hedna123b14_ESO wrote: »Did I understand this correctly -
When players Aragoon, Bulbough, Celebroom, and D'ohrin run a dungeon and upload their log, then I (and everyone else) can access and view and analyse that log, even though I was neither in that group nor have any permission from them?
If so, who the hell thought that would be a good idea?!? (Sorry, Kihra.)
If I'm mistaken, please clarify.
If they dont want that log public they hide their identity or keep it private...if you can see that log that means they didnt care if you did...
In game they cannot hide their log.
Rustyfish101 wrote: »Question:
Took a look at the website and it looks incredibly thought out and detailed which makes me happy and excited but one thing worries me... Is this going to be worldwide or serverwide, or only the logs you've personally saved? I'd feel uncomfortable posting a log without someone's consent if many people will be able to see it. Just because I wanted to know about something that happened during an encounter.
@Kihra perhaps you could shed some light?
Sure, as mentioned by Bobby, you'll be able to check a checkbox in-game that will cause your name to be omitted when logging. This means if someone did upload it to the Web site, it will just show up as Anonymous and have no connection to any specific character.
In addition, the site itself supports just opting out completely and saying you don't want to ever be ranked, etc. This will be possible by either just sending an email to me through the site's contact us link asking for your character to be hidden (if say you accidentally forgot to check the box in-game), or by creating an account, claiming your character, and toggling its visibility to hidden yourself.
Regarding anonymity, I have lots of options for what I can do in the report UI of my site.
At the moment, the data shows up, but the name is listed as Anonymous, and everything else is unchanged. It's important for the data to be collected for anonymous players, because the logs essentially break if data is missing. Absorbs tracking, buff tracking, etc. breaks down and doesn't really work if the data for a person who is overwriting someone else's buff is missing, for example.
For example if person A and person B both apply Minor Savagery, but B is anonymous, if B's data didn't get written out at all, the log essentially breaks.
That said, what I can show in the UI for anonymous players is flexible. I could simply exclude them from damage done/healing done tables completely while keeping buffs/debuffs intact. I could lump all anonymous players together into a single damage done bar that isn't drillable, etc. There are lots of options.
anitajoneb17_ESO wrote: »Regarding anonymity, I have lots of options for what I can do in the report UI of my site.
At the moment, the data shows up, but the name is listed as Anonymous, and everything else is unchanged. It's important for the data to be collected for anonymous players, because the logs essentially break if data is missing. Absorbs tracking, buff tracking, etc. breaks down and doesn't really work if the data for a person who is overwriting someone else's buff is missing, for example.
For example if person A and person B both apply Minor Savagery, but B is anonymous, if B's data didn't get written out at all, the log essentially breaks.
That said, what I can show in the UI for anonymous players is flexible. I could simply exclude them from damage done/healing done tables completely while keeping buffs/debuffs intact. I could lump all anonymous players together into a single damage done bar that isn't drillable, etc. There are lots of options.
Thank you very much. First, by contributing to ESO (even though I may not approve of this new tool, I always value the effort put into the game by the community). And send, thank you for taking our concerns and worries into consideration.
While I do not represent any group of players here, I can quite safely say that the DPS numbers are the culprit of everything - because they're the e-peen meter in this game. For those who don't want to be "judged", this is the figure that needs to be hidden.
If you want to do things right, you have to :
- enable reports as detailed as possible for those who want to be IN
- Hide numbers (especially DPS numbers... buffs/debuffs/uptimes don't matter that much) for those who want to be OUT
- Make identification of those who want to be OUT impossible (either by reading, or by thinking/calculating)
- Make the decision to opt-out not an obvious one...
Not sure how all or any of this is possible - you know better.
Unfortunately, most of the damage is already done : raid leaders will simply require from group members to opt-in, just because the option exists. But if you follow the above 4 intends, you'll reduce damage...
Sorry to put it in such a negative light. Again, I value the work of addon authors. But while extremely valuable to the top 20% of players, it will hurt a huge part of the community. Then again, please reduce the damage as much as you can by enforcing anonymity and opt-out choices.
Thank You.
hedna123b14_ESO wrote: »Did I understand this correctly -
When players Aragoon, Bulbough, Celebroom, and D'ohrin run a dungeon and upload their log, then I (and everyone else) can access and view and analyse that log, even though I was neither in that group nor have any permission from them?
If so, who the hell thought that would be a good idea?!? (Sorry, Kihra.)
If I'm mistaken, please clarify.
If they dont want that log public they hide their identity or keep it private...if you can see that log that means they didnt care if you did...
hedna123b14_ESO wrote: »Did I understand this correctly -
When players Aragoon, Bulbough, Celebroom, and D'ohrin run a dungeon and upload their log, then I (and everyone else) can access and view and analyse that log, even though I was neither in that group nor have any permission from them?
If so, who the hell thought that would be a good idea?!? (Sorry, Kihra.)
If I'm mistaken, please clarify.
If they dont want that log public they hide their identity or keep it private...if you can see that log that means they didnt care if you did...
So our group wants to use the tool with all the details visible, no one's anonymous. We upload it - is there an option that only members of our group will be able to see and analyse that log? And not Joe from Cincinnati? Or, more importantly, some tool reading logs from the web site and creating player profiles?
There is a huge difference between "I want to use the tool" and "I want to make the logs accessible to all". From your response, it sounds like there is some "private" option - but I'd like to hear from people who actually know this (do you?) instead of wild guessing, and I can't find it in the announcements.
Also, who needs to give permission to upload a log publicly? I hope all group members.
And to clarify, I am not talking about anonymising my name. I am talking about the accessibility of logs themselves.
hedna123b14_ESO wrote: »hedna123b14_ESO wrote: »Did I understand this correctly -
When players Aragoon, Bulbough, Celebroom, and D'ohrin run a dungeon and upload their log, then I (and everyone else) can access and view and analyse that log, even though I was neither in that group nor have any permission from them?
If so, who the hell thought that would be a good idea?!? (Sorry, Kihra.)
If I'm mistaken, please clarify.
If they dont want that log public they hide their identity or keep it private...if you can see that log that means they didnt care if you did...
In game they cannot hide their log.
huh?
So our group wants to use the tool with all the details visible, no one's anonymous. We upload it - is there an option that only members of our group will be able to see and analyse that log?
I'll be completely honest here. Any end-game raider who joins a PUG, joins with the expectation of the run being bad. When I join a random group, I expect everyone to be bad and ready myself for it. No one is going to waste their time trying to "expose" you because they don't care. They join your group knowing that your performance will be low. Another thing is, they don't need this tool to know about your performance. A quick look at Combat Metrics and seeing that they are pulling 80% of the total DPS, they'll know how your performance is. None of the raiders need this tool to "expose" you, they know how you play while killing the first trash pack.
On the other hand, the things progression and end-game groups can do using this tool is amazing. You may not see the use for it but we do. Especially as a raid leader, this will be the best thing ever. Currently I ask my group members to record their gameplay and send it over so I can observe, point out mistakes and explain how to fix them. This results in them getting better. With this, I won't need that. I'll watch the Log and see everything. It's just amazing. Looking forward to using it ^^
So our group wants to use the tool with all the details visible, no one's anonymous. We upload it - is there an option that only members of our group will be able to see and analyse that log?
Yes, logs on the site can be public, private or unlisted.
Public = anyone can see them
Unlisted = anyone can see them as long as they know the URL to go to
Private = only people who have signed up an become members of the guild on the site can see them.
At the moment, all logs are forced to Private and will be for the duration of the PTS NDA.
hedna123b14_ESO wrote: »hedna123b14_ESO wrote: »Did I understand this correctly -
When players Aragoon, Bulbough, Celebroom, and D'ohrin run a dungeon and upload their log, then I (and everyone else) can access and view and analyse that log, even though I was neither in that group nor have any permission from them?
If so, who the hell thought that would be a good idea?!? (Sorry, Kihra.)
If I'm mistaken, please clarify.
If they dont want that log public they hide their identity or keep it private...if you can see that log that means they didnt care if you did...
In game they cannot hide their log.
huh?
You said if they do not want the log public they hide their identity. That is not hiding their log.. It does not keep it private.
Edit: the only way to truly opt out is sending the site developer an email asking for such. That means one cannot toggle it, cannot change it easily.
I do not care to share my information outside of my core raid groups, this new tool does not give me that option.
I don't really understand "guild on the site" but I assume that will become clearer when it launches.
anitajoneb17_ESO wrote: »I'm not afraid of 40-60K DPS players. They know they're above the crowd and they're usually nice. They also usually have their own groups and such.
But I'm truly scared of the 30K DPS self-declared "expert" who will name and shame the 28K player. There's a lot of those in ESO like in any game, like in the real world. We in french call them "petits chefs" and this "tool" gives them, because they're included in the official game, the opportunity to belittle you. People like me, the 20-25K crowd, will refarin from running vet content even more than we (already) do now.
Not everyone is about "improving"... that's the problem.
hedna123b14_ESO wrote: »I disagree with your assessment.
Currently how things work is two ways:
1. Raid leads of groups trying to improve require their players to download CMX and post screenshots of their dps. If you do not post, you are usually removed from the group.
2. Raid leads of casual groups do NOT require you to show screenshots of your dps.
anitajoneb17_ESO wrote: »
I'll make a pretty dirty metaphor here : are firearms available all over the world ? Yes. Anyone who really wants one will get one. But if firearms were available at every grocer around the corner, many more people would have one and many more would use them. (And I'm not talking about their usefulness - or lack thereof - nor risks involved - or lack thereof - here).
Drummerx04 wrote: »If you are truly terrified of a rude 30k dps player, then maybe you should learn to tell them to eat a bag of "man meat" and ignore them. Also there should be a pretty significant delay between when a dungeon/trials ends and when they can realistically inspect the data, so in the vast majority of cases, you probably won't even be around to be "shamed"
FatalForce wrote: »@anitajoneb17_ESO I really think you don't comprehend the tools that are currently available and well known by the majority of raid leaders. Look at this addon, Hodor Reflexes - DPS & Ultimate Share; it allows you to recreate an entire group damage share by having each person individually broadcast their own damage whilst collecting information from others in the group. It's not a new concept, but the current best option to do so. This won't change anyone from forcing anyone else to report damage; if anything this tool is less oppressive in that regard because it requires someone to go look outside the game where as the damage share addons are available for immediate viewing in the game itself.
What you are advocating is essentially the blocking of any damage information from being transmitted at all; and frankly I think this is willfully ignorant of other peoples goals and desires in the game. It really feels like you simply want to be upset for the sole purpose of being upset.
For many end game raiders it doesn't take a damage share addon to know that doing a boss you normally can do in 30 seconds is now taking 4 minutes to know the group damage is low.
So our group wants to use the tool with all the details visible, no one's anonymous. We upload it - is there an option that only members of our group will be able to see and analyse that log?
Yes, logs on the site can be public, private or unlisted.
Public = anyone can see them
Unlisted = anyone can see them as long as they know the URL to go to
Private = only people who have signed up an become members of the guild on the site can see them.
At the moment, all logs are forced to Private and will be for the duration of the PTS NDA.
hedna123b14_ESO wrote: »hedna123b14_ESO wrote: »hedna123b14_ESO wrote: »Did I understand this correctly -
When players Aragoon, Bulbough, Celebroom, and D'ohrin run a dungeon and upload their log, then I (and everyone else) can access and view and analyse that log, even though I was neither in that group nor have any permission from them?
If so, who the hell thought that would be a good idea?!? (Sorry, Kihra.)
If I'm mistaken, please clarify.
If they dont want that log public they hide their identity or keep it private...if you can see that log that means they didnt care if you did...
In game they cannot hide their log.
huh?
You said if they do not want the log public they hide their identity. That is not hiding their log.. It does not keep it private.
Edit: the only way to truly opt out is sending the site developer an email asking for such. That means one cannot toggle it, cannot change it easily.
I do not care to share my information outside of my core raid groups, this new tool does not give me that option.
Umm you have the option to toggle annonymous WYM?
anitajoneb17_ESO wrote: »Current casual groups don't - currently - use such tools because they don't - currently - know they exist or know it's too much to ask from ppl to install it all. But from the moment it's available IN THE BASE GAME, yes, they'll know about it and ask for it and require it. And that's where "elitism", in the bad sense of the term, will start spreading in places where it shouldn't be : casual groups.
FatalForce wrote: »I don't think there's any further point to continuing this conversation until you educate yourself on tools that are currently available, what they can do, and how they are actually used in practice.
It seems to be that the crux of your concern is that this will be more accessible than CMX. I'm not convinced that it is.
anitajoneb17_ESO wrote: »FatalForce wrote: »@anitajoneb17_ESO I really think you don't comprehend the tools that are currently available and well known by the majority of raid leaders. Look at this addon, Hodor Reflexes - DPS & Ultimate Share; it allows you to recreate an entire group damage share by having each person individually broadcast their own damage whilst collecting information from others in the group. It's not a new concept, but the current best option to do so. This won't change anyone from forcing anyone else to report damage; if anything this tool is less oppressive in that regard because it requires someone to go look outside the game where as the damage share addons are available for immediate viewing in the game itself.
What you are advocating is essentially the blocking of any damage information from being transmitted at all; and frankly I think this is willfully ignorant of other peoples goals and desires in the game. It really feels like you simply want to be upset for the sole purpose of being upset.
For many end game raiders it doesn't take a damage share addon to know that doing a boss you normally can do in 30 seconds is now taking 4 minutes to know the group damage is low.
No, it's you who don't understand my point of view - probably because you don't want to.
You're right, I don't know about the addons you're mentioning. Because I don't care. But when something like this becomes an INGAME BASE OPTION, that's an entirely different story.
I don't get upset for the sake of getting upset (by the way, what does that actually mean... ?)
I meet people every day ingame who think they can't do vet dungeons because they don't pull 30K DPS. I have to explain to them that, while some dungeons (mostly DLC dungeons) do require some power, most base game dungeons don't... then I take them, and their 12K-15K DPS, into base game vet dungeons, and they have fun, and we beat it...
This new tool is going to make DPS measurement even more of a central evaluation point in ESO. Simply because it's included in the base game. (And no, having to go to a 3rd party site isn't going to alleviate the problem, everyone uses TTC even though it requires using a 3rd party website).
That's my problem. Being exposed is an issue, but not even the main one. The main issue is defining "DPS" as a core thing in the game, making people believe 30K is a minimum required when it's not, and so on. As I said, it's something that will be extremely useful to the top 20% but extremely harmful to anyone else wanting to do vet content. Not sure why ZOS goes down that road, I guess class reps are to blame ? But yes, I'm extrapolating here...
anitajoneb17_ESO wrote: »This tool does everything that ingame addons do and more... It is really good for progression groups to analyse their mistakes in detail, and for content creators as well because you can literally play your parses/trial runs and logs at the same time when you upload runs to show every step in your rotation etc. The only thing it doesnt do is show a real time dps meter. Uploading a file with the uploader takes only a few seconds though.
I see why it is good for progression groups... but how about everyone else... ?
What happened to "raise the floor / lower the ceiling" ?
The disparity in DPS has raised from 10-40K DPS to 15-60K DPS since "raise the floor / lower the ceiling" was announced... and now this ? Which will only encourage the ceiling to go even higher, and the floor to be even more rejected ?
Ingame addons (Combat Metrics, FTC, etc. ) already provide more than enough information to raid leaders, this only adds the possibility to point an accusing finger at individual players. While progressive groups might be ok with this, how about the average player ? You have no idea how that will impact the "average player". No, I'm not talking about the overland/RP/housing/cosmetics crowd. I'm talking about the average player, who also enjoys doing group vet content, vet DLC dungeons, veteran trials, even if they struggle a bit.
I feel betrayed when I see a class rep approving this. I thought you were also representing the "average, non-competitive crowd". And you promised to. I mean, at least @Joy_Division promised to. Obviously, you don't. If you did, you would at least express some caution towards this "new" tool. It's not 100% as bad a "group damage", but not far. You obviously have no clue what "the average player" goes through...
Oh well...
(edit: grammar).
hedna123b14_ESO wrote: »hedna123b14_ESO wrote: »hedna123b14_ESO wrote: »Did I understand this correctly -
When players Aragoon, Bulbough, Celebroom, and D'ohrin run a dungeon and upload their log, then I (and everyone else) can access and view and analyse that log, even though I was neither in that group nor have any permission from them?
If so, who the hell thought that would be a good idea?!? (Sorry, Kihra.)
If I'm mistaken, please clarify.
If they dont want that log public they hide their identity or keep it private...if you can see that log that means they didnt care if you did...
In game they cannot hide their log.
huh?
You said if they do not want the log public they hide their identity. That is not hiding their log.. It does not keep it private.
Edit: the only way to truly opt out is sending the site developer an email asking for such. That means one cannot toggle it, cannot change it easily.
I do not care to share my information outside of my core raid groups, this new tool does not give me that option.
Umm you have the option to toggle annonymous WYM?
It only means your name is not present. That does not mean your identity is truly hidden.
12 in a group. 11 names present. That is not anonymity.
I do not care if my core team knows what I do. Those of us that raid seriously know we have to earn a place on a team and continuously earn that. For our core teams this tool will be great if it was done even half decent.
That is not the majority of players in this game and it behoove Zos to try to understand that because they have forgotten that here.
Simply put, removing ones name from the parse is insufficient. Having to send an email to a stranger to have your information outside of buffs and debuffs contributed is a huge bar for true anonymity and I am surprised Zos does not get it.