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The "Balance" of Mag Sorcs

  • oxygen_thief
    oxygen_thief
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    Sheuib wrote: »
    If you want to fight then stay and fight. And, I find that most of the sorcs eventually get frustrated that I don't chase them and they mess up and stay and die. ELOL.
    its a good advice for a ranged class
  • Insco851
    Insco851
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    Insco851 wrote: »
    Trian94 wrote: »
    Trian94 wrote: »
    Trian94 wrote: »
    I explained that the magicka stat is better for magicka ability damage than spell power. I also explained why bone pirate and hulking are not viable for stam in no cp in a previous comment. Look for it. I'll add something to it however. Have fun wearing pirate skeleton in medium armour and see your vigor ticks (vigor being the main heal) not exceed 800 lul

    But that’s wrong spell damage is better than Magicka for magic damage abilities. Every 1 spell damage is equal to around 10.5 Magicka so a build with high spell damage will always hit harder than a build with higher max Magicka. The reason Magicka builds use max Magicka is for shields if you build for higher spell damage your damage shield will be weaker. It’s the same reason why Stam builds build for weapon damage because it effects healing. Weapon damage also has the benefit of being more damage than Magicka then add that melee weapons have a extra 300 weapon damage over staves. This is why Stam builds are so much more bursty than mag builds.

    There are other things in the game besides pirate skeleton. Troll king is also OP and works great on stam builds. You can also equip sword and board and block damage reduction is the strongest defensive ability in the game. Just looking at the classes every stamina class is better than their Magicka counterpart (again magsorc excluded) also I seen your earlier post where you attempted a explanation, but the information you put out was wrong.

    Then pls explain why ever since jewelry crafting was introduced bis builds for pve were with arcane jewelry with spell power instead of infused with spell power. (Apart from nowadays since everyone's in bloodthirsty.)

    That’s due to a couple reasons. One is no matter what you do on mag your spell damage is going to be relatively low when compared to a stamina build because your armor or your weapons don’t give you spell damage like stamina does. The other which relates to the first one is it’s a lot easier for mag builds to get a respectable mag pool. arcane jewelry allows magbuilds to take advantage of the Magicka multipliers available to them. On a magbuild since you don’t have all those spell damage boosts that stamina has to maximize you damage you need to balance out max mag and spell damage. Where as since Stam builds can easily get 5000 WD it’s no point to focus on their Stam pool as much. a magbuild with 40k max mag and 3k SD will hit harder than a build with 50k max mag and 2k SD. At the end of the day it’s still 1 SD equals 10.5 Magicka.



    There's a reason why staves don't give spell dmg equal to the weapon damage stamina 2h weapons give. Because for a standard magicka build right now the go-to is light armour and that gives you EVERYTHING - recovery critical penetration spell resistance. Stamina chars have to take into account 1. the stam pool to not be too low so they don't run out by cc breaking and casting their skills 2. weapon damage so it's high enough to do damage 3.the choice of armour because choosing ones means you'll lose the benefits of the other (not including the weapons here cause I think the variations and benefits for each staff and 2h weapon is well designed)

    Does magicka have to consider things like that? No. Cause building is too easy. Build for max mag with average spell dmg, mind your recovery a bit, destro resto all good and rock a monster set that you don't get any drawback from cause you got healing ward and resto ult costs around 120 ult (even tho it's nerfed). So bright throat and loaded infusion is a no brainer. (Pirate skeleton is also the magicka signature set nowadays but that's something for another thread.)

    I'm aware that 6000 weapon damage stam builds aren't ok but neither is this.

    Medium armor offers all the same benefits as light armor. They both offer critical. they both offer recovery and cost reduction. they both offer damage. they both offer defenses light has spell Resistances, medium has sprint speed and dodge cost reduction. They are basically equal. both light and medium are glass cannons the big difference is Stam has the option to go heavy with high damage where mag users are forced to be stand your ground glass cannons with a few exceptions mainly mag sorc. Stamina will always be easier to build for because they can ignore things like their mag pool and still do well. A mag user that ignores its Stam pool will not be competitive in Cyrodiil.

    Bone pirate and dubious is also a no brainer for stamina this gives you all the sustain you need and you are now free to build for all damage get some infused WD glyphs and warrior Mundus stone and equip spriggan for a offensive set then use blood spawn or troll king for a monster set all the sets I named are really easy to get as well. BTB and whichmothers will give you plenty of sustain as well but your stamina pool will be way to low. Meaning you will have to use tri stat drinks. And then start adding recovery from glyphs and Mundus stones so already you are at a damage loss when compared to stamina.

    Maybe it’s how I play but I prefer Stam
    Recovery over max Stam for Mag toons. I typically run tri stat glyphs tho so I still end up with 13k~ Stam. Shoot for at least 1k Stam recovery.

    High elf Stam recovery is incredibly noticeable for non-tri food pvp toons.


    For me it just depends on the fights I’m in. I love Stam recovery for smaller 1v4 or less fights but in big 1v7+ fights I like having a bigger Stam pool due to the unpredictably of the fight. The only problem I have with stam recovery is finding ways to get my stamina recovery high. If I could fit it into my build I definitely would. I just don’t see many viable ways to get large chucks of stam recovery on a magbuild besides really amberplasm or drinks. What are you doing to get your stam recovery so high?

    Racial passives obviously the first thing I take into account. High elf has 640 per 6 seconds 640/3= 213 (but this feels more like argonian type burst recovery) or Khajiit, 85 Stam recovery.

    CP. every little bit here counts so 10% into mooncalf. More if the layout provides it.

    Mag recovery drinks for mag sustain give more options on jewel glyphs. I will go as far as 1 Stam recovery glyph if needed. Currently running bloodspawn tho so that pushes me right there already.

    Serpent Mundas has also worked.

    I also use a wide variety of potions. Alliance spell pot for the extra dmg, invis lingering health pots, major vitality lingering health pots, detect pots, tri pots, immov pots.

    Current setup is more max stat than spell dmg because I’m not always using a potion to scale the extra spell dmg. And I still have 10-14k bow procs on good players as long as I buff properly.
  • VirtualElizabeth
    VirtualElizabeth
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    I took my mag Sorc into Cyrodiil for the first time in 2 years - I was dead more often then not lol. Sure, I got a few kills in here and there but even with the pet they still seem pretty glass cannon.

    Even so, I had alot fun....it was nice bolting around once again. But then again, I am not very ego driven with the my Cyrodiil life and I like my cheeze!
    @ElizabethInTamriel; @ElizabethInESO
    NA/PC
    Eleanour Masterham - Breton Templar
    Elise Masterham - Breton Magicka Nightblade
    Elinora Valen - Dunmer MagDK
    Elsa Masterham - Breton Mag Warden
  • Trian94
    Trian94
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    Iskiab wrote: »
    Trian94 wrote: »
    Trian94 wrote: »
    Trian94 wrote: »
    Trian94 wrote: »
    Trian94 wrote: »
    Trian94 wrote: »
    I explained that the magicka stat is better for magicka ability damage than spell power. I also explained why bone pirate and hulking are not viable for stam in no cp in a previous comment. Look for it. I'll add something to it however. Have fun wearing pirate skeleton in medium armour and see your vigor ticks (vigor being the main heal) not exceed 800 lul

    But that’s wrong spell damage is better than Magicka for magic damage abilities. Every 1 spell damage is equal to around 10.5 Magicka so a build with high spell damage will always hit harder than a build with higher max Magicka. The reason Magicka builds use max Magicka is for shields if you build for higher spell damage your damage shield will be weaker. It’s the same reason why Stam builds build for weapon damage because it effects healing. Weapon damage also has the benefit of being more damage than Magicka then add that melee weapons have a extra 300 weapon damage over staves. This is why Stam builds are so much more bursty than mag builds.

    There are other things in the game besides pirate skeleton. Troll king is also OP and works great on stam builds. You can also equip sword and board and block damage reduction is the strongest defensive ability in the game. Just looking at the classes every stamina class is better than their Magicka counterpart (again magsorc excluded) also I seen your earlier post where you attempted a explanation, but the information you put out was wrong.

    Then pls explain why ever since jewelry crafting was introduced bis builds for pve were with arcane jewelry with spell power instead of infused with spell power. (Apart from nowadays since everyone's in bloodthirsty.)

    That’s due to a couple reasons. One is no matter what you do on mag your spell damage is going to be relatively low when compared to a stamina build because your armor or your weapons don’t give you spell damage like stamina does. The other which relates to the first one is it’s a lot easier for mag builds to get a respectable mag pool. arcane jewelry allows magbuilds to take advantage of the Magicka multipliers available to them. On a magbuild since you don’t have all those spell damage boosts that stamina has to maximize you damage you need to balance out max mag and spell damage. Where as since Stam builds can easily get 5000 WD it’s no point to focus on their Stam pool as much. a magbuild with 40k max mag and 3k SD will hit harder than a build with 50k max mag and 2k SD. At the end of the day it’s still 1 SD equals 10.5 Magicka.



    There's a reason why staves don't give spell dmg equal to the weapon damage stamina 2h weapons give. Because for a standard magicka build right now the go-to is light armour and that gives you EVERYTHING - recovery critical penetration spell resistance. Stamina chars have to take into account 1. the stam pool to not be too low so they don't run out by cc breaking and casting their skills 2. weapon damage so it's high enough to do damage 3.the choice of armour because choosing ones means you'll lose the benefits of the other (not including the weapons here cause I think the variations and benefits for each staff and 2h weapon is well designed)

    Does magicka have to consider things like that? No. Cause building is too easy. Build for max mag with average spell dmg, mind your recovery a bit, destro resto all good and rock a monster set that you don't get any drawback from cause you got healing ward and resto ult costs around 120 ult (even tho it's nerfed). So bright throat and loaded infusion is a no brainer. (Pirate skeleton is also the magicka signature set nowadays but that's something for another thread.)

    I'm aware that 6000 weapon damage stam builds aren't ok but neither is this.

    Medium armor offers all the same benefits as light armor. They both offer critical. they both offer recovery and cost reduction. they both offer damage. they both offer defenses light has spell Resistances, medium has sprint speed and dodge cost reduction. They are basically equal. both light and medium are glass cannons the big difference is Stam has the option to go heavy with high damage where mag users are forced to be stand your ground glass cannons with a few exceptions mainly mag sorc. Stamina will always be easier to build for because they can ignore things like their mag pool and still do well. A mag user that ignores its Stam pool will not be competitive in Cyrodiil.

    Bone pirate and dubious is also a no brainer for stamina this gives you all the sustain you need and you are now free to build for all damage get some infused WD glyphs and warrior Mundus stone and equip spriggan for a offensive set then use blood spawn or troll king for a monster set all the sets I named are really easy to get as well. BTB and whichmothers will give you plenty of sustain as well but your stamina pool will be way to low. Meaning you will have to use tri stat drinks. And then start adding recovery from glyphs and Mundus stones so already you are at a damage loss when compared to stamina.

    Try out that build in no cp and if you don't get 1shotted or easily drained of resources let me know. That's literally the zergling go to for nightblade gankers who open from stealth and then spam roll dodge and dreams until their friends rush to save them

    Lol that’s literally the medium armor go to build for everything. The reason being is it’s effective it might not be the best overall but it’s strong and very accessible. It’s much more damage and survivability than BTB/crafty. If you play a damage build in light or medium you are going to be somewhat squishy. With bloodspawn procd though and your major resist buffs active you will be around 24k. That solid for a medium build it also has great sustain and hit like a truck. It’s actually more survivable than BTB/crafty because the sustain is so much better on the stamina version as well as the damage. If you feel squishy with BP/spriggan than maybe you should just play heavy armor. I would hate to see you playing a magden in light armor but without the mobility of stamina or the option of going heavy armor.

    Edit: I think your problem is you believe all mag builds are able to build and play like a magsorc which is 100% false. Magsorc is broken the other magbuilds are behind their stamina counterparts and have to make huge sacrifices to be viable for solo Cyrodiil.

    Lmao dude, do you even play stamina? Bone pirate spriggan's is the most average build out there. Only nightblade can make it work in no cp. Also the magicka characters that pose a problem such as already mentioned build similarly. Magblades and magsorcs. Magdks have been strong if built correctly for other reasons and now the astronomical molten whip damage. Magplars build differently. Magwardens I can't say although I know a few people that run btb and Infusion.

    If you say BP/spriggan is average than BTB/crafty must be average by default since the stamina version offers better damage and survivability than the Magicka version. I run BTB/spinner I’m not saying it’s bad I’m saying it’s not as good as the stam version. The combination of bone pirate and blood spawn gives you all the sustain you need and bloodspawn is just a really good defensive set. If you don’t like spriggan put on any damage set you want there. Bone pirate is BiS though for a medium solo player regardless of class. You aren’t going to be as tanky as someone in heavy but heavy stam is really strong right now. If you want to play in light or medium armor you are either going to be squishy and do a lot of damage or be tanky and do poor damage. There are some classes that allow you to ignore the short comings of the armor you are using magsorc is one, stamblade is another but those are exceptions.

    I can't keep going on explaining why light armour is far superior for magicka than medium is for stamina. You seem really confident that bone pirate spriggan's is a good set-up and I'm telling you that if you wear this on a non nightblade in PC no cp you're toast. If you can pull it off on Xbox where the meta is different and people don't run the stronger builds nor the cheese then fine, but that doesn't mean that bone pirate spriggan's is mediocre af on a non nightblade.

    You’re missing the point.

    The point is there’s no magicka advantage to gear. Stamina can build to have the same stats, but better, then magicka. You’re pointing to light armour being an issue when there is no issue, oblivious to the countless posts about how classes like magcro perform not well with the same sets.

    Just to recap - sorc issue’s have nothing to do with light armour.

    Pointing to one magicka class overperforming and saying it’s because of gear is ridiculous when every other magicka class is not.

    It’s like saying stamdk is overperforming so let’s nerf 2handers.

    You clearly haven't read or understood more than half of what I posted here. So buddy you're missing more than the point I'm trying to make
    PC EU

    Stamina Socerer main - Northam Stormborn
  • Thogard
    Thogard
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    As someone who’s spent significant time PvPing on both mag sorc and stamblade, I think it’s safe to say that they’re the two easiest classes to play lol.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • VirtualElizabeth
    VirtualElizabeth
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    Thogard wrote: »
    As someone who’s spent significant time PvPing on both mag sorc and stamblade, I think it’s safe to say that they’re the two easiest classes to play lol.

    I agree with the Sorc comment besides the squish. Although I could be doing it wrong since I haven't played a sorc in almost two years.
    @ElizabethInTamriel; @ElizabethInESO
    NA/PC
    Eleanour Masterham - Breton Templar
    Elise Masterham - Breton Magicka Nightblade
    Elinora Valen - Dunmer MagDK
    Elsa Masterham - Breton Mag Warden
  • ShadowProc
    ShadowProc
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    Koensol wrote: »
    Koensol wrote: »
    Rianai wrote: »
    Well, 1k mag/stam ~ 100 spell/weapon dmg. So 25k stam and 4k weapon dmg is roughly compareable dmg and healing to 40k mag and 2,5k spell dmg. And a 40k magicka build won't have much more than 2,5k spell dmg, unless going full glass cannon with zero sustain and tankyness.

    Also i'm not aware about any special scaling of magicka skills. 1k mag/stam ~ 100 spell/weapon dmg applies to both stam and magicka skills as far as i know. The only exception are shields (excluding healing ward tho) and sorc pets - those don't scale with spell dmg at all and this is the main reason, why some mag builds - especially sorcs - tend to stack magicka instead of spell dmg. But stacking max magicka isn't better than stacking spell/wpn dmg on non shield builds and non-sorc shield builds only excel at dueling other mag builds, because those classes don't have any class shields and therefore rely solely on harness (and petsorc would still come out on top i guess).
    I tried a max magicka stacking shield build on magblade (up to almost 45k mag, yes without CP) - and i dropped it quickly. More unconditional sustain/tankyness/heals/mobility are more valuable for solo open world than a bit more dmg and a bigger shield (that still melts under pressure of multiple opponents and is unsustainable against stam builds). And if i want to stalemate other magicka classes in a 1vs1 i can just spam cloak anyway :p
    You are right that shieldstacking on non-magsorc class is garbage for no cp. I tried it as well. Conveniently though it fits the magsorc design perfectly well and makes sure they both hit hard and have a large ward size. The little they have to invest in health and resistances is neglible compared to the amount of damage they got from the changes.

    I cant tell you how many times in a BG where I was fighting with my group and suddenly I literally get deleted in 2 seconds by 2 magsorc muppets sitting at max range stacking curse, executes and proccing their frags. That particular build had SnB backbar with 35k spell resist and still I just got shredded by +5k curses and 8k frags. Problem is most of the damage procs/hits at the same time in burst intervals, so you have little time to react to the suddrn loss in health. If it doesn't kill you their teammates will or the idiotic execute will proc from dots they didn't even cast and finish you off. I can't even describe how infuriating magsorcs currently are in BGs. They are constantly putting out craploads of unavoidable damage from range and when you try and take the fight to them to pressure them they pop a couple streaks and they are gone. Literally worse than stamblades who at least have to come into melee range to do their thing and are very susceptible to eating burst and AoE.

    Please share your non cp bg mag sorc build which has 35k resists and 8k frags and enough sustain to streak twice after doing damage.

    [snip]

    [edited for non-constructive comment]
    Learn to read. I was taking 8k frags from a magsorc (actually 2 sorcs at once), not dishing them out as a magsorc. Jesus people, is it that hard to stick with what I wrote without imagining all kinds of things that never even occured. Same thing with mr. Otto here.

    Then write stuff that is true. If you are getting hit for 8k frags then ur build is awful.
  • Trian94
    Trian94
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    Thogard wrote: »
    As someone who’s spent significant time PvPing on both mag sorc and stamblade, I think it’s safe to say that they’re the two easiest classes to play lol.

    Certainly the most rewarding ones once you get decent at them. Can confirm.
    PC EU

    Stamina Socerer main - Northam Stormborn
  • Trian94
    Trian94
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    ShadowProc wrote: »
    Koensol wrote: »
    Koensol wrote: »
    Rianai wrote: »
    Well, 1k mag/stam ~ 100 spell/weapon dmg. So 25k stam and 4k weapon dmg is roughly compareable dmg and healing to 40k mag and 2,5k spell dmg. And a 40k magicka build won't have much more than 2,5k spell dmg, unless going full glass cannon with zero sustain and tankyness.

    Also i'm not aware about any special scaling of magicka skills. 1k mag/stam ~ 100 spell/weapon dmg applies to both stam and magicka skills as far as i know. The only exception are shields (excluding healing ward tho) and sorc pets - those don't scale with spell dmg at all and this is the main reason, why some mag builds - especially sorcs - tend to stack magicka instead of spell dmg. But stacking max magicka isn't better than stacking spell/wpn dmg on non shield builds and non-sorc shield builds only excel at dueling other mag builds, because those classes don't have any class shields and therefore rely solely on harness (and petsorc would still come out on top i guess).
    I tried a max magicka stacking shield build on magblade (up to almost 45k mag, yes without CP) - and i dropped it quickly. More unconditional sustain/tankyness/heals/mobility are more valuable for solo open world than a bit more dmg and a bigger shield (that still melts under pressure of multiple opponents and is unsustainable against stam builds). And if i want to stalemate other magicka classes in a 1vs1 i can just spam cloak anyway :p
    You are right that shieldstacking on non-magsorc class is garbage for no cp. I tried it as well. Conveniently though it fits the magsorc design perfectly well and makes sure they both hit hard and have a large ward size. The little they have to invest in health and resistances is neglible compared to the amount of damage they got from the changes.

    I cant tell you how many times in a BG where I was fighting with my group and suddenly I literally get deleted in 2 seconds by 2 magsorc muppets sitting at max range stacking curse, executes and proccing their frags. That particular build had SnB backbar with 35k spell resist and still I just got shredded by +5k curses and 8k frags. Problem is most of the damage procs/hits at the same time in burst intervals, so you have little time to react to the suddrn loss in health. If it doesn't kill you their teammates will or the idiotic execute will proc from dots they didn't even cast and finish you off. I can't even describe how infuriating magsorcs currently are in BGs. They are constantly putting out craploads of unavoidable damage from range and when you try and take the fight to them to pressure them they pop a couple streaks and they are gone. Literally worse than stamblades who at least have to come into melee range to do their thing and are very susceptible to eating burst and AoE.

    Please share your non cp bg mag sorc build which has 35k resists and 8k frags and enough sustain to streak twice after doing damage.

    [snip]

    [edited for non-constructive comment]
    Learn to read. I was taking 8k frags from a magsorc (actually 2 sorcs at once), not dishing them out as a magsorc. Jesus people, is it that hard to stick with what I wrote without imagining all kinds of things that never even occured. Same thing with mr. Otto here.

    Then write stuff that is true. If you are getting hit for 8k frags then ur build is awful.

    @Koensol yikes bro, you've been £Xp0s3D

    Lmao.
    PC EU

    Stamina Socerer main - Northam Stormborn
  • Koensol
    Koensol
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    ShadowProc wrote: »
    Koensol wrote: »
    Koensol wrote: »
    Rianai wrote: »
    Well, 1k mag/stam ~ 100 spell/weapon dmg. So 25k stam and 4k weapon dmg is roughly compareable dmg and healing to 40k mag and 2,5k spell dmg. And a 40k magicka build won't have much more than 2,5k spell dmg, unless going full glass cannon with zero sustain and tankyness.

    Also i'm not aware about any special scaling of magicka skills. 1k mag/stam ~ 100 spell/weapon dmg applies to both stam and magicka skills as far as i know. The only exception are shields (excluding healing ward tho) and sorc pets - those don't scale with spell dmg at all and this is the main reason, why some mag builds - especially sorcs - tend to stack magicka instead of spell dmg. But stacking max magicka isn't better than stacking spell/wpn dmg on non shield builds and non-sorc shield builds only excel at dueling other mag builds, because those classes don't have any class shields and therefore rely solely on harness (and petsorc would still come out on top i guess).
    I tried a max magicka stacking shield build on magblade (up to almost 45k mag, yes without CP) - and i dropped it quickly. More unconditional sustain/tankyness/heals/mobility are more valuable for solo open world than a bit more dmg and a bigger shield (that still melts under pressure of multiple opponents and is unsustainable against stam builds). And if i want to stalemate other magicka classes in a 1vs1 i can just spam cloak anyway :p
    You are right that shieldstacking on non-magsorc class is garbage for no cp. I tried it as well. Conveniently though it fits the magsorc design perfectly well and makes sure they both hit hard and have a large ward size. The little they have to invest in health and resistances is neglible compared to the amount of damage they got from the changes.

    I cant tell you how many times in a BG where I was fighting with my group and suddenly I literally get deleted in 2 seconds by 2 magsorc muppets sitting at max range stacking curse, executes and proccing their frags. That particular build had SnB backbar with 35k spell resist and still I just got shredded by +5k curses and 8k frags. Problem is most of the damage procs/hits at the same time in burst intervals, so you have little time to react to the suddrn loss in health. If it doesn't kill you their teammates will or the idiotic execute will proc from dots they didn't even cast and finish you off. I can't even describe how infuriating magsorcs currently are in BGs. They are constantly putting out craploads of unavoidable damage from range and when you try and take the fight to them to pressure them they pop a couple streaks and they are gone. Literally worse than stamblades who at least have to come into melee range to do their thing and are very susceptible to eating burst and AoE.

    Please share your non cp bg mag sorc build which has 35k resists and 8k frags and enough sustain to streak twice after doing damage.

    [snip]

    [edited for non-constructive comment]
    Learn to read. I was taking 8k frags from a magsorc (actually 2 sorcs at once), not dishing them out as a magsorc. Jesus people, is it that hard to stick with what I wrote without imagining all kinds of things that never even occured. Same thing with mr. Otto here.

    Then write stuff that is true. If you are getting hit for 8k frags then ur build is awful.
    Thanks for the heads up mate.
    Trian94 wrote: »
    ShadowProc wrote: »
    Koensol wrote: »
    Koensol wrote: »
    Rianai wrote: »
    Well, 1k mag/stam ~ 100 spell/weapon dmg. So 25k stam and 4k weapon dmg is roughly compareable dmg and healing to 40k mag and 2,5k spell dmg. And a 40k magicka build won't have much more than 2,5k spell dmg, unless going full glass cannon with zero sustain and tankyness.

    Also i'm not aware about any special scaling of magicka skills. 1k mag/stam ~ 100 spell/weapon dmg applies to both stam and magicka skills as far as i know. The only exception are shields (excluding healing ward tho) and sorc pets - those don't scale with spell dmg at all and this is the main reason, why some mag builds - especially sorcs - tend to stack magicka instead of spell dmg. But stacking max magicka isn't better than stacking spell/wpn dmg on non shield builds and non-sorc shield builds only excel at dueling other mag builds, because those classes don't have any class shields and therefore rely solely on harness (and petsorc would still come out on top i guess).
    I tried a max magicka stacking shield build on magblade (up to almost 45k mag, yes without CP) - and i dropped it quickly. More unconditional sustain/tankyness/heals/mobility are more valuable for solo open world than a bit more dmg and a bigger shield (that still melts under pressure of multiple opponents and is unsustainable against stam builds). And if i want to stalemate other magicka classes in a 1vs1 i can just spam cloak anyway :p
    You are right that shieldstacking on non-magsorc class is garbage for no cp. I tried it as well. Conveniently though it fits the magsorc design perfectly well and makes sure they both hit hard and have a large ward size. The little they have to invest in health and resistances is neglible compared to the amount of damage they got from the changes.

    I cant tell you how many times in a BG where I was fighting with my group and suddenly I literally get deleted in 2 seconds by 2 magsorc muppets sitting at max range stacking curse, executes and proccing their frags. That particular build had SnB backbar with 35k spell resist and still I just got shredded by +5k curses and 8k frags. Problem is most of the damage procs/hits at the same time in burst intervals, so you have little time to react to the suddrn loss in health. If it doesn't kill you their teammates will or the idiotic execute will proc from dots they didn't even cast and finish you off. I can't even describe how infuriating magsorcs currently are in BGs. They are constantly putting out craploads of unavoidable damage from range and when you try and take the fight to them to pressure them they pop a couple streaks and they are gone. Literally worse than stamblades who at least have to come into melee range to do their thing and are very susceptible to eating burst and AoE.

    Please share your non cp bg mag sorc build which has 35k resists and 8k frags and enough sustain to streak twice after doing damage.

    [snip]

    [edited for non-constructive comment]
    Learn to read. I was taking 8k frags from a magsorc (actually 2 sorcs at once), not dishing them out as a magsorc. Jesus people, is it that hard to stick with what I wrote without imagining all kinds of things that never even occured. Same thing with mr. Otto here.

    Then write stuff that is true. If you are getting hit for 8k frags then ur build is awful.

    @Koensol yikes bro, you've been £Xp0s3D

    Lmao.
    @Trian94 Yea... I better dial out, because it's getting too embarassing.

    For real though, I have nothing more to contribute to this thread. I said everything I wanted to say. It's just the same old bs and memes at this point. It's just hilarious how clouded some people's judgement becomes when they just play one class. It's kind of like with stamblades who actually need to learn positioning and movement when they play another class without cloak for the first time.
  • PhoenixGrey
    PhoenixGrey
    ✭✭✭✭✭
    MaxJrFTW wrote: »
    Trian94 wrote: »
    Koensol wrote: »
    Rianai wrote: »
    Well, 1k mag/stam ~ 100 spell/weapon dmg. So 25k stam and 4k weapon dmg is roughly compareable dmg and healing to 40k mag and 2,5k spell dmg. And a 40k magicka build won't have much more than 2,5k spell dmg, unless going full glass cannon with zero sustain and tankyness.

    Also i'm not aware about any special scaling of magicka skills. 1k mag/stam ~ 100 spell/weapon dmg applies to both stam and magicka skills as far as i know. The only exception are shields (excluding healing ward tho) and sorc pets - those don't scale with spell dmg at all and this is the main reason, why some mag builds - especially sorcs - tend to stack magicka instead of spell dmg. But stacking max magicka isn't better than stacking spell/wpn dmg on non shield builds and non-sorc shield builds only excel at dueling other mag builds, because those classes don't have any class shields and therefore rely solely on harness (and petsorc would still come out on top i guess).
    I tried a max magicka stacking shield build on magblade (up to almost 45k mag, yes without CP) - and i dropped it quickly. More unconditional sustain/tankyness/heals/mobility are more valuable for solo open world than a bit more dmg and a bigger shield (that still melts under pressure of multiple opponents and is unsustainable against stam builds). And if i want to stalemate other magicka classes in a 1vs1 i can just spam cloak anyway :p
    You are right that shieldstacking on non-magsorc class is garbage for no cp. I tried it as well. Conveniently though it fits the magsorc design perfectly well and makes sure they both hit hard and have a large ward size. The little they have to invest in health and resistances is neglible compared to the amount of damage they got from the changes.

    I cant tell you how many times in a BG where I was fighting with my group and suddenly I literally get deleted in 2 seconds by 2 magsorc muppets sitting at max range stacking curse, executes and proccing their frags. That particular build had SnB backbar with 35k spell resist and still I just got shredded by +5k curses and 8k frags. Problem is most of the damage procs/hits at the same time in burst intervals, so you have little time to react to the suddrn loss in health. If it doesn't kill you their teammates will or the idiotic execute will proc from dots they didn't even cast and finish you off. I can't even describe how infuriating magsorcs currently are in BGs. They are constantly putting out craploads of unavoidable damage from range and when you try and take the fight to them to pressure them they pop a couple streaks and they are gone. Literally worse than stamblades who at least have to come into melee range to do their thing and are very susceptible to eating burst and AoE.

    Please share your non cp bg mag sorc build which has 35k resists and 8k frags and enough sustain to streak twice after doing damage.

    What a whole lot of rubbish ! I am pretty you know that but stop misleading the rest of the potatoes in this forum

    He meant his build has 35k spell resist and the magsorc guy hit him for 8k frags. Big yikes to you triggered boi

    Don't bother with that person. Totally delusional, you have to be to believe magsorcs are not overperforming. If it's not delusion then it's a total lack of self honesty and self respect.

    Whatever the case. Someone like that isn't worth anyone's time. Any reasonable player is aware of magsorcs being op, and even if they play one there's no reason to be going extra lengths to deny it.

    No one told you to bother with me lol and I honestly don't give a ***.

    I m pretty sure mag sorc will be nerfed to the ground come Monday and I can continue farming you on something else.

    Why do you think Sorcs are getting nerfed?

    This thread ! Lot of in game chatter etc etc .. Potatoes will then realize they are getting farmed regardless. So ZOS will buff sorc again. The cycle then repeats
    Edited by PhoenixGrey on July 5, 2019 10:18PM
  • PhoenixGrey
    PhoenixGrey
    ✭✭✭✭✭
    Thogard wrote: »
    As someone who’s spent significant time PvPing on both mag sorc and stamblade, I think it’s safe to say that they’re the two easiest classes to play lol.

    I would still welcome stamblade and magsorc buffs come Monday
  • Lord-Otto
    Lord-Otto
    ✭✭✭✭✭
    ✭✭✭
    Koensol wrote: »
    ShadowProc wrote: »
    Koensol wrote: »
    Koensol wrote: »
    Rianai wrote: »
    Well, 1k mag/stam ~ 100 spell/weapon dmg. So 25k stam and 4k weapon dmg is roughly compareable dmg and healing to 40k mag and 2,5k spell dmg. And a 40k magicka build won't have much more than 2,5k spell dmg, unless going full glass cannon with zero sustain and tankyness.

    Also i'm not aware about any special scaling of magicka skills. 1k mag/stam ~ 100 spell/weapon dmg applies to both stam and magicka skills as far as i know. The only exception are shields (excluding healing ward tho) and sorc pets - those don't scale with spell dmg at all and this is the main reason, why some mag builds - especially sorcs - tend to stack magicka instead of spell dmg. But stacking max magicka isn't better than stacking spell/wpn dmg on non shield builds and non-sorc shield builds only excel at dueling other mag builds, because those classes don't have any class shields and therefore rely solely on harness (and petsorc would still come out on top i guess).
    I tried a max magicka stacking shield build on magblade (up to almost 45k mag, yes without CP) - and i dropped it quickly. More unconditional sustain/tankyness/heals/mobility are more valuable for solo open world than a bit more dmg and a bigger shield (that still melts under pressure of multiple opponents and is unsustainable against stam builds). And if i want to stalemate other magicka classes in a 1vs1 i can just spam cloak anyway :p
    You are right that shieldstacking on non-magsorc class is garbage for no cp. I tried it as well. Conveniently though it fits the magsorc design perfectly well and makes sure they both hit hard and have a large ward size. The little they have to invest in health and resistances is neglible compared to the amount of damage they got from the changes.

    I cant tell you how many times in a BG where I was fighting with my group and suddenly I literally get deleted in 2 seconds by 2 magsorc muppets sitting at max range stacking curse, executes and proccing their frags. That particular build had SnB backbar with 35k spell resist and still I just got shredded by +5k curses and 8k frags. Problem is most of the damage procs/hits at the same time in burst intervals, so you have little time to react to the suddrn loss in health. If it doesn't kill you their teammates will or the idiotic execute will proc from dots they didn't even cast and finish you off. I can't even describe how infuriating magsorcs currently are in BGs. They are constantly putting out craploads of unavoidable damage from range and when you try and take the fight to them to pressure them they pop a couple streaks and they are gone. Literally worse than stamblades who at least have to come into melee range to do their thing and are very susceptible to eating burst and AoE.

    Please share your non cp bg mag sorc build which has 35k resists and 8k frags and enough sustain to streak twice after doing damage.

    [snip]

    [edited for non-constructive comment]
    Learn to read. I was taking 8k frags from a magsorc (actually 2 sorcs at once), not dishing them out as a magsorc. Jesus people, is it that hard to stick with what I wrote without imagining all kinds of things that never even occured. Same thing with mr. Otto here.

    Then write stuff that is true. If you are getting hit for 8k frags then ur build is awful.
    Thanks for the heads up mate.
    Trian94 wrote: »
    ShadowProc wrote: »
    Koensol wrote: »
    Koensol wrote: »
    Rianai wrote: »
    Well, 1k mag/stam ~ 100 spell/weapon dmg. So 25k stam and 4k weapon dmg is roughly compareable dmg and healing to 40k mag and 2,5k spell dmg. And a 40k magicka build won't have much more than 2,5k spell dmg, unless going full glass cannon with zero sustain and tankyness.

    Also i'm not aware about any special scaling of magicka skills. 1k mag/stam ~ 100 spell/weapon dmg applies to both stam and magicka skills as far as i know. The only exception are shields (excluding healing ward tho) and sorc pets - those don't scale with spell dmg at all and this is the main reason, why some mag builds - especially sorcs - tend to stack magicka instead of spell dmg. But stacking max magicka isn't better than stacking spell/wpn dmg on non shield builds and non-sorc shield builds only excel at dueling other mag builds, because those classes don't have any class shields and therefore rely solely on harness (and petsorc would still come out on top i guess).
    I tried a max magicka stacking shield build on magblade (up to almost 45k mag, yes without CP) - and i dropped it quickly. More unconditional sustain/tankyness/heals/mobility are more valuable for solo open world than a bit more dmg and a bigger shield (that still melts under pressure of multiple opponents and is unsustainable against stam builds). And if i want to stalemate other magicka classes in a 1vs1 i can just spam cloak anyway :p
    You are right that shieldstacking on non-magsorc class is garbage for no cp. I tried it as well. Conveniently though it fits the magsorc design perfectly well and makes sure they both hit hard and have a large ward size. The little they have to invest in health and resistances is neglible compared to the amount of damage they got from the changes.

    I cant tell you how many times in a BG where I was fighting with my group and suddenly I literally get deleted in 2 seconds by 2 magsorc muppets sitting at max range stacking curse, executes and proccing their frags. That particular build had SnB backbar with 35k spell resist and still I just got shredded by +5k curses and 8k frags. Problem is most of the damage procs/hits at the same time in burst intervals, so you have little time to react to the suddrn loss in health. If it doesn't kill you their teammates will or the idiotic execute will proc from dots they didn't even cast and finish you off. I can't even describe how infuriating magsorcs currently are in BGs. They are constantly putting out craploads of unavoidable damage from range and when you try and take the fight to them to pressure them they pop a couple streaks and they are gone. Literally worse than stamblades who at least have to come into melee range to do their thing and are very susceptible to eating burst and AoE.

    Please share your non cp bg mag sorc build which has 35k resists and 8k frags and enough sustain to streak twice after doing damage.

    [snip]

    [edited for non-constructive comment]
    Learn to read. I was taking 8k frags from a magsorc (actually 2 sorcs at once), not dishing them out as a magsorc. Jesus people, is it that hard to stick with what I wrote without imagining all kinds of things that never even occured. Same thing with mr. Otto here.

    Then write stuff that is true. If you are getting hit for 8k frags then ur build is awful.

    @Koensol yikes bro, you've been £Xp0s3D

    Lmao.
    @Trian94 Yea... I better dial out, because it's getting too embarassing.

    For real though, I have nothing more to contribute to this thread. I said everything I wanted to say. It's just the same old bs and memes at this point. It's just hilarious how clouded some people's judgement becomes when they just play one class. It's kind of like with stamblades who actually need to learn positioning and movement when they play another class without cloak for the first time.

    Godspeed. Don't let the big bad Frag hit your back on the way out.
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Btw Hunt Leader can surpass BP on damage and survivability on a Stam necro
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • MaxJrFTW
    MaxJrFTW
    ✭✭✭✭✭
    ✭✭
    @PhoenixGrey Been hearing a lot of buzz lately about some incoming changes, more specifically magsorc changes...

    351qes.jpg

    Edited by MaxJrFTW on July 6, 2019 9:08AM
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Lord-Otto
    Lord-Otto
    ✭✭✭✭✭
    ✭✭✭
    And I can promise you, people will still find something to complain about sorcs. As always.
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    MaxJrFTW wrote: »
    @PhoenixGrey Been hearing a lot of buzz lately about some incoming changes, more specifically magsorc changes...

    351qes.jpg

    Yeah - see you in month complaining about getting blown to bits by proccblades again wondering why you don´t see any magsorcs anymore :joy:
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • MaxJrFTW
    MaxJrFTW
    ✭✭✭✭✭
    ✭✭
    Derra wrote: »
    MaxJrFTW wrote: »
    @PhoenixGrey Been hearing a lot of buzz lately about some incoming changes, more specifically magsorc changes...

    351qes.jpg

    Yeah - see you in month complaining about getting blown to bits by proccblades again wondering why you don´t see any magsorcs anymore :joy:

    Procblades? What's this 2016. I main a templar, procs and dots don't do anything to me. Not only that, but i'm a bg player. Nightblades are total garbage in bgs. If you see me again complaining about another class, it sure as hell won't be nightblades.
    Edited by MaxJrFTW on July 6, 2019 9:43AM
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    MaxJrFTW wrote: »
    Derra wrote: »
    MaxJrFTW wrote: »
    @PhoenixGrey Been hearing a lot of buzz lately about some incoming changes, more specifically magsorc changes...

    351qes.jpg

    Yeah - see you in month complaining about getting blown to bits by proccblades again wondering why you don´t see any magsorcs anymore :joy:

    Procblades? What's this 2016. I main a templar, procs and dots don't do anything to me. Not only that, but i'm a bg player. Nightblades are total garbage in bgs. If you see me again complaining about another class, it sure as hell won't be nightblades.

    Proccs and dots don´t do anything to you but fury and curse do? How does that come to pass?
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    Koensol wrote: »
    ShadowProc wrote: »
    Koensol wrote: »
    Koensol wrote: »
    Rianai wrote: »
    Well, 1k mag/stam ~ 100 spell/weapon dmg. So 25k stam and 4k weapon dmg is roughly compareable dmg and healing to 40k mag and 2,5k spell dmg. And a 40k magicka build won't have much more than 2,5k spell dmg, unless going full glass cannon with zero sustain and tankyness.

    Also i'm not aware about any special scaling of magicka skills. 1k mag/stam ~ 100 spell/weapon dmg applies to both stam and magicka skills as far as i know. The only exception are shields (excluding healing ward tho) and sorc pets - those don't scale with spell dmg at all and this is the main reason, why some mag builds - especially sorcs - tend to stack magicka instead of spell dmg. But stacking max magicka isn't better than stacking spell/wpn dmg on non shield builds and non-sorc shield builds only excel at dueling other mag builds, because those classes don't have any class shields and therefore rely solely on harness (and petsorc would still come out on top i guess).
    I tried a max magicka stacking shield build on magblade (up to almost 45k mag, yes without CP) - and i dropped it quickly. More unconditional sustain/tankyness/heals/mobility are more valuable for solo open world than a bit more dmg and a bigger shield (that still melts under pressure of multiple opponents and is unsustainable against stam builds). And if i want to stalemate other magicka classes in a 1vs1 i can just spam cloak anyway :p
    You are right that shieldstacking on non-magsorc class is garbage for no cp. I tried it as well. Conveniently though it fits the magsorc design perfectly well and makes sure they both hit hard and have a large ward size. The little they have to invest in health and resistances is neglible compared to the amount of damage they got from the changes.

    I cant tell you how many times in a BG where I was fighting with my group and suddenly I literally get deleted in 2 seconds by 2 magsorc muppets sitting at max range stacking curse, executes and proccing their frags. That particular build had SnB backbar with 35k spell resist and still I just got shredded by +5k curses and 8k frags. Problem is most of the damage procs/hits at the same time in burst intervals, so you have little time to react to the suddrn loss in health. If it doesn't kill you their teammates will or the idiotic execute will proc from dots they didn't even cast and finish you off. I can't even describe how infuriating magsorcs currently are in BGs. They are constantly putting out craploads of unavoidable damage from range and when you try and take the fight to them to pressure them they pop a couple streaks and they are gone. Literally worse than stamblades who at least have to come into melee range to do their thing and are very susceptible to eating burst and AoE.

    Please share your non cp bg mag sorc build which has 35k resists and 8k frags and enough sustain to streak twice after doing damage.

    [snip]

    [edited for non-constructive comment]
    Learn to read. I was taking 8k frags from a magsorc (actually 2 sorcs at once), not dishing them out as a magsorc. Jesus people, is it that hard to stick with what I wrote without imagining all kinds of things that never even occured. Same thing with mr. Otto here.

    Then write stuff that is true. If you are getting hit for 8k frags then ur build is awful.
    Thanks for the heads up mate.
    Trian94 wrote: »
    ShadowProc wrote: »
    Koensol wrote: »
    Koensol wrote: »
    Rianai wrote: »
    Well, 1k mag/stam ~ 100 spell/weapon dmg. So 25k stam and 4k weapon dmg is roughly compareable dmg and healing to 40k mag and 2,5k spell dmg. And a 40k magicka build won't have much more than 2,5k spell dmg, unless going full glass cannon with zero sustain and tankyness.

    Also i'm not aware about any special scaling of magicka skills. 1k mag/stam ~ 100 spell/weapon dmg applies to both stam and magicka skills as far as i know. The only exception are shields (excluding healing ward tho) and sorc pets - those don't scale with spell dmg at all and this is the main reason, why some mag builds - especially sorcs - tend to stack magicka instead of spell dmg. But stacking max magicka isn't better than stacking spell/wpn dmg on non shield builds and non-sorc shield builds only excel at dueling other mag builds, because those classes don't have any class shields and therefore rely solely on harness (and petsorc would still come out on top i guess).
    I tried a max magicka stacking shield build on magblade (up to almost 45k mag, yes without CP) - and i dropped it quickly. More unconditional sustain/tankyness/heals/mobility are more valuable for solo open world than a bit more dmg and a bigger shield (that still melts under pressure of multiple opponents and is unsustainable against stam builds). And if i want to stalemate other magicka classes in a 1vs1 i can just spam cloak anyway :p
    You are right that shieldstacking on non-magsorc class is garbage for no cp. I tried it as well. Conveniently though it fits the magsorc design perfectly well and makes sure they both hit hard and have a large ward size. The little they have to invest in health and resistances is neglible compared to the amount of damage they got from the changes.

    I cant tell you how many times in a BG where I was fighting with my group and suddenly I literally get deleted in 2 seconds by 2 magsorc muppets sitting at max range stacking curse, executes and proccing their frags. That particular build had SnB backbar with 35k spell resist and still I just got shredded by +5k curses and 8k frags. Problem is most of the damage procs/hits at the same time in burst intervals, so you have little time to react to the suddrn loss in health. If it doesn't kill you their teammates will or the idiotic execute will proc from dots they didn't even cast and finish you off. I can't even describe how infuriating magsorcs currently are in BGs. They are constantly putting out craploads of unavoidable damage from range and when you try and take the fight to them to pressure them they pop a couple streaks and they are gone. Literally worse than stamblades who at least have to come into melee range to do their thing and are very susceptible to eating burst and AoE.

    Please share your non cp bg mag sorc build which has 35k resists and 8k frags and enough sustain to streak twice after doing damage.

    [snip]

    [edited for non-constructive comment]
    Learn to read. I was taking 8k frags from a magsorc (actually 2 sorcs at once), not dishing them out as a magsorc. Jesus people, is it that hard to stick with what I wrote without imagining all kinds of things that never even occured. Same thing with mr. Otto here.

    Then write stuff that is true. If you are getting hit for 8k frags then ur build is awful.

    @Koensol yikes bro, you've been £Xp0s3D

    Lmao.
    @Trian94 Yea... I better dial out, because it's getting too embarassing.

    For real though, I have nothing more to contribute to this thread. I said everything I wanted to say. It's just the same old bs and memes at this point. It's just hilarious how clouded some people's judgement becomes when they just play one class. It's kind of like with stamblades who actually need to learn positioning and movement when they play another class without cloak for the first time.

    Talking about people with clouded judgment when they play one class in a thread filled with people pretending to be experts on a class they never played and asking for nerfs for almost every single skill of the class. Yeah sorry mate, but it goes both ways.
  • MaxJrFTW
    MaxJrFTW
    ✭✭✭✭✭
    ✭✭
    Derra wrote: »
    MaxJrFTW wrote: »
    Derra wrote: »
    MaxJrFTW wrote: »
    @PhoenixGrey Been hearing a lot of buzz lately about some incoming changes, more specifically magsorc changes...

    351qes.jpg

    Yeah - see you in month complaining about getting blown to bits by proccblades again wondering why you don´t see any magsorcs anymore :joy:

    Procblades? What's this 2016. I main a templar, procs and dots don't do anything to me. Not only that, but i'm a bg player. Nightblades are total garbage in bgs. If you see me again complaining about another class, it sure as hell won't be nightblades.

    Proccs and dots don´t do anything to you but fury and curse do? How does that come to pass?

    They don't. What does get to me is the portable tree for LOS better known as a matriarch. The aoe burst heal. The zaps hitting people for 3k+. The fact that streak makes pisitioning a non factor for that class. The 5k+ non stop frags.

    Enjoy the nerfs!
    Edited by MaxJrFTW on July 6, 2019 11:35AM
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    MaxJrFTW wrote: »
    Derra wrote: »
    MaxJrFTW wrote: »
    @PhoenixGrey Been hearing a lot of buzz lately about some incoming changes, more specifically magsorc changes...

    351qes.jpg

    Yeah - see you in month complaining about getting blown to bits by proccblades again wondering why you don´t see any magsorcs anymore :joy:

    Procblades? What's this 2016. I main a templar, procs and dots don't do anything to me. Not only that, but i'm a bg player. Nightblades are total garbage in bgs. If you see me again complaining about another class, it sure as hell won't be nightblades.

    I’ve been saying this for months, even before the nerfs. Finally someone who agrees with me!

    Magblade healers are strong though.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Aedaryl
    Aedaryl
    ✭✭✭✭✭
    MaxJrFTW wrote: »
    Derra wrote: »
    MaxJrFTW wrote: »
    Derra wrote: »
    MaxJrFTW wrote: »
    @PhoenixGrey Been hearing a lot of buzz lately about some incoming changes, more specifically magsorc changes...

    351qes.jpg

    Yeah - see you in month complaining about getting blown to bits by proccblades again wondering why you don´t see any magsorcs anymore :joy:

    Procblades? What's this 2016. I main a templar, procs and dots don't do anything to me. Not only that, but i'm a bg player. Nightblades are total garbage in bgs. If you see me again complaining about another class, it sure as hell won't be nightblades.

    Proccs and dots don´t do anything to you but fury and curse do? How does that come to pass?

    They don't. What does get to me is the portable tree for LOS better known as a matriarch. The aoe burst heal. The zaps hitting people for 3k+. The fact that streak makes pisitioning a non factor for that class. The 5k+ non stop frags.

    Enjoy the nerfs!

    You want to nerf burst, pressure, healing and mobility and you think that would be balanced ?

    lul.

    Hardened ward costing 1k more magicka and being nerfed by about 10% AGAIN (elsweyr nerfed it by 20%) will, if it's true, will conduct sorc to a bad position because no possibility to sustain while fighting. This, with the deserved nerf, again if it's true, to harness will kill sorc sustain.

    The "leak" also speak about general pet nerfs, which is again stupid because volatile familiar already got nerfed and it's not overperforming at all. Wondering if it's also an atronach nerf.
  • oxygen_thief
    oxygen_thief
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    something should be done with pets but you know zos they will rather pound everything to dust with their hammer
  • pieratsos
    pieratsos
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    MaxJrFTW wrote: »
    Derra wrote: »
    MaxJrFTW wrote: »
    Derra wrote: »
    MaxJrFTW wrote: »
    @PhoenixGrey Been hearing a lot of buzz lately about some incoming changes, more specifically magsorc changes...

    351qes.jpg

    Yeah - see you in month complaining about getting blown to bits by proccblades again wondering why you don´t see any magsorcs anymore :joy:

    Procblades? What's this 2016. I main a templar, procs and dots don't do anything to me. Not only that, but i'm a bg player. Nightblades are total garbage in bgs. If you see me again complaining about another class, it sure as hell won't be nightblades.

    Proccs and dots don´t do anything to you but fury and curse do? How does that come to pass?

    They don't. What does get to me is the portable tree for LOS better known as a matriarch. The aoe burst heal. The zaps hitting people for 3k+. The fact that streak makes pisitioning a non factor for that class. The 5k+ non stop frags.

    Enjoy the nerfs!

    So your idea of balance is to nerf pets frags and streak?
  • Seraphayel
    Seraphayel
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    Well seems like MagSorcs will get nerfed indeed, more specifically Twilight healing and Shield strength which is a plausible and reasonable nerf to Sorcs defensive capabilities.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • MaxJrFTW
    MaxJrFTW
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    pieratsos wrote: »
    MaxJrFTW wrote: »
    Derra wrote: »
    MaxJrFTW wrote: »
    Derra wrote: »
    MaxJrFTW wrote: »
    @PhoenixGrey Been hearing a lot of buzz lately about some incoming changes, more specifically magsorc changes...

    351qes.jpg

    Yeah - see you in month complaining about getting blown to bits by proccblades again wondering why you don´t see any magsorcs anymore :joy:

    Procblades? What's this 2016. I main a templar, procs and dots don't do anything to me. Not only that, but i'm a bg player. Nightblades are total garbage in bgs. If you see me again complaining about another class, it sure as hell won't be nightblades.

    Proccs and dots don´t do anything to you but fury and curse do? How does that come to pass?

    They don't. What does get to me is the portable tree for LOS better known as a matriarch. The aoe burst heal. The zaps hitting people for 3k+. The fact that streak makes pisitioning a non factor for that class. The 5k+ non stop frags.

    Enjoy the nerfs!

    So your idea of balance is to nerf pets frags and streak?

    Uh, yes.

    I just want fairness in the game. That's hard to understand for people that don't care about it, the few of you that couldn't care less if your class is balanced or not as long as you get to have your fun.

    For example i main a templar, and i'm gonna be the 1st person to tell you cleanse is OP as hell. It shouldn't cleanse 5 debuffs on yourself, 2 to 3 should be enough. It definitely shouldn't cleanse every negative effect on allies and heal them on top of it when they use the synergy. I'd balance by making it clear 4 ally debuffs, and remove the 4k heal completely.

    BuT...bUt WhY woULd YoU wANt yoUr OWn ClAsS nErFeD???

    ESO is never going to be a relevant in a grand scale as long as you have classes like magsorcs performing head and shoulders ahead of everyone else. The same goes for PvE, and stamina classes performing so much better than magicka.
    Edited by MaxJrFTW on July 6, 2019 3:31PM
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Derra
    Derra
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    MaxJrFTW wrote: »
    pieratsos wrote: »
    MaxJrFTW wrote: »
    Derra wrote: »
    MaxJrFTW wrote: »
    Derra wrote: »
    MaxJrFTW wrote: »
    @PhoenixGrey Been hearing a lot of buzz lately about some incoming changes, more specifically magsorc changes...

    351qes.jpg

    Yeah - see you in month complaining about getting blown to bits by proccblades again wondering why you don´t see any magsorcs anymore :joy:

    Procblades? What's this 2016. I main a templar, procs and dots don't do anything to me. Not only that, but i'm a bg player. Nightblades are total garbage in bgs. If you see me again complaining about another class, it sure as hell won't be nightblades.

    Proccs and dots don´t do anything to you but fury and curse do? How does that come to pass?

    They don't. What does get to me is the portable tree for LOS better known as a matriarch. The aoe burst heal. The zaps hitting people for 3k+. The fact that streak makes pisitioning a non factor for that class. The 5k+ non stop frags.

    Enjoy the nerfs!

    So your idea of balance is to nerf pets frags and streak?

    Uh, yes.

    Well agree on the pet - like everyone sane.

    Glad streak looks more like it´s getting buffed though :dizzy:
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    MaxJrFTW wrote: »
    pieratsos wrote: »
    MaxJrFTW wrote: »
    Derra wrote: »
    MaxJrFTW wrote: »
    Derra wrote: »
    MaxJrFTW wrote: »
    @PhoenixGrey Been hearing a lot of buzz lately about some incoming changes, more specifically magsorc changes...

    351qes.jpg

    Yeah - see you in month complaining about getting blown to bits by proccblades again wondering why you don´t see any magsorcs anymore :joy:

    Procblades? What's this 2016. I main a templar, procs and dots don't do anything to me. Not only that, but i'm a bg player. Nightblades are total garbage in bgs. If you see me again complaining about another class, it sure as hell won't be nightblades.

    Proccs and dots don´t do anything to you but fury and curse do? How does that come to pass?

    They don't. What does get to me is the portable tree for LOS better known as a matriarch. The aoe burst heal. The zaps hitting people for 3k+. The fact that streak makes pisitioning a non factor for that class. The 5k+ non stop frags.

    Enjoy the nerfs!

    So your idea of balance is to nerf pets frags and streak?

    Uh, yes.

    So again, ur idea of balancing the most mobile class in the game is to nerf its mobility but leave its tankiness through shieldstacking untouched?

    And how on earth do frags feel threatening to you when curse and fury like you said don't do anything to you? The whole point of frags is to be timed with curse.
  • oxygen_thief
    oxygen_thief
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    Seraphayel wrote: »
    Well seems like MagSorcs will get nerfed indeed, more specifically Twilight healing and Shield strength which is a plausible and reasonable nerf to Sorcs defensive capabilities.

    it will cause more turtling and shields stacking. there is much more severe thing they removed a stun from the destructive reach ability
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