Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Dont change oil dmg.

russelmmendoza
russelmmendoza
✭✭✭✭✭
And all the other siege weapons in cyrodiil.
Sieging should be hard as hell.
The one's who are defending should have an advantage over the attacker.
Their walls and tower should be a huge advantage while being attacked.
Like, positioning on walls and tower, defenders should have longer range and bigger aoe.
  • Bam_Bam
    Bam_Bam
    ✭✭✭✭✭
    Yes and no.

    IF they keep the high damage on seige weapons, then I'd like to see the bonuses on PvP armour sets to be increased slightly.

    E.g. Armour of the Heartland - I'd like to see the bonuses increased from -5% damage from players to -10% & -15% from seige weaponry to -30%.

    These PvP sets need a nice big boost to make them truly viable meta-breaker sets.
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
    Grand Master Crafter

    #DiscordHypeSquad

    Stream
    Lims Kragm'a
    Bam Bam Bara
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    Just make it so if you’re under the little roof of the ram you’re protected, but people could still use flame reach to knock you out. That would be fun. Also make ballista reflectable, mag DKs to the frontline.
  • Operativ
    Operativ
    ✭✭✭
    I believe that the defendants should have deadly tools at their disposal, because sieging a fortress is always more difficult than defending it for a good reason.

    However perhaps more features for the PvP can be implemented, just like they reworked how bridges and so on can be collapsed some months ago.
  • InvitationNotFound
    InvitationNotFound
    ✭✭✭✭✭
    And all the other siege weapons in cyrodiil.
    Sieging should be hard as hell.
    The one's who are defending should have an advantage over the attacker.
    Their walls and tower should be a huge advantage while being attacked.
    Like, positioning on walls and tower, defenders should have longer range and bigger aoe.

    You already have an advantage as defenders. There are a lot of choke points and so on.

    There is no need for any sort of adjustment.
    We want firing off Dark Exchange in the middle of combat to feel awesome... - The Wrobler
    You know you don't have to be here right? - Rich Lambert
    Verrätst du mir deinen Beruf? Ich würde auch gerne mal Annahmen dazu schreiben, wie simple die Aufgaben anderer sind. - Kai Schober

    Addons:
    RdK Group Tool: esoui DE EN FR
    Port to Friend's House: esoui DE EN FR - Library: DE EN
    Yet another Compass: esoui DE EN FR
    Group Buffs: esoui DE EN FR
  • Mr_Walker
    Mr_Walker
    ✭✭✭✭✭
    ✭✭✭✭
    You could always play noCP....
  • Aliyavana
    Aliyavana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Left clicking shouldnt be more rewarding than actually using more than 1 button
    Edited by Aliyavana on February 28, 2019 8:59AM
  • Heimpai
    Heimpai
    ✭✭✭✭✭
    Haha i died a lot in nocp today due to siege, it was a blast changing tactics

    My only issue is when the siege doesn’t show the aoe circle and you just take the damage 🤔
  • MikaHR
    MikaHR
    ✭✭✭✭✭
    Operativ wrote: »
    I believe that the defendants should have deadly tools at their disposal, because sieging a fortress is always more difficult than defending it for a good reason.

    However perhaps more features for the PvP can be implemented, just like they reworked how bridges and so on can be collapsed some months ago.

    And what about nightcappign empty keeps? And now you need full army to take single keep with 3 people defending it. Good luck.
  • BRODY
    BRODY
    ✭✭
    If we have this damage from fire oil and cold fire, we must have save, when we use ram, ok? And if you - solo papagamers use 2-3 balista/fire oil, each static raid gamer must have chance use 2-3 ram, ok? Less damage from oil/balista or 2-3 people will be need to balista/oil worked. That will be real.
    Stamsorc EU PC Dagerfall alliance - On
  • Tetrafy
    Tetrafy
    ✭✭✭✭
    Seige isnt even that bad why would they nerf something not broken.
  • fastolfv_ESO
    fastolfv_ESO
    ✭✭✭✭✭
    atm you got a large collection of the worst players cyro have to offer sitting on walls unmoving all night for that chance to actually kill someone with one shot siege, but at the end of the day its getting fixed so people need to get used to actually fighting other players again
  • LoreToo
    LoreToo
    ✭✭✭
    "Snarestone" moved into "immobilized at sige", thats not fun. Worst thing was at EU vivec, when banans were sitting at Bb/blood for 4 hours, cause they could not take fare :smile:
  • frostz417
    frostz417
    ✭✭✭✭✭
    ✭✭
    Yes let’s promote skilless gameplay because zerglings don’t have the capability of fighting other players. Let’s make cyro only consist of siege.
    So fun to punish small scalers because PvP just consists of useless 40k health tank bots who put up siege in open field against 1 person.
    L2p and actually learn how to fight opposing enemies instead of sitting behind a thumbless “I win button”
    This game is really becoming way too casual friendly for cry baby noobs who don’t want to actually acquire skill and just seek easy ways out.

    And before some plague doctor lightingstaff wearing 40k health bot comes up to me and spews some absurdities like “mAyb3 u sHouLdnT b3 iN a bAlL groUp”
    1. Not my fault you get farmed by a ball group because you don’t know what teamwork is. A pug zerg shouldn’t be able to beat a coordinated group with communication. that’s like saying a high school football team should be able to beat a professional nfl team.
    2. People who cry about ball groups are mad they get farmed because the opposing group has communication. Wanna beat a ball group? Group up with others and communicate instead of running around like headless chicken.

    I’m already waiting for the “jUst sL0t pUrg3 dOoD” guy. Pretty self explanatory.

    And before the “iT mAk3s cYr0 moR3 taCtiXal”
    No it doesn’t, it just makes the noobs put up siege at the sight of one single person. I don’t feel like roaming cyro and fighting 1 or 2 guys only for some 3rd bot to put up siege in open field to kill 1 person. That’s not tactical nor does it even apply to “real life battle situations” like some of you role players want to assume.
    Nobody is going to put up a gigantic siege engine to kill 1 or 2 people.


    Apologizes for sounding any form of condescending but honestly the amount of casuals who cry for easy skilless gameplay, y’all are the prime example of why eso PvP is going down the drain
  • vgabor
    vgabor
    ✭✭✭✭✭
    Wondering how many people from here saying it's a good thing play actually pvp...

    The thing is that in kyne in the below level 50 campaign sieges now pretty much one shot everyone, ram became useless as a single oil will kill those on the ram. But before you think that this helping the defenders, it's actually quite the opposite, adaptive attacking groups now go straight for sieging the top of the walls and one shot any defender who try to put up defensive sieges on the wall... since there is a limited space where you could put counter sieges up on the walls, it's quite easy to deny that area to the defenders...
  • Merlight
    Merlight
    ✭✭✭✭✭
    vgabor wrote: »
    Wondering how many people from here saying it's a good thing play actually pvp...

    The thing is that in kyne in the below level 50 campaign sieges now pretty much one shot everyone,

    False. I can sympathize a bit with people playing Sotha (non-CP) as they really are squishy. But on Kyne, it's trivial to have 30k+ health and still have decent offensive stats.
    vgabor wrote: »
    ... ram became useless as a single oil will kill those on the ram.
    I heard Siege Shield doesn't work. If that's the case, it should get fixed. But other than that, dummies standing in oil should burn.
    vgabor wrote: »
    But before you think that this helping the defenders, it's actually quite the opposite, adaptive attacking groups now go straight for sieging the top of the walls and one shot any defender who try to put up defensive sieges on the wall... since there is a limited space where you could put counter sieges up on the walls, it's quite easy to deny that area to the defenders...

    And adaptive defenders go out and fight in courtyard and outer walls. Because now they actually have the opportunity, thanks to inner door not being so easy to ram in a shower of hot oil.
    EU ‣ Wabbajack nostalgic ‣ Blackwater Blade defender ‣ Kyne wanderer
    The offspring of the root of all evil in ESO by DeanTheCat
    Why ESO needs a monthly subscription
    When an MMO is designed around a revenue model rather than around fun, it doesn’t have a long-term future.Richard A. Bartle
    Their idea of transparent, at least when it comes to communication, bears a striking resemblance to a block of coal.lordrichter
    ... in the balance of power between the accountants and marketing types against the artists, developers and those who generally want to build and run a good game then that balance needs to always be in favour of the latter - because the former will drag the game into the ground for every last bean they can squeeze out of it.Santie Claws
  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    Darwinism.
  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    MikaHR wrote: »
    Operativ wrote: »
    I believe that the defendants should have deadly tools at their disposal, because sieging a fortress is always more difficult than defending it for a good reason.

    However perhaps more features for the PvP can be implemented, just like they reworked how bridges and so on can be collapsed some months ago.

    And what about nightcappign empty keeps? And now you need full army to take single keep with 3 people defending it. Good luck.

    And that is a good thing to slow down nightcappers.
  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    frostz417 wrote: »
    Yes let’s promote skilless gameplay because zerglings don’t have the capability of fighting other players. Let’s make cyro only consist of siege.
    So fun to punish small scalers because PvP just consists of useless 40k health tank bots who put up siege in open field against 1 person.
    L2p and actually learn how to fight opposing enemies instead of sitting behind a thumbless “I win button”
    This game is really becoming way too casual friendly for cry baby noobs who don’t want to actually acquire skill and just seek easy ways out.

    And before some plague doctor lightingstaff wearing 40k health bot comes up to me and spews some absurdities like “mAyb3 u sHouLdnT b3 iN a bAlL groUp”
    1. Not my fault you get farmed by a ball group because you don’t know what teamwork is. A pug zerg shouldn’t be able to beat a coordinated group with communication. that’s like saying a high school football team should be able to beat a professional nfl team.
    2. People who cry about ball groups are mad they get farmed because the opposing group has communication. Wanna beat a ball group? Group up with others and communicate instead of running around like headless chicken.

    I’m already waiting for the “jUst sL0t pUrg3 dOoD” guy. Pretty self explanatory.

    And before the “iT mAk3s cYr0 moR3 taCtiXal”
    No it doesn’t, it just makes the noobs put up siege at the sight of one single person. I don’t feel like roaming cyro and fighting 1 or 2 guys only for some 3rd bot to put up siege in open field to kill 1 person. That’s not tactical nor does it even apply to “real life battle situations” like some of you role players want to assume.
    Nobody is going to put up a gigantic siege engine to kill 1 or 2 people.


    Apologizes for sounding any form of condescending but honestly the amount of casuals who cry for easy skilless gameplay, y’all are the prime example of why eso PvP is going down the drain

    If you're a civilian then you seriously don't have enough tactical acumen to even comment on it.

    Assigned button spam with easy mechanics is what a ball group is, PvP has been a train wreck.

    If you didn't get hit by the siege, you wouldn't die.

    It's all the people who think they're good crying about siege. But you know who's not crying, good players. Good Players adapt, they change their strategy.

    Crying about it is Darwinism at it's finest.
  • Kagukan
    Kagukan
    ✭✭✭✭✭
    I would like to see stronger siege than what we did have but not as strong as what we have now. Somewhere in the middle would be nice.
  • Nyteshade
    Nyteshade
    ✭✭✭
    And all the other siege weapons in cyrodiil.
    Sieging should be hard as hell.
    The one's who are defending should have an advantage over the attacker.
    Their walls and tower should be a huge advantage while being attacked.
    Like, positioning on walls and tower, defenders should have longer range and bigger aoe.

    I pretty much completely agree. For the first time in a long time, being outside the wall, exposed, has had a bit of a thrill to it. It actually felt like trying to take a well armed castle, rather than sitting around waiting for the wall or door to inevitably go down.
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    While I think siege is certainly overturned ATM why aren't people just using Siege Shield? 35% reduction makes it very survivable.

    We should be seeing Siege Shield at doors and breaches but it's like no one wants to bother adapting for a few days and would just rather complain.

    Edit: Unless it's not working of course, lol
    Edited by danno8 on February 28, 2019 3:53PM
  • frostz417
    frostz417
    ✭✭✭✭✭
    ✭✭
    frostz417 wrote: »
    Yes let’s promote skilless gameplay because zerglings don’t have the capability of fighting other players. Let’s make cyro only consist of siege.
    So fun to punish small scalers because PvP just consists of useless 40k health tank bots who put up siege in open field against 1 person.
    L2p and actually learn how to fight opposing enemies instead of sitting behind a thumbless “I win button”
    This game is really becoming way too casual friendly for cry baby noobs who don’t want to actually acquire skill and just seek easy ways out.

    And before some plague doctor lightingstaff wearing 40k health bot comes up to me and spews some absurdities like “mAyb3 u sHouLdnT b3 iN a bAlL groUp”
    1. Not my fault you get farmed by a ball group because you don’t know what teamwork is. A pug zerg shouldn’t be able to beat a coordinated group with communication. that’s like saying a high school football team should be able to beat a professional nfl team.
    2. People who cry about ball groups are mad they get farmed because the opposing group has communication. Wanna beat a ball group? Group up with others and communicate instead of running around like headless chicken.

    I’m already waiting for the “jUst sL0t pUrg3 dOoD” guy. Pretty self explanatory.

    And before the “iT mAk3s cYr0 moR3 taCtiXal”
    No it doesn’t, it just makes the noobs put up siege at the sight of one single person. I don’t feel like roaming cyro and fighting 1 or 2 guys only for some 3rd bot to put up siege in open field to kill 1 person. That’s not tactical nor does it even apply to “real life battle situations” like some of you role players want to assume.
    Nobody is going to put up a gigantic siege engine to kill 1 or 2 people.


    Apologizes for sounding any form of condescending but honestly the amount of casuals who cry for easy skilless gameplay, y’all are the prime example of why eso PvP is going down the drain

    If you're a civilian then you seriously don't have enough tactical acumen to even comment on it.

    Assigned button spam with easy mechanics is what a ball group is, PvP has been a train wreck.

    If you didn't get hit by the siege, you wouldn't die.

    It's all the people who think they're good crying about siege. But you know who's not crying, good players. Good Players adapt, they change their strategy.

    Crying about it is Darwinism at it's finest.

    Civilian.... nothing to do with anything huh

    Wouldn’t be an issue getting hit by siege if the red circle would actually register half the time due to cyro performance

    If you think ball grouping takes less skill than sieging you have 0 PvP knowledge. It’s easier to siege than ball group. The fact that you make ignorant claims such as ball grouping takes no skill just shows that you are one of those who get farmed by ball groups and don’t understand the fundamentals of it at all.

    I’m not crying about it, I’m stating how this game caters too much to casuals. I want PvP to actually be skill based and not full of a bunch of thumbless siege bots running around sieging everything in sight. It makes combat boring if everyone just puts up siege instead of actually engaging in fights.
    Sure keep defenses are understandable but when you’re sieging 2 guys in open field you’re a part of the problem.

    My argument has nothing to do about Darwinism no have I made any silly claims. But you sure are making one for yourself.
  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    Going to disagree with this. The oil damage is absurd. My siege engines were being dispatched in seconds by a single ballista. It was hard enough to low man a castle to begin with as walls take forever to break. Now it's impossible as a single defender could easily dispatch multiple siege engines in a matter of moments.

    How on earth can people enjoy this? It's pretty dumb to be honest.
    Edited by Jeremy on February 28, 2019 4:36PM
  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    danno8 wrote: »
    While I think siege is certainly overturned ATM why aren't people just using Siege Shield? 35% reduction makes it very survivable.

    We should be seeing Siege Shield at doors and breaches but it's like no one wants to bother adapting for a few days and would just rather complain.

    Edit: Unless it's not working of course, lol

    Maybe if it gave 350% reduction...

    I really don't see 35% helping much. Might add a whole second to its life span at best.
    Edited by Jeremy on February 28, 2019 4:37PM
  • Wrathmane
    Wrathmane
    ✭✭✭
    I was in there last night for a couple of hours.... and I had a tremendous amount of fun....... we had some great seige battles at Sej, Bleaks, Alswell and Alessia and took the keeps from defenders. Yes I died a few times to the really powerful siege, but you know what I very quickly learned that I couldn't stand in that red circle that was forming at my feet, if I did I had better start spamming some heals quick or I'm gonna die. When that oil circle started forming I learned to back away from the ram really fast... then you survive and run back in... you adapt....... IMO you shouldn't be able to stand in siege circle with no healing and expect to survive anyways.... I don't run a super tanky build either.. 27k health.

    In the open world if I', 1v1 or 1v2 or 3 and one of my opponents stops and starts the siege animation let me tell you I'm CC, or bashing that dude immediately... even if he does successfully deploy it I'm fighting on the siege and focusing the dude who is trying to fire it.

    If I'm fighthing some dude and someone else comes along and drops siege... If I don't have the situational awareness to get over to him and stop him then I deserve to get taken out.

    I didn't find it that bad
    Sha'ria Wrathmane - Belora Wrathmane - Leora Wrathmane
    Former Head of Recruitment for Vokundein
  • Holycannoli
    Holycannoli
    ✭✭✭✭✭
    ✭✭
    frostz417 wrote: »
    Civilian.... nothing to do with anything huh

    Wouldn’t be an issue getting hit by siege if the red circle would actually register half the time due to cyro performance

    If you think ball grouping takes less skill than sieging you have 0 PvP knowledge. It’s easier to siege than ball group. The fact that you make ignorant claims such as ball grouping takes no skill just shows that you are one of those who get farmed by ball groups and don’t understand the fundamentals of it at all.

    I’m not crying about it, I’m stating how this game caters too much to casuals. I want PvP to actually be skill based and not full of a bunch of thumbless siege bots running around sieging everything in sight. It makes combat boring if everyone just puts up siege instead of actually engaging in fights.
    Sure keep defenses are understandable but when you’re sieging 2 guys in open field you’re a part of the problem.

    My argument has nothing to do about Darwinism no have I made any silly claims. But you sure are making one for yourself.

    Sounds like you don't want Cyrodiil but some larger scale BG.

    There's nothing wrong with siege in open field too (well maybe trebuchet). Catapults and ballista were used in the field at times. It's dumb to use it vs 2 enemies but vs groups? Nah I call it smart.

    I used to hear the same sorts of complaints in DAOC - "8v8 only!", "Nobody add to our 8v8 fight plz", "Stop zerging we're trying to 8v8", etc. etc. It's all nonsense.

    Siege needs fine tuning though. All PvP damage does. For some reason all PvP damage is increased this patch.
  • frostz417
    frostz417
    ✭✭✭✭✭
    ✭✭
    frostz417 wrote: »
    Civilian.... nothing to do with anything huh

    Wouldn’t be an issue getting hit by siege if the red circle would actually register half the time due to cyro performance

    If you think ball grouping takes less skill than sieging you have 0 PvP knowledge. It’s easier to siege than ball group. The fact that you make ignorant claims such as ball grouping takes no skill just shows that you are one of those who get farmed by ball groups and don’t understand the fundamentals of it at all.

    I’m not crying about it, I’m stating how this game caters too much to casuals. I want PvP to actually be skill based and not full of a bunch of thumbless siege bots running around sieging everything in sight. It makes combat boring if everyone just puts up siege instead of actually engaging in fights.
    Sure keep defenses are understandable but when you’re sieging 2 guys in open field you’re a part of the problem.

    My argument has nothing to do about Darwinism no have I made any silly claims. But you sure are making one for yourself.

    Sounds like you don't want Cyrodiil but some larger scale BG.

    There's nothing wrong with siege in open field too (well maybe trebuchet). Catapults and ballista were used in the field at times. It's dumb to use it vs 2 enemies but vs groups? Nah I call it smart.

    I used to hear the same sorts of complaints in DAOC - "8v8 only!", "Nobody add to our 8v8 fight plz", "Stop zerging we're trying to 8v8", etc. etc. It's all nonsense.

    Siege needs fine tuning though. All PvP damage does. For some reason all PvP damage is increased this patch.

    8 man Bg’s would be a good idea... or at least the ability to make a custom Bg lobby.

    My statement regarding siege in open field mostly applies to those who use it in an Xv2-4 situation where those certain players just put up siege at the sight of any player. They are the problem with this game.
Sign In or Register to comment.