If I were to gear up my nightblade for pvp I would probably go melee for the higher spell damage and then stack penetration to burst through high resists. Spinners plus amberplasm or bright throats so I could spam cloak / damage / heals.
But I haven't played my nightblade in forever so i really am not an expert.
If I were to gear up my nightblade for pvp I would probably go melee for the higher spell damage and then stack penetration to burst through high resists. Spinners plus amberplasm or bright throats so I could spam cloak / damage / heals.
But I haven't played my nightblade in forever so i really am not an expert.
Monster set/combination needs to be defensive. And/or protective jewl traits. +some health recovery either thru steed or food/race passives.
I ran both those setups before.
I agree with Brandon. Still haven’t been able to work shade, debilitate and incap into a build. I’ll check them out.
brandonv516 wrote: »I agree with Brandon. Still haven’t been able to work shade, debilitate and incap into a build. I’ll check them out.
Strictly for my damage MagNB:
Front
Swallow soul
Shadowy disguise
Concealed weapon
Debilitate
Merciless resolve
INCAP
Back
RaT
Healing ward
Mass hysteria
Shadow image
Siphoning attacks
RESTO ULT/SOUL SIPHON
Works for me personally, may not be ideal for many. My back bar hasn't changed in a LONG time and only improved with this patch.
Why incap over soul harvest though? I played around with both mag and stamNB last weekend and found that soul harvest is vastly superior, especially against tankier targets. I'm seriously considering switching to soul harvest on my stamblade lol.
Is it possible to secure kills without a damage ult? I really like undo as an ultimate to get out of situations where you’re cc’d and 2 opponents are about to PK you.
I just wish assassin’s will/merciless wasn’t so buggy!
I weave to get the proc up,
Lotus fan in,
Hit the proc button,
OMG I just refreshed the skill cooldown instead of firing!!! WTF!!!!!
Especially happens if you lotus fan, fear, hit the proc. How I’m I being registered out of combat or the duration is ticking off when I’m fighting the whole time, MAYBE it takes 5 seconds at most to do that combo, I just don’t see how it’s so glitchy.
Until he posts his build on UESP, I won't believe a thing, specifically how you get that much mag AND that much stam AND that much regen together. If this is real at all, it probably includes vamp, Continuous Attack, potion buff and who knows what else. Hopefully not Imperial Physique.HEBREWHAMMERRR wrote: »Well I got elsweyr finally last night and my magblade is rocking 60k max mag while having shade / cloak to escape. Also have 16.6k stam, 24.6 and 21.5k resistances, 1950 impen and 2050 recovery with 41% crit. So I don’t think other classes can achieve those numbers. As stated, the issue is our self healing. The mitigation from bow is nice and indirectly reduces healing needed. Still playing around with everything. More realistically I will probably drop some mag glyphs for tri stat and mage mundus for lady.
60k lol. Is that with necro/Alfiq?
As to other classes achieving the same mag, sure they can. Warden gets the same magicka buffs as magblade and it's arguably easier to keep Necropotence up. Then compare the tooltip of warden birds with Swallow Soul and weep.
HEBREWHAMMERRR wrote: »Until he posts his build on UESP, I won't believe a thing, specifically how you get that much mag AND that much stam AND that much regen together. If this is real at all, it probably includes vamp, Continuous Attack, potion buff and who knows what else. Hopefully not Imperial Physique.HEBREWHAMMERRR wrote: »Well I got elsweyr finally last night and my magblade is rocking 60k max mag while having shade / cloak to escape. Also have 16.6k stam, 24.6 and 21.5k resistances, 1950 impen and 2050 recovery with 41% crit. So I don’t think other classes can achieve those numbers. As stated, the issue is our self healing. The mitigation from bow is nice and indirectly reduces healing needed. Still playing around with everything. More realistically I will probably drop some mag glyphs for tri stat and mage mundus for lady.
60k lol. Is that with necro/Alfiq?
As to other classes achieving the same mag, sure they can. Warden gets the same magicka buffs as magblade and it's arguably easier to keep Necropotence up. Then compare the tooltip of warden birds with Swallow Soul and weep.
Here you go.
https://imgur.com/gallery/egYZ1pd
This is no continuous, no emp. Only a potion up and shadow passives for Major. I run weapon damage enchant (not procd) on front bar and infused absorb mag back bar for extra sustain.
HEBREWHAMMERRR wrote: »Until he posts his build on UESP, I won't believe a thing, specifically how you get that much mag AND that much stam AND that much regen together. If this is real at all, it probably includes vamp, Continuous Attack, potion buff and who knows what else. Hopefully not Imperial Physique.HEBREWHAMMERRR wrote: »Well I got elsweyr finally last night and my magblade is rocking 60k max mag while having shade / cloak to escape. Also have 16.6k stam, 24.6 and 21.5k resistances, 1950 impen and 2050 recovery with 41% crit. So I don’t think other classes can achieve those numbers. As stated, the issue is our self healing. The mitigation from bow is nice and indirectly reduces healing needed. Still playing around with everything. More realistically I will probably drop some mag glyphs for tri stat and mage mundus for lady.
60k lol. Is that with necro/Alfiq?
As to other classes achieving the same mag, sure they can. Warden gets the same magicka buffs as magblade and it's arguably easier to keep Necropotence up. Then compare the tooltip of warden birds with Swallow Soul and weep.
Here you go.
https://imgur.com/gallery/egYZ1pd
This is no continuous, no emp. Only a potion up and shadow passives for Major. I run weapon damage enchant (not procd) on front bar and infused absorb mag back bar for extra sustain.
Yup. Wasn’t hard to recreate. Hella stats lol.
Btw... while most magblades been all about the solo life... fear makes us so incredibly potent in group play now. Had a small group in IC last night and fear+timed ults was devastating. As well as a way to save teammates by getting multiple attackers off in an instant.
It’s a small group utility compared to some specs but... more than we had previously.
HEBREWHAMMERRR wrote: »HEBREWHAMMERRR wrote: »Until he posts his build on UESP, I won't believe a thing, specifically how you get that much mag AND that much stam AND that much regen together. If this is real at all, it probably includes vamp, Continuous Attack, potion buff and who knows what else. Hopefully not Imperial Physique.HEBREWHAMMERRR wrote: »Well I got elsweyr finally last night and my magblade is rocking 60k max mag while having shade / cloak to escape. Also have 16.6k stam, 24.6 and 21.5k resistances, 1950 impen and 2050 recovery with 41% crit. So I don’t think other classes can achieve those numbers. As stated, the issue is our self healing. The mitigation from bow is nice and indirectly reduces healing needed. Still playing around with everything. More realistically I will probably drop some mag glyphs for tri stat and mage mundus for lady.
60k lol. Is that with necro/Alfiq?
As to other classes achieving the same mag, sure they can. Warden gets the same magicka buffs as magblade and it's arguably easier to keep Necropotence up. Then compare the tooltip of warden birds with Swallow Soul and weep.
Here you go.
https://imgur.com/gallery/egYZ1pd
This is no continuous, no emp. Only a potion up and shadow passives for Major. I run weapon damage enchant (not procd) on front bar and infused absorb mag back bar for extra sustain.
Yup. Wasn’t hard to recreate. Hella stats lol.
Btw... while most magblades been all about the solo life... fear makes us so incredibly potent in group play now. Had a small group in IC last night and fear+timed ults was devastating. As well as a way to save teammates by getting multiple attackers off in an instant.
It’s a small group utility compared to some specs but... more than we had previously.
Yeah class feels better than it has in a long time.
HEBREWHAMMERRR wrote: »HEBREWHAMMERRR wrote: »Until he posts his build on UESP, I won't believe a thing, specifically how you get that much mag AND that much stam AND that much regen together. If this is real at all, it probably includes vamp, Continuous Attack, potion buff and who knows what else. Hopefully not Imperial Physique.HEBREWHAMMERRR wrote: »Well I got elsweyr finally last night and my magblade is rocking 60k max mag while having shade / cloak to escape. Also have 16.6k stam, 24.6 and 21.5k resistances, 1950 impen and 2050 recovery with 41% crit. So I don’t think other classes can achieve those numbers. As stated, the issue is our self healing. The mitigation from bow is nice and indirectly reduces healing needed. Still playing around with everything. More realistically I will probably drop some mag glyphs for tri stat and mage mundus for lady.
60k lol. Is that with necro/Alfiq?
As to other classes achieving the same mag, sure they can. Warden gets the same magicka buffs as magblade and it's arguably easier to keep Necropotence up. Then compare the tooltip of warden birds with Swallow Soul and weep.
Here you go.
https://imgur.com/gallery/egYZ1pd
This is no continuous, no emp. Only a potion up and shadow passives for Major. I run weapon damage enchant (not procd) on front bar and infused absorb mag back bar for extra sustain.
Yup. Wasn’t hard to recreate. Hella stats lol.
Btw... while most magblades been all about the solo life... fear makes us so incredibly potent in group play now. Had a small group in IC last night and fear+timed ults was devastating. As well as a way to save teammates by getting multiple attackers off in an instant.
It’s a small group utility compared to some specs but... more than we had previously.
Yeah class feels better than it has in a long time.
crafty, necro, tri food, atro 1 SDenchant?
HEBREWHAMMERRR wrote: »HEBREWHAMMERRR wrote: »Until he posts his build on UESP, I won't believe a thing, specifically how you get that much mag AND that much stam AND that much regen together. If this is real at all, it probably includes vamp, Continuous Attack, potion buff and who knows what else. Hopefully not Imperial Physique.HEBREWHAMMERRR wrote: »Well I got elsweyr finally last night and my magblade is rocking 60k max mag while having shade / cloak to escape. Also have 16.6k stam, 24.6 and 21.5k resistances, 1950 impen and 2050 recovery with 41% crit. So I don’t think other classes can achieve those numbers. As stated, the issue is our self healing. The mitigation from bow is nice and indirectly reduces healing needed. Still playing around with everything. More realistically I will probably drop some mag glyphs for tri stat and mage mundus for lady.
60k lol. Is that with necro/Alfiq?
As to other classes achieving the same mag, sure they can. Warden gets the same magicka buffs as magblade and it's arguably easier to keep Necropotence up. Then compare the tooltip of warden birds with Swallow Soul and weep.
Here you go.
https://imgur.com/gallery/egYZ1pd
This is no continuous, no emp. Only a potion up and shadow passives for Major. I run weapon damage enchant (not procd) on front bar and infused absorb mag back bar for extra sustain.
Yup. Wasn’t hard to recreate. Hella stats lol.
Btw... while most magblades been all about the solo life... fear makes us so incredibly potent in group play now. Had a small group in IC last night and fear+timed ults was devastating. As well as a way to save teammates by getting multiple attackers off in an instant.
It’s a small group utility compared to some specs but... more than we had previously.
Yeah class feels better than it has in a long time.
HEBREWHAMMERRR wrote: »HEBREWHAMMERRR wrote: »Until he posts his build on UESP, I won't believe a thing, specifically how you get that much mag AND that much stam AND that much regen together. If this is real at all, it probably includes vamp, Continuous Attack, potion buff and who knows what else. Hopefully not Imperial Physique.HEBREWHAMMERRR wrote: »Well I got elsweyr finally last night and my magblade is rocking 60k max mag while having shade / cloak to escape. Also have 16.6k stam, 24.6 and 21.5k resistances, 1950 impen and 2050 recovery with 41% crit. So I don’t think other classes can achieve those numbers. As stated, the issue is our self healing. The mitigation from bow is nice and indirectly reduces healing needed. Still playing around with everything. More realistically I will probably drop some mag glyphs for tri stat and mage mundus for lady.
60k lol. Is that with necro/Alfiq?
As to other classes achieving the same mag, sure they can. Warden gets the same magicka buffs as magblade and it's arguably easier to keep Necropotence up. Then compare the tooltip of warden birds with Swallow Soul and weep.
Here you go.
https://imgur.com/gallery/egYZ1pd
This is no continuous, no emp. Only a potion up and shadow passives for Major. I run weapon damage enchant (not procd) on front bar and infused absorb mag back bar for extra sustain.
Yup. Wasn’t hard to recreate. Hella stats lol.
Btw... while most magblades been all about the solo life... fear makes us so incredibly potent in group play now. Had a small group in IC last night and fear+timed ults was devastating. As well as a way to save teammates by getting multiple attackers off in an instant.
It’s a small group utility compared to some specs but... more than we had previously.
Yeah class feels better than it has in a long time.
Think I saw you for a split second in elvin gardens cp-Ic last night.
And yea.. class feels great. Mere I saw... balanced.
HEBREWHAMMERRR wrote: »HEBREWHAMMERRR wrote: »Until he posts his build on UESP, I won't believe a thing, specifically how you get that much mag AND that much stam AND that much regen together. If this is real at all, it probably includes vamp, Continuous Attack, potion buff and who knows what else. Hopefully not Imperial Physique.HEBREWHAMMERRR wrote: »Well I got elsweyr finally last night and my magblade is rocking 60k max mag while having shade / cloak to escape. Also have 16.6k stam, 24.6 and 21.5k resistances, 1950 impen and 2050 recovery with 41% crit. So I don’t think other classes can achieve those numbers. As stated, the issue is our self healing. The mitigation from bow is nice and indirectly reduces healing needed. Still playing around with everything. More realistically I will probably drop some mag glyphs for tri stat and mage mundus for lady.
60k lol. Is that with necro/Alfiq?
As to other classes achieving the same mag, sure they can. Warden gets the same magicka buffs as magblade and it's arguably easier to keep Necropotence up. Then compare the tooltip of warden birds with Swallow Soul and weep.
Here you go.
https://imgur.com/gallery/egYZ1pd
This is no continuous, no emp. Only a potion up and shadow passives for Major. I run weapon damage enchant (not procd) on front bar and infused absorb mag back bar for extra sustain.
Yup. Wasn’t hard to recreate. Hella stats lol.
Btw... while most magblades been all about the solo life... fear makes us so incredibly potent in group play now. Had a small group in IC last night and fear+timed ults was devastating. As well as a way to save teammates by getting multiple attackers off in an instant.
It’s a small group utility compared to some specs but... more than we had previously.
Yeah class feels better than it has in a long time.
Think I saw you for a split second in elvin gardens cp-Ic last night.
And yea.. class feels great. Mere I say... balanced.
HEBREWHAMMERRR wrote: »HEBREWHAMMERRR wrote: »Until he posts his build on UESP, I won't believe a thing, specifically how you get that much mag AND that much stam AND that much regen together. If this is real at all, it probably includes vamp, Continuous Attack, potion buff and who knows what else. Hopefully not Imperial Physique.HEBREWHAMMERRR wrote: »Well I got elsweyr finally last night and my magblade is rocking 60k max mag while having shade / cloak to escape. Also have 16.6k stam, 24.6 and 21.5k resistances, 1950 impen and 2050 recovery with 41% crit. So I don’t think other classes can achieve those numbers. As stated, the issue is our self healing. The mitigation from bow is nice and indirectly reduces healing needed. Still playing around with everything. More realistically I will probably drop some mag glyphs for tri stat and mage mundus for lady.
60k lol. Is that with necro/Alfiq?
As to other classes achieving the same mag, sure they can. Warden gets the same magicka buffs as magblade and it's arguably easier to keep Necropotence up. Then compare the tooltip of warden birds with Swallow Soul and weep.
Here you go.
https://imgur.com/gallery/egYZ1pd
This is no continuous, no emp. Only a potion up and shadow passives for Major. I run weapon damage enchant (not procd) on front bar and infused absorb mag back bar for extra sustain.
Yup. Wasn’t hard to recreate. Hella stats lol.
Btw... while most magblades been all about the solo life... fear makes us so incredibly potent in group play now. Had a small group in IC last night and fear+timed ults was devastating. As well as a way to save teammates by getting multiple attackers off in an instant.
It’s a small group utility compared to some specs but... more than we had previously.
Yeah class feels better than it has in a long time.
Think I saw you for a split second in elvin gardens cp-Ic last night.
And yea.. class feels great. Mere I say... balanced.
Almost yea. There are only two issues I see:
1. Refreshing Path’s area is too small (comparing the ability to say ritual for Templars highlight’s the weakness)
2. Siphoning skill line seems to push NBs towards using Swallow Soul... and I hate that ability, it’s still too weak. I still think it’s the worst spammable in the game. Even crushing shock hits harder because of destro passives and it not being a projectile. PvE it’s okay, in pvp it’s terrible.
HEBREWHAMMERRR wrote: »HEBREWHAMMERRR wrote: »Until he posts his build on UESP, I won't believe a thing, specifically how you get that much mag AND that much stam AND that much regen together. If this is real at all, it probably includes vamp, Continuous Attack, potion buff and who knows what else. Hopefully not Imperial Physique.HEBREWHAMMERRR wrote: »Well I got elsweyr finally last night and my magblade is rocking 60k max mag while having shade / cloak to escape. Also have 16.6k stam, 24.6 and 21.5k resistances, 1950 impen and 2050 recovery with 41% crit. So I don’t think other classes can achieve those numbers. As stated, the issue is our self healing. The mitigation from bow is nice and indirectly reduces healing needed. Still playing around with everything. More realistically I will probably drop some mag glyphs for tri stat and mage mundus for lady.
60k lol. Is that with necro/Alfiq?
As to other classes achieving the same mag, sure they can. Warden gets the same magicka buffs as magblade and it's arguably easier to keep Necropotence up. Then compare the tooltip of warden birds with Swallow Soul and weep.
Here you go.
https://imgur.com/gallery/egYZ1pd
This is no continuous, no emp. Only a potion up and shadow passives for Major. I run weapon damage enchant (not procd) on front bar and infused absorb mag back bar for extra sustain.
Yup. Wasn’t hard to recreate. Hella stats lol.
Btw... while most magblades been all about the solo life... fear makes us so incredibly potent in group play now. Had a small group in IC last night and fear+timed ults was devastating. As well as a way to save teammates by getting multiple attackers off in an instant.
It’s a small group utility compared to some specs but... more than we had previously.
Yeah class feels better than it has in a long time.
Think I saw you for a split second in elvin gardens cp-Ic last night.
And yea.. class feels great. Mere I say... balanced.
Almost yea. There are only two issues I see:
1. Refreshing Path’s area is too small (comparing the ability to say ritual for Templars highlight’s the weakness)
2. Siphoning skill line seems to push NBs towards using Swallow Soul... and I hate that ability, it’s still too weak. I still think it’s the worst spammable in the game. Even crushing shock hits harder because of destro passives and it not being a projectile. PvE it’s okay, in pvp it’s terrible.
100% agreed. Refreshing path is my favourite magblade ability and will always be my bread and butter buff tool. Shadow passives, speed, healing, group utility. It's just great. Now with phantasmal escape it just got even better.exeeter702 wrote: »HEBREWHAMMERRR wrote: »HEBREWHAMMERRR wrote: »Until he posts his build on UESP, I won't believe a thing, specifically how you get that much mag AND that much stam AND that much regen together. If this is real at all, it probably includes vamp, Continuous Attack, potion buff and who knows what else. Hopefully not Imperial Physique.HEBREWHAMMERRR wrote: »Well I got elsweyr finally last night and my magblade is rocking 60k max mag while having shade / cloak to escape. Also have 16.6k stam, 24.6 and 21.5k resistances, 1950 impen and 2050 recovery with 41% crit. So I don’t think other classes can achieve those numbers. As stated, the issue is our self healing. The mitigation from bow is nice and indirectly reduces healing needed. Still playing around with everything. More realistically I will probably drop some mag glyphs for tri stat and mage mundus for lady.
60k lol. Is that with necro/Alfiq?
As to other classes achieving the same mag, sure they can. Warden gets the same magicka buffs as magblade and it's arguably easier to keep Necropotence up. Then compare the tooltip of warden birds with Swallow Soul and weep.
Here you go.
https://imgur.com/gallery/egYZ1pd
This is no continuous, no emp. Only a potion up and shadow passives for Major. I run weapon damage enchant (not procd) on front bar and infused absorb mag back bar for extra sustain.
Yup. Wasn’t hard to recreate. Hella stats lol.
Btw... while most magblades been all about the solo life... fear makes us so incredibly potent in group play now. Had a small group in IC last night and fear+timed ults was devastating. As well as a way to save teammates by getting multiple attackers off in an instant.
It’s a small group utility compared to some specs but... more than we had previously.
Yeah class feels better than it has in a long time.
Think I saw you for a split second in elvin gardens cp-Ic last night.
And yea.. class feels great. Mere I say... balanced.
Almost yea. There are only two issues I see:
1. Refreshing Path’s area is too small (comparing the ability to say ritual for Templars highlight’s the weakness)
2. Siphoning skill line seems to push NBs towards using Swallow Soul... and I hate that ability, it’s still too weak. I still think it’s the worst spammable in the game. Even crushing shock hits harder because of destro passives and it not being a projectile. PvE it’s okay, in pvp it’s terrible.
Its getting a bit exhausting having to constantly defend refreshing path here. It is much cheaper than ritual and it is specifically designed with that radius and the movement speed buff because the active effects of path linger for 2 seconds after you leave the path. Assuming you are fighting in the area, the effective range coverage of path is much greater than its tooltip implies. With major expedition, you can practically extened the path width by 5 meters on every side. None of which says anything to the fact that its the most cost effective way to maintain shadow barrier passives on 5L builds.
exeeter702 wrote: »HEBREWHAMMERRR wrote: »HEBREWHAMMERRR wrote: »Until he posts his build on UESP, I won't believe a thing, specifically how you get that much mag AND that much stam AND that much regen together. If this is real at all, it probably includes vamp, Continuous Attack, potion buff and who knows what else. Hopefully not Imperial Physique.HEBREWHAMMERRR wrote: »Well I got elsweyr finally last night and my magblade is rocking 60k max mag while having shade / cloak to escape. Also have 16.6k stam, 24.6 and 21.5k resistances, 1950 impen and 2050 recovery with 41% crit. So I don’t think other classes can achieve those numbers. As stated, the issue is our self healing. The mitigation from bow is nice and indirectly reduces healing needed. Still playing around with everything. More realistically I will probably drop some mag glyphs for tri stat and mage mundus for lady.
60k lol. Is that with necro/Alfiq?
As to other classes achieving the same mag, sure they can. Warden gets the same magicka buffs as magblade and it's arguably easier to keep Necropotence up. Then compare the tooltip of warden birds with Swallow Soul and weep.
Here you go.
https://imgur.com/gallery/egYZ1pd
This is no continuous, no emp. Only a potion up and shadow passives for Major. I run weapon damage enchant (not procd) on front bar and infused absorb mag back bar for extra sustain.
Yup. Wasn’t hard to recreate. Hella stats lol.
Btw... while most magblades been all about the solo life... fear makes us so incredibly potent in group play now. Had a small group in IC last night and fear+timed ults was devastating. As well as a way to save teammates by getting multiple attackers off in an instant.
It’s a small group utility compared to some specs but... more than we had previously.
Yeah class feels better than it has in a long time.
Think I saw you for a split second in elvin gardens cp-Ic last night.
And yea.. class feels great. Mere I say... balanced.
Almost yea. There are only two issues I see:
1. Refreshing Path’s area is too small (comparing the ability to say ritual for Templars highlight’s the weakness)
2. Siphoning skill line seems to push NBs towards using Swallow Soul... and I hate that ability, it’s still too weak. I still think it’s the worst spammable in the game. Even crushing shock hits harder because of destro passives and it not being a projectile. PvE it’s okay, in pvp it’s terrible.
Its getting a bit exhausting having to constantly defend refreshing path here. It is much cheaper than ritual and it is specifically designed with that radius and the movement speed buff because the active effects of path linger for 2 seconds after you leave the path. Assuming you are fighting in the area, the effective range coverage of path is much greater than its tooltip implies. With major expedition, you can practically extened the path width by 5 meters on every side. None of which says anything to the fact that its the most cost effective way to maintain shadow barrier passives on 5L builds.
exeeter702 wrote: »HEBREWHAMMERRR wrote: »HEBREWHAMMERRR wrote: »Until he posts his build on UESP, I won't believe a thing, specifically how you get that much mag AND that much stam AND that much regen together. If this is real at all, it probably includes vamp, Continuous Attack, potion buff and who knows what else. Hopefully not Imperial Physique.HEBREWHAMMERRR wrote: »Well I got elsweyr finally last night and my magblade is rocking 60k max mag while having shade / cloak to escape. Also have 16.6k stam, 24.6 and 21.5k resistances, 1950 impen and 2050 recovery with 41% crit. So I don’t think other classes can achieve those numbers. As stated, the issue is our self healing. The mitigation from bow is nice and indirectly reduces healing needed. Still playing around with everything. More realistically I will probably drop some mag glyphs for tri stat and mage mundus for lady.
60k lol. Is that with necro/Alfiq?
As to other classes achieving the same mag, sure they can. Warden gets the same magicka buffs as magblade and it's arguably easier to keep Necropotence up. Then compare the tooltip of warden birds with Swallow Soul and weep.
Here you go.
https://imgur.com/gallery/egYZ1pd
This is no continuous, no emp. Only a potion up and shadow passives for Major. I run weapon damage enchant (not procd) on front bar and infused absorb mag back bar for extra sustain.
Yup. Wasn’t hard to recreate. Hella stats lol.
Btw... while most magblades been all about the solo life... fear makes us so incredibly potent in group play now. Had a small group in IC last night and fear+timed ults was devastating. As well as a way to save teammates by getting multiple attackers off in an instant.
It’s a small group utility compared to some specs but... more than we had previously.
Yeah class feels better than it has in a long time.
Think I saw you for a split second in elvin gardens cp-Ic last night.
And yea.. class feels great. Mere I say... balanced.
Almost yea. There are only two issues I see:
1. Refreshing Path’s area is too small (comparing the ability to say ritual for Templars highlight’s the weakness)
2. Siphoning skill line seems to push NBs towards using Swallow Soul... and I hate that ability, it’s still too weak. I still think it’s the worst spammable in the game. Even crushing shock hits harder because of destro passives and it not being a projectile. PvE it’s okay, in pvp it’s terrible.
Its getting a bit exhausting having to constantly defend refreshing path here. It is much cheaper than ritual and it is specifically designed with that radius and the movement speed buff because the active effects of path linger for 2 seconds after you leave the path. Assuming you are fighting in the area, the effective range coverage of path is much greater than its tooltip implies. With major expedition, you can practically extened the path width by 5 meters on every side. None of which says anything to the fact that its the most cost effective way to maintain shadow barrier passives on 5L builds.
It is the most efficient way, for me at least as a healer, to maintain the shadow passives agreed.
However the major expedition doesn’t stick for two seconds after leaving the path, that’s incorrect. Only the hot portion stays for 2 seconds after leaving the area.
You can test it pretty easily. Run in a straight line and cast refreshing path. The total expedition time is 2-3 seconds.
exeeter702 wrote: »HEBREWHAMMERRR wrote: »HEBREWHAMMERRR wrote: »Until he posts his build on UESP, I won't believe a thing, specifically how you get that much mag AND that much stam AND that much regen together. If this is real at all, it probably includes vamp, Continuous Attack, potion buff and who knows what else. Hopefully not Imperial Physique.HEBREWHAMMERRR wrote: »Well I got elsweyr finally last night and my magblade is rocking 60k max mag while having shade / cloak to escape. Also have 16.6k stam, 24.6 and 21.5k resistances, 1950 impen and 2050 recovery with 41% crit. So I don’t think other classes can achieve those numbers. As stated, the issue is our self healing. The mitigation from bow is nice and indirectly reduces healing needed. Still playing around with everything. More realistically I will probably drop some mag glyphs for tri stat and mage mundus for lady.
60k lol. Is that with necro/Alfiq?
As to other classes achieving the same mag, sure they can. Warden gets the same magicka buffs as magblade and it's arguably easier to keep Necropotence up. Then compare the tooltip of warden birds with Swallow Soul and weep.
Here you go.
https://imgur.com/gallery/egYZ1pd
This is no continuous, no emp. Only a potion up and shadow passives for Major. I run weapon damage enchant (not procd) on front bar and infused absorb mag back bar for extra sustain.
Yup. Wasn’t hard to recreate. Hella stats lol.
Btw... while most magblades been all about the solo life... fear makes us so incredibly potent in group play now. Had a small group in IC last night and fear+timed ults was devastating. As well as a way to save teammates by getting multiple attackers off in an instant.
It’s a small group utility compared to some specs but... more than we had previously.
Yeah class feels better than it has in a long time.
Think I saw you for a split second in elvin gardens cp-Ic last night.
And yea.. class feels great. Mere I say... balanced.
Almost yea. There are only two issues I see:
1. Refreshing Path’s area is too small (comparing the ability to say ritual for Templars highlight’s the weakness)
2. Siphoning skill line seems to push NBs towards using Swallow Soul... and I hate that ability, it’s still too weak. I still think it’s the worst spammable in the game. Even crushing shock hits harder because of destro passives and it not being a projectile. PvE it’s okay, in pvp it’s terrible.
Its getting a bit exhausting having to constantly defend refreshing path here. It is much cheaper than ritual and it is specifically designed with that radius and the movement speed buff because the active effects of path linger for 2 seconds after you leave the path. Assuming you are fighting in the area, the effective range coverage of path is much greater than its tooltip implies. With major expedition, you can practically extened the path width by 5 meters on every side. None of which says anything to the fact that its the most cost effective way to maintain shadow barrier passives on 5L builds.
It is the most efficient way, for me at least as a healer, to maintain the shadow passives agreed.
However the major expedition doesn’t stick for two seconds after leaving the path, that’s incorrect. Only the hot portion stays for 2 seconds after leaving the area.
You can test it pretty easily. Run in a straight line and cast refreshing path. The total expedition time is 2-3 seconds.