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MagNB - What is our advantage to leverage?

  • ccmedaddy
    ccmedaddy
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    Yeah as much as I'm enjoying the class this patch it's still second tier at best -.-
  • DomiNate4NB
    DomiNate4NB
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    I'll take second tier over the squishy wet noodle it was before lol
  • Iskiab
    Iskiab
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    I don’t know if I’d say second tier, that sounds a little harsh.

    I’d say top tier healer, top tier mixing damage and healing. It’s not top tier as a full dps because it lacks burst... so second tier I guess.

    With the tooltip on merciless you’d think burst wouldn’t be an issue, but I fear onslaught and the sorc execute a heck of a lot more. Class is great overall... I don’t know if this would be OP, but if merciless was off the GCD it would fix all problems.
    Edited by Iskiab on June 20, 2019 1:18PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Myux
    Myux
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    What playstyle are you going for? I can speak from a 1vX and 1v1 perspective, but I hate group play and using cloak in general, so for that I can't say too much.

    Magblades main benefit has always been control of the fight. The reason everyone thinks magblade is bad is because no one knows how to do this. Being able to manipulate and predict the opponent is the best way you can succeed. As long as you can maintain that control, the fight is yours. Cripple and fear are the best ways to do that. Additionally, magblades whole gimmick is that we're a hybrid melee and ranged class. knowing when to be close, and when to be far, is equally important to control. Bait the target into doing exactly what you want them to do, i.e. rebuffing or trying to burst, then do what you want with them.

    In 1vX, obviously this is significantly harder. You need to play defensively for an extended period of time which is not our strong point. If you don't have LoS or your shade isnt placed in the right spot (assuming youre fighting 4 to 5 higher damage players) youre kinda ***. We aren't wardens, so don't play like that. Again you need to control where all of your attackers are going, and when they can see you. If you notice one guy moving differently from the rest of the zerglings, control him so that he pops into your LoS before everyone else, and do a proper combo. If theres no outliers, then the rest of the fight is essentially the same as any other classes 1vX except we dont have AoE lmao. Just do the same burst setups and pick out the right targets and hope the trash bins arent stacking 40k hp.

    and again, this is all assuming without cloak cause cloak is overly situational and useless against certain targets unless you just shade into cloak every 5 seconds, which i dont have fun doing, so i dont use it. i prefer actually having to use my brain tbh
    Edited by Myux on June 20, 2019 2:32PM
  • Insco851
    Insco851
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    Myux wrote: »
    What playstyle are you going for? I can speak from a 1vX and 1v1 perspective, but I hate group play and using cloak in general, so for that I can't say too much.

    Magblades main benefit has always been control of the fight. The reason everyone thinks magblade is bad is because no one knows how to do this. Being able to manipulate and predict the opponent is the best way you can succeed. As long as you can maintain that control, the fight is yours. Cripple and fear are the best ways to do that. Additionally, magblades whole gimmick is that we're a hybrid melee and ranged class. knowing when to be close, and when to be far, is equally important to control. Bait the target into doing exactly what you want them to do, i.e. rebuffing or trying to burst, then do what you want with them.

    In 1vX, obviously this is significantly harder. You need to play defensively for an extended period of time which is not our strong point. If you don't have LoS or your shade isnt placed in the right spot (assuming youre fighting 4 to 5 higher damage players) youre kinda ***. We aren't wardens, so don't play like that. Again you need to control where all of your attackers are going, and when they can see you. If you notice one guy moving differently from the rest of the zerglings, control him so that he pops into your LoS before everyone else, and do a proper combo. If theres no outliers, then the rest of the fight is essentially the same as any other classes 1vX except we dont have AoE lmao. Just do the same burst setups and pick out the right targets and hope the trash bins arent stacking 40k hp.

    and again, this is all assuming without cloak cause cloak is overly situational and useless against certain targets unless you just shade into cloak every 5 seconds, which i dont have fun doing, so i dont use it. i prefer actually having to use my brain tbh

    This is mighty facts.

    Can’t hop on the mnb and just go thru the motions. Scouting an area and using certain environment advantages is so important. One bad shade drop and gg
  • GhostofDatthaw
    GhostofDatthaw
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    Myux wrote: »
    What playstyle are you going for? I can speak from a 1vX and 1v1 perspective, but I hate group play and using cloak in general, so for that I can't say too much.

    Magblades main benefit has always been control of the fight. The reason everyone thinks magblade is bad is because no one knows how to do this. Being able to manipulate and predict the opponent is the best way you can succeed. As long as you can maintain that control, the fight is yours. Cripple and fear are the best ways to do that. Additionally, magblades whole gimmick is that we're a hybrid melee and ranged class. knowing when to be close, and when to be far, is equally important to control. Bait the target into doing exactly what you want them to do, i.e. rebuffing or trying to burst, then do what you want with them.

    In 1vX, obviously this is significantly harder. You need to play defensively for an extended period of time which is not our strong point. If you don't have LoS or your shade isnt placed in the right spot (assuming youre fighting 4 to 5 higher damage players) youre kinda ***. We aren't wardens, so don't play like that. Again you need to control where all of your attackers are going, and when they can see you. If you notice one guy moving differently from the rest of the zerglings, control him so that he pops into your LoS before everyone else, and do a proper combo. If theres no outliers, then the rest of the fight is essentially the same as any other classes 1vX except we dont have AoE lmao. Just do the same burst setups and pick out the right targets and hope the trash bins arent stacking 40k hp.

    and again, this is all assuming without cloak cause cloak is overly situational and useless against certain targets unless you just shade into cloak every 5 seconds, which i dont have fun doing, so i dont use it. i prefer actually having to use my brain tbh

    LIES

    git gud scrub, cloak is life kappa

    Dab
  • Myux
    Myux
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    Myux wrote: »
    What playstyle are you going for? I can speak from a 1vX and 1v1 perspective, but I hate group play and using cloak in general, so for that I can't say too much.

    Magblades main benefit has always been control of the fight. The reason everyone thinks magblade is bad is because no one knows how to do this. Being able to manipulate and predict the opponent is the best way you can succeed. As long as you can maintain that control, the fight is yours. Cripple and fear are the best ways to do that. Additionally, magblades whole gimmick is that we're a hybrid melee and ranged class. knowing when to be close, and when to be far, is equally important to control. Bait the target into doing exactly what you want them to do, i.e. rebuffing or trying to burst, then do what you want with them.

    In 1vX, obviously this is significantly harder. You need to play defensively for an extended period of time which is not our strong point. If you don't have LoS or your shade isnt placed in the right spot (assuming youre fighting 4 to 5 higher damage players) youre kinda ***. We aren't wardens, so don't play like that. Again you need to control where all of your attackers are going, and when they can see you. If you notice one guy moving differently from the rest of the zerglings, control him so that he pops into your LoS before everyone else, and do a proper combo. If theres no outliers, then the rest of the fight is essentially the same as any other classes 1vX except we dont have AoE lmao. Just do the same burst setups and pick out the right targets and hope the trash bins arent stacking 40k hp.

    and again, this is all assuming without cloak cause cloak is overly situational and useless against certain targets unless you just shade into cloak every 5 seconds, which i dont have fun doing, so i dont use it. i prefer actually having to use my brain tbh

    LIES

    git gud scrub, cloak is life kappa

    Dab

    [Dab]
  • DomiNate4NB
    DomiNate4NB
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    I'm a burst from the shadows type of player. Feel free to judge!
  • Insco851
    Insco851
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    I'm a burst from the shadows type of player. Feel free to judge!

    Come out and play! The sun feels good I promise!
  • DomiNate4NB
    DomiNate4NB
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    But I'll burn up....sucks to be undead
  • Insco851
    Insco851
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    But I'll burn up....sucks to be undead

    You know undeath always entices me back for a split second and then I get molly whopped by a dawny and have buyers remorse in the first hour...
  • DomiNate4NB
    DomiNate4NB
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    Lol! Story of my life: "Here lies Domi. Molly whopped by Dawny"
  • DomiNate4NB
    DomiNate4NB
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    Dropped vamp.. switched to khajit..picked up RAT.

    SETS: WM, CAUL, TK

    Skills:
    Destro: concealed, sap, RAT, cloak, merci, soul harvest

    Resto: lotus, fear, shade, rapid Regen, ward Ally, soul siphon

    Steed mundus, clockwork filet, spell crit/power mag pots

    Having a blast again!! Only playing eso these days.

    Well done, ZOS.
  • Insco851
    Insco851
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    Dropped vamp.. switched to khajit..picked up RAT.

    SETS: WM, CAUL, TK

    Skills:
    Destro: concealed, sap, RAT, cloak, merci, soul harvest

    Resto: lotus, fear, shade, rapid Regen, ward Ally, soul siphon

    Steed mundus, clockwork filet, spell crit/power mag pots

    Having a blast again!! Only playing eso these days.

    Well done, ZOS.

    Yo I thought I was crazy running Khajiit. Then a couple days ago I run into a pack of mnbs in the city... 2 Khajiits outta the three.

    Felt violated, like Khajiit on Khajiit crime.
  • HEBREWHAMMERRR
    HEBREWHAMMERRR
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    Insco851 wrote: »
    Dropped vamp.. switched to khajit..picked up RAT.

    SETS: WM, CAUL, TK

    Skills:
    Destro: concealed, sap, RAT, cloak, merci, soul harvest

    Resto: lotus, fear, shade, rapid Regen, ward Ally, soul siphon

    Steed mundus, clockwork filet, spell crit/power mag pots

    Having a blast again!! Only playing eso these days.

    Well done, ZOS.

    Yo I thought I was crazy running Khajiit. Then a couple days ago I run into a pack of mnbs in the city... 2 Khajiits outta the three.

    Felt violated, like Khajiit on Khajiit crime.

    Just can’t see the value in khajit while running dark cloak unfortunately. Interesting build though and stead mundus pretty unique. I dig it.
  • Insco851
    Insco851
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    Insco851 wrote: »
    Dropped vamp.. switched to khajit..picked up RAT.

    SETS: WM, CAUL, TK

    Skills:
    Destro: concealed, sap, RAT, cloak, merci, soul harvest

    Resto: lotus, fear, shade, rapid Regen, ward Ally, soul siphon

    Steed mundus, clockwork filet, spell crit/power mag pots

    Having a blast again!! Only playing eso these days.

    Well done, ZOS.

    Yo I thought I was crazy running Khajiit. Then a couple days ago I run into a pack of mnbs in the city... 2 Khajiits outta the three.

    Felt violated, like Khajiit on Khajiit crime.

    Just can’t see the value in khajit while running dark cloak unfortunately. Interesting build though and stead mundus pretty unique. I dig it.

    Khajiit ends up being “just enough” sustain on the class. +crit dmg and healing modifiers

    Breton ends up slightly less dmg, still need the same base regen +extra resists (26k already with the Khajiit so meh)

    High elf ends up similar dmg- have to run an extra recovery glyph so net-100~ spell dmg and a bit of extra mag +great Stam sustain. (Khajiit crit modifier outweighs this small stat+dmg buff imo)

    The cat fits right in the middle. High elf is still really strong in that situation as well. Breton my least favorite. I’m backwards af on this


    —steed on mnb is underrated—
    Edited by Insco851 on June 25, 2019 10:01PM
  • HEBREWHAMMERRR
    HEBREWHAMMERRR
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    Insco851 wrote: »
    Insco851 wrote: »
    Dropped vamp.. switched to khajit..picked up RAT.

    SETS: WM, CAUL, TK

    Skills:
    Destro: concealed, sap, RAT, cloak, merci, soul harvest

    Resto: lotus, fear, shade, rapid Regen, ward Ally, soul siphon

    Steed mundus, clockwork filet, spell crit/power mag pots

    Having a blast again!! Only playing eso these days.

    Well done, ZOS.

    Yo I thought I was crazy running Khajiit. Then a couple days ago I run into a pack of mnbs in the city... 2 Khajiits outta the three.

    Felt violated, like Khajiit on Khajiit crime.

    Just can’t see the value in khajit while running dark cloak unfortunately. Interesting build though and stead mundus pretty unique. I dig it.

    Khajiit ends up being “just enough” sustain on the class. +crit dmg and healing modifiers

    Breton ends up slightly less dmg, still need the same base regen +extra resists (26k already with the Khajiit so meh)

    High elf ends up similar dmg- have to run an extra recovery glyph so net-100~ spell dmg and a bit of extra mag +great Stam sustain. (Khajiit crit modifier outweighs this small stat+dmg buff imo)

    The cat fits right in the middle. High elf is still really strong in that situation as well. Breton my least favorite. I’m backwards af on this

    You forgot the most important part of breton, the cost reduction! That’s what makes it so good haha.
  • Insco851
    Insco851
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    Insco851 wrote: »
    Insco851 wrote: »
    Dropped vamp.. switched to khajit..picked up RAT.

    SETS: WM, CAUL, TK

    Skills:
    Destro: concealed, sap, RAT, cloak, merci, soul harvest

    Resto: lotus, fear, shade, rapid Regen, ward Ally, soul siphon

    Steed mundus, clockwork filet, spell crit/power mag pots

    Having a blast again!! Only playing eso these days.

    Well done, ZOS.

    Yo I thought I was crazy running Khajiit. Then a couple days ago I run into a pack of mnbs in the city... 2 Khajiits outta the three.

    Felt violated, like Khajiit on Khajiit crime.

    Just can’t see the value in khajit while running dark cloak unfortunately. Interesting build though and stead mundus pretty unique. I dig it.

    Khajiit ends up being “just enough” sustain on the class. +crit dmg and healing modifiers

    Breton ends up slightly less dmg, still need the same base regen +extra resists (26k already with the Khajiit so meh)

    High elf ends up similar dmg- have to run an extra recovery glyph so net-100~ spell dmg and a bit of extra mag +great Stam sustain. (Khajiit crit modifier outweighs this small stat+dmg buff imo)

    The cat fits right in the middle. High elf is still really strong in that situation as well. Breton my least favorite. I’m backwards af on this

    You forgot the most important part of breton, the cost reduction! That’s what makes it so good haha.

    I guess the reason I didn’t mention it is it doesn’t create a real difference when you still need the same base gen. It’s nice sure but you can’t offset it in say CP like you can the crit modifier from Khajiit

    Or run less regen and pump you dmg with it like pve builds.
    Edited by Insco851 on June 25, 2019 10:03PM
  • Iskiab
    Iskiab
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    Insco851 wrote: »
    Dropped vamp.. switched to khajit..picked up RAT.

    SETS: WM, CAUL, TK

    Skills:
    Destro: concealed, sap, RAT, cloak, merci, soul harvest

    Resto: lotus, fear, shade, rapid Regen, ward Ally, soul siphon

    Steed mundus, clockwork filet, spell crit/power mag pots

    Having a blast again!! Only playing eso these days.

    Well done, ZOS.

    Yo I thought I was crazy running Khajiit. Then a couple days ago I run into a pack of mnbs in the city... 2 Khajiits outta the three.

    Felt violated, like Khajiit on Khajiit crime.

    Just can’t see the value in khajit while running dark cloak unfortunately. Interesting build though and stead mundus pretty unique. I dig it.

    One thing about dark cloak, it can crit so I don’t think khajit is a negative. It’s also effected by +healing modifiers.

    I miss the cost reduction of Breton, but a bit of stam regen helps... though not as much as being an Altmer.
    Edited by Iskiab on June 25, 2019 10:33PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Iskiab
    Iskiab
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    By the way.... quick question.

    I was looking at bolstering darkness and saw it gives major protection plus an additional 30% mitigation.

    Does anyone know the target cap? The major protection is supposed to go on allies when they run through the area, but I have no idea if it’s limited to 6 or 12 people.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • DomiNate4NB
    DomiNate4NB
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    @HEBREWHAMMERRR - definitely wouldn't use steed with dark cloak either. With shadowy and concealed it's so much speed that you don't need to worry as much about sustain. Controlling fights and lining up burst is so easy when you can create space, crouch, buff, engage...have advantage, maintain...lose advantage, reset. Annoying to play against but crazy effective when you get comfortable with a nice combo.

    Khajit is way better than both high elf and Brenton imo but only when you have a high crit chance
    (41%+). 3 Regen bonus is meh on paper but the health Regen is felt on a health regen build.

    I'm sure most is understood by vet players but for those who are newer, crazy fun way to play magblade
  • Insco851
    Insco851
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    @HEBREWHAMMERRR - definitely wouldn't use steed with dark cloak either. With shadowy and concealed it's so much speed that you don't need to worry as much about sustain. Controlling fights and lining up burst is so easy when you can create space, crouch, buff, engage...have advantage, maintain...lose advantage, reset. Annoying to play against but crazy effective when you get comfortable with a nice combo.

    Khajit is way better than both high elf and Brenton imo but only when you have a high crit chance
    (41%+). 3 Regen bonus is meh on paper but the health Regen is felt on a health regen build.

    I'm sure most is understood by vet players but for those who are newer, crazy fun way to play magblade

    The regen on paper def doesn’t look all that great. It’s absolutely better than that in practice. And yup- you rocking 1200+ static health gen.

    Spell power pots too expensive tho so inner light it is
    Edited by Insco851 on June 25, 2019 11:51PM
  • ccmedaddy
    ccmedaddy
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    ^ What do your bars look like? I wish I could slot Inner Light on my NB
  • Insco851
    Insco851
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    ccmedaddy wrote: »
    ^ What do your bars look like? I wish I could slot Inner Light on my NB

    Typical setup:
    FB: Flex, Swallow soul, Fear, merciless, Inner light
    BB: Cripple (or debilitate, I’ll explain) Harness, Rat, Dark Cloak, Shade

    So the flex on the front bar and the cripple morph are somewhat tied together.

    Flex can be Siphoning strikes (and then I change swallow soul to Ele Weapon, debilitate morph), or Ele drain (cripple morph) or impale.

    Flex could also be lotus (not a fan) but I’d change my glyph to a flame glyph instead of shock on the front bar as well.

    Currently running Ele drain/cripple combo cuz I’m trying alfiq over spinners.
  • ccmedaddy
    ccmedaddy
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    Thanks! My setup is basically the same as yours except I'm also running healing ward, which explains it. I need to get me some Alfiq this weekend.
  • Koensol
    Koensol
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    Iskiab wrote: »
    By the way.... quick question.

    I was looking at bolstering darkness and saw it gives major protection plus an additional 30% mitigation.

    Does anyone know the target cap? The major protection is supposed to go on allies when they run through the area, but I have no idea if it’s limited to 6 or 12 people.
    No, that is old information. Skill was changed to not give an additional 30% mitigation. It just gives major protection for the full duration (17 secs) to anyone who stepped into the area, and even when they walk out of it. I haven't noticed the target cap being different than with other ults/skills. It really is an amazing ultimate btw. On my healer I use soul siphon to health through ult dumps and surprise burst, but bolstering darkness is ideal for helping your group tank through a lot of sustained damage, while offering them a very strong healing synergy.
  • GhostofDatthaw
    GhostofDatthaw
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    I want to run a stealth build again. Been running a dark cloak build for a while and it's fun, but I always feel I'm missing something. Then I'm standing on a resource, sitting on my thumb, and a magnb comrade comes in and combos me. I get a nice rez from the other guy with me. And what happens again? I let my shield drop and MACK, guy had that rotation down. After a nice conversation with the guy I started missing that play style, the fast glass cannon...
    Edited by GhostofDatthaw on June 26, 2019 11:00AM
  • merevie
    merevie
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    Live in stealth. A sorc that doesn't see you is a dead sorc. No rotation -no shields = little puddle of blue goo. This is not true of DKs. Make sure lolz.

    Be a troll to the BIS/meta endorsing/watchwestreammyself ball groups. Kill camp. Kill person sent to put up camp. Kill siege. Kill healer from stealth with SA in the middle of the group. Take out the stamblade with the scroll. Put time stop on their 30 man siege and watch them die to your mate's 2 oils. Get them to the point that a tiny whisper of a red path causes them to pull off siege and run around foaming at the mouth. Good fun.

    Scout for your faction. Always hilarious to watch some uber enemy leader person spend 10 mins sneaking up to a door to find the faction waiting. I like to sit on rocks in the sun outside their keeps and hollar when they start struggling into the goat path. There's a few people on Ep I am not fond of who like to zerg solo players. Since my own faction is usually too outnumbered to take care of it I helpfully come out of stealth and indicate where they are to Ad, before disappearing again. Occasionally I sit up in a high place and do this with a fire siege. Running right into a group of enemies you don't like with the other enemy faction chasing you is also great -especially if they don't have line of sight until they go over the top of a hill.

    Pack up with other blades and sit in a field between your keep and the enemy. Let them go past. Mark the moron spamming mutagen & healing the grass... Killing stamblades is also super easy as we know where they will be...guard your siege line.

    Point of difference? It's a lot of fun. Totally nerfed to the ground. Unplayable. Paper-in-the-rain vulnerable. But hilarious. Given that choice and cookie cutter meta BIS playing...PURGE NOW < just no.
    Edited by merevie on June 26, 2019 12:32PM
  • Insco851
    Insco851
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    ccmedaddy wrote: »
    Thanks! My setup is basically the same as yours except I'm also running healing ward, which explains it. I need to get me some Alfiq this weekend.

    My first impression of it when I got it was meh. But since I spent all that gold on it I figured I better give it another try. It’s holding up. I’d normally forego Ele drain with spinners so that’s really the only difference. (Plus all protective on alfiq)

    I can run a tri food and get the same max stat as I had with spinners/Mara combo but more stam and 3600 more resists.
  • Iskiab
    Iskiab
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    Hey, I have a couple questions for you guys:
    1. Does the shade proc enchantments? I’m wondering if it’s worth worrying about the enchantment on my resto bar
    2. What’s the min recovery I should aim for in a dps dark cloak build? 1950 mag recovery enough?
    Edited by Iskiab on June 27, 2019 3:39PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
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