I agree. Addons should be disabled across the board. I don't use any myself.
I think the best way for the devs to receive real feedback is to be provided with real feedback. The best way to get real feedback is to make sure players play the game the way it was intended. That means zero addons.
If they lose a bunch of money because people quit supporting the game due to bad mechanics, like the guild trader system, then so be it. Losing money is sometimes the only form of feedback that a developer is willing to listen to. Whatever works as long as it gets them to look at their product objectively.
Here's a "fun" idea for PC players who currently use addons:
Take an hour or so this weekend. Disable all of your addons. Then, play. And I'm not just talking questing. Do your usual, daily stuffs.
Report back. Y'all ready for adaptation?
Edit: werds
I agree. Addons should be disabled across the board. I don't use any myself.
I think the best way for the devs to receive real feedback is to be provided with real feedback. The best way to get real feedback is to make sure players play the game the way it was intended. That means zero addons.
If they lose a bunch of money because people quit supporting the game due to bad mechanics, like the guild trader system, then so be it. Losing money is sometimes the only form of feedback that a developer is willing to listen to. Whatever works as long as it gets them to look at their product objectively.
Kidgangster101 wrote: »StabbityDoom wrote: »People have different opinions on this issue, @Kidgangster101 , you can't lump us all into Want Addons but not global ah... you could go around and each trader has a different feeling on that.
Secondly, console players accepted the deal at the outset. Those of us who play pc wanted addons and expected them from prior experiences. Are we dependent on them? Yes. Are you not? Correct. Does that matter? No. You didn't have something you agreed to from the outset taken away.
I am trying very hard to be polite but I don't trust it and we need to stay on them.
If we let off the pressure I truly believe they will move onto other issues and leave us this way.
No hard feelings to those of you who simply don't understand our issues or what we're complaining about.
@StabbityDoom
You think you are entitled to add-ons in this game? Just because you play on PC and I play on console you should have an edge to play the game? I'm sorry to tell you that all those add-ons that you use, if they were intended to be in the game they would have been.
A huge advantage you get is the one that helps you in combat. It tells you when you need to cleanse, tells you the exact time on your dots. When did I as a console player agree to not have major quality of life improvements? Or how about the add-ons that show you skyshard locations, lore book locations, treasure chest locations to make easy gold?
I'm not trying to sound rude but I rember a day when add-ons were a banable offense in MMOs because it gave you an unfair advantage over the players that did not. (Yes I have known several people that got banned I'm ff11 for having them active while playing).
So maybe instead of being mad that you lost a feature in your add-ons, why not fight to get them implimemted into the game? How the game runs on PC with add-ons are amazing, so why not get all of those great features built into the core of the game?
If PC players came on this forum and said xyz add-ons are amazing zos please add these to the game we might get an improved game rather than "if you want that you should have played on PC instead of console because PC gaming is better" type attitude demonstrated in so many posts.
As I stated before a global auction house would fix everything. (You guys on PC don't have the problems like us on consoles do with people buying all the spots in the game a re selling them for huge profits because of your add-ons).
Or at this point console players would take a npc in each zone that shows you where items are for sale and the history of said item. (And that btw would be something very similar to the add-on you use right now).
But t nope I'm just a console player who shouldn't have as much of a great experience on a game as you because you play on PC. You do know we play the same game and should all be working together to improve the game right? If all the console players stop playing that is a huge revenue loss for zos and the game would ultimately die due to not as much subs/micro transactions coming in. Just saying it takes all 3 platforms combined to keep this game running, it should be time we all try to improve quality of life of the game together.
martinhpb16_ESO wrote: »Addons are a thing, they are not going away.
If you dont like addons dont use them. Telling me and people like me not to use addons is a fruitless cause. You could go and start your own anti-addon thread elsewhere and allow us here to feedback on what we need to do to run our trade guilds.
Zos please bring back guild history so that we can use the addons that allow us to undertake complex guild admin, so that we can continue to run trade guilds that thousands of people enjoy being members of. Please also consider using this opportunity to start a productive dialogue with Trade Guild gms and officers so that we can begin to improve on the trade system.
martinhpb16_ESO wrote: »I agree. Addons should be disabled across the board. I don't use any myself.
I think the best way for the devs to receive real feedback is to be provided with real feedback. The best way to get real feedback is to make sure players play the game the way it was intended. That means zero addons.
If they lose a bunch of money because people quit supporting the game due to bad mechanics, like the guild trader system, then so be it. Losing money is sometimes the only form of feedback that a developer is willing to listen to. Whatever works as long as it gets them to look at their product objectively.
Just wrong.
As we get closer to launch, our beta events have continued to grow in player-size, and that growth has resulted in even more and more of you taking the time to experiment with our UI modding tools. It’s exciting to see the amazing add-ons you have come up with and for us, as developers, it’s also a very important part of the beta process. Seeing what the community wants to add or change is helpful as we continue to tweak and balance the game – what are people looking for? what works? what doesn’t? Finding the right answers to these questions often means leaving the API very open during this beta phase. It helps us see where limits may or may not be and helps us determine what makes the best possible ESO experience for everyone.
We welcome creativity and have built ESO on player-choice, but as a game played with thousands of others, we also must be mindful of any mods that give clear mechanical advantages in competitive situations. Maintaining a level playing field will always be our first priority. Our intent with add-ons is to encourage you to modify your UI in a way that is more fitting for your personal play-style, but not ones that could allow you to make choices for others. We do not want those who aren’t interested in using an add-on to feel compelled to do so because they cannot remain competitive without them. As we continue beta testing, we’ll continue to evaluate add-ons and the implications they have on other players, but you can expect changes to the API before launch and will share that information as it becomes available. Thank you to all of you that have created add-ons during this time – we appreciate your help in making ESO the best it can be.
martinhpb16_ESO wrote: »]
Hm... call me a "purist", but if you need an addon just to use the game mechanics, then it's a bad mechanic.
If the devs didn't include it as a feature, then it wasn't intended.
I think the experience will be much better without all of these 3rd party addons manipulating the market. Now people will use the system the way it was intended. They'll have to.
Now, if a single guild wants to dominate a specific trader for months at a time, they will actually have to run their trading guild like a real business, which is going to be so, so fun...
Honestly, I hope Zos leaves it this way. Then they'll finally get some real feedback on this crap system instead of constantly being defended by people who only enjoy it because they supplement their experience with 3rd party software. Heck, the console crowd seems to be doing just fine.
Go forth and trade! Anarchy is here
Sorry this doesn't stack up. It was always intended that addons would fill the voids in UI functionality, partially because of the console .
Statements like this do not negate the fact that addons do exist and provide much needed functionality that players have come to depend on.
Also you have not grasped that guild history has been disabled, a feature that is integral to the core game. Addons do not manipulate the game or the market they interrogate information that is available and deliver it to players in a usable way.
It is already a pretty one-sided and toxic relationship that Zos has with its trade guild GMs. We undertake huge amounts of admin, stress and yes fun as well running the trade system for Zos, without much support or direct communication. For example Zos has failed to grasp, the direct impact of crown selling (basically legal gold buying) on the trading system and how an excess of gold from those willing to spend real money has had on the bidding system.
@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_SarahHecker how about a dedicated, named developer responsible for the trade system, a forum thread and a constructive dialogue between trade GMs and Zos initiated please?
It does add up. Addons can be good for cosmetic customization. If you want to rearrange the UI, change its appearance then, yeah, that's why they have addon functionality.
I don't think the devs intended for people to use the addons to circumvent gameplay. Make no mistake, manually researching and tracking market prices amongst a large number of competing vendors is the intended "gameplay". It's a medieval market simulator, not a modern corporate tycoon simulator.
I know for sure that they NEVER intended for addons to be used to give players such a significant advantage over the players who aren't using addons.
how can you know that for sure? zos is in control about which api functions can be used and most likely they know what you are able to do with it. additionally they disabled those functions if players archived something they didn't thought about. so i would say it was pretty much intended.
Do you honestly think they would create a system specifically to be circumvented by addons? To be considered almost mandatory just to enjoy the content? Do you honestly think they intended for players to have such a massive advantage over other players just because they use some addons?
No. I don't think that was the intent at all. I think, it's more of a case of either addons are allowed or they're not, and up until this point, they tolerated the addons that bordered on cheating because they didn't want to prevent the use of cosmetic addons.
You should be thankful for this development. It means you will enjoy the game the way it was intended. If you don't like it that way, then you can join the rest of us when we say the guild trader system sucks (this is the reason why it sucks, btw).
Here's a "fun" idea for PC players who currently use addons:
Take an hour or so this weekend. Disable all of your addons. Then, play. And I'm not just talking questing. Do your usual, daily stuffs.
Report back. Y'all ready for adaptation?
Edit: werds
I agree. Addons should be disabled across the board. I don't use any myself.
I think the best way for the devs to receive real feedback is to be provided with real feedback. The best way to get real feedback is to make sure players play the game the way it was intended. That means zero addons.
If they lose a bunch of money because people quit supporting the game due to bad mechanics, like the guild trader system, then so be it. Losing money is sometimes the only form of feedback that a developer is willing to listen to. Whatever works as long as it gets them to look at their product objectively.
Please, reinstate addon access to the Guild History ASAP!! This is hurting our gameplay, it's hurting our guilds, it's hurting trade, and it's absolutely hurting interest in the game. I cannot count how many people are saying "I'm just tired of this game right now." Fix this and fast, before we lose valuable, veteran players.
TheTraveler wrote: »Btw, if you cancel your subs, where does all the materials you had in your "bag" go? Do they just disappear never to be retrieved again?
TheTraveler wrote: »Btw, if you cancel your subs, where does all the materials you had in your "bag" go? Do they just disappear never to be retrieved again?
martinhpb16_ESO wrote: »]
Hm... call me a "purist", but if you need an addon just to use the game mechanics, then it's a bad mechanic.
If the devs didn't include it as a feature, then it wasn't intended.
I think the experience will be much better without all of these 3rd party addons manipulating the market. Now people will use the system the way it was intended. They'll have to.
Now, if a single guild wants to dominate a specific trader for months at a time, they will actually have to run their trading guild like a real business, which is going to be so, so fun...
Honestly, I hope Zos leaves it this way. Then they'll finally get some real feedback on this crap system instead of constantly being defended by people who only enjoy it because they supplement their experience with 3rd party software. Heck, the console crowd seems to be doing just fine.
Go forth and trade! Anarchy is here
Sorry this doesn't stack up. It was always intended that addons would fill the voids in UI functionality, partially because of the console .
Statements like this do not negate the fact that addons do exist and provide much needed functionality that players have come to depend on.
Also you have not grasped that guild history has been disabled, a feature that is integral to the core game. Addons do not manipulate the game or the market they interrogate information that is available and deliver it to players in a usable way.
It is already a pretty one-sided and toxic relationship that Zos has with its trade guild GMs. We undertake huge amounts of admin, stress and yes fun as well running the trade system for Zos, without much support or direct communication. For example Zos has failed to grasp, the direct impact of crown selling (basically legal gold buying) on the trading system and how an excess of gold from those willing to spend real money has had on the bidding system.
@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_SarahHecker how about a dedicated, named developer responsible for the trade system, a forum thread and a constructive dialogue between trade GMs and Zos initiated please?
It does add up. Addons can be good for cosmetic customization. If you want to rearrange the UI, change its appearance then, yeah, that's why they have addon functionality.
I don't think the devs intended for people to use the addons to circumvent gameplay. Make no mistake, manually researching and tracking market prices amongst a large number of competing vendors is the intended "gameplay". It's a medieval market simulator, not a modern corporate tycoon simulator.
I know for sure that they NEVER intended for addons to be used to give players such a significant advantage over the players who aren't using addons.
how can you know that for sure? zos is in control about which api functions can be used and most likely they know what you are able to do with it. additionally they disabled those functions if players archived something they didn't thought about. so i would say it was pretty much intended.
Do you honestly think they would create a system specifically to be circumvented by addons? To be considered almost mandatory just to enjoy the content? Do you honestly think they intended for players to have such a massive advantage over other players just because they use some addons?
No. I don't think that was the intent at all. I think, it's more of a case of either addons are allowed or they're not, and up until this point, they tolerated the addons that bordered on cheating because they didn't want to prevent the use of cosmetic addons.
You should be thankful for this development. It means you will enjoy the game the way it was intended. If you don't like it that way, then you can join the rest of us when we say the guild trader system sucks (this is the reason why it sucks, btw).
It is intended to use this game with mods. That's why there is an api with documentation.
Here's a "fun" idea for PC players who currently use addons:
Take an hour or so this weekend. Disable all of your addons. Then, play. And I'm not just talking questing. Do your usual, daily stuffs.
Report back. Y'all ready for adaptation?
Edit: werds
I agree. Addons should be disabled across the board. I don't use any myself.
I think the best way for the devs to receive real feedback is to be provided with real feedback. The best way to get real feedback is to make sure players play the game the way it was intended. That means zero addons.
If they lose a bunch of money because people quit supporting the game due to bad mechanics, like the guild trader system, then so be it. Losing money is sometimes the only form of feedback that a developer is willing to listen to. Whatever works as long as it gets them to look at their product objectively.
No, you do not agree with me. My point is to show how utterly unenjoyable the game (at large, not just trade) would be for people who have lived for years with addons.
You want addons gone. I absolutely do not. You've got this footstomping "my way or the highway" mentality about it, but you refuse to see all the people here who say that gameplay is significantly enhanced by the options made available through addons. You do not get to dictate that just because YOU play without addons, the rest of us must be deprived of them.
As anita said, somewhere up there ^, addons facilitate many different playstyles and preferences. No amount of feedback is going to guide ZOS in the one, perfect UI direction that will make everyone happy. What's more, should they turn off addons, I'll state it one more time, there won't be a whole lot of people left to give feedback.
BUT - We're getting further and further away from the original point of this thread.
Please, reinstate addon access to the Guild History ASAP!! This is hurting our gameplay, it's hurting our guilds, it's hurting trade, and it's absolutely hurting interest in the game. I cannot count how many people are saying "I'm just tired of this game right now." Fix this and fast, before we lose valuable, veteran players.
KyraCROgnon wrote: »iirc, ZOS excuse for a lot of missing basic functionnalities (like mini map for exemple ...) has always been "we allowed add-ons , so just make your own" . If the game had a rich interface, we could do without them, but it has never been ZOS politic to improve on gameplay when they could have unpaid volunteers do it !Hm... call me a "purist", but if you need an addon just to use the game mechanics, then it's a bad mechanic.
If the devs didn't include it as a feature, then it wasn't intended.
So your sentence is completely wrong : a lot of features should have been in game but weren't included to cut cost because they hoped add-on makers to fill the gap.
And, that stance, 5 years ago, was wrong. It's time for them to rethink that strategy. This is a multiplayer game. What I do affects other people and vice-versa.
Just because they were thinking of cosmetic changes with addons, doesn't mean that they intended for players to use addons that give them advantages over other players.
That original philosophy was not intended to give players carte blanche freedom to do whatever the heck they wanted to do.
martinhpb16_ESO wrote: »]
Hm... call me a "purist", but if you need an addon just to use the game mechanics, then it's a bad mechanic.
If the devs didn't include it as a feature, then it wasn't intended.
I think the experience will be much better without all of these 3rd party addons manipulating the market. Now people will use the system the way it was intended. They'll have to.
Now, if a single guild wants to dominate a specific trader for months at a time, they will actually have to run their trading guild like a real business, which is going to be so, so fun...
Honestly, I hope Zos leaves it this way. Then they'll finally get some real feedback on this crap system instead of constantly being defended by people who only enjoy it because they supplement their experience with 3rd party software. Heck, the console crowd seems to be doing just fine.
Go forth and trade! Anarchy is here
Sorry this doesn't stack up. It was always intended that addons would fill the voids in UI functionality, partially because of the console .
Statements like this do not negate the fact that addons do exist and provide much needed functionality that players have come to depend on.
Also you have not grasped that guild history has been disabled, a feature that is integral to the core game. Addons do not manipulate the game or the market they interrogate information that is available and deliver it to players in a usable way.
It is already a pretty one-sided and toxic relationship that Zos has with its trade guild GMs. We undertake huge amounts of admin, stress and yes fun as well running the trade system for Zos, without much support or direct communication. For example Zos has failed to grasp, the direct impact of crown selling (basically legal gold buying) on the trading system and how an excess of gold from those willing to spend real money has had on the bidding system.
@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_SarahHecker how about a dedicated, named developer responsible for the trade system, a forum thread and a constructive dialogue between trade GMs and Zos initiated please?
It does add up. Addons can be good for cosmetic customization. If you want to rearrange the UI, change its appearance then, yeah, that's why they have addon functionality.
I don't think the devs intended for people to use the addons to circumvent gameplay. Make no mistake, manually researching and tracking market prices amongst a large number of competing vendors is the intended "gameplay". It's a medieval market simulator, not a modern corporate tycoon simulator.
I know for sure that they NEVER intended for addons to be used to give players such a significant advantage over the players who aren't using addons.
how can you know that for sure? zos is in control about which api functions can be used and most likely they know what you are able to do with it. additionally they disabled those functions if players archived something they didn't thought about. so i would say it was pretty much intended.
Do you honestly think they would create a system specifically to be circumvented by addons? To be considered almost mandatory just to enjoy the content? Do you honestly think they intended for players to have such a massive advantage over other players just because they use some addons?
No. I don't think that was the intent at all. I think, it's more of a case of either addons are allowed or they're not, and up until this point, they tolerated the addons that bordered on cheating because they didn't want to prevent the use of cosmetic addons.
You should be thankful for this development. It means you will enjoy the game the way it was intended. If you don't like it that way, then you can join the rest of us when we say the guild trader system sucks (this is the reason why it sucks, btw).
It is intended to use this game with mods. That's why there is an api with documentation.
And, now they're turned off. Gotta play the game the same way the rest of us do now.
martinhpb16_ESO wrote: »]
Hm... call me a "purist", but if you need an addon just to use the game mechanics, then it's a bad mechanic.
If the devs didn't include it as a feature, then it wasn't intended.
I think the experience will be much better without all of these 3rd party addons manipulating the market. Now people will use the system the way it was intended. They'll have to.
Now, if a single guild wants to dominate a specific trader for months at a time, they will actually have to run their trading guild like a real business, which is going to be so, so fun...
Honestly, I hope Zos leaves it this way. Then they'll finally get some real feedback on this crap system instead of constantly being defended by people who only enjoy it because they supplement their experience with 3rd party software. Heck, the console crowd seems to be doing just fine.
Go forth and trade! Anarchy is here
Sorry this doesn't stack up. It was always intended that addons would fill the voids in UI functionality, partially because of the console .
Statements like this do not negate the fact that addons do exist and provide much needed functionality that players have come to depend on.
Also you have not grasped that guild history has been disabled, a feature that is integral to the core game. Addons do not manipulate the game or the market they interrogate information that is available and deliver it to players in a usable way.
It is already a pretty one-sided and toxic relationship that Zos has with its trade guild GMs. We undertake huge amounts of admin, stress and yes fun as well running the trade system for Zos, without much support or direct communication. For example Zos has failed to grasp, the direct impact of crown selling (basically legal gold buying) on the trading system and how an excess of gold from those willing to spend real money has had on the bidding system.
@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_SarahHecker how about a dedicated, named developer responsible for the trade system, a forum thread and a constructive dialogue between trade GMs and Zos initiated please?
It does add up. Addons can be good for cosmetic customization. If you want to rearrange the UI, change its appearance then, yeah, that's why they have addon functionality.
I don't think the devs intended for people to use the addons to circumvent gameplay. Make no mistake, manually researching and tracking market prices amongst a large number of competing vendors is the intended "gameplay". It's a medieval market simulator, not a modern corporate tycoon simulator.
I know for sure that they NEVER intended for addons to be used to give players such a significant advantage over the players who aren't using addons.
how can you know that for sure? zos is in control about which api functions can be used and most likely they know what you are able to do with it. additionally they disabled those functions if players archived something they didn't thought about. so i would say it was pretty much intended.
Do you honestly think they would create a system specifically to be circumvented by addons? To be considered almost mandatory just to enjoy the content? Do you honestly think they intended for players to have such a massive advantage over other players just because they use some addons?
No. I don't think that was the intent at all. I think, it's more of a case of either addons are allowed or they're not, and up until this point, they tolerated the addons that bordered on cheating because they didn't want to prevent the use of cosmetic addons.
You should be thankful for this development. It means you will enjoy the game the way it was intended. If you don't like it that way, then you can join the rest of us when we say the guild trader system sucks (this is the reason why it sucks, btw).
It is intended to use this game with mods. That's why there is an api with documentation.
And, now they're turned off. Gotta play the game the same way the rest of us do now.
.KyraCROgnon wrote: »iirc, ZOS excuse for a lot of missing basic functionnalities (like mini map for exemple ...) has always been "we allowed add-ons , so just make your own" . If the game had a rich interface, we could do without them, but it has never been ZOS politic to improve on gameplay when they could have unpaid volunteers do it !Hm... call me a "purist", but if you need an addon just to use the game mechanics, then it's a bad mechanic.
If the devs didn't include it as a feature, then it wasn't intended.
So your sentence is completely wrong : a lot of features should have been in game but weren't included to cut cost because they hoped add-on makers to fill the gap.
And, that stance, 5 years ago, was wrong. It's time for them to rethink that strategy. This is a multiplayer game. What I do affects other people and vice-versa.
Just because they were thinking of cosmetic changes with addons, doesn't mean that they intended for players to use addons that give them advantages over other players.
That original philosophy was not intended to give players carte blanche freedom to do whatever the heck they wanted to do.
FOR THE LAST TIME, addons do not give players unfair advantages over other players, because there is nothing to stop the other players from using them!
That said, the game out of the box is barely playable. The guild store interface pre-Wrathstone, just to provide an example, was COMPLETELY unusable. It did not even constitute a finished, sales-worthy product, period. Awesome Guild Store patched it up so that it was actually even somewhat usable (even if there were glaring limits to the extent to which any addon could patch such an obviously defective product).
Master Merchant takes data that can already be viewed under Guild History, and does in seconds what it would take a human HOURS or even DAYS to do by hand. It, along with other tools, makes it POSSIBLE for a large trading guild to have alternative sales requirements instead of mandatory dues, as the game itself provides no facilities for tracking the sales (and purchases) of individual members. (And even tracking the payment of guild dues is far more time consuming without addons, which any console GM could tell you.)
And lastly I would bet that the PC players who use addons are far more likely to be subscribed to ESO+, and spend far more in the crown store than those who don't use any addons; so if ZOS was to kill addons they might as well shut down the game entirely for PC.
If you hate addons that much then go play on console. (Though I for one would like to see console players get access to addons in some form, if ZOS could somehow work out something with Sony and Microsoft. At the very least provide some data manipulation tools to sort of replicate the function of MM and Shissu's Guild Tools)
anitajoneb17_ESO wrote: »Kidgangster101 wrote: »But this is OUR issue as an entire community though lol. "OUR game...
Sorry, nope. Console players and PC/Mac players are separate communities. If console players shared the same vision as PC/Mac players of what playing an MMO is or should be, if they had the same understanding of addons and game customization as PC/Mac players, they would not be playing on console in the very first place.
Don't get me wrong, I respect the reasons why people choose to play ESO on consoles, but whatever those reasons are, they show a different vision of MMO gaming altogether, which makes them a different community, with a different mentality, playstyle and concerns.
That shows a bit of everywhere in the forums, but even more evidently in this thread, where you prove that playing the trading game and running a trading guild in ESO are completely different things on PC/Mac and on consoles.Kidgangster101 wrote: »[
And your telling me that people that make these add-ons can do zos job better than them? But yet everyone praises zos at doing such a good job? I wonder are they really if PC players make the game better by using technology outside of zos? That would be like saying the supermarket did a great job with their hamburger meat when the but her is the one that makes it lol.
At this stage I seriously doubt that you're trying to have a genuine conversation, but I'll bite.
Addon developers aren't BETTER than ZOS at implementing things or coding. But ZOS can only choose ONE design for any given system, while addon developers offer a multitude of options.
Take, for instance, the ability to save gear sets and change stuff on the spot. There are several addons that offer this : AlphaGear, Dressing Room, Wykkyd's Outfit (not sure that one's still working) , and maybe others that I don't know of. Each of them has an excellent design and implementation, but they're also very different. If ZOS chose to incorporate this function into the base game (which I believe they should), they'd have to choose between all those various design options, or a combination thereof, and no matter what they choose to do, it won't ever please everyone. Same goes for minimaps (at least 3 of them are extremely popular and each player has its own beloved one), combat logs, inventory sorting, etc. Basically, every aspect of the game.
The variety of addons allows to please everyone, while choosing ONE design as ZOS is forced to do cannot please everyone. That's why addons will ALWAYS have an added value as compared to vanilla.
On a side note, addons are not used to circumvent the game's original design, but to enhance it. ZOS keeps control on addons via the API, and if they think something breaks the intended gameplay in any way, they shut it down via the API. Happened with Miat's addons, with Group Damage, etc.
Kidgangster101 wrote: »StabbityDoom wrote: »People have different opinions on this issue, @Kidgangster101 , you can't lump us all into Want Addons but not global ah... you could go around and each trader has a different feeling on that.
Secondly, console players accepted the deal at the outset. Those of us who play pc wanted addons and expected them from prior experiences. Are we dependent on them? Yes. Are you not? Correct. Does that matter? No. You didn't have something you agreed to from the outset taken away.
I am trying very hard to be polite but I don't trust it and we need to stay on them.
If we let off the pressure I truly believe they will move onto other issues and leave us this way.
No hard feelings to those of you who simply don't understand our issues or what we're complaining about.
@StabbityDoom
You think you are entitled to add-ons in this game? Just because you play on PC and I play on console you should have an edge to play the game? I'm sorry to tell you that all those add-ons that you use, if they were intended to be in the game they would have been.
A huge advantage you get is the one that helps you in combat. It tells you when you need to cleanse, tells you the exact time on your dots. When did I as a console player agree to not have major quality of life improvements? Or how about the add-ons that show you skyshard locations, lore book locations, treasure chest locations to make easy gold?
I'm not trying to sound rude but I rember a day when add-ons were a banable offense in MMOs because it gave you an unfair advantage over the players that did not. (Yes I have known several people that got banned I'm ff11 for having them active while playing).
So maybe instead of being mad that you lost a feature in your add-ons, why not fight to get them implimemted into the game? How the game runs on PC with add-ons are amazing, so why not get all of those great features built into the core of the game?
If PC players came on this forum and said xyz add-ons are amazing zos please add these to the game we might get an improved game rather than "if you want that you should have played on PC instead of console because PC gaming is better" type attitude demonstrated in so many posts.
As I stated before a global auction house would fix everything. (You guys on PC don't have the problems like us on consoles do with people buying all the spots in the game a re selling them for huge profits because of your add-ons).
Or at this point console players would take a npc in each zone that shows you where items are for sale and the history of said item. (And that btw would be something very similar to the add-on you use right now).
But t nope I'm just a console player who shouldn't have as much of a great experience on a game as you because you play on PC. You do know we play the same game and should all be working together to improve the game right? If all the console players stop playing that is a huge revenue loss for zos and the game would ultimately die due to not as much subs/micro transactions coming in. Just saying it takes all 3 platforms combined to keep this game running, it should be time we all try to improve quality of life of the game together.
Oh boi u have gotten so much wrong
- Square Enix banned addons in ff11 and ff14 because they believe addons are toxic to a games community. Instead of letting it get out of hand they simply prevented it. And they aren’t banned, you can use addons such as dps meters in ff14 u just can’t talk about them.
- most MMORPGs are not on console so wouldn’t ban them for this reason either. MMORPGs are dominantly a pc genre of game.
- unfair advantage would indicate these players are in competition to you, otherwise there isn’t a advantage against you. You can’t group play or talk to these players as there’s no cross platform play.
- we shouldn’t lose out because of you. This doesn’t affect you at all as it has no impact on your gameplay.
- the servers are barely stable, and on console they are even worse. Introducing addons into the servers would break the game further.
Generally in most genres people on pc get it easier. That’s just how it is. Don’t blame pc or ZeniMax for this. It’s actually the console companies that don’t put the tech into these to allow such features. And us not ZeniMax should be held accountable for that.
We as pc players should not be punished for what a console is unable to do.
It’s about time we all stop shouting about features taken away from players. And concentrate on what actually affects us in the game. As this litterally doesn’t impact you.
And stop with this crap about “if it was intended it’d be in the game”
Why would ZeniMax pay people to do something the community is willing to do for free? Like honestly your aware addon creators aren’t paid right? This is free things given to a community. This sells pc versions of the game... they aren’t there because ZeniMax know they don’t need to bother.
Modding and addons have become huge in TES games. And have kept them alive to this day. ZeniMax and Bethesda likely intentionally leave these QoL fixs out because the playerbase will produce them.
WoW doesn’t have DBM inbuilt yet blizzard have admitted they balance their raids around players use of the addon.
MMORPGs don’t build addons. They leave players to that. And yeah that’s gonna cut consoles off that market. But this is no different to every other mmorpg on the market.
This has no impact on you. It isn’t crossplay. It’s not a advantage, because it means nothing to be more progressed then you while being on another platform. This game has no esports surrounding it. There’s no competition. “Are we entitled to addons being on pc?” Yes we are. It’s become the norm to use addons in MMORPGs. And just because a completely different culture disagrees doesn’t mean we should change ours.
Addons should be in the game, people shouldn’t lose things because there’s platforms that can’t take advantage of them
In this mindset Why not remove keyboard and mouse compatibility from FPS’s because it’s widely believed to be easier to aim with?
Platforms don’t offer the same things. You pick the one u want, we are all open to buying any of the platforms. No ones refused the right to play on the platform they want.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
sigh. pc players are NOT against addon features being implemented into a base game. we are against our current functionality being suddenly and unceremoniously REMOVED.
Kidgangster101 wrote: »Kidgangster101 wrote: »StabbityDoom wrote: »People have different opinions on this issue, @Kidgangster101 , you can't lump us all into Want Addons but not global ah... you could go around and each trader has a different feeling on that.
Secondly, console players accepted the deal at the outset. Those of us who play pc wanted addons and expected them from prior experiences. Are we dependent on them? Yes. Are you not? Correct. Does that matter? No. You didn't have something you agreed to from the outset taken away.
I am trying very hard to be polite but I don't trust it and we need to stay on them.
If we let off the pressure I truly believe they will move onto other issues and leave us this way.
No hard feelings to those of you who simply don't understand our issues or what we're complaining about.
@StabbityDoom
You think you are entitled to add-ons in this game? Just because you play on PC and I play on console you should have an edge to play the game? I'm sorry to tell you that all those add-ons that you use, if they were intended to be in the game they would have been.
A huge advantage you get is the one that helps you in combat. It tells you when you need to cleanse, tells you the exact time on your dots. When did I as a console player agree to not have major quality of life improvements? Or how about the add-ons that show you skyshard locations, lore book locations, treasure chest locations to make easy gold?
I'm not trying to sound rude but I rember a day when add-ons were a banable offense in MMOs because it gave you an unfair advantage over the players that did not. (Yes I have known several people that got banned I'm ff11 for having them active while playing).
So maybe instead of being mad that you lost a feature in your add-ons, why not fight to get them implimemted into the game? How the game runs on PC with add-ons are amazing, so why not get all of those great features built into the core of the game?
If PC players came on this forum and said xyz add-ons are amazing zos please add these to the game we might get an improved game rather than "if you want that you should have played on PC instead of console because PC gaming is better" type attitude demonstrated in so many posts.
As I stated before a global auction house would fix everything. (You guys on PC don't have the problems like us on consoles do with people buying all the spots in the game a re selling them for huge profits because of your add-ons).
Or at this point console players would take a npc in each zone that shows you where items are for sale and the history of said item. (And that btw would be something very similar to the add-on you use right now).
But t nope I'm just a console player who shouldn't have as much of a great experience on a game as you because you play on PC. You do know we play the same game and should all be working together to improve the game right? If all the console players stop playing that is a huge revenue loss for zos and the game would ultimately die due to not as much subs/micro transactions coming in. Just saying it takes all 3 platforms combined to keep this game running, it should be time we all try to improve quality of life of the game together.
Oh boi u have gotten so much wrong
- Square Enix banned addons in ff11 and ff14 because they believe addons are toxic to a games community. Instead of letting it get out of hand they simply prevented it. And they aren’t banned, you can use addons such as dps meters in ff14 u just can’t talk about them.
- most MMORPGs are not on console so wouldn’t ban them for this reason either. MMORPGs are dominantly a pc genre of game.
- unfair advantage would indicate these players are in competition to you, otherwise there isn’t a advantage against you. You can’t group play or talk to these players as there’s no cross platform play.
- we shouldn’t lose out because of you. This doesn’t affect you at all as it has no impact on your gameplay.
- the servers are barely stable, and on console they are even worse. Introducing addons into the servers would break the game further.
Generally in most genres people on pc get it easier. That’s just how it is. Don’t blame pc or ZeniMax for this. It’s actually the console companies that don’t put the tech into these to allow such features. And us not ZeniMax should be held accountable for that.
We as pc players should not be punished for what a console is unable to do.
It’s about time we all stop shouting about features taken away from players. And concentrate on what actually affects us in the game. As this litterally doesn’t impact you.
And stop with this crap about “if it was intended it’d be in the game”
Why would ZeniMax pay people to do something the community is willing to do for free? Like honestly your aware addon creators aren’t paid right? This is free things given to a community. This sells pc versions of the game... they aren’t there because ZeniMax know they don’t need to bother.
Modding and addons have become huge in TES games. And have kept them alive to this day. ZeniMax and Bethesda likely intentionally leave these QoL fixs out because the playerbase will produce them.
WoW doesn’t have DBM inbuilt yet blizzard have admitted they balance their raids around players use of the addon.
MMORPGs don’t build addons. They leave players to that. And yeah that’s gonna cut consoles off that market. But this is no different to every other mmorpg on the market.
This has no impact on you. It isn’t crossplay. It’s not a advantage, because it means nothing to be more progressed then you while being on another platform. This game has no esports surrounding it. There’s no competition. “Are we entitled to addons being on pc?” Yes we are. It’s become the norm to use addons in MMORPGs. And just because a completely different culture disagrees doesn’t mean we should change ours.
Addons should be in the game, people shouldn’t lose things because there’s platforms that can’t take advantage of them
In this mindset Why not remove keyboard and mouse compatibility from FPS’s because it’s widely believed to be easier to aim with?
Platforms don’t offer the same things. You pick the one u want, we are all open to buying any of the platforms. No ones refused the right to play on the platform they want.
Couldn't take anything you said seriously after your first paragraph lol. "Add-ons can be used but you just can't be talked about" so if you mention it and get in trouble it is obviously against their rules lol SMH.
And as far as advantages go, it is an advantage. There is an advantage for me to play on PC instead of console. WE ARE ALL PLAYING THE SAME GAME HERE, except PC has a better version. Yep but no advantage you say eh?
Edit to.say, instead of complaining about losing your add-on is the same as us console players saying all those great quality of life add-ons should be implemented into the game to improve quality of life of the game. Whenever we say we should get them PC players always say no go play on PC if you want them. Why not just put them in the base game so no one needs add-ons? Logic right? And then PC players get mad when console players are in their thread having an opinion, you guys always have an opinion on us and it is always about how WE chose to play on console and don't deserve a better game, logic right there.
Kidgangster101 wrote: »Kidgangster101 wrote: »StabbityDoom wrote: »People have different opinions on this issue, @Kidgangster101 , you can't lump us all into Want Addons but not global ah... you could go around and each trader has a different feeling on that.
Secondly, console players accepted the deal at the outset. Those of us who play pc wanted addons and expected them from prior experiences. Are we dependent on them? Yes. Are you not? Correct. Does that matter? No. You didn't have something you agreed to from the outset taken away.
I am trying very hard to be polite but I don't trust it and we need to stay on them.
If we let off the pressure I truly believe they will move onto other issues and leave us this way.
No hard feelings to those of you who simply don't understand our issues or what we're complaining about.
@StabbityDoom
You think you are entitled to add-ons in this game? Just because you play on PC and I play on console you should have an edge to play the game? I'm sorry to tell you that all those add-ons that you use, if they were intended to be in the game they would have been.
A huge advantage you get is the one that helps you in combat. It tells you when you need to cleanse, tells you the exact time on your dots. When did I as a console player agree to not have major quality of life improvements? Or how about the add-ons that show you skyshard locations, lore book locations, treasure chest locations to make easy gold?
I'm not trying to sound rude but I rember a day when add-ons were a banable offense in MMOs because it gave you an unfair advantage over the players that did not. (Yes I have known several people that got banned I'm ff11 for having them active while playing).
So maybe instead of being mad that you lost a feature in your add-ons, why not fight to get them implimemted into the game? How the game runs on PC with add-ons are amazing, so why not get all of those great features built into the core of the game?
If PC players came on this forum and said xyz add-ons are amazing zos please add these to the game we might get an improved game rather than "if you want that you should have played on PC instead of console because PC gaming is better" type attitude demonstrated in so many posts.
As I stated before a global auction house would fix everything. (You guys on PC don't have the problems like us on consoles do with people buying all the spots in the game a re selling them for huge profits because of your add-ons).
Or at this point console players would take a npc in each zone that shows you where items are for sale and the history of said item. (And that btw would be something very similar to the add-on you use right now).
But t nope I'm just a console player who shouldn't have as much of a great experience on a game as you because you play on PC. You do know we play the same game and should all be working together to improve the game right? If all the console players stop playing that is a huge revenue loss for zos and the game would ultimately die due to not as much subs/micro transactions coming in. Just saying it takes all 3 platforms combined to keep this game running, it should be time we all try to improve quality of life of the game together.
Oh boi u have gotten so much wrong
- Square Enix banned addons in ff11 and ff14 because they believe addons are toxic to a games community. Instead of letting it get out of hand they simply prevented it. And they aren’t banned, you can use addons such as dps meters in ff14 u just can’t talk about them.
- most MMORPGs are not on console so wouldn’t ban them for this reason either. MMORPGs are dominantly a pc genre of game.
- unfair advantage would indicate these players are in competition to you, otherwise there isn’t a advantage against you. You can’t group play or talk to these players as there’s no cross platform play.
- we shouldn’t lose out because of you. This doesn’t affect you at all as it has no impact on your gameplay.
- the servers are barely stable, and on console they are even worse. Introducing addons into the servers would break the game further.
Generally in most genres people on pc get it easier. That’s just how it is. Don’t blame pc or ZeniMax for this. It’s actually the console companies that don’t put the tech into these to allow such features. And us not ZeniMax should be held accountable for that.
We as pc players should not be punished for what a console is unable to do.
It’s about time we all stop shouting about features taken away from players. And concentrate on what actually affects us in the game. As this litterally doesn’t impact you.
And stop with this crap about “if it was intended it’d be in the game”
Why would ZeniMax pay people to do something the community is willing to do for free? Like honestly your aware addon creators aren’t paid right? This is free things given to a community. This sells pc versions of the game... they aren’t there because ZeniMax know they don’t need to bother.
Modding and addons have become huge in TES games. And have kept them alive to this day. ZeniMax and Bethesda likely intentionally leave these QoL fixs out because the playerbase will produce them.
WoW doesn’t have DBM inbuilt yet blizzard have admitted they balance their raids around players use of the addon.
MMORPGs don’t build addons. They leave players to that. And yeah that’s gonna cut consoles off that market. But this is no different to every other mmorpg on the market.
This has no impact on you. It isn’t crossplay. It’s not a advantage, because it means nothing to be more progressed then you while being on another platform. This game has no esports surrounding it. There’s no competition. “Are we entitled to addons being on pc?” Yes we are. It’s become the norm to use addons in MMORPGs. And just because a completely different culture disagrees doesn’t mean we should change ours.
Addons should be in the game, people shouldn’t lose things because there’s platforms that can’t take advantage of them
In this mindset Why not remove keyboard and mouse compatibility from FPS’s because it’s widely believed to be easier to aim with?
Platforms don’t offer the same things. You pick the one u want, we are all open to buying any of the platforms. No ones refused the right to play on the platform they want.
Couldn't take anything you said seriously after your first paragraph lol. "Add-ons can be used but you just can't be talked about" so if you mention it and get in trouble it is obviously against their rules lol SMH.
And as far as advantages go, it is an advantage. There is an advantage for me to play on PC instead of console. WE ARE ALL PLAYING THE SAME GAME HERE, except PC has a better version. Yep but no advantage you say eh?
Edit to.say, instead of complaining about losing your add-on is the same as us console players saying all those great quality of life add-ons should be implemented into the game to improve quality of life of the game. Whenever we say we should get them PC players always say no go play on PC if you want them. Why not just put them in the base game so no one needs add-ons? Logic right? And then PC players get mad when console players are in their thread having an opinion, you guys always have an opinion on us and it is always about how WE chose to play on console and don't deserve a better game, logic right there.
.KyraCROgnon wrote: »iirc, ZOS excuse for a lot of missing basic functionnalities (like mini map for exemple ...) has always been "we allowed add-ons , so just make your own" . If the game had a rich interface, we could do without them, but it has never been ZOS politic to improve on gameplay when they could have unpaid volunteers do it !Hm... call me a "purist", but if you need an addon just to use the game mechanics, then it's a bad mechanic.
If the devs didn't include it as a feature, then it wasn't intended.
So your sentence is completely wrong : a lot of features should have been in game but weren't included to cut cost because they hoped add-on makers to fill the gap.
And, that stance, 5 years ago, was wrong. It's time for them to rethink that strategy. This is a multiplayer game. What I do affects other people and vice-versa.
Just because they were thinking of cosmetic changes with addons, doesn't mean that they intended for players to use addons that give them advantages over other players.
That original philosophy was not intended to give players carte blanche freedom to do whatever the heck they wanted to do.
FOR THE LAST TIME, addons do not give players unfair advantages over other players, because there is nothing to stop the other players from using them!
That said, the game out of the box is barely playable. The guild store interface pre-Wrathstone, just to provide an example, was COMPLETELY unusable. It did not even constitute a finished, sales-worthy product, period. Awesome Guild Store patched it up so that it was actually even somewhat usable (even if there were glaring limits to the extent to which any addon could patch such an obviously defective product).
Master Merchant takes data that can already be viewed under Guild History, and does in seconds what it would take a human HOURS or even DAYS to do by hand. It, along with other tools, makes it POSSIBLE for a large trading guild to have alternative sales requirements instead of mandatory dues, as the game itself provides no facilities for tracking the sales (and purchases) of individual members. (And even tracking the payment of guild dues is far more time consuming without addons, which any console GM could tell you.)
And lastly I would bet that the PC players who use addons are far more likely to be subscribed to ESO+, and spend far more in the crown store than those who don't use any addons; so if ZOS was to kill addons they might as well shut down the game entirely for PC.
If you hate addons that much then go play on console. (Though I for one would like to see console players get access to addons in some form, if ZOS could somehow work out something with Sony and Microsoft. At the very least provide some data manipulation tools to sort of replicate the function of MM and Shissu's Guild Tools)
The speed, accuracy, and quantity of information that these addons gather doesn't give you an advantage over someone without it? In what universe? You have access to metrics that others don't before, way before, anyone else does. That's a huge advantage.
Let's circle back to the guild trader system specifically. I have said for years that it is a crappy system. The fact that you think it is "unplayable" without your addons just proves my point.
For the sake of seeing some genuine improvements to this game, I hope they do not allow addons ever again. They need to fix the system itself, not rely on 3rd party software to "fill in the gaps".
Kidgangster101 wrote: »Kidgangster101 wrote: »StabbityDoom wrote: »People have different opinions on this issue, @Kidgangster101 , you can't lump us all into Want Addons but not global ah... you could go around and each trader has a different feeling on that.
Secondly, console players accepted the deal at the outset. Those of us who play pc wanted addons and expected them from prior experiences. Are we dependent on them? Yes. Are you not? Correct. Does that matter? No. You didn't have something you agreed to from the outset taken away.
I am trying very hard to be polite but I don't trust it and we need to stay on them.
If we let off the pressure I truly believe they will move onto other issues and leave us this way.
No hard feelings to those of you who simply don't understand our issues or what we're complaining about.
@StabbityDoom
You think you are entitled to add-ons in this game? Just because you play on PC and I play on console you should have an edge to play the game? I'm sorry to tell you that all those add-ons that you use, if they were intended to be in the game they would have been.
A huge advantage you get is the one that helps you in combat. It tells you when you need to cleanse, tells you the exact time on your dots. When did I as a console player agree to not have major quality of life improvements? Or how about the add-ons that show you skyshard locations, lore book locations, treasure chest locations to make easy gold?
I'm not trying to sound rude but I rember a day when add-ons were a banable offense in MMOs because it gave you an unfair advantage over the players that did not. (Yes I have known several people that got banned I'm ff11 for having them active while playing).
So maybe instead of being mad that you lost a feature in your add-ons, why not fight to get them implimemted into the game? How the game runs on PC with add-ons are amazing, so why not get all of those great features built into the core of the game?
If PC players came on this forum and said xyz add-ons are amazing zos please add these to the game we might get an improved game rather than "if you want that you should have played on PC instead of console because PC gaming is better" type attitude demonstrated in so many posts.
As I stated before a global auction house would fix everything. (You guys on PC don't have the problems like us on consoles do with people buying all the spots in the game a re selling them for huge profits because of your add-ons).
Or at this point console players would take a npc in each zone that shows you where items are for sale and the history of said item. (And that btw would be something very similar to the add-on you use right now).
But t nope I'm just a console player who shouldn't have as much of a great experience on a game as you because you play on PC. You do know we play the same game and should all be working together to improve the game right? If all the console players stop playing that is a huge revenue loss for zos and the game would ultimately die due to not as much subs/micro transactions coming in. Just saying it takes all 3 platforms combined to keep this game running, it should be time we all try to improve quality of life of the game together.
Oh boi u have gotten so much wrong
- Square Enix banned addons in ff11 and ff14 because they believe addons are toxic to a games community. Instead of letting it get out of hand they simply prevented it. And they aren’t banned, you can use addons such as dps meters in ff14 u just can’t talk about them.
- most MMORPGs are not on console so wouldn’t ban them for this reason either. MMORPGs are dominantly a pc genre of game.
- unfair advantage would indicate these players are in competition to you, otherwise there isn’t a advantage against you. You can’t group play or talk to these players as there’s no cross platform play.
- we shouldn’t lose out because of you. This doesn’t affect you at all as it has no impact on your gameplay.
- the servers are barely stable, and on console they are even worse. Introducing addons into the servers would break the game further.
Generally in most genres people on pc get it easier. That’s just how it is. Don’t blame pc or ZeniMax for this. It’s actually the console companies that don’t put the tech into these to allow such features. And us not ZeniMax should be held accountable for that.
We as pc players should not be punished for what a console is unable to do.
It’s about time we all stop shouting about features taken away from players. And concentrate on what actually affects us in the game. As this litterally doesn’t impact you.
And stop with this crap about “if it was intended it’d be in the game”
Why would ZeniMax pay people to do something the community is willing to do for free? Like honestly your aware addon creators aren’t paid right? This is free things given to a community. This sells pc versions of the game... they aren’t there because ZeniMax know they don’t need to bother.
Modding and addons have become huge in TES games. And have kept them alive to this day. ZeniMax and Bethesda likely intentionally leave these QoL fixs out because the playerbase will produce them.
WoW doesn’t have DBM inbuilt yet blizzard have admitted they balance their raids around players use of the addon.
MMORPGs don’t build addons. They leave players to that. And yeah that’s gonna cut consoles off that market. But this is no different to every other mmorpg on the market.
This has no impact on you. It isn’t crossplay. It’s not a advantage, because it means nothing to be more progressed then you while being on another platform. This game has no esports surrounding it. There’s no competition. “Are we entitled to addons being on pc?” Yes we are. It’s become the norm to use addons in MMORPGs. And just because a completely different culture disagrees doesn’t mean we should change ours.
Addons should be in the game, people shouldn’t lose things because there’s platforms that can’t take advantage of them
In this mindset Why not remove keyboard and mouse compatibility from FPS’s because it’s widely believed to be easier to aim with?
Platforms don’t offer the same things. You pick the one u want, we are all open to buying any of the platforms. No ones refused the right to play on the platform they want.
Couldn't take anything you said seriously after your first paragraph lol. "Add-ons can be used but you just can't be talked about" so if you mention it and get in trouble it is obviously against their rules lol SMH.
And as far as advantages go, it is an advantage. There is an advantage for me to play on PC instead of console. WE ARE ALL PLAYING THE SAME GAME HERE, except PC has a better version. Yep but no advantage you say eh?
Edit to.say, instead of complaining about losing your add-on is the same as us console players saying all those great quality of life add-ons should be implemented into the game to improve quality of life of the game. Whenever we say we should get them PC players always say no go play on PC if you want them. Why not just put them in the base game so no one needs add-ons? Logic right? And then PC players get mad when console players are in their thread having an opinion, you guys always have an opinion on us and it is always about how WE chose to play on console and don't deserve a better game, logic right there.
Kidgangster101 wrote: »Kidgangster101 wrote: »StabbityDoom wrote: »People have different opinions on this issue, @Kidgangster101 , you can't lump us all into Want Addons but not global ah... you could go around and each trader has a different feeling on that.
Secondly, console players accepted the deal at the outset. Those of us who play pc wanted addons and expected them from prior experiences. Are we dependent on them? Yes. Are you not? Correct. Does that matter? No. You didn't have something you agreed to from the outset taken away.
I am trying very hard to be polite but I don't trust it and we need to stay on them.
If we let off the pressure I truly believe they will move onto other issues and leave us this way.
No hard feelings to those of you who simply don't understand our issues or what we're complaining about.
@StabbityDoom
You think you are entitled to add-ons in this game? Just because you play on PC and I play on console you should have an edge to play the game? I'm sorry to tell you that all those add-ons that you use, if they were intended to be in the game they would have been.
A huge advantage you get is the one that helps you in combat. It tells you when you need to cleanse, tells you the exact time on your dots. When did I as a console player agree to not have major quality of life improvements? Or how about the add-ons that show you skyshard locations, lore book locations, treasure chest locations to make easy gold?
I'm not trying to sound rude but I rember a day when add-ons were a banable offense in MMOs because it gave you an unfair advantage over the players that did not. (Yes I have known several people that got banned I'm ff11 for having them active while playing).
So maybe instead of being mad that you lost a feature in your add-ons, why not fight to get them implimemted into the game? How the game runs on PC with add-ons are amazing, so why not get all of those great features built into the core of the game?
If PC players came on this forum and said xyz add-ons are amazing zos please add these to the game we might get an improved game rather than "if you want that you should have played on PC instead of console because PC gaming is better" type attitude demonstrated in so many posts.
As I stated before a global auction house would fix everything. (You guys on PC don't have the problems like us on consoles do with people buying all the spots in the game a re selling them for huge profits because of your add-ons).
Or at this point console players would take a npc in each zone that shows you where items are for sale and the history of said item. (And that btw would be something very similar to the add-on you use right now).
But t nope I'm just a console player who shouldn't have as much of a great experience on a game as you because you play on PC. You do know we play the same game and should all be working together to improve the game right? If all the console players stop playing that is a huge revenue loss for zos and the game would ultimately die due to not as much subs/micro transactions coming in. Just saying it takes all 3 platforms combined to keep this game running, it should be time we all try to improve quality of life of the game together.
Oh boi u have gotten so much wrong
- Square Enix banned addons in ff11 and ff14 because they believe addons are toxic to a games community. Instead of letting it get out of hand they simply prevented it. And they aren’t banned, you can use addons such as dps meters in ff14 u just can’t talk about them.
- most MMORPGs are not on console so wouldn’t ban them for this reason either. MMORPGs are dominantly a pc genre of game.
- unfair advantage would indicate these players are in competition to you, otherwise there isn’t a advantage against you. You can’t group play or talk to these players as there’s no cross platform play.
- we shouldn’t lose out because of you. This doesn’t affect you at all as it has no impact on your gameplay.
- the servers are barely stable, and on console they are even worse. Introducing addons into the servers would break the game further.
Generally in most genres people on pc get it easier. That’s just how it is. Don’t blame pc or ZeniMax for this. It’s actually the console companies that don’t put the tech into these to allow such features. And us not ZeniMax should be held accountable for that.
We as pc players should not be punished for what a console is unable to do.
It’s about time we all stop shouting about features taken away from players. And concentrate on what actually affects us in the game. As this litterally doesn’t impact you.
And stop with this crap about “if it was intended it’d be in the game”
Why would ZeniMax pay people to do something the community is willing to do for free? Like honestly your aware addon creators aren’t paid right? This is free things given to a community. This sells pc versions of the game... they aren’t there because ZeniMax know they don’t need to bother.
Modding and addons have become huge in TES games. And have kept them alive to this day. ZeniMax and Bethesda likely intentionally leave these QoL fixs out because the playerbase will produce them.
WoW doesn’t have DBM inbuilt yet blizzard have admitted they balance their raids around players use of the addon.
MMORPGs don’t build addons. They leave players to that. And yeah that’s gonna cut consoles off that market. But this is no different to every other mmorpg on the market.
This has no impact on you. It isn’t crossplay. It’s not a advantage, because it means nothing to be more progressed then you while being on another platform. This game has no esports surrounding it. There’s no competition. “Are we entitled to addons being on pc?” Yes we are. It’s become the norm to use addons in MMORPGs. And just because a completely different culture disagrees doesn’t mean we should change ours.
Addons should be in the game, people shouldn’t lose things because there’s platforms that can’t take advantage of them
In this mindset Why not remove keyboard and mouse compatibility from FPS’s because it’s widely believed to be easier to aim with?
Platforms don’t offer the same things. You pick the one u want, we are all open to buying any of the platforms. No ones refused the right to play on the platform they want.
Couldn't take anything you said seriously after your first paragraph lol. "Add-ons can be used but you just can't be talked about" so if you mention it and get in trouble it is obviously against their rules lol SMH.
And as far as advantages go, it is an advantage. There is an advantage for me to play on PC instead of console. WE ARE ALL PLAYING THE SAME GAME HERE, except PC has a better version. Yep but no advantage you say eh?
Edit to.say, instead of complaining about losing your add-on is the same as us console players saying all those great quality of life add-ons should be implemented into the game to improve quality of life of the game. Whenever we say we should get them PC players always say no go play on PC if you want them. Why not just put them in the base game so no one needs add-ons? Logic right? And then PC players get mad when console players are in their thread having an opinion, you guys always have an opinion on us and it is always about how WE chose to play on console and don't deserve a better game, logic right there.Kidgangster101 wrote: »Kidgangster101 wrote: »StabbityDoom wrote: »People have different opinions on this issue, @Kidgangster101 , you can't lump us all into Want Addons but not global ah... you could go around and each trader has a different feeling on that.
Secondly, console players accepted the deal at the outset. Those of us who play pc wanted addons and expected them from prior experiences. Are we dependent on them? Yes. Are you not? Correct. Does that matter? No. You didn't have something you agreed to from the outset taken away.
I am trying very hard to be polite but I don't trust it and we need to stay on them.
If we let off the pressure I truly believe they will move onto other issues and leave us this way.
No hard feelings to those of you who simply don't understand our issues or what we're complaining about.
@StabbityDoom
You think you are entitled to add-ons in this game? Just because you play on PC and I play on console you should have an edge to play the game? I'm sorry to tell you that all those add-ons that you use, if they were intended to be in the game they would have been.
A huge advantage you get is the one that helps you in combat. It tells you when you need to cleanse, tells you the exact time on your dots. When did I as a console player agree to not have major quality of life improvements? Or how about the add-ons that show you skyshard locations, lore book locations, treasure chest locations to make easy gold?
I'm not trying to sound rude but I rember a day when add-ons were a banable offense in MMOs because it gave you an unfair advantage over the players that did not. (Yes I have known several people that got banned I'm ff11 for having them active while playing).
So maybe instead of being mad that you lost a feature in your add-ons, why not fight to get them implimemted into the game? How the game runs on PC with add-ons are amazing, so why not get all of those great features built into the core of the game?
If PC players came on this forum and said xyz add-ons are amazing zos please add these to the game we might get an improved game rather than "if you want that you should have played on PC instead of console because PC gaming is better" type attitude demonstrated in so many posts.
As I stated before a global auction house would fix everything. (You guys on PC don't have the problems like us on consoles do with people buying all the spots in the game a re selling them for huge profits because of your add-ons).
Or at this point console players would take a npc in each zone that shows you where items are for sale and the history of said item. (And that btw would be something very similar to the add-on you use right now).
But t nope I'm just a console player who shouldn't have as much of a great experience on a game as you because you play on PC. You do know we play the same game and should all be working together to improve the game right? If all the console players stop playing that is a huge revenue loss for zos and the game would ultimately die due to not as much subs/micro transactions coming in. Just saying it takes all 3 platforms combined to keep this game running, it should be time we all try to improve quality of life of the game together.
Oh boi u have gotten so much wrong
- Square Enix banned addons in ff11 and ff14 because they believe addons are toxic to a games community. Instead of letting it get out of hand they simply prevented it. And they aren’t banned, you can use addons such as dps meters in ff14 u just can’t talk about them.
- most MMORPGs are not on console so wouldn’t ban them for this reason either. MMORPGs are dominantly a pc genre of game.
- unfair advantage would indicate these players are in competition to you, otherwise there isn’t a advantage against you. You can’t group play or talk to these players as there’s no cross platform play.
- we shouldn’t lose out because of you. This doesn’t affect you at all as it has no impact on your gameplay.
- the servers are barely stable, and on console they are even worse. Introducing addons into the servers would break the game further.
Generally in most genres people on pc get it easier. That’s just how it is. Don’t blame pc or ZeniMax for this. It’s actually the console companies that don’t put the tech into these to allow such features. And us not ZeniMax should be held accountable for that.
We as pc players should not be punished for what a console is unable to do.
It’s about time we all stop shouting about features taken away from players. And concentrate on what actually affects us in the game. As this litterally doesn’t impact you.
And stop with this crap about “if it was intended it’d be in the game”
Why would ZeniMax pay people to do something the community is willing to do for free? Like honestly your aware addon creators aren’t paid right? This is free things given to a community. This sells pc versions of the game... they aren’t there because ZeniMax know they don’t need to bother.
Modding and addons have become huge in TES games. And have kept them alive to this day. ZeniMax and Bethesda likely intentionally leave these QoL fixs out because the playerbase will produce them.
WoW doesn’t have DBM inbuilt yet blizzard have admitted they balance their raids around players use of the addon.
MMORPGs don’t build addons. They leave players to that. And yeah that’s gonna cut consoles off that market. But this is no different to every other mmorpg on the market.
This has no impact on you. It isn’t crossplay. It’s not a advantage, because it means nothing to be more progressed then you while being on another platform. This game has no esports surrounding it. There’s no competition. “Are we entitled to addons being on pc?” Yes we are. It’s become the norm to use addons in MMORPGs. And just because a completely different culture disagrees doesn’t mean we should change ours.
Addons should be in the game, people shouldn’t lose things because there’s platforms that can’t take advantage of them
In this mindset Why not remove keyboard and mouse compatibility from FPS’s because it’s widely believed to be easier to aim with?
Platforms don’t offer the same things. You pick the one u want, we are all open to buying any of the platforms. No ones refused the right to play on the platform they want.
Couldn't take anything you said seriously after your first paragraph lol. "Add-ons can be used but you just can't be talked about" so if you mention it and get in trouble it is obviously against their rules lol SMH.
And as far as advantages go, it is an advantage. There is an advantage for me to play on PC instead of console. WE ARE ALL PLAYING THE SAME GAME HERE, except PC has a better version. Yep but no advantage you say eh?
Edit to.say, instead of complaining about losing your add-on is the same as us console players saying all those great quality of life add-ons should be implemented into the game to improve quality of life of the game. Whenever we say we should get them PC players always say no go play on PC if you want them. Why not just put them in the base game so no one needs add-ons? Logic right? And then PC players get mad when console players are in their thread having an opinion, you guys always have an opinion on us and it is always about how WE chose to play on console and don't deserve a better game, logic right there.
One when I said this, no your not allowed to talk about having these addons it’s to stop people discussing dps in game or being toxic towards a player for lower dps. They’re allowed however.
Let’s start at the top so u can understand.
- addons are created by players. Zenimax does not have rights to them. And to take them on would cost em extra staff to develop them as they can’t just take outside work.
- consoles aren’t build with the extra stress addons can have on its system. Ur putting your console at risk demanding this.
- putting addons into the fixed game would increase the requirements to play the game itself. Which would cause many players to be suddenly unable to play the game where they currently can.
Your method not only has the chances of causing consoles to get broken by content which isn’t quality controlled.
It also completely disables some players to play the game by adding more contribution to the game demanding more from pc
It leaves wider wholes for bugs and problems to occur which could cause the game to go offline more regularly.
But puts real people out of a job in addon creating so the company can employ randoms to do the same thing costing the company more money and unsystematic of more time on instead of content,
Because you decided to play on a console which has never in any game supported the use of addons or mods.
It was a decision. Just as I decided to play on pc and am punished by the fact to play the same games as you will require 100x more for me as pcs aren’t built to run every game releases on it unlike a console. But you don’t see me complaining you get things cheaper then me do I?
Does this do more damage then worth? Yes.
Take your complaints to your console provider to introduce support of addons. This will allow all of this without forcing 100s of mods actively changing the way we want the game.
Your idea forces addons onto players. Not only this but 100s of addons.
This gives options to addons usuage to use.
The problem is your platform doesn’t support the addons, not that the game restricts you as the games never denied you addons.
.KyraCROgnon wrote: »iirc, ZOS excuse for a lot of missing basic functionnalities (like mini map for exemple ...) has always been "we allowed add-ons , so just make your own" . If the game had a rich interface, we could do without them, but it has never been ZOS politic to improve on gameplay when they could have unpaid volunteers do it !Hm... call me a "purist", but if you need an addon just to use the game mechanics, then it's a bad mechanic.
If the devs didn't include it as a feature, then it wasn't intended.
So your sentence is completely wrong : a lot of features should have been in game but weren't included to cut cost because they hoped add-on makers to fill the gap.
And, that stance, 5 years ago, was wrong. It's time for them to rethink that strategy. This is a multiplayer game. What I do affects other people and vice-versa.
Just because they were thinking of cosmetic changes with addons, doesn't mean that they intended for players to use addons that give them advantages over other players.
That original philosophy was not intended to give players carte blanche freedom to do whatever the heck they wanted to do.
FOR THE LAST TIME, addons do not give players unfair advantages over other players, because there is nothing to stop the other players from using them!
That said, the game out of the box is barely playable. The guild store interface pre-Wrathstone, just to provide an example, was COMPLETELY unusable. It did not even constitute a finished, sales-worthy product, period. Awesome Guild Store patched it up so that it was actually even somewhat usable (even if there were glaring limits to the extent to which any addon could patch such an obviously defective product).
Master Merchant takes data that can already be viewed under Guild History, and does in seconds what it would take a human HOURS or even DAYS to do by hand. It, along with other tools, makes it POSSIBLE for a large trading guild to have alternative sales requirements instead of mandatory dues, as the game itself provides no facilities for tracking the sales (and purchases) of individual members. (And even tracking the payment of guild dues is far more time consuming without addons, which any console GM could tell you.)
And lastly I would bet that the PC players who use addons are far more likely to be subscribed to ESO+, and spend far more in the crown store than those who don't use any addons; so if ZOS was to kill addons they might as well shut down the game entirely for PC.
If you hate addons that much then go play on console. (Though I for one would like to see console players get access to addons in some form, if ZOS could somehow work out something with Sony and Microsoft. At the very least provide some data manipulation tools to sort of replicate the function of MM and Shissu's Guild Tools)
For the sake of seeing some genuine improvements to this game, I hope they do not allow addons ever again. They need to fix the system itself, not rely on 3rd party software to "fill in the gaps".