Seraphayel wrote: »BennyButton wrote: »kylewwefan wrote: »BennyButton wrote: »I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
this looks really balanced
Nice 👍 there are players who will cry about this.. But they can use it also... 👏 So for me no problem and I still like the game
Wow! Is that for real? It looks like a monstrous heal! Wtf are people complaining about? The Stam healer is gonna be ***! Throw out some blood alter, maybe an orb...you can only do one now anyways...can they convert that to one of those highest stat scaling thingy’s? Would I wear Sentinel or bogdans? Stamina necromancer healer is gonna be so good. Just wait and see. Stam Warden healer probably second best healer. Maybe bring a templar for off heals?
stam healing should not be a thing.
Why should the healer role be limited to Magicka? As a dedicated healer I am happy that ZOS finally adds the option for (balanced) Stamina healing builds, it’s long overdue.
Or at least they should make SIGNIFICANT compensation for the DAMAGE loss on Pack Leader. The utility they are offering in return is close to nothing.Werewolf needs further adjustments:
Made a thread about it here. The damage nerfs are way overtuned and shouldn´t go live.
https://forums.elderscrollsonline.com/en/discussion/484345/werewolf-scalebreaker-feedback-why-most-of-the-changes-are-unjustified-and-needs-tweaking/p1?new=1
BennyButton wrote: »I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
this looks really balanced
BennyButton wrote: »Seraphayel wrote: »BennyButton wrote: »kylewwefan wrote: »BennyButton wrote: »I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
this looks really balanced
Nice 👍 there are players who will cry about this.. But they can use it also... 👏 So for me no problem and I still like the game
Wow! Is that for real? It looks like a monstrous heal! Wtf are people complaining about? The Stam healer is gonna be ***! Throw out some blood alter, maybe an orb...you can only do one now anyways...can they convert that to one of those highest stat scaling thingy’s? Would I wear Sentinel or bogdans? Stamina necromancer healer is gonna be so good. Just wait and see. Stam Warden healer probably second best healer. Maybe bring a templar for off heals?
stam healing should not be a thing.
Why should the healer role be limited to Magicka? As a dedicated healer I am happy that ZOS finally adds the option for (balanced) Stamina healing builds, it’s long overdue.
As a dedicated healer that actually clears end-game content (i have to make that distinction because we aren't at all the same), stam healers are not and should never be viable. There's no CP for increasing the damage and healing dealt of critical strikes with stamina abilities. There's only elfborn which increases damage and healing dealt of critical strikes with magicka abilities by [0-25]%.
If they plan on making stam healers a thing, they should modify/change everything at once, not just bits and pieces.
BennyButton wrote: »I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
this looks really balanced
Legit lol! That is absolutely ridiculous.
BennyButton wrote: »Seraphayel wrote: »BennyButton wrote: »kylewwefan wrote: »BennyButton wrote: »I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
this looks really balanced
Nice 👍 there are players who will cry about this.. But they can use it also... 👏 So for me no problem and I still like the game
Wow! Is that for real? It looks like a monstrous heal! Wtf are people complaining about? The Stam healer is gonna be ***! Throw out some blood alter, maybe an orb...you can only do one now anyways...can they convert that to one of those highest stat scaling thingy’s? Would I wear Sentinel or bogdans? Stamina necromancer healer is gonna be so good. Just wait and see. Stam Warden healer probably second best healer. Maybe bring a templar for off heals?
stam healing should not be a thing.
Why should the healer role be limited to Magicka? As a dedicated healer I am happy that ZOS finally adds the option for (balanced) Stamina healing builds, it’s long overdue.
As a dedicated healer that actually clears end-game content (i have to make that distinction because we aren't at all the same), stam healers are not and should never be viable. There's no CP for increasing the damage and healing dealt of critical strikes with stamina abilities. There's only elfborn which increases damage and healing dealt of critical strikes with magicka abilities by [0-25]%.
If they plan on making stam healers a thing, they should modify/change everything at once, not just bits and pieces.
Precise Strikes: "Increase the critical damage and critical healing with stamina abilities."
BennyButton wrote: »Seraphayel wrote: »BennyButton wrote: »kylewwefan wrote: »BennyButton wrote: »I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
this looks really balanced
Nice 👍 there are players who will cry about this.. But they can use it also... 👏 So for me no problem and I still like the game
Wow! Is that for real? It looks like a monstrous heal! Wtf are people complaining about? The Stam healer is gonna be ***! Throw out some blood alter, maybe an orb...you can only do one now anyways...can they convert that to one of those highest stat scaling thingy’s? Would I wear Sentinel or bogdans? Stamina necromancer healer is gonna be so good. Just wait and see. Stam Warden healer probably second best healer. Maybe bring a templar for off heals?
stam healing should not be a thing.
Why should the healer role be limited to Magicka? As a dedicated healer I am happy that ZOS finally adds the option for (balanced) Stamina healing builds, it’s long overdue.
As a dedicated healer that actually clears end-game content (i have to make that distinction because we aren't at all the same), stam healers are not and should never be viable. There's no CP for increasing the damage and healing dealt of critical strikes with stamina abilities. There's only elfborn which increases damage and healing dealt of critical strikes with magicka abilities by [0-25]%.
If they plan on making stam healers a thing, they should modify/change everything at once, not just bits and pieces.
Sandman929 wrote: »BennyButton wrote: »Seraphayel wrote: »BennyButton wrote: »kylewwefan wrote: »BennyButton wrote: »I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
this looks really balanced
Nice 👍 there are players who will cry about this.. But they can use it also... 👏 So for me no problem and I still like the game
Wow! Is that for real? It looks like a monstrous heal! Wtf are people complaining about? The Stam healer is gonna be ***! Throw out some blood alter, maybe an orb...you can only do one now anyways...can they convert that to one of those highest stat scaling thingy’s? Would I wear Sentinel or bogdans? Stamina necromancer healer is gonna be so good. Just wait and see. Stam Warden healer probably second best healer. Maybe bring a templar for off heals?
stam healing should not be a thing.
Why should the healer role be limited to Magicka? As a dedicated healer I am happy that ZOS finally adds the option for (balanced) Stamina healing builds, it’s long overdue.
As a dedicated healer that actually clears end-game content (i have to make that distinction because we aren't at all the same), stam healers are not and should never be viable. There's no CP for increasing the damage and healing dealt of critical strikes with stamina abilities. There's only elfborn which increases damage and healing dealt of critical strikes with magicka abilities by [0-25]%.
If they plan on making stam healers a thing, they should modify/change everything at once, not just bits and pieces.
The most disturbing part of that is that 2 people agreed with it. Precise Strikes doesn't exist in the CP tree.
BennyButton wrote: »I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
this looks really balanced
Legit lol! That is absolutely ridiculous.
Look on your medium armor life tooltipp of vigor (with the right CP distribution). That´s why many groups have been running Vet HM with 3DD and 1Tank in the last 2 years.
Tommy_The_Gun wrote: »Could you pls not nerf Pack Leader that hard ? It will be useless if those changes go live. No joke. I can not think of a content (pvp, pve, solo or group) or secenario in which some one would pick "new" Pack Leader over Werewolf Berserker...
BennyButton wrote: »I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
this looks really balanced
Nice 👍 there are players who will cry about this.. But they can use it also... 👏 So for me no problem and I still like the game
FrancisCrawford wrote: »BennyButton wrote: »I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
this looks really balanced
Nice 👍 there are players who will cry about this.. But they can use it also... 👏 So for me no problem and I still like the game
Yikes. Makes we want to come up with a stamina healing build.
While trying to balance abilities keep in mind light armor is not the same as heavy armor. If offensive abilities are to be equalized than the same needs to be done with defense abilities. And with that, light armor will need better defense abilities than heavy armor.
CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
I'm assuming at some point you're going to need to look at passives? Or have you factored those into the changes you've made? Like that certain class passives might increase the overall duration of skills or reduce the cost of skills, which would then potentially cause some skills to not actually be in line with the standards?