Reistr_the_Unbroken wrote: »Sorry but this thread is a perfect example why I hate PvP and PVPers. Y’all can cry and moan all you want, but in the end most of you are too damn one sided and selfish to actually look at the other side of the argument reasonably without screaming the same old song and dance and looking like selfish elitists. Idc what any of you reply, the damage is set and done.
Edit: not all of you are like this, but god forbid not everyone cares about the stupid war.
No
The ONLY acceptable way for a PvE Cyrodil would be with the following caveats
NO AP gain whatsoever
NO alliance rank gain
NO alliance skill gain
NO way to get Emperor whatsoever
NO Telvar
ONLY quests and delves for the same sort of rewards that regular quests in PvE land have: some gold and a green, blue or purple item.
Thats it
AP is a PVP currency
Emperor is a PVP achievement and should not be gotten with PvE, Period
If you want AP rewards and Emperor, spend time in PvP like everyone else that got it did
.
There are 25 pve zones. There is one, ONE PvP zone. Sad that so many people see the one thing that is not for them and think "someone is enjoying something that I don't, please put a stop to that. All the things need to be for people like me".
There are 25 pve zones. There is one, ONE PvP zone. Sad that so many people see the one thing that is not for them and think "someone is enjoying something that I don't, please put a stop to that. All the things need to be for people like me".
No one is saying that. People are saying that PvP and PvE shouldn't be combined. Cyrodiil is both a PvE and PvP zone. Right now, PvE players in Cyrodiil suffer at the expense of PvP players.
Seperating the two does no bad for PvP players, and does good for PvE players.
TequilaFire wrote: »There are 25 pve zones. There is one, ONE PvP zone. Sad that so many people see the one thing that is not for them and think "someone is enjoying something that I don't, please put a stop to that. All the things need to be for people like me".
No one is saying that. People are saying that PvP and PvE shouldn't be combined. Cyrodiil is both a PvE and PvP zone. Right now, PvE players in Cyrodiil suffer at the expense of PvP players.
Seperating the two does no bad for PvP players, and does good for PvE players.
Some people are saying that they shouldn't be combined, but others including the game developers are of the opinion there ought to be one place where they are combined as it makes the game more interesting and the achievements more challenging.
It's attitudes like that of the OP that are ruining progression based games.
Part of the reward of becoming a competent PVP player is feeling comfortable in Cyrodiil, unafraid to go anywhere on the map. If you want that feeling, put in the work.
But the modern casual player can't take that. They pay the same or more than everyone else, so they think they should have access to aptitude-walled content like Cyrodiil and vMA (which is now ezmode thanks to all the QQ).
Reistr_the_Unbroken wrote: »Not everyone is oh so strong or has tough skin to do PvP and handle hate whispers like you, okay? Some people do not feel comfortable in that place at all.It's attitudes like that of the OP that are ruining progression based games.
Part of the reward of becoming a competent PVP player is feeling comfortable in Cyrodiil, unafraid to go anywhere on the map. If you want that feeling, put in the work.
But the modern casual player can't take that. They pay the same or more than everyone else, so they think they should have access to aptitude-walled content like Cyrodiil and vMA (which is now ezmode thanks to all the QQ).
There are 25 pve zones. There is one, ONE PvP zone. Sad that so many people see the one thing that is not for them and think "someone is enjoying something that I don't, please put a stop to that. All the things need to be for people like me".
Tommy_The_Gun wrote: »I can see 2 "versions" of it:
1. PvE "Training" campaign - with no ability to get AP, PvP achievements and fighting only vs NPCs to lear basics and get to know how to use sieges, carry scrolls and how to get emperorship etc.
2. Totally different "dimension", alternative timeline, time travel to the past / future when there is no war but instead time of peace (a lot of possibilities for writers here - for example involving Akatosh - the Dragon God of Time). So it would be a new zone with new sets, overland content & stuff.
Reistr_the_Unbroken wrote: »Not everyone is oh so strong or has tough skin to do PvP and handle hate whispers like you, okay? Some people do not feel comfortable in that place at all.It's attitudes like that of the OP that are ruining progression based games.
Part of the reward of becoming a competent PVP player is feeling comfortable in Cyrodiil, unafraid to go anywhere on the map. If you want that feeling, put in the work.
But the modern casual player can't take that. They pay the same or more than everyone else, so they think they should have access to aptitude-walled content like Cyrodiil and vMA (which is now ezmode thanks to all the QQ).
Haashhtaag wrote: »No unless you make a pvp version of every other pve zone.
It's attitudes like that of the OP that are ruining progression based games.
Part of the reward of becoming a competent PVP player is feeling comfortable in Cyrodiil, unafraid to go anywhere on the map. If you want that feeling, put in the work.
But the modern casual player can't take that. They pay the same or more than everyone else, so they think they should have access to aptitude-walled content like Cyrodiil and vMA (which is now ezmode thanks to all the QQ).
@Merlin13KAGL
You're missing the point. As said, nobody is complaining about PvP players attacking Keeps (not like they can't be done in PvE, but that aside).
The whole ''there are always ways not to engage'' is a weak argument. It's a PvP/PvE zone, so why should PvE players who just want to PvE have to go through great effort and bothersome sidetracking in order to do what they want to do, while PvP players can just walk around not caring? No one is saying PvP should be removed, what the PvE community is saying is that PvP and PvE do not mix well. PvE suffers at the expense of PvP in a mixed zone. This is a fact, and the problem in that fact doesn't lie with the people who do not seek to engage with other players.
You're also missing the entire point about suffering. Notice the key difference here; PvE players have to be cautious because of PvP players while doing PvE content. PvP players have to be cautious becauce of PvE content while trying to obtain a PvE set. Notice it? Both do PvE, but guess which one is getting the worst part out of their deal?
PvP is very different from PvE, there is plenty of reason to want PvP to be treated differently from PvE, PvE npcs don't gank, PvE npcs scurry away when you get far enough away from them, PvE npcs don't use 50+ abilities within a timespan of a minute... PvP players, not so much.
You're still yet to come with a good argument why PvP and PvE should be mixed, when it's become so clear, even through your own comments, that PvE players have to change their playstile to be able to do PvE in this ''mixed zone''.
Just saying
Honestly, I'm surprised there aren't more "If you want to play PvP go play Fortnite", last time we had this discussion there were much more "go play LoL if you care so much for griefing other people"...
PvE Cyrodiil would break my immersion.
Case closed.
Have a nice day.
Just saying
Honestly, I'm surprised there aren't more "If you want to play PvP go play Fortnite", last time we had this discussion there were much more "go play LoL if you care so much for griefing other people"...
PvE Cyrodiil would break my immersion.
Case closed.
Have a nice day.
How would it "break your immersion" if it's on a separate instance? It's like you're not even reading what you respond to (who would have guessed that PvPers can't read).
Just saying
Honestly, I'm surprised there aren't more "If you want to play PvP go play Fortnite", last time we had this discussion there were much more "go play LoL if you care so much for griefing other people"...
PvE Cyrodiil would break my immersion.
Case closed.
Have a nice day.
How would it "break your immersion" if it's on a separate instance? It's like you're not even reading what you respond to (who would have guessed that PvPers can't read).
Can't understand sarcasm.
Accuses the other of illiteracy.
GGWP.
Hippie4927 wrote: »If you want a PVE Cyrodiil, there should be NO alliance points, NO assault/support skill line, and NO emperor. If you want those things, do what was intended in Cyrodiil.........PVP!