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Antiquities System - Are you excited?

  • svartorn
    svartorn
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    I enjoyed Archaeology in WoW so I'll probably enjoy this too.
  • Smitch_59
    Smitch_59
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    I'm so disinterested in Greymoor that I haven't bothered to learn very much about Antiquities.

    So no, I'm not excited by it.

    If the RNG is as bad as the rest of the game, it will be very frustrating and disappointing to just get garbage as a reward.
    Edited by Smitch_59 on January 19, 2020 3:26PM
    By Azura, by Azura, by Azura!
  • RefLiberty
    RefLiberty
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    Kel wrote: »
    RefLiberty wrote: »
    Ackwalan wrote: »
    I just hope the final piece isn't behind some HM 12 man trial that only 10% of the population can reach.

    Per site:
    "you can scry the location of ancient relics and excavate them via a series of new minigames."

    I don't think they would put "mini games" in the middle of Trial or Dungeon run, that would be crazy.

    Let that sink in....

    Mini games.

    The feature of this chapter is a series of mini games.

    How many sites are you gonna have to dig before a mythic piece drops? Now, how many digs before RNG favors you with the piece you actually want? You honestly don't think this "mini game" that's the big "game changing feature" of this chapter will favor you with a piece on day one, do you?

    [removed for baiting]

    Again, let it sink in that the feature of a CHAPTER is a series of mini games. 😶

    Where did I said that, on the first page I already comment that I hope it will not be grindy like wow archeology.
    Anyhowz...
    Edited by ZOS_Volpe on January 21, 2020 4:33PM
  • StrandedMonkey
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    Alcast can you please mansplain to me the disappointment that Greymoor is bringing to consoles and PCs everywhere?
  • heaven13
    heaven13
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    Skeptical. Will have to see on the PTS to make a more informed decision but very skeptical. We've had collections in every story update since Morrowind so this feels like an illegitimate child between that, Psijic, and treasure maps (none of which are beloved by the majority of the community) but this is the first time they're trying to sell it as a feature.
    • Morrowind: Scale Model
    • Clockwork City: The Precursor
    • Summerset: Fan of False-Face
    • Murkmire: Replica Xinxhei-Konu
    • Elsweyr: Replica Rithana-di-Renada
    • Dragonhold: Khajiit of the Moons Replica
    Also, I'm not sure if anyone paid attention during after show stream and @Alcast did not mention it in the article but the devs shared a picture of the mount (which looks awfully like a dwarven crate apex reskin) that is only available through the antiquity system. They also said that you get pieces you have to put together before the mount is whole, like the Precursor (they believe).

    So it's a "massive" system but just how much of that massive size is due to the huge grind to get the right pieces since they're split and how much RNG goes into even finding the puzzle bits you need to decrypt to get to the thing you want to get? Looking at their approach to pretty much anything else, I'm not hopeful that this is going to be the fun feature they're promising. And it's being sold as a major chapter feature. :#
    Edited by heaven13 on January 19, 2020 5:00PM
    PC/NA
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    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • Nomadic_Atmoran
    Nomadic_Atmoran
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    Just another grind to keep us busy with little to no real pay off.
    Penniless Sellsword Company
    Captain Paramount Jorrhaq Vhent
    Korith Eaglecry - Laerinel Rhaev - Enrerion - Caius Berilius - Seylina Ithvala - Signa Squallrider - H'Vak the Grimjawl
    Yynril Rothvani - Tenarei Rhaev - Bathes-In-Coin - Dazsh Ro Khar - Aredyhel - Reads-To-Frogs - Azjani Ma'Les
    Kheshna gra-Gharbuk - Gallisten Bondurant - Aban Shahid Bakr - Etain Maquier - Atsu Kalame - Faulpia Severinus
  • Elsonso
    Elsonso
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    Just another grind to keep us busy with little to no real pay off.

    Cool. You have the details they did not announce! Please, share.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Seraphayel
    Seraphayel
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    Elsonso wrote: »
    Just another grind to keep us busy with little to no real pay off.

    Cool. You have the details they did not announce! Please, share.

    If you’re playing this game for more then 2 weeks you know how ZOS approaches things like this.

    Why would / should it be different this time?
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Elsonso
    Elsonso
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    Seraphayel wrote: »
    Elsonso wrote: »
    Just another grind to keep us busy with little to no real pay off.

    Cool. You have the details they did not announce! Please, share.

    If you’re playing this game for more then 2 weeks you know how ZOS approaches things like this.

    Why would / should it be different this time?

    The point is that there are basically two sorts of things happening in threads like this. One is a discussion about what was announced, and sharing the details of that and what it means. Then, there are the people that talk like it is out already and failure is an established fact. If they have those facts, I want them.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Wayshuba
    Wayshuba
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    Smitch_59 wrote: »
    I'm so disinterested in Greymoor that I haven't bothered to learn very much about Antiquities.

    So no, I'm not excited by it.

    If the RNG is as bad as the rest of the game, it will be very frustrating and disappointing to just get garbage as a reward.

    Between being burnt out on the massive combat swings last year - that don't appear they are going to change this year based on the recently released dev post on the forthcoming changes - and the issue that we seem to be getting less and less content in "Chapters" for the same amount of money, I am in the same boat as you.

    My ESO+ sub, which had been continuous for three years since playing this game was due to renew tomorrow. Instead, I cancelled it. For me, it is time to hang it up on ESO for a while. Maybe someday I will return after they get their act together but I am not hopeful this will be the case.
  • Royaji
    Royaji
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    Elsonso wrote: »
    Seraphayel wrote: »
    Elsonso wrote: »
    Just another grind to keep us busy with little to no real pay off.

    Cool. You have the details they did not announce! Please, share.

    If you’re playing this game for more then 2 weeks you know how ZOS approaches things like this.

    Why would / should it be different this time?

    The point is that there are basically two sorts of things happening in threads like this. One is a discussion about what was announced, and sharing the details of that and what it means. Then, there are the people that talk like it is out already and failure is an established fact. If they have those facts, I want them.

    The original post of this thread very specifically asks a question:
    Alcast wrote: »
    What are your opinions about the Antiquities System, are you excited about it?

    So this is not a discussion about what was announced and some kind of details but about personal opinions based on the announced information.

    It's completely normal that someone's answer to that is "No, I am not excited about this system as I expect it to be the same kind of grind as many other systems already present in the game".

    So hold your white horse there, paladin.
  • Muizer
    Muizer
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    I like the idea of it, but I'm sceptical about the execution. If ZOS live up to their track record of studiously avoiding making any demands on intellectual ability in its puzzles under the motto "no player left behind" it is difficult to see how this can end up as anything but another grind.

    Fingers crossed!
    Edited by Muizer on January 19, 2020 6:40PM
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Dusk_Coven
    Dusk_Coven
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    RefLiberty wrote: »
    We know too little how the system will work to be or not to be excited.

    Exactly. They way they talk about it though, it sounds like it will be a time sink like Fishing, but just more "interesting" since you will get a tangible item, not just tick off a word on an achievement list.
    And they can extend it much more by adding items to the list -- not something they can do so much with fishing at the moment.

    So... My guess is time sink. Whether it's enjoyable will be how the minigames play out.

    But sorry ZOS, I don't pay to grind. Not gonna be subbed when I do this. Same with fishing.
  • Finedaible
    Finedaible
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    We really don't know anything about the Antiquities system even after the devs talked in very vague terms about it for an hour or so, so I will remain a reasonably skeptical until we hear more about just what this new system will bring.

    Based on what we did hear during the announcement, I'm a tad worried the system will be susceptible to terrible RNG with mostly bad rewards like every daily introduced in 2019. The rewards and specifically "Mythic" gear will have to be sufficiently rewarding for the time players spend in the new system in order to be a successful addition in my opinion.

    I love uncovering new lore, but this is not a tangible reward for the players. Lore can easily be recorded on any wiki on the internet for others to see, making that aspect of the new system quite pointless once everyone has pooled together their discoveries.

    I am a little worried about the announcement that there would be two new skill lines associated with the mini-games as well. It's a bit odd that they would add TWO lines for ONE new system, which has me suspicious about how much grind and inventory trash there will actually be.

    I want Antiquities to be good though, so I hope it turns out good and a worthwhile activity.
  • Elsonso
    Elsonso
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    Dusk_Coven wrote: »
    RefLiberty wrote: »
    We know too little how the system will work to be or not to be excited.

    Exactly. They way they talk about it though, it sounds like it will be a time sink like Fishing, but just more "interesting" since you will get a tangible item, not just tick off a word on an achievement list.

    Interesting. The impression I get walking away is that it isn't a grind, simply because it is intended to be something you just do when you want, then put it away and go do something else. It is not something that you make a job out of, unless that is what you want to do.

    But... That's the way I do fishing, so maybe there are people who think they have to do it until it is exhausted and cannot do anything else until that happens.
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  • Finedaible
    Finedaible
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    I just had a horrible realization, they are most likely gonna start offering skill line unlocks for Antiquities. No wonder they are splitting it into two skill lines...
  • Elsonso
    Elsonso
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    Finedaible wrote: »
    I just had a horrible realization, they are most likely gonna start offering skill line unlocks for Antiquities. No wonder they are splitting it into two skill lines...

    I expect them to monetize it, and that would certainly fit in with the way they monetize other things. I don't, however, think we can say that there are two of them because of this. :neutral: There appear to be two of them because the activity is split into two parts, and there is a skill line covering each part.
    Edited by Elsonso on January 19, 2020 8:00PM
    ESO Plus: No
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  • Canned_Apples
    Canned_Apples
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    Nice, a legitimate P2W feature has been finally introduced.
    Powerful items locked behind a pay wall.
    Gotta love the new devs.
  • Alexsae
    Alexsae
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    I absolutely loathe mini games. They ruin the immersion. If I wanted to play a goofy little game, I'd be wasting time with Toon Blast on my phone.

    On the other hand, roaming the world for items that can go in my house would be fun while I'm doing harvesting.

    How happy or disappointed I'll be depends entirely upon the level of annoyance in the mini games and if the antiquities get their own housing slot. If antiquities are shoved in with the other collectibles and trophies, I won't bother participating. I'm out of space as it is.

    PS: ZOS, we need more Collectible Furnishings housing slots for what's already out there.
  • Finedaible
    Finedaible
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    Elsonso wrote: »
    Finedaible wrote: »
    I just had a horrible realization, they are most likely gonna start offering skill line unlocks for Antiquities. No wonder they are splitting it into two skill lines...

    I expect them to monetize it, and that would certainly fit in with the way they monetize other things. I don't, however, think we can say that there are two of them because of this. :neutral: There appear to be two of them because the activity is split into two parts, and there is a skill line covering each part.

    They specifically announced there would be two new mini-games with two new skill lines associated with them at about 40m mark at the Gloabl Reveal: https://youtu.be/34SXvxbGSjU?t=2399
  • TheFM
    TheFM
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    Very. This could potentially open the way for melee weapons restoring magicka for example.
  • driosketch
    driosketch
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    As an explorer type, I'm cautiously interested. There is not a whole lot of details to go on right now.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • vestahls
    vestahls
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    Not excited-excited, but it's a good feature to have, and it sounds fun and interesting, as well as situationally useful in terms of the armor/weapons. I look forward to some interesting builds following this feature.

    Not at all disappointed that there's not much new in terms of combat, because there's already an immense amount of combat features, and it's hard enough for the devs to balance what's already there, let alone introduce something new. All the classes are exclusively combat related, the CP system is geared around combat, with one or two thief-y points, and in spite of the plethora of weapons and traits available people mostly use a couple of BIS combinations and rail against whoever they see not using that.

    So what exactly could there be added to combat? People would either not use it, or complain anyway. Good on the devs for focusing on something else for a change.
    “He is even worse than a n'wah. He is - may Vivec forgive me for uttering this word - a Hlaalu.”
    luv Abnur
    luv Rigurt
    luv Stibbons

    'ate Ayrenn
    'ate Razum-dar
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    simple as
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    zvavi wrote: »
    Damn it was a guide so i was expecting some inside information or something, disappointed in the link :lol:

    LoL ! @Alcast is pretty good at mansplaining his own sites - and that's obviously the purpose of this linked page and this entire thread.
    That being said, he's also very good at maintaining his sites, which usually contain up to date and useful information, so I'll forgive him this PR bait for once :-)

  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    I'm so excited I'm uninstalling Lost Treasure.

    Yep'. Time for real hunts.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Elsonso
    Elsonso
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    Finedaible wrote: »
    Elsonso wrote: »
    Finedaible wrote: »
    I just had a horrible realization, they are most likely gonna start offering skill line unlocks for Antiquities. No wonder they are splitting it into two skill lines...

    I expect them to monetize it, and that would certainly fit in with the way they monetize other things. I don't, however, think we can say that there are two of them because of this. :neutral: There appear to be two of them because the activity is split into two parts, and there is a skill line covering each part.

    They specifically announced there would be two new mini-games with two new skill lines associated with them at about 40m mark at the Gloabl Reveal:

    Yes. And Rich has suggested that he used the term "mini-game" because it was something different. That might not be what others are thinking when they think of "mini-game". ¯\_(ツ)_/¯ What he means, I guess we will have to wait and find out.

    ESO Plus: No
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  • Acrolas
    Acrolas
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    The way I see it, Antiquities is sort of like a season/battle pass. Additional challenges to get additional rewards. By starting it in the Chapter, they can evaluate it for a year to see if it's working as they envisioned it to. If it's not what they wanted, they can keep it as part of the Greymoor DLC when it hits the crown store. If it is, they can decide whether they want to do additional Antiquity seasons.

    If we wind up with a scenario where Chapter buyers get access to every future Antiquity season, then the Chapter gains value every year, rather than being open and shut content. If you don't want the Chapter, you could just buy the Antiquity season you want to participate in.


    And even if it's just a big dumb grind, it's not like I haven't done that before...
    DkzuZfO.png
    signing off
  • OtarTheMad
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    This new system really does interest me. Once my main is caught up on content it'll give me some fun stuff to do between DLC's.
  • Iskiab
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    Yea, I think it’s pretty cool. I think a lot of people are assuming they’ll be fluff and they’re wrong. I’m expecting the weapons that come from the antiquity system to be better then any of the weapon sets in game now.
    Looking for any guildies I used to play with:
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    Or anyone else I used to play games with in guilds I’ve forgotten
  • Royaji
    Royaji
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    Iskiab wrote: »
    Yea, I think it’s pretty cool. I think a lot of people are assuming they’ll be fluff and they’re wrong. I’m expecting the weapons that come from the antiquity system to be better then any of the weapon sets in game now.

    That is something I personally dread.

    If that is the case getting those weapons will be the equivalent of grinding Psijic on top of old-style vMA or monster helmets RNG.
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