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Antiquities System - Are you excited?

  • Surak73
    Surak73
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    Excited? Nope. Curious, maybe. There is too little info to be excited.
  • Vandellia
    Vandellia
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    It could be Fun or it could be God awful all depends on how its implemented.. if its too er um fussy and or a super PITA then its a kick to the curb and a waste of time . Properly implemented it could be a change of pace and so me fun , the rub comes in setting the cost/benifit ratio correctly . The problem quite often is a Massive misperception on either the Devs or the players part.. Bottom line if its percived as worth the time and effort its a good thing if it turn out to be too frustrating or too massive a time sink its a flat out fail that is the battle the must win.
  • DarkStrifeYT
    DarkStrifeYT
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    Your builds = no. Especially the pvp builds. Easy to be one shot even if followed.
    I am dark strife. Khajiit since arena... ya know when they were humans... with face paint... still khajiit only all games...
  • Odovacar
    Odovacar
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    Like most I think we all are moderately interested. Once we learn a little bit more is where peoples yah or nah will be more concrete. Idk...we'll know more soon.
  • Artorias24
    Artorias24
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    Imagine the hype if those two skill lines would be spears and 1h/Rune. That would be insane...

    But what we got? Two skill lines dedicated to a grinding mechanics that gives some new gear. Hahahahaha.
  • satanio
    satanio
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    No. It seems like a feature for DLC, not for Chapter.
    Current public stam parses on Iron Atro so far (esologs)
    DW&Bow
    DW&2H
    2H&Bow
    Bow&Bow

    Current public mag parses on Iron Atro (esologs)
    (non cheese)
    ESOLEAKS CASUALTIES:
    Checkmath
    Tasear
    RIP
  • Shantu
    Shantu
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    Great for people who like this kind of stuff. Personally, I couldn't care less.
  • CynicK
    CynicK
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    I am not, it does not look very exiting to me to dig for things, but the rewards sounded cool so certainly I will give it a try.
  • Jayman1000
    Jayman1000
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    Sounds like "go to location X, press E, loot the artifact."? Which doesn't really excite me, sounds like just another type of treasure hunt. I already delete all treasure maps (mostly because they are worthless and each map take up an additional inventory slot)
    Edited by Jayman1000 on January 20, 2020 5:01PM
  • Seperatist
    Seperatist
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    Gotta look at it first, especially 1p set items, even tho doubt it change much pve meta but oh well might be something interesting for pvp mb. And at least something kinda new for the game and old content.
    Immoltal ledeemel, (un)chained, Gryphon Fat, Thicc Tocc Tolmenter, Grand overbruhlord, Kekslayer. "You know you don't have to be here right"
  • Chaos2088
    Chaos2088
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    Soon as we get a video of how to works and what the details are, then the hype will happen. Till then I am like...ok cool.

    *Goes and watches trailer for the 16th time*
    @Chaos2088 PC EU Server | AD-PvP
  • shyboo
    shyboo
    is pvp an antique cuz its feels old af, also wtb pvp dlc
    -Poverty Pasta on AD/EP
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  • Personofsecrets
    Personofsecrets
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    My hangup with the mythic system is that it inherently breaks the 5-5-2 setup. They will have to be really efficient to make losing the monster 2 piece or other 5 pieces worth it.

    There is some leeway with this as there are 3 piece sets that are okay, like Akaviri Dragon, but that still leaves a leftover slot. I wonder how it will end up working.

    @ZOS_GinaBruno @ZOS_RichLambert For the sake of these being really cool items that don't take away from our long time pre-programmed experience of wearing two 5 piece sets and a 2 piece monster set, I suggest that each character gets 1 additional slot that only mythic items can be put in. That would be a really sweet move for customization and I'd also love to be able to see that mythic item appear on my character, even if it is a jewelry item. I guess that some people would say that this could create a balance problem, but look at the CP system - you all always have a creative way of bringing down power levels regardless of power creeps that happen.
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  • Dusk_Coven
    Dusk_Coven
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    Elsonso wrote: »
    Interesting. The impression I get walking away is that it isn't a grind, simply because it is intended to be something you just do when you want, then put it away and go do something else. It is not something that you make a job out of, unless that is what you want to do.

    Of course it's too early to tell, BUT they talked about TWO minigames involved AND a skill line for it. Which suggests to me that it's quite involved to get even one item -- and that's assuming you are guaranteed to get an item each time you jump through these hoops. What would the skill line be for if the minigames are going to be easy?

    What I'm afraid of is it's going to be like the Seeker Droid in SWTOR where after a loooong minigame of finding a chest you get a CHANCE of the set piece you need for the achievement of completing two armor sets. Most of the time you got trash.
    That's the kind of grind I'm worried this is going to be.

    Hopefully it will be much more rewarding and interesting than that.
    Edited by Dusk_Coven on January 20, 2020 5:45PM
  • Demoania
    Demoania
    Soul Shriven
    Lordy, so many people in dire need of a nap! (probably me included lol). I am pretty excited about it, can't wait for the new content, then again I'm still new to the game, so there's that.

    "If you're trying to rely on wit, you're half way there!"
  • Seraphayel
    Seraphayel
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    Agalloch wrote: »
    I hope these mythic items will be tradable.

    They already said Antiquities stuff is bop.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • saija
    saija
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    I'm intrigued but honestly not that excited about this, as most of people here I would get excited about ZOS rounding the many edges that still needs improvements in game
    Colombian. Software engineer and avid ESO Player
  • Azurya
    Azurya
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    Excited........... hmmm...
    but curious, and how long you have to dig until you get something worthy,
    time will tell.
  • mav1234
    mav1234
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    Not really. Curious to see how it goes, how it plays, and how the rewards work. Honestly, you could make Psijiic sound exciting too and we all saw how that ended up.

    In terms of the only appreciably new skill line in an expansion? I am extremely disappointed.
  • Hymzir
    Hymzir
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    As others have noted, we don't really know enough about the system to make a call on it, but even so I am interested in the concept. However, I am not excited about it. It could be fun, or it could me mind numbing chore of a grind-a-thon.

    There are too may variables that are still unknown, ranging from the exact nature of those "mini games" to the amount of RNG involved. The size of the loot tables, and whether or not it is actually some sort of a daily quest thing, or whether it is something you can grind away at your own leisure.

    Then there is the issue of what exactly one can find this way. Cosmetics are okay, I guess. Depends a lot on what they are though, I mean, I already have plenty of pointless cosmetics I will never use cluttering away my collection tabs, and am not really in particular need of new ones either. I much prefer to have cosmetics something I can either straight up buy, or something I can consciously choose to go after. Not something I get on the roll of a dice.

    Ditto for flashy mounts. The robo-dog touted as the pinnacle antiquesite you can find is okayish for me. I'll never ride it, but might end up displaying it next to my robo-camel, which I also pretty much never actually ride. But I'm sure there are enough fans of outlandish mounts to be happy with the thing.

    The Mythic items sound cool and all, but depend a lot on what is on offer. A single piece item has to be pretty dang solid to make room in any build. And what about 2 handed mythic weapons? Do they come with two buffs to compensate for the fact you need to sacrifice 2 pieces of gear to equip them? And how exactly is the balance here? ZOS has had its hands full just trying to juggle the current crud,. Adding more moving parts into the mix doesn't sound like it's going make things any better to be honest.

    If Mytichi gear ends up being worth sacrificing a 5 piece bonus or a monster 2 piece, then will they end up being BIS, and thus something you hafta have in order to remain competitive? And that then brings us back to what sort of a grind are we talking about here? As BOP items, you can't circumvent the activity with gold and guild store purchases, you gotta do the time involved. And if it is another grind fest, then thanks but no thanks.

    Furnishing are, of course, the biggie for me, but the issue with those is the question furnishing slots. My houses are already cracking at theiri seams with stuff. I really need to know what is on offer, and how many there are available, before commiting to any grind.

    After taking a review of my homes, I think I can make some room for them in my Museum House, by changing my plans for the place a bit, but not if there are a lot of them. And there's no way I'm gonna buy a new house just to display the new crap. And if I can't make room for them, I might as well not participate in the whole affair at all.

    So yeah, while I am interested, I am not exited, since it depends on the implementation. And I trust ZOS on that as far as I can throw them, which is basically zilch, since ZOS is an intangible thing, and thus not something one can physically throw in the first place.
  • Elsonso
    Elsonso
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    Dusk_Coven wrote: »
    Elsonso wrote: »
    Interesting. The impression I get walking away is that it isn't a grind, simply because it is intended to be something you just do when you want, then put it away and go do something else. It is not something that you make a job out of, unless that is what you want to do.

    Of course it's too early to tell, BUT they talked about TWO minigames involved AND a skill line for it. Which suggests to me that it's quite involved to get even one item -- and that's assuming you are guaranteed to get an item each time you jump through these hoops. What would the skill line be for if the minigames are going to be easy?

    What I'm afraid of is it's going to be like the Seeker Droid in SWTOR where after a loooong minigame of finding a chest you get a CHANCE of the set piece you need for the achievement of completing two armor sets. Most of the time you got trash.
    That's the kind of grind I'm worried this is going to be.

    Hopefully it will be much more rewarding and interesting than that.

    Too soon to tell. Remember that lockpicking is also a "mini-game" and that is not super involved.
    ESO Plus: No
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  • Aelorin
    Aelorin
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    Not sure yet. In wow it was a big dissapointment. I hope it will be fun and not too grindy.
    And so the Elder Scrolls foretold.You will be shy, and I will be bold.
  • Iarao
    Iarao
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    will they be different rarities and sellable?
  • joerginger
    joerginger
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    No, they will all be gold and they will all be bound.
  • Iarao
    Iarao
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    Noxavian wrote: »
    Not in the slightest, honestly.


    Was REALLY hoping for a new skill line. Or two. Could of EASILLLLLLLLLY given us 1 hand and rune plus a new world skill line in the version of vampire hunters/dawnguard. Not sure who thought this system would of been cooler than both of those, but hey.

    Also it would of fit the chapter more. I find it extremely off putting that in a chapter about vampires, witches, werewolves and set in Skyrim, the big brand new feature is a glorified treasure hunt.

    I.....am actually quite disappointed by this. It doesn't make much sense?

    giving you that would mean they would have to do a lot more work.
  • Ilithyania
    Ilithyania
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    YES
    THIS LOOKS COOL AND NEW :):)
    PC
  • Dusk_Coven
    Dusk_Coven
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    joerginger wrote: »
    No, they will all be gold and they will all be bound.

    The binding part I was glad to hear announced.
  • Kalik_Gold
    Kalik_Gold
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    Nah
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • JayJayIsSoJay
    JayJayIsSoJay
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    I just hope the ebon dwarven wolf gets to be an antiquity reward, it's an amazing mount.
    Edited by JayJayIsSoJay on January 21, 2020 12:42PM
  • Alcast
    Alcast
    Class Representative
    I am mostly interested to see what the two skill-lines will do. iirc they are non-combat but hopefully they will also be useful outside of the Antiquities System.

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