rotaugen454 wrote: »This thread has survived a LOT longer than I thought it would!
xMovingTarget wrote: »by not spending anything they will just walk over the next project. Its a double edged sword. You pay, they dont change. you stop paying. they just stop. That is the issue.
xMovingTarget wrote: »Ohh yea, I remember @Svenja
Just like the warrior in Hel Ra telegraphs and animates to the right, but he actually does his stuff to the left, killing everyone. Yea.
So glad ZoS is working so hard to fix bugs
^
ZOS makes a lot of money in the crown store. They also have to SPEND a lot of money just keeping things going. I doubt many of you have a clue just how expensive it is to run something like this....its one hell of a lot more than payroll, the light bill, hardware replacement and rent for a building. WAAAAAAY more. Bottom line: we can either have ZOS pimping for plus and crown store sales, or we can have 15 bucks a month to play. One or the other, you pick which you like best.
In addition ZOS has to keep investors happy. If they dont, no more games. Its that simple. Games sometimes get made by plucky indie companies doing it all in the name of social brotherhood and their "art:....but they usually suck. Bigger games take money to make. Lots and lots of money. investors will put up that money, but they demand a return. Thats how it works. Dont like it? Start your own company, make a game, give it away free then explain to your landlord/mortgage holder that you work for the good of mankind and dont receive anything as mundane as MONEY for your work! Yeah, they should buy that.
That said, ZOS also has an obligation to customers. If they dont keep them happy, investors NEVER see a payout. Its a fine line they have to walk. Sometimes they wobble back and forth across it like a guy on a 5 day bender, sure, but we can always help they sober up. I think this is one of their less lucid strolls down that line. All we can do is remind them we're here, and that without us they have to get <shudders> real jobs....and keep giving them intelligent feedback. Preferably without too much vitriol, since often you tend to just ignore most of that.
xxthir13enxx wrote: »Zos....
https://youtu.be/xLpfbcXTeo8
Veinblood1965 wrote: »(ZOS) Yes we care. It's just that these forums have become so toxic we stopped responding to posts like this many moons ago. We just go about our business and make improvements to the game as time goes on like the recent guild merchant search functions. Honestly we don't even click on posts that have subject lines like this one any longer. We tend to select the nicely worded titles just to keep our spirits up. Maybe try rewording your posts people and maybe at some point we might actually start "caring" again about thesZOS makes a lot of money in the crown store. They also have to SPEND a lot of money just keeping things going. I doubt many of you have a clue just how expensive it is to run something like this....its one hell of a lot more than payroll, the light bill, hardware replacement and rent for a building. WAAAAAAY more. Bottom line: we can either have ZOS pimping for plus and crown store sales, or we can have 15 bucks a month to play. One or the other, you pick which you like best.
In addition ZOS has to keep investors happy. If they dont, no more games. Its that simple. Games sometimes get made by plucky indie companies doing it all in the name of social brotherhood and their "art:....but they usually suck. Bigger games take money to make. Lots and lots of money. investors will put up that money, but they demand a return. Thats how it works. Dont like it? Start your own company, make a game, give it away free then explain to your landlord/mortgage holder that you work for the good of mankind and dont receive anything as mundane as MONEY for your work! Yeah, they should buy that.
That said, ZOS also has an obligation to customers. If they dont keep them happy, investors NEVER see a payout. Its a fine line they have to walk. Sometimes they wobble back and forth across it like a guy on a 5 day bender, sure, but we can always help they sober up. I think this is one of their less lucid strolls down that line. All we can do is remind them we're here, and that without us they have to get <shudders> real jobs....and keep giving them intelligent feedback. Preferably without too much vitriol, since often you tend to just ignore most of that.
Well said, any of us that work in the commercial industry and have IT departments understand this. I've had open bugs that aren't fixed but have been on the radar for 5 years I work at a very very large company. That being said without new expansions people quit the game so ZOS also has to invest in those resources to build those expansions which require a LOT of money and time. You think the recent merchant search changes were easily done? Having to work with PS4, XBox and PC systems? This isn't one game it's THREE as far as portions of the coding goes.
Veinblood1965 wrote: »(ZOS) Yes we care. It's just that these forums have become so toxic we stopped responding to posts like this many moons ago. We just go about our business and make improvements to the game as time goes on like the recent guild merchant search functions. Honestly we don't even click on posts that have subject lines like this one any longer. We tend to select the nicely worded titles just to keep our spirits up. Maybe try rewording your posts people and maybe at some point we might actually start "caring" again about thesZOS makes a lot of money in the crown store. They also have to SPEND a lot of money just keeping things going. I doubt many of you have a clue just how expensive it is to run something like this....its one hell of a lot more than payroll, the light bill, hardware replacement and rent for a building. WAAAAAAY more. Bottom line: we can either have ZOS pimping for plus and crown store sales, or we can have 15 bucks a month to play. One or the other, you pick which you like best.
In addition ZOS has to keep investors happy. If they dont, no more games. Its that simple. Games sometimes get made by plucky indie companies doing it all in the name of social brotherhood and their "art:....but they usually suck. Bigger games take money to make. Lots and lots of money. investors will put up that money, but they demand a return. Thats how it works. Dont like it? Start your own company, make a game, give it away free then explain to your landlord/mortgage holder that you work for the good of mankind and dont receive anything as mundane as MONEY for your work! Yeah, they should buy that.
That said, ZOS also has an obligation to customers. If they dont keep them happy, investors NEVER see a payout. Its a fine line they have to walk. Sometimes they wobble back and forth across it like a guy on a 5 day bender, sure, but we can always help they sober up. I think this is one of their less lucid strolls down that line. All we can do is remind them we're here, and that without us they have to get <shudders> real jobs....and keep giving them intelligent feedback. Preferably without too much vitriol, since often you tend to just ignore most of that.
Well said, any of us that work in the commercial industry and have IT departments understand this. I've had open bugs that aren't fixed but have been on the radar for 5 years I work at a very very large company. That being said without new expansions people quit the game so ZOS also has to invest in those resources to build those expansions which require a LOT of money and time. You think the recent merchant search changes were easily done? Having to work with PS4, XBox and PC systems? This isn't one game it's THREE as far as portions of the coding goes.
So customers who are reporting that they cannot play the game they're paying for are "TOXIC"????
Nice.....
oh so we just shut up?
I honestly think it is less about ZeniMax Onlie Studios, and more about ZeniMax Media Entertainment not allowing them to care and taking away the tools they need. Could be completely off base here, but that is the trend I am seeing across all the games from the developers under ZME.
I mean, do we really believe that ZOS chose on their own the develop a mobile Commander Keen cash grab? Sure, maybe. I think it was more likely that they have been told to.
Alienoutlaw wrote: »ZOS makes a lot of money in the crown store. They also have to SPEND a lot of money just keeping things going. I doubt many of you have a clue just how expensive it is to run something like this....its one hell of a lot more than payroll, the light bill, hardware replacement and rent for a building. WAAAAAAY more. Bottom line: we can either have ZOS pimping for plus and crown store sales, or we can have 15 bucks a month to play. One or the other, you pick which you like best.
In addition ZOS has to keep investors happy. If they dont, no more games. Its that simple. Games sometimes get made by plucky indie companies doing it all in the name of social brotherhood and their "art:....but they usually suck. Bigger games take money to make. Lots and lots of money. investors will put up that money, but they demand a return. Thats how it works. Dont like it? Start your own company, make a game, give it away free then explain to your landlord/mortgage holder that you work for the good of mankind and dont receive anything as mundane as MONEY for your work! Yeah, they should buy that.
That said, ZOS also has an obligation to customers. If they dont keep them happy, investors NEVER see a payout. Its a fine line they have to walk. Sometimes they wobble back and forth across it like a guy on a 5 day bender, sure, but we can always help they sober up. I think this is one of their less lucid strolls down that line. All we can do is remind them we're here, and that without us they have to get <shudders> real jobs....and keep giving them intelligent feedback. Preferably without too much vitriol, since often you tend to just ignore most of that.
i can tell you EXACTLY how much they spend
Been playing for only a week and a half and after reading this I'm wondering what I've gotten myself into.
Things I've noticed so far after less than 2 weeks in game;
incessant lag (I guessed it was my crappy internet)
taking damage outside of the red cone/circle (SO not fair)
alchemy writ in elsweyr for a potion requiring blessed thistle with no blessed thistle in elsweyr. (could be me but I looked all over that map, off the beaten path like, 4 times on foot).
At a minimum I won't buy crowns anymore. I bought 5k to invest in riding lessons which I realized immediately after was a mistake.
Also, the question I believe should be did ZOS ever care about you and the answer is a resounding, no.
Companies care about "people" not a person. They care about "gamers" as a perceived whole, but an individual gamer means nothing, a drop in the ocean.
Get into someone who can damage their credibility or profit margin and they will negotiate a settled price for that person to not do said damage, but beyond that it's all about capitalizing on each individual metric that each department needs to improve to keep their jobs.
It's great to have discourse with those who are summarily ignored along with you though, at least you have common ground to be sad about.
I feel ignored as an individual by ZOS as much as many others, for example I'm quite sad about the state of the Group Finder because I have a work and a family so I can only play between 22:30 and 23:30 (if I'm lucky) and I like running dungeons but my guildmates are usually online too late to join them on weekdays, and thus I can only resort to PUGs and then I'm forced to queue with my alt healer because the queue for DPS is longer than my whole playing time, and with Elsweyr things got worse so at the moment I just solo public dungeons with my main.
The thing is, I don't know if games in general were ever made for gamers, it could be, but I think that MMOs cost so much just to be kept up, let alone maintained and expanded, that they have to be run with money in mind, catering to casuals and putting as much effort on microtransactions as on proper content, as the sad truth is that in a given year thirteen people that subscribe for a single month and then leave are worth more than the yearly sub of someone that's been here since launch
Darkenarlol wrote: »they surely care about your wallet
that's why CS issues being solved in hours
while most other problems have *no ETA* for years