
Stamcro on PTS is currently a slow pressure, aggressive pressure, and bursty tank spec all in one. Blastbones should not make it to live in its current state.
You might as well said "I don't like it, it should be removed."
And then said "My knowledge of MMOs is superior to yours." And saved yourself some time.
Attacking resources has a place in every MMO, maybe you should get a new hobby.
What are you even saying? Defile has nothing to do with resources. Another attempt at derailing due to lack of conscious argument. Can we get a mod in here to stop the constant derailment?
Health, Stamina, and Magicka are resources. Defile reduces healing received and recovery.
You're factually incorrect about how Defile works and about accusations regarding derailment.
I however am correct in my observation that you and others are deliberately trying to Nerf a function of a skill.
Objectively incorrect. When has anyone, when saying they are low on resources, meant anything but magicka or stamina? Never. In my time of playing since launch I have never once heard anyone refer to health as a resource. Resources are magicka and stamina; the term has been romanticized by the player base to mean as such. Wherever you got the notion that resources included health, you are vastly misinformed, or are deliberately reaching, and have once again DERAILED THE THREAD ON NONSENSE.
Resources = Stamina and Magicka
Defile = Reduce Healing and Health Recovery
The two are not related. A defile build is NOT a resource attacking build.
@ZOS_AntonioP Can we get some moderation to clean up the derailing comments?
Health is a resource, it's simple statistics. It doesn't matter what players who have zero mathematical background romanticize it to be, that's irrelevant.
You've been wrong, on every account. Defile is for pressure builds, pressure builds burn and attack all three resources.
Especially when you're trying to Nerf necromancer, which is one of two classes that directly uses health at cost.
You have no argument, you're out here deliberately trying to Nerf a class.
.
Yes removing major defile from blastbones is a nerf however it's a much needed nerf for something that centralizing and meta defining on a spec that doesn't need it at all.
The arguments for the nerf have been pointed out multiple times so please review them if needed
I read your arguments, I don't agree with them.
Defile is a Major component to a pressure playstyle, Blastbones itself is easy to counter and get away from.
I understand your concern that people will build tanky, pressure builds are the hardcounter to tanky builds.
I'm a pressure player who's playstyle gets gutted the most even though it's harder to play.
We've acknowledged that Blastbones being an undodgeable ranged single target nuke might be a problem, and you now acknowledge this too, so can we stop ranting about Defiles like potatoes and take on the real issue?This shows that you haven't been on the PTS at all, even in a 1v1 situation avoiding blastbones is extremely difficult and if you want to do it you accept to never win the fight.
BaiterOfZergs wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »If bMartiniDaniels wrote: »OrderoftheDarkness wrote: »Stop relying solely on face tank heal spam. Countering Defiles was a L2P issue then, and it's even easier now. Players who think they can/should be able to just face tank heal spam and never die... deserve to get destroyed for it.If you have trouble to understand why it's too strong, duel with someone, then remove 30% of your healing and convert it to DPS. To understand how much is it, compare to your own DPS. This is not even taking into account the huge sustain and damage you loose by being forced to cast heal more often.
Lol. I finally understood the whole point that you wanted to convey this is really deep. We deserve Stamcro with mass defile for all the reasons why we came to this healing.
No, that is completely illogical to justify a single class have a broken mechanic above all other classes based upon the state of the game. It is only going to make the state of the game worse. Your continued strawmans and aversion of fact is continuing to derail the thread. Please stop.
Fact of the matter is this defile is going to send what is CURRENTLY the best class in the game into Summerset Rune Cage Sorc level territory of broken. You will see everyone gravitate towards it, except this will physically change the meta towards and even tankier playstyle. The ability should lose defile completely and be replaced with something like a disease dot.
Hi! It was your thread about nerfing BRP.
https://forums.elderscrollsonline.com/en/discussion/501684/once-again-brp-resto-and-dw-both-need-to-be-nerfed/p3
Tell me please why every "potato" is with S&B now and not with BRP.
They aren’t? There are still plenty of below average players getting carried by both Brp dw and Resto, both of which need nerfs, but are not the focus of this post. This post is about blastbones. Further derailment just proves your lack of conscious argument even more.Stamcro OP, nerf Defile? No, you reduce the idiotic healing output from stacking Spirit Guardian and Mortal Coil on top of Rally and Vigor, make Blastbones dodgeable, and undo all the Defile nerfs that have made counterplay to idiotic healing output unavailable to most other specs. Defiles are a good thing and the Defile on Blastbones is a good start.What you’re describing is true, regarding have a good balance of tanky attrition, bursty glass cannons, and aggressive pressure builds, however this is not the case with blastbones as it is only available to a singular class. No explanation is needed as to why only a single class in the game operating as the clear cut best class and far superior to others as a tanky attrition build is imbalance.
So you think a good start is a single class having near 100% uptime on defile whilst most others have next to no uptime whatsoever? You want healing to be nerfed, and you want defile to become more prevalent? Thank you, you have established a basis for a mutual understanding of your dearth of game knowledge. Defile has no business existing in the game. Healing simply needs to be completely overhauled. In the CURRENT STATE of the game however, regardless of your perpetual “vision” of how it should be, near 100% defile uptime for one of the hardest to kill, and hardest hitting classes, is ABSOLUTELY imbalanced.
Stamcro on PTS is currently a slow pressure, aggressive pressure, and bursty tank spec all in one. Blastbones should not make it to live in its current state.
You might as well said "I don't like it, it should be removed."
And then said "My knowledge of MMOs is superior to yours." And saved yourself some time.
Attacking resources has a place in every MMO, maybe you should get a new hobby.
What are you even saying? Defile has nothing to do with resources. Another attempt at derailing due to lack of conscious argument. Can we get a mod in here to stop the constant derailment?
Health, Stamina, and Magicka are resources. Defile reduces healing received and recovery.
You're factually incorrect about how Defile works and about accusations regarding derailment.
I however am correct in my observation that you and others are deliberately trying to Nerf a function of a skill.
Objectively incorrect. When has anyone, when saying they are low on resources, meant anything but magicka or stamina? Never. In my time of playing since launch I have never once heard anyone refer to health as a resource. Resources are magicka and stamina; the term has been romanticized by the player base to mean as such. Wherever you got the notion that resources included health, you are vastly misinformed, or are deliberately reaching, and have once again DERAILED THE THREAD ON NONSENSE.
Resources = Stamina and Magicka
Defile = Reduce Healing and Health Recovery
The two are not related. A defile build is NOT a resource attacking build.
@ZOS_AntonioP Can we get some moderation to clean up the derailing comments?
Health is a resource, it's simple statistics. It doesn't matter what players who have zero mathematical background romanticize it to be, that's irrelevant.
You've been wrong, on every account. Defile is for pressure builds, pressure builds burn and attack all three resources.
Especially when you're trying to Nerf necromancer, which is one of two classes that directly uses health at cost.
You have no argument, you're out here deliberately trying to Nerf a class.
.
Yes removing major defile from blastbones is a nerf however it's a much needed nerf for something that centralizing and meta defining on a spec that doesn't need it at all.
The arguments for the nerf have been pointed out multiple times so please review them if needed
I read your arguments, I don't agree with them.
Defile is a Major component to a pressure playstyle, Blastbones itself is easy to counter and get away from.
I understand your concern that people will build tanky, pressure builds are the hardcounter to tanky builds.
I'm a pressure player who's playstyle gets gutted the most even though it's harder to play.
What legit pressure builds exist right now? They’ve been nerfed to gimp level. Can’t really pressure anyone with a lack of good dots.
I don’t think defile is the answer to all things either. Healing has been higher in the past and people died quick. The defile meta was a terrible time for pvp, was nothing but tank & spank builds. Plus , people running around abusing bleeds against those that didn’t build tanky.
The answer for tanky specs exist somewhere between nerfing mitigation and buffing dots. I know from the history of pvp that heals are hardly the problem since like I said we’ve had higher heals before yet people died in secs.
We've acknowledged that Blastbones being an undodgeable ranged single target nuke might be a problem, and you now acknowledge this too, so can we stop ranting about Defiles like potatoes and take on the real issue?This shows that you haven't been on the PTS at all, even in a 1v1 situation avoiding blastbones is extremely difficult and if you want to do it you accept to never win the fight.
At this point I'm convinced it goes like "Well hurp durp I never let go of SnB block so the undodgeable ranged burst doesn't matter, but that Defile means my face tank heal spam won't be god mode anymore, that's unacceptable NERF NOW" ...
Defile is not the answer to all things, that's why we've been saying we need strong class and weapon DoTs back, and also some mechanic similar to old Bleeds that hits high resist targets harder than low resist ones. I found the Bleed/Defile meta to be a pretty good balance of attrition, burst, and pressure style builds, and this is when I last played competitively and dueled a lot. Glass cannons actually had the advantage over the Master DW pressure bleed builds in duels, they would burst you down while you were weaving DoTs, but for those glass cannons, the floor was low and the ceiling high.BaiterOfZergs wrote: »I don’t think defile is the answer to all things either. Healing has been higher in the past and people died quick. The defile meta was a terrible time for pvp, was nothing but tank & spank builds. Plus, people running around abusing bleeds against those that didn’t build tanky.
When was healing higher than it is now? That one wacky 1.6 patch when the original moon man broken (also uncapped) CP system came out, but we didn't have all the 50% Battle Spirit reductions yet? Yea, players died in secs because you could literally one shot them. The current healing level relative to damage is much higher now.BaiterOfZergs wrote: »The answer for tanky specs exist somewhere between nerfing mitigation and buffing dots. I know from the history of pvp that heals are hardly the problem since like I said we’ve had higher heals before yet people died in secs.
Defile is not the answer to all things, that's why we've been saying we need strong class and weapon DoTs back, and also some mechanic similar to old Bleeds that hits high resist targets harder than low resist ones. I found the Bleed/Defile meta to be a pretty good balance of attrition, burst, and pressure style builds, and this is when I last played competitively and dueled a lot. Glass cannons actually had the advantage over the Master DW pressure bleed builds in duels, they would burst you down while you were weaving DoTs, but for those glass cannons, the floor was low and the ceiling high.BaiterOfZergs wrote: »I don’t think defile is the answer to all things either. Healing has been higher in the past and people died quick. The defile meta was a terrible time for pvp, was nothing but tank & spank builds. Plus, people running around abusing bleeds against those that didn’t build tanky.When was healing higher than it is now? That one wacky 1.6 patch when the original moon man broken (also uncapped) CP system came out, but we didn't have all the 50% Battle Spirit reductions yet? Yea, players died in secs because you could literally one shot them. The current healing level relative to damage is much higher now.BaiterOfZergs wrote: »The answer for tanky specs exist somewhere between nerfing mitigation and buffing dots. I know from the history of pvp that heals are hardly the problem since like I said we’ve had higher heals before yet people died in secs.
My Stamblade is retired due to nerfs, but my Med Armor 2h/Bow SDK doesn't care about Defiles either. I could probably write a whole essay on the Defile counterplay available to every spec in the game, but probably won't.The only spec that can rely on dodge is stamnb, conveniently the spec you've been playing for a long time while every other spec can't rely on it and has to outheal damage rather than avoiding it.
Better than an unhealthy tank and tank meta. Might be a rough transition, but it'll be worth it.BaiterOfZergs wrote: »unhealthy tank and spank meta.
My Stamblade is retired due to nerfs, but my Med Armor 2h/Bow SDK doesn't care about Defiles either. I could probably write a whole essay on the Defile counterplay available to every spec in the game, but probably won't.The only spec that can rely on dodge is stamnb, conveniently the spec you've been playing for a long time while every other spec can't rely on it and has to outheal damage rather than avoiding it.
My Stamblade is retired due to nerfs, but my Med Armor 2h/Bow SDK doesn't care about Defiles either. I could probably write a whole essay on the Defile counterplay available to every spec in the game, but probably won't.The only spec that can rely on dodge is stamnb, conveniently the spec you've been playing for a long time while every other spec can't rely on it and has to outheal damage rather than avoiding it.
My Stamblade is retired due to nerfs, but my Med Armor 2h/Bow SDK doesn't care about Defiles either. I could probably write a whole essay on the Defile counterplay available to every spec in the game, but probably won't.The only spec that can rely on dodge is stamnb, conveniently the spec you've been playing for a long time while every other spec can't rely on it and has to outheal damage rather than avoiding it.
Because you can’t, it’d be full of holes you mean?
TheBonesXXX wrote: »My Stamblade is retired due to nerfs, but my Med Armor 2h/Bow SDK doesn't care about Defiles either. I could probably write a whole essay on the Defile counterplay available to every spec in the game, but probably won't.The only spec that can rely on dodge is stamnb, conveniently the spec you've been playing for a long time while every other spec can't rely on it and has to outheal damage rather than avoiding it.
Because you can’t, it’d be full of holes you mean?
Major Mending exists in the game. Increase the duration to non Templar major mendings -or- separate healing from damage mods all together.
TheBonesXXX wrote: »My Stamblade is retired due to nerfs, but my Med Armor 2h/Bow SDK doesn't care about Defiles either. I could probably write a whole essay on the Defile counterplay available to every spec in the game, but probably won't.The only spec that can rely on dodge is stamnb, conveniently the spec you've been playing for a long time while every other spec can't rely on it and has to outheal damage rather than avoiding it.
Because you can’t, it’d be full of holes you mean?
Major Mending exists in the game. Increase the duration to non Templar major mendings -or- separate healing from damage mods all together.
How exactly does my stamplar have major mending?
TheBonesXXX wrote: »TheBonesXXX wrote: »My Stamblade is retired due to nerfs, but my Med Armor 2h/Bow SDK doesn't care about Defiles either. I could probably write a whole essay on the Defile counterplay available to every spec in the game, but probably won't.The only spec that can rely on dodge is stamnb, conveniently the spec you've been playing for a long time while every other spec can't rely on it and has to outheal damage rather than avoiding it.
Because you can’t, it’d be full of holes you mean?
Major Mending exists in the game. Increase the duration to non Templar major mendings -or- separate healing from damage mods all together.
How exactly does my stamplar have major mending?
I said Templar, not Stamplar. Stop taking everything as an attack on you, it's annoying when I'm trying to talk to you.
I'm blunt. Black and White.
TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »If bMartiniDaniels wrote: »OrderoftheDarkness wrote: »Stop relying solely on face tank heal spam. Countering Defiles was a L2P issue then, and it's even easier now. Players who think they can/should be able to just face tank heal spam and never die... deserve to get destroyed for it.If you have trouble to understand why it's too strong, duel with someone, then remove 30% of your healing and convert it to DPS. To understand how much is it, compare to your own DPS. This is not even taking into account the huge sustain and damage you loose by being forced to cast heal more often.
Lol. I finally understood the whole point that you wanted to convey this is really deep. We deserve Stamcro with mass defile for all the reasons why we came to this healing.
No, that is completely illogical to justify a single class have a broken mechanic above all other classes based upon the state of the game. It is only going to make the state of the game worse. Your continued strawmans and aversion of fact is continuing to derail the thread. Please stop.
Fact of the matter is this defile is going to send what is CURRENTLY the best class in the game into Summerset Rune Cage Sorc level territory of broken. You will see everyone gravitate towards it, except this will physically change the meta towards and even tankier playstyle. The ability should lose defile completely and be replaced with something like a disease dot.
Hi! It was your thread about nerfing BRP.
https://forums.elderscrollsonline.com/en/discussion/501684/once-again-brp-resto-and-dw-both-need-to-be-nerfed/p3
Tell me please why every "potato" is with S&B now and not with BRP.
They aren’t? There are still plenty of below average players getting carried by both Brp dw and Resto, both of which need nerfs, but are not the focus of this post. This post is about blastbones. Further derailment just proves your lack of conscious argument even more.Stamcro OP, nerf Defile? No, you reduce the idiotic healing output from stacking Spirit Guardian and Mortal Coil on top of Rally and Vigor, make Blastbones dodgeable, and undo all the Defile nerfs that have made counterplay to idiotic healing output unavailable to most other specs. Defiles are a good thing and the Defile on Blastbones is a good start.What you’re describing is true, regarding have a good balance of tanky attrition, bursty glass cannons, and aggressive pressure builds, however this is not the case with blastbones as it is only available to a singular class. No explanation is needed as to why only a single class in the game operating as the clear cut best class and far superior to others as a tanky attrition build is imbalance.
So you think a good start is a single class having near 100% uptime on defile whilst most others have next to no uptime whatsoever? You want healing to be nerfed, and you want defile to become more prevalent? Thank you, you have established a basis for a mutual understanding of your dearth of game knowledge. Defile has no business existing in the game. Healing simply needs to be completely overhauled. In the CURRENT STATE of the game however, regardless of your perpetual “vision” of how it should be, near 100% defile uptime for one of the hardest to kill, and hardest hitting classes, is ABSOLUTELY imbalanced.
Stamcro on PTS is currently a slow pressure, aggressive pressure, and bursty tank spec all in one. Blastbones should not make it to live in its current state.
You might as well said "I don't like it, it should be removed."
And then said "My knowledge of MMOs is superior to yours." And saved yourself some time.
Attacking resources has a place in every MMO, maybe you should get a new hobby.
What are you even saying? Defile has nothing to do with resources. Another attempt at derailing due to lack of conscious argument. Can we get a mod in here to stop the constant derailment?
Health, Stamina, and Magicka are resources. Defile reduces healing received and recovery.
You're factually incorrect about how Defile works and about accusations regarding derailment.
I however am correct in my observation that you and others are deliberately trying to Nerf a function of a skill.
Objectively incorrect. When has anyone, when saying they are low on resources, meant anything but magicka or stamina? Never. In my time of playing since launch I have never once heard anyone refer to health as a resource. Resources are magicka and stamina; the term has been romanticized by the player base to mean as such. Wherever you got the notion that resources included health, you are vastly misinformed, or are deliberately reaching, and have once again DERAILED THE THREAD ON NONSENSE.
Resources = Stamina and Magicka
Defile = Reduce Healing and Health Recovery
The two are not related. A defile build is NOT a resource attacking build.
@ZOS_AntonioP Can we get some moderation to clean up the derailing comments?
Health is a resource, it's simple statistics. It doesn't matter what players who have zero mathematical background romanticize it to be, that's irrelevant.
You've been wrong, on every account. Defile is for pressure builds, pressure builds burn and attack all three resources.
Especially when you're trying to Nerf necromancer, which is one of two classes that directly uses health at cost.
You have no argument, you're out here deliberately trying to Nerf a class.
.
Yes removing major defile from blastbones is a nerf however it's a much needed nerf for something that centralizing and meta defining on a spec that doesn't need it at all.
The arguments for the nerf have been pointed out multiple times so please review them if needed
I read your arguments, I don't agree with them.
Defile is a Major component to a pressure playstyle, Blastbones itself is easy to counter and get away from.
I understand your concern that people will build tanky, pressure builds are the hardcounter to tanky builds.
I'm a pressure player who's playstyle gets gutted the most even though it's harder to play.
TheBonesXXX wrote: »I read your arguments, I don't agree with them.
Defile is a Major component to a pressure playstyle, Blastbones itself is easy to counter and get away from.
I understand your concern that people will build tanky, pressure builds are the hardcounter to tanky builds.
I'm a pressure player who's playstyle gets gutted the most even though it's harder to play.
I feel ya bro i don’t understand why everyone upset 100% up time on major defile is completely balanced and healthy for the gameJoy_Division wrote: »The reason why blastbones has been terrible the past year is because people insisted it needed to be nerfed before it hit Live. Here we are one year later, and just when ZoS tries to make it worthwhile, here people are again insisting it needs to be nerfed before it hits Live.
TheBonesXXX wrote: »TheBonesXXX wrote: »My Stamblade is retired due to nerfs, but my Med Armor 2h/Bow SDK doesn't care about Defiles either. I could probably write a whole essay on the Defile counterplay available to every spec in the game, but probably won't.The only spec that can rely on dodge is stamnb, conveniently the spec you've been playing for a long time while every other spec can't rely on it and has to outheal damage rather than avoiding it.
Because you can’t, it’d be full of holes you mean?
Major Mending exists in the game. Increase the duration to non Templar major mendings -or- separate healing from damage mods all together.
How exactly does my stamplar have major mending?
I said Templar, not Stamplar. Stop taking everything as an attack on you, it's annoying when I'm trying to talk to you.
I'm blunt. Black and White.
This.We've acknowledged that Blastbones being an undodgeable ranged single target nuke might be a problem, and you now acknowledge this too, so can we stop ranting about Defiles like potatoes and take on the real issue?This shows that you haven't been on the PTS at all, even in a 1v1 situation avoiding blastbones is extremely difficult and if you want to do it you accept to never win the fight.
I'll gladly trade you Assassin's WIll for your Blastbones.Defile needs to be replaced by something else
Same goes for magicka version secondary effect, cause it’s useless now
And omg, all those delusional magsorcs and stamblades with “14k blastbones nuke every 4-5 seconds is op” - how about you get old blastbones AI on your curse/ass will, and play with it for a year?