What playstyle are you going for? I can speak from a 1vX and 1v1 perspective, but I hate group play and using cloak in general, so for that I can't say too much.
Magblades main benefit has always been control of the fight. The reason everyone thinks magblade is bad is because no one knows how to do this. Being able to manipulate and predict the opponent is the best way you can succeed. As long as you can maintain that control, the fight is yours. Cripple and fear are the best ways to do that. Additionally, magblades whole gimmick is that we're a hybrid melee and ranged class. knowing when to be close, and when to be far, is equally important to control. Bait the target into doing exactly what you want them to do, i.e. rebuffing or trying to burst, then do what you want with them.
In 1vX, obviously this is significantly harder. You need to play defensively for an extended period of time which is not our strong point. If you don't have LoS or your shade isnt placed in the right spot (assuming youre fighting 4 to 5 higher damage players) youre kinda ***. We aren't wardens, so don't play like that. Again you need to control where all of your attackers are going, and when they can see you. If you notice one guy moving differently from the rest of the zerglings, control him so that he pops into your LoS before everyone else, and do a proper combo. If theres no outliers, then the rest of the fight is essentially the same as any other classes 1vX except we dont have AoE lmao. Just do the same burst setups and pick out the right targets and hope the trash bins arent stacking 40k hp.
and again, this is all assuming without cloak cause cloak is overly situational and useless against certain targets unless you just shade into cloak every 5 seconds, which i dont have fun doing, so i dont use it. i prefer actually having to use my brain tbh
What playstyle are you going for? I can speak from a 1vX and 1v1 perspective, but I hate group play and using cloak in general, so for that I can't say too much.
Magblades main benefit has always been control of the fight. The reason everyone thinks magblade is bad is because no one knows how to do this. Being able to manipulate and predict the opponent is the best way you can succeed. As long as you can maintain that control, the fight is yours. Cripple and fear are the best ways to do that. Additionally, magblades whole gimmick is that we're a hybrid melee and ranged class. knowing when to be close, and when to be far, is equally important to control. Bait the target into doing exactly what you want them to do, i.e. rebuffing or trying to burst, then do what you want with them.
In 1vX, obviously this is significantly harder. You need to play defensively for an extended period of time which is not our strong point. If you don't have LoS or your shade isnt placed in the right spot (assuming youre fighting 4 to 5 higher damage players) youre kinda ***. We aren't wardens, so don't play like that. Again you need to control where all of your attackers are going, and when they can see you. If you notice one guy moving differently from the rest of the zerglings, control him so that he pops into your LoS before everyone else, and do a proper combo. If theres no outliers, then the rest of the fight is essentially the same as any other classes 1vX except we dont have AoE lmao. Just do the same burst setups and pick out the right targets and hope the trash bins arent stacking 40k hp.
and again, this is all assuming without cloak cause cloak is overly situational and useless against certain targets unless you just shade into cloak every 5 seconds, which i dont have fun doing, so i dont use it. i prefer actually having to use my brain tbh
GhostofDatthaw wrote: »What playstyle are you going for? I can speak from a 1vX and 1v1 perspective, but I hate group play and using cloak in general, so for that I can't say too much.
Magblades main benefit has always been control of the fight. The reason everyone thinks magblade is bad is because no one knows how to do this. Being able to manipulate and predict the opponent is the best way you can succeed. As long as you can maintain that control, the fight is yours. Cripple and fear are the best ways to do that. Additionally, magblades whole gimmick is that we're a hybrid melee and ranged class. knowing when to be close, and when to be far, is equally important to control. Bait the target into doing exactly what you want them to do, i.e. rebuffing or trying to burst, then do what you want with them.
In 1vX, obviously this is significantly harder. You need to play defensively for an extended period of time which is not our strong point. If you don't have LoS or your shade isnt placed in the right spot (assuming youre fighting 4 to 5 higher damage players) youre kinda ***. We aren't wardens, so don't play like that. Again you need to control where all of your attackers are going, and when they can see you. If you notice one guy moving differently from the rest of the zerglings, control him so that he pops into your LoS before everyone else, and do a proper combo. If theres no outliers, then the rest of the fight is essentially the same as any other classes 1vX except we dont have AoE lmao. Just do the same burst setups and pick out the right targets and hope the trash bins arent stacking 40k hp.
and again, this is all assuming without cloak cause cloak is overly situational and useless against certain targets unless you just shade into cloak every 5 seconds, which i dont have fun doing, so i dont use it. i prefer actually having to use my brain tbh
LIES
git gud scrub, cloak is life kappa
Dab
DomiNate4NB wrote: »I'm a burst from the shadows type of player. Feel free to judge!
DomiNate4NB wrote: »But I'll burn up....sucks to be undead
DomiNate4NB wrote: »Dropped vamp.. switched to khajit..picked up RAT.
SETS: WM, CAUL, TK
Skills:
Destro: concealed, sap, RAT, cloak, merci, soul harvest
Resto: lotus, fear, shade, rapid Regen, ward Ally, soul siphon
Steed mundus, clockwork filet, spell crit/power mag pots
Having a blast again!! Only playing eso these days.
Well done, ZOS.
DomiNate4NB wrote: »Dropped vamp.. switched to khajit..picked up RAT.
SETS: WM, CAUL, TK
Skills:
Destro: concealed, sap, RAT, cloak, merci, soul harvest
Resto: lotus, fear, shade, rapid Regen, ward Ally, soul siphon
Steed mundus, clockwork filet, spell crit/power mag pots
Having a blast again!! Only playing eso these days.
Well done, ZOS.
Yo I thought I was crazy running Khajiit. Then a couple days ago I run into a pack of mnbs in the city... 2 Khajiits outta the three.
Felt violated, like Khajiit on Khajiit crime.
HEBREWHAMMERRR wrote: »DomiNate4NB wrote: »Dropped vamp.. switched to khajit..picked up RAT.
SETS: WM, CAUL, TK
Skills:
Destro: concealed, sap, RAT, cloak, merci, soul harvest
Resto: lotus, fear, shade, rapid Regen, ward Ally, soul siphon
Steed mundus, clockwork filet, spell crit/power mag pots
Having a blast again!! Only playing eso these days.
Well done, ZOS.
Yo I thought I was crazy running Khajiit. Then a couple days ago I run into a pack of mnbs in the city... 2 Khajiits outta the three.
Felt violated, like Khajiit on Khajiit crime.
Just can’t see the value in khajit while running dark cloak unfortunately. Interesting build though and stead mundus pretty unique. I dig it.
HEBREWHAMMERRR wrote: »DomiNate4NB wrote: »Dropped vamp.. switched to khajit..picked up RAT.
SETS: WM, CAUL, TK
Skills:
Destro: concealed, sap, RAT, cloak, merci, soul harvest
Resto: lotus, fear, shade, rapid Regen, ward Ally, soul siphon
Steed mundus, clockwork filet, spell crit/power mag pots
Having a blast again!! Only playing eso these days.
Well done, ZOS.
Yo I thought I was crazy running Khajiit. Then a couple days ago I run into a pack of mnbs in the city... 2 Khajiits outta the three.
Felt violated, like Khajiit on Khajiit crime.
Just can’t see the value in khajit while running dark cloak unfortunately. Interesting build though and stead mundus pretty unique. I dig it.
Khajiit ends up being “just enough” sustain on the class. +crit dmg and healing modifiers
Breton ends up slightly less dmg, still need the same base regen +extra resists (26k already with the Khajiit so meh)
High elf ends up similar dmg- have to run an extra recovery glyph so net-100~ spell dmg and a bit of extra mag +great Stam sustain. (Khajiit crit modifier outweighs this small stat+dmg buff imo)
The cat fits right in the middle. High elf is still really strong in that situation as well. Breton my least favorite. I’m backwards af on this
HEBREWHAMMERRR wrote: »HEBREWHAMMERRR wrote: »DomiNate4NB wrote: »Dropped vamp.. switched to khajit..picked up RAT.
SETS: WM, CAUL, TK
Skills:
Destro: concealed, sap, RAT, cloak, merci, soul harvest
Resto: lotus, fear, shade, rapid Regen, ward Ally, soul siphon
Steed mundus, clockwork filet, spell crit/power mag pots
Having a blast again!! Only playing eso these days.
Well done, ZOS.
Yo I thought I was crazy running Khajiit. Then a couple days ago I run into a pack of mnbs in the city... 2 Khajiits outta the three.
Felt violated, like Khajiit on Khajiit crime.
Just can’t see the value in khajit while running dark cloak unfortunately. Interesting build though and stead mundus pretty unique. I dig it.
Khajiit ends up being “just enough” sustain on the class. +crit dmg and healing modifiers
Breton ends up slightly less dmg, still need the same base regen +extra resists (26k already with the Khajiit so meh)
High elf ends up similar dmg- have to run an extra recovery glyph so net-100~ spell dmg and a bit of extra mag +great Stam sustain. (Khajiit crit modifier outweighs this small stat+dmg buff imo)
The cat fits right in the middle. High elf is still really strong in that situation as well. Breton my least favorite. I’m backwards af on this
You forgot the most important part of breton, the cost reduction! That’s what makes it so good haha.
HEBREWHAMMERRR wrote: »DomiNate4NB wrote: »Dropped vamp.. switched to khajit..picked up RAT.
SETS: WM, CAUL, TK
Skills:
Destro: concealed, sap, RAT, cloak, merci, soul harvest
Resto: lotus, fear, shade, rapid Regen, ward Ally, soul siphon
Steed mundus, clockwork filet, spell crit/power mag pots
Having a blast again!! Only playing eso these days.
Well done, ZOS.
Yo I thought I was crazy running Khajiit. Then a couple days ago I run into a pack of mnbs in the city... 2 Khajiits outta the three.
Felt violated, like Khajiit on Khajiit crime.
Just can’t see the value in khajit while running dark cloak unfortunately. Interesting build though and stead mundus pretty unique. I dig it.
DomiNate4NB wrote: »@HEBREWHAMMERRR - definitely wouldn't use steed with dark cloak either. With shadowy and concealed it's so much speed that you don't need to worry as much about sustain. Controlling fights and lining up burst is so easy when you can create space, crouch, buff, engage...have advantage, maintain...lose advantage, reset. Annoying to play against but crazy effective when you get comfortable with a nice combo.
Khajit is way better than both high elf and Brenton imo but only when you have a high crit chance
(41%+). 3 Regen bonus is meh on paper but the health Regen is felt on a health regen build.
I'm sure most is understood by vet players but for those who are newer, crazy fun way to play magblade
^ What do your bars look like? I wish I could slot Inner Light on my NB
No, that is old information. Skill was changed to not give an additional 30% mitigation. It just gives major protection for the full duration (17 secs) to anyone who stepped into the area, and even when they walk out of it. I haven't noticed the target cap being different than with other ults/skills. It really is an amazing ultimate btw. On my healer I use soul siphon to health through ult dumps and surprise burst, but bolstering darkness is ideal for helping your group tank through a lot of sustained damage, while offering them a very strong healing synergy.By the way.... quick question.
I was looking at bolstering darkness and saw it gives major protection plus an additional 30% mitigation.
Does anyone know the target cap? The major protection is supposed to go on allies when they run through the area, but I have no idea if it’s limited to 6 or 12 people.
Thanks! My setup is basically the same as yours except I'm also running healing ward, which explains it. I need to get me some Alfiq this weekend.