Something I noticed yesterday when I was battering an enemy with my cudgel; sometimes when I swiped at him there would be no sign of any hit. No noise, no red bar. Nothing. It was as if I were hitting thin air. Not sure if that is a bug or simply him just shrugging off my feeble attack.
Yep, this was my reaction too. Especially since the server latency issues are mostly labelled "investigative" and they seem to be saying this might not get fixed at all if the investigation doesn't look good:Just read the article from the ESO website "ESO’S PERFORMANCE IMPROVEMENTS PLAN"
And to sum up, you will fix the bugs introduced with the Elsweyr Chapter during Spring/Summer 2020. Nice planning, we can all stop paying ESO subs until then
Summer 2020 is a looooooong time to wait, for an issue that has affected the game for far too long already, especially if it comes with the caveat "also, we might not do anything about it anyway."
- Q2 2020: Server optimization & stability
- Server optimizations are being investigated and assessed, with the focus on CPU and Bandwidth usage on the server—especially on the combat handler and messaging.
There’s a ton of stuff to do and as time progresses, you should expect that some of these items may change—especially the investigative tasks since we aren’t 100% sure what will be uncovered.
Darkstorne wrote: »Summer 2020 is a looooooong time to wait, for an issue that has affected the game for far too long already, especially if it comes with the caveat "also, we might not do anything about it anyway."
Some people digging deeper and we almost know EU Megaserer or client is not in EU but in USA. iit's disgusting news.
KoultouraS wrote: »Trying to convince the Devs that their product will fail unless they start to pay attention to what the playerbase is concerned about, is a lost cause at this point.
I hope this company crushes and burns in future to come, as I can't think a better way to be compensated for the beyond humanly possible to accept indecency they have put all of us through.
Now go ahead and delete this.
MartiniDaniels wrote: »So I logged in at 5 AM and there is zero lag, bar swap is immediate and abilities work like clock, zero FPS drops with extremely high graphic settings. Plz tell me what is wrong with my PC and internet connection, I want similar performance in the evening
And in the evening bar swap barely working, screen freezes periodically, picture jerky and laggy even with turned off shadows/reflections etc
Ydrisselle wrote: »MartiniDaniels wrote: »So I logged in at 5 AM and there is zero lag, bar swap is immediate and abilities work like clock, zero FPS drops with extremely high graphic settings. Plz tell me what is wrong with my PC and internet connection, I want similar performance in the evening
And in the evening bar swap barely working, screen freezes periodically, picture jerky and laggy even with turned off shadows/reflections etc
Nothing is wrong with your setup, but the server had almost zero people online - and it's not true in the evening.
Ydrisselle wrote: »MartiniDaniels wrote: »So I logged in at 5 AM and there is zero lag, bar swap is immediate and abilities work like clock, zero FPS drops with extremely high graphic settings. Plz tell me what is wrong with my PC and internet connection, I want similar performance in the evening
And in the evening bar swap barely working, screen freezes periodically, picture jerky and laggy even with turned off shadows/reflections etc
Nothing is wrong with your setup, but the server had almost zero people online - and it's not true in the evening.
Which is rather contradictory, not to say sad, for a AAA MMORPG.
MartiniDaniels wrote: »Ydrisselle wrote: »MartiniDaniels wrote: »So I logged in at 5 AM and there is zero lag, bar swap is immediate and abilities work like clock, zero FPS drops with extremely high graphic settings. Plz tell me what is wrong with my PC and internet connection, I want similar performance in the evening
And in the evening bar swap barely working, screen freezes periodically, picture jerky and laggy even with turned off shadows/reflections etc
Nothing is wrong with your setup, but the server had almost zero people online - and it's not true in the evening.
Which is rather contradictory, not to say sad, for a AAA MMORPG.
To be honest when people talk about "engine limitations" or whatever this is just LOL. Even if game code doesn't allow to have more players on same server, devs could just do what all other MMO and MMORPG done so many times. CREATE MORE SERVERS.
For example there is Western Europe, Eastern Europe and Asia. Create new "Asia" server (even if it will be in Germany near PC EU megaserver physically). Create account copies like for PTS, do this once in 3 months during update, allow player to select server after each update and then keep copy on selected server but delete on other. Problem solved.
I'm sure every new employee of ZOS suggests this wherever they discuss performance issues. It's simple fact that Bethesda doesn't want to invest anything in the game with exception of what can be directly sold. And given that nowadays you can lease servers this is even more strange.
I think our only hope is fact that absolutely every game released by Bethesda in last year was complete commercial failure (mb with exception of mobile Blades), they will change their strategy of development.
MartiniDaniels wrote: »Ydrisselle wrote: »MartiniDaniels wrote: »So I logged in at 5 AM and there is zero lag, bar swap is immediate and abilities work like clock, zero FPS drops with extremely high graphic settings. Plz tell me what is wrong with my PC and internet connection, I want similar performance in the evening
And in the evening bar swap barely working, screen freezes periodically, picture jerky and laggy even with turned off shadows/reflections etc
Nothing is wrong with your setup, but the server had almost zero people online - and it's not true in the evening.
Which is rather contradictory, not to say sad, for a AAA MMORPG.
To be honest when people talk about "engine limitations" or whatever this is just LOL. Even if game code doesn't allow to have more players on same server, devs could just do what all other MMO and MMORPG done so many times. CREATE MORE SERVERS.
For example there is Western Europe, Eastern Europe and Asia. Create new "Asia" server (even if it will be in Germany near PC EU megaserver physically). Create account copies like for PTS, do this once in 3 months during update, allow player to select server after each update and then keep copy on selected server but delete on other. Problem solved.
I'm sure every new employee of ZOS suggests this wherever they discuss performance issues. It's simple fact that Bethesda doesn't want to invest anything in the game with exception of what can be directly sold. And given that nowadays you can lease servers this is even more strange.
I think our only hope is fact that absolutely every game released by Bethesda in last year was complete commercial failure (mb with exception of mobile Blades), they will change their strategy of development.
Do you work in IT? Guess not
MartiniDaniels wrote: »MartiniDaniels wrote: »Ydrisselle wrote: »MartiniDaniels wrote: »So I logged in at 5 AM and there is zero lag, bar swap is immediate and abilities work like clock, zero FPS drops with extremely high graphic settings. Plz tell me what is wrong with my PC and internet connection, I want similar performance in the evening
And in the evening bar swap barely working, screen freezes periodically, picture jerky and laggy even with turned off shadows/reflections etc
Nothing is wrong with your setup, but the server had almost zero people online - and it's not true in the evening.
Which is rather contradictory, not to say sad, for a AAA MMORPG.
To be honest when people talk about "engine limitations" or whatever this is just LOL. Even if game code doesn't allow to have more players on same server, devs could just do what all other MMO and MMORPG done so many times. CREATE MORE SERVERS.
For example there is Western Europe, Eastern Europe and Asia. Create new "Asia" server (even if it will be in Germany near PC EU megaserver physically). Create account copies like for PTS, do this once in 3 months during update, allow player to select server after each update and then keep copy on selected server but delete on other. Problem solved.
I'm sure every new employee of ZOS suggests this wherever they discuss performance issues. It's simple fact that Bethesda doesn't want to invest anything in the game with exception of what can be directly sold. And given that nowadays you can lease servers this is even more strange.
I think our only hope is fact that absolutely every game released by Bethesda in last year was complete commercial failure (mb with exception of mobile Blades), they will change their strategy of development.
Do you work in IT? Guess not
I work in IT which manages much higher amount of data and much crucial data - dozens of millions of mobile subscribers, which are active daily, not 13 millions copied sold over 5 years. And those subscribers somehow even move between different countries, changing their "server" dozen times a day in a trip. Free. And somehow we manage upgrading our servers regularly and without service interruption (if everything goes as planned).
But this really doesn't matter, just open WoW and look at amount of servers and availability to transfer characters between those servers. Bethesda/ZOS simply don't see point investing in ESO.
MartiniDaniels wrote: »Ydrisselle wrote: »MartiniDaniels wrote: »So I logged in at 5 AM and there is zero lag, bar swap is immediate and abilities work like clock, zero FPS drops with extremely high graphic settings. Plz tell me what is wrong with my PC and internet connection, I want similar performance in the evening
And in the evening bar swap barely working, screen freezes periodically, picture jerky and laggy even with turned off shadows/reflections etc
Nothing is wrong with your setup, but the server had almost zero people online - and it's not true in the evening.
Which is rather contradictory, not to say sad, for a AAA MMORPG.
To be honest when people talk about "engine limitations" or whatever this is just LOL. Even if game code doesn't allow to have more players on same server, devs could just do what all other MMO and MMORPG done so many times. CREATE MORE SERVERS.
For example there is Western Europe, Eastern Europe and Asia. Create new "Asia" server (even if it will be in Germany near PC EU megaserver physically). Create account copies like for PTS, do this once in 3 months during update, allow player to select server after each update and then keep copy on selected server but delete on other. Problem solved.
I'm sure every new employee of ZOS suggests this wherever they discuss performance issues. It's simple fact that Bethesda doesn't want to invest anything in the game with exception of what can be directly sold. And given that nowadays you can lease servers this is even more strange.
I think our only hope is fact that absolutely every game released by Bethesda in last year was complete commercial failure (mb with exception of mobile Blades), they will change their strategy of development.
marius_buys wrote: »I have unsubbed, and play about 90% less in ESO untill the lag is fixed.
Hi @ZOS_MattFiror. Any word on why EU's guild trader auction derailed horribly while NA seemed to go without a hitch?
Once again, here we are with EU having to suffer through issues that don't seem to affect NA. EU servers have ground to a halt before, which motivated this and other pinned threads and a few more or less vague responses from the dev team, stating ZOS was taking action before the issues started affecting NA as well. In the past there have been other instances where EU got the shaft, but not NA.
Is EU unprofitable? Are you even interested in hosting the game in EU anymore, other than to sell more crowns and crates? This is an honest question. I can't believe you have let us down yet again, while NA for some reason gets to breeze through unaffected. I have no ill will against NA, but I'd like to understand the reason for this difference. An honest answer, not PR platitudes.