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Suggestion: Create a PvE Cyrodiil.

  • pzschrek
    pzschrek
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    No. (Comment Why.)
    I hate PVE.

    The last time I checked, I have to do an absolute metric &#%*ton of it to do PVP.

    I spend exponentially more time doing what I do not want to do than you do.
    “The enemy is anybody who's going to get you killed, no matter which side he is on.”
  • Xaosi
    Xaosi
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    Absolutely.
    Please ZOS, implement a separate PVE cyrodiil, that way everyone could enjoy it and that way no one loses. PVP players can play against each other to their hearts content like always and people who dislike PVP wouldn't be forced to do it.

    Edit: I see a lot of comments saying that this would be okay only if PVP was in every zone, well it is, just go duel someone!
    Edited by Xaosi on December 1, 2018 2:50PM
  • TequilaFire
    TequilaFire
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    No. (Comment Why.)
    Sorry but this thread is a perfect example why I hate PvP and PVPers. Y’all can cry and moan all you want, but in the end most of you are too damn one sided and selfish to actually look at the other side of the argument reasonably without screaming the same old song and dance and looking like selfish elitists. Idc what any of you reply, the damage is set and done.

    Edit: not all of you are like this, but god forbid not everyone cares about the stupid war.

    But you forget one thing, if they make a separate PvE Cyrodiil with it's own set of achievements now as a PvP player I have to go play the PvE Cyrodiil to complete those achievements adding to the PvE I have to do.
    You know they will be separate because there is not enough PvE content in Cyro now, maybe 2 days max and your done with nothing left to do.
    That is the other side.
    Edited by TequilaFire on December 1, 2018 2:52PM
  • Tranquilizer
    Tranquilizer
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    No. (Comment Why.)
    Katahdin wrote: »
    No

    The ONLY acceptable way for a PvE Cyrodil would be with the following caveats

    NO AP gain whatsoever
    NO alliance rank gain
    NO alliance skill gain
    NO way to get Emperor whatsoever
    NO Telvar

    ONLY quests and delves for the same sort of rewards that regular quests in PvE land have: some gold and a green, blue or purple item.

    Thats it

    AP is a PVP currency
    Emperor is a PVP achievement and should not be gotten with PvE, Period

    If you want AP rewards and Emperor, spend time in PvP like everyone else that got it did

    .

    This !

    No.
  • Eclipse0990
    Eclipse0990
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    I want undaunted dungeons where I can go fight against another players to level my undaunted and get those achievements. I also want a pvp zone parallel to every pve zone where I can get the pve achievements by fighting players rather than enemies. And while we are on it, it’s fine to cut the meagre gold drops in half but the loots we get from overland bosses should drop when we kill players.
    TLDR; Cyrodiil is a zone meant for pvp. It’s the ONLY pvp zone in a game that promised large scale AvAvA. Having a pve copy of that would just be insulting to pvp’rs.
    Raid leader for Undead Nuns (DC-EU-KaalWhaterveritscallednowdays)
  • Reverb
    Reverb
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    No. (Comment Why.)
    There are 25 pve zones. There is one, ONE PvP zone. Sad that so many people see the one thing that is not for them and think "someone is enjoying something that I don't, please put a stop to that. All the things need to be for people like me".
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Bruccius
    Bruccius
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    Absolutely.
    Reverb wrote: »
    There are 25 pve zones. There is one, ONE PvP zone. Sad that so many people see the one thing that is not for them and think "someone is enjoying something that I don't, please put a stop to that. All the things need to be for people like me".

    No one is saying that. People are saying that PvP and PvE shouldn't be combined. Cyrodiil is both a PvE and PvP zone. Right now, PvE players in Cyrodiil suffer at the expense of PvP players.

    Seperating the two does no bad for PvP players, and does good for PvE players.
  • TequilaFire
    TequilaFire
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    No. (Comment Why.)
    Bruccius wrote: »
    Reverb wrote: »
    There are 25 pve zones. There is one, ONE PvP zone. Sad that so many people see the one thing that is not for them and think "someone is enjoying something that I don't, please put a stop to that. All the things need to be for people like me".

    No one is saying that. People are saying that PvP and PvE shouldn't be combined. Cyrodiil is both a PvE and PvP zone. Right now, PvE players in Cyrodiil suffer at the expense of PvP players.

    Seperating the two does no bad for PvP players, and does good for PvE players.

    Some people are saying that they shouldn't be combined, but others including the game developers are of the opinion there ought to be one place where they are combined as it makes the game more interesting and the achievements more challenging.
  • Bruccius
    Bruccius
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    Absolutely.
    Bruccius wrote: »
    Reverb wrote: »
    There are 25 pve zones. There is one, ONE PvP zone. Sad that so many people see the one thing that is not for them and think "someone is enjoying something that I don't, please put a stop to that. All the things need to be for people like me".

    No one is saying that. People are saying that PvP and PvE shouldn't be combined. Cyrodiil is both a PvE and PvP zone. Right now, PvE players in Cyrodiil suffer at the expense of PvP players.

    Seperating the two does no bad for PvP players, and does good for PvE players.

    Some people are saying that they shouldn't be combined, but others including the game developers are of the opinion there ought to be one place where they are combined as it makes the game more interesting and the achievements more challenging.

    Then leave an option for PvE in PvP Cyrodiil, but also make a seperate, independent, PvE edition. Doesn't have to be ''20 servers'', just one would be enough I think. It's not like every Cyrodiil server is full with players; one can be turned around I reckon.

    Cyrodiil has rich lore in ESO, and great potential in the PvE department, it'd be a shame to let both go to waste for the sake of PvP. The lore of a franchise continues when a game has died; PvP does not.
  • JumpmanLane
    JumpmanLane
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    No. (Comment Why.)
    zyk wrote: »
    It's attitudes like that of the OP that are ruining progression based games.

    Part of the reward of becoming a competent PVP player is feeling comfortable in Cyrodiil, unafraid to go anywhere on the map. If you want that feeling, put in the work.

    But the modern casual player can't take that. They pay the same or more than everyone else, so they think they should have access to aptitude-walled content like Cyrodiil and vMA (which is now ezmode thanks to all the QQ).

    Totally agree!
  • JumpmanLane
    JumpmanLane
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    No. (Comment Why.)
    zyk wrote: »
    It's attitudes like that of the OP that are ruining progression based games.

    Part of the reward of becoming a competent PVP player is feeling comfortable in Cyrodiil, unafraid to go anywhere on the map. If you want that feeling, put in the work.

    But the modern casual player can't take that. They pay the same or more than everyone else, so they think they should have access to aptitude-walled content like Cyrodiil and vMA (which is now ezmode thanks to all the QQ).
    Not everyone is oh so strong or has tough skin to do PvP and handle hate whispers like you, okay? Some people do not feel comfortable in that place at all.

    I killed this fool who sent me a hate tell after. I was testing 1 Balough 1 kena and I KNOW I hit that fool hard. He was two manning and wanted a 2v2 ( NOT a 1v1?). I was confused. He just had a 2v1. I demurred. Lol.

    Get good. PvP is fun. No reason I can think of that ANYONE can’t wreck people AND do quests. Lol.
  • Mr_Walker
    Mr_Walker
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    Reverb wrote: »
    There are 25 pve zones. There is one, ONE PvP zone. Sad that so many people see the one thing that is not for them and think "someone is enjoying something that I don't, please put a stop to that. All the things need to be for people like me".

    Eeeeexcept... that's not what the OP's post was about. Where you are, you can't even see the planet that OPs post is on, you're that far off base.
  • Tommy_The_Gun
    Tommy_The_Gun
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    Maybe. (Comment advised but optional.)
    I can see 2 "versions" of it:
    1. PvE "Training" campaign - with no ability to get AP, PvP achievements and fighting only vs NPCs to learn basics and get to know how to use sieges, carry scrolls and how to get emperorship etc.
    2. Totally different "dimension", alternative timeline, time travel to the past / future when there is no war but instead time of peace (a lot of possibilities for writers here - for example involving Akatosh - the Dragon God of Time). So it would be a new zone with new sets, overland content & stuff.
    Edited by Tommy_The_Gun on December 2, 2018 12:10AM
  • Xundiin
    Xundiin
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    No. (Comment Why.)
    Emperor trading was a big issue in the beginning, this will just bring that problem back and it's not really needed.
    #SavePlayer1
  • Bruccius
    Bruccius
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    Absolutely.
    I can see 2 "versions" of it:
    1. PvE "Training" campaign - with no ability to get AP, PvP achievements and fighting only vs NPCs to lear basics and get to know how to use sieges, carry scrolls and how to get emperorship etc.
    2. Totally different "dimension", alternative timeline, time travel to the past / future when there is no war but instead time of peace (a lot of possibilities for writers here - for example involving Akatosh - the Dragon God of Time). So it would be a new zone with new sets, overland content & stuff.

    This I can totally get behind.
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    No. (Comment Why.)
    you didn't finish...make a PvE cyrodill and also make a Pvp World. then im 100% ok with it.
  • Kel
    Kel
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    No. (Comment Why.)
    zyk wrote: »
    It's attitudes like that of the OP that are ruining progression based games.

    Part of the reward of becoming a competent PVP player is feeling comfortable in Cyrodiil, unafraid to go anywhere on the map. If you want that feeling, put in the work.

    But the modern casual player can't take that. They pay the same or more than everyone else, so they think they should have access to aptitude-walled content like Cyrodiil and vMA (which is now ezmode thanks to all the QQ).
    Not everyone is oh so strong or has tough skin to do PvP and handle hate whispers like you, okay? Some people do not feel comfortable in that place at all.

    I DON'T CARE
  • HybrisCross
    HybrisCross
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    No. (Comment Why.)
    Pve soloplayer, I just give a No.

    Despite how hard it could be for a PvE bad balanced in a PvP zone, you can still survive in this hell.
    An hell not so hellish, since i could get my fisherman award without real difficulties, just some stress during.

    in my opinion, the real good way for Cyro+IC, it's to make it only pvp, the questing in IC or in secondary town of Cyro are just making people mistaken. Theses quests are nonsense and don't fit in the places.
  • Aeeeek
    Aeeeek
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    The Cryrodil PvE quests are boring, what makes them interesting is the slight risk of being attacked by players.
    Alliance Guards are a bigger problem, though not the monsters they once were.
    I have TWO kills on the EU server. When in Cyrodil I solo doing scouting missions, PvE, skyshards and fishing. I don't ride everywhere and equip a stealth speed set. The PvP players are mostly elsewhere.
  • JKorr
    JKorr
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    Absolutely.
    Haashhtaag wrote: »
    No unless you make a pvp version of every other pve zone.

    I'm not the only one who would like to pve only in Cyrodiil without gaining any pvp skills, advantages, AP, telvar or anything else [if you get normal gear/gold from a quest giver as a reward, fine, but nothing that is only pvp related]. And every time I reply in one of these threads I specifically say there should be a SEPARATE INSTANCE of the whole game for the pvpers who want to kill everything everywhere all the time. Please note; SEPARATE.

    For some reason the pvpers really seem to object or ignore this. My personal take on it is, if there is a separate open world pvp version only pvpers who wanted to pvp would go there. Pvpers would be playing with/competing against other pvpers who have characters built and geared for pvp. No pve players to gank. So in these discussions the pvpers always shoot down/deny the possibility of separating pvp and pve.
    zyk wrote: »
    It's attitudes like that of the OP that are ruining progression based games.

    Part of the reward of becoming a competent PVP player is feeling comfortable in Cyrodiil, unafraid to go anywhere on the map. If you want that feeling, put in the work.

    But the modern casual player can't take that. They pay the same or more than everyone else, so they think they should have access to aptitude-walled content like Cyrodiil and vMA (which is now ezmode thanks to all the QQ).

    Why should I want to become a "competent" pvp player? I am not competitive. Your character can kill my character by blinking hard. Congratulations. I'm not playing this game to prove I R BETTER THAN U or whatever. I don't really care. I'm playing the game for fun, to explore the landscape, to do quests, and enjoy the story. I'm perfectly fine with dealing with npc enemies only. No part of that involves running around attacking other players. What you want out of the game is not the same as what I want.

    You do realize that if I ever did try to do the pve content, I would be contributing to the population cap for whichever faction that character belongs to while contributing exactly *nothing* to my faction's effort in the war? The players who might need help at a keep or bridge sure aren't going to get it from me. Meanwhile there are pvp players who want to get into the campaign but they can't, because my pve character is taking their slot in the campaign....
  • Derra
    Derra
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    No. (Comment Why.)
    Bruccius wrote: »
    @Merlin13KAGL

    You're missing the point. As said, nobody is complaining about PvP players attacking Keeps (not like they can't be done in PvE, but that aside).

    The whole ''there are always ways not to engage'' is a weak argument. It's a PvP/PvE zone, so why should PvE players who just want to PvE have to go through great effort and bothersome sidetracking in order to do what they want to do, while PvP players can just walk around not caring? No one is saying PvP should be removed, what the PvE community is saying is that PvP and PvE do not mix well. PvE suffers at the expense of PvP in a mixed zone. This is a fact, and the problem in that fact doesn't lie with the people who do not seek to engage with other players.

    You're also missing the entire point about suffering. Notice the key difference here; PvE players have to be cautious because of PvP players while doing PvE content. PvP players have to be cautious becauce of PvE content while trying to obtain a PvE set. Notice it? Both do PvE, but guess which one is getting the worst part out of their deal?

    PvP is very different from PvE, there is plenty of reason to want PvP to be treated differently from PvE, PvE npcs don't gank, PvE npcs scurry away when you get far enough away from them, PvE npcs don't use 50+ abilities within a timespan of a minute... PvP players, not so much.

    You're still yet to come with a good argument why PvP and PvE should be mixed, when it's become so clear, even through your own comments, that PvE players have to change their playstile to be able to do PvE in this ''mixed zone''.

    The issue is that you want to keep pvp rewards.

    If you want a pve cyrodiil it should not reward any kind of AP, Telvar or other rare IC rewards/achievements - those are pvp rewards and should be kept for pvp environments.
    Edited by Derra on December 3, 2018 1:24PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Mr_Walker
    Mr_Walker
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    Still waiting for a naysayer to tell me precisely what they'd be losing were opies ideas to be given form....
  • Ryath_Waylander
    Ryath_Waylander
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    No. (Comment Why.)
    No. I am primarily (90%) a PvE player. We have the whole world to play in, why try make Cyrodiil PvE too? That seems way too unfair for the PvP players who already struggle with ghastly performance whenever you get near a Keep under assault. I know what it's like in there (needed caltrops, purge and warhorn) and I'm happy to play my PvE content in Cyro (skyshards, delves, quests, fishing XD), knowing that I should keep my head down in a PvP area.

    Leave it as it is. It's a unique type of play that deserves it's own type of rewards, AP points etc. They've even introduced BG's so PvE players can take in the "Momento Mori" lesson and pick up substantial amounts of AP for just being a corpse. Imagine how incensed PvE players would be if ganking became part of trials.
  • NolaArch
    NolaArch
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    No. (Comment Why.)
    At least not with the proposed changes. Tbh, I don’t really care if people want to and can PvE in a “safe” Cyrodiil. If it were implemented, knock yourself out. It would be pretty boring, imho.

    I don’t believe you should earn AP, level Alliance War skill lines, nor take resources or keeps in a PvE Cyrodiil. Nor should any rewards earned be those you might receive via rftw. And NO fishing!!! And cut access to IC. Yeah, it’s a no from me.
    Edited by NolaArch on December 3, 2018 9:39AM
    Ardat-Yakshii EP Stam NB
    36k anchovy club
    Mash the buttons, hope for the best!
    I have some achievements
  • Aisle9
    Aisle9
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    No. (Comment Why.)
    nWXa8aI.gif

    Just saying

    Honestly, I'm surprised there aren't more "If you want to play PvP go play Fortnite", last time we had this discussion there were much more "go play LoL if you care so much for griefing other people"...

    PvE Cyrodiil would break my immersion.

    Case closed.

    Have a nice day.

    Edited by Aisle9 on December 3, 2018 10:22AM
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
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    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

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    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • ZeroXFF
    ZeroXFF
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    Absolutely.
    Aisle9 wrote: »
    nWXa8aI.gif

    Just saying

    Honestly, I'm surprised there aren't more "If you want to play PvP go play Fortnite", last time we had this discussion there were much more "go play LoL if you care so much for griefing other people"...

    PvE Cyrodiil would break my immersion.

    Case closed.

    Have a nice day.

    How would it "break your immersion" if it's on a separate instance? It's like you're not even reading what you respond to (who would have guessed that PvPers can't read).
  • Aisle9
    Aisle9
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    No. (Comment Why.)
    ZeroXFF wrote: »
    Aisle9 wrote: »
    nWXa8aI.gif

    Just saying

    Honestly, I'm surprised there aren't more "If you want to play PvP go play Fortnite", last time we had this discussion there were much more "go play LoL if you care so much for griefing other people"...

    PvE Cyrodiil would break my immersion.

    Case closed.

    Have a nice day.

    How would it "break your immersion" if it's on a separate instance? It's like you're not even reading what you respond to (who would have guessed that PvPers can't read).

    Can't understand sarcasm.
    Accuses the other of illiteracy.

    GGWP.
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • ZeroXFF
    ZeroXFF
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    Absolutely.
    Aisle9 wrote: »
    ZeroXFF wrote: »
    Aisle9 wrote: »
    nWXa8aI.gif

    Just saying

    Honestly, I'm surprised there aren't more "If you want to play PvP go play Fortnite", last time we had this discussion there were much more "go play LoL if you care so much for griefing other people"...

    PvE Cyrodiil would break my immersion.

    Case closed.

    Have a nice day.

    How would it "break your immersion" if it's on a separate instance? It's like you're not even reading what you respond to (who would have guessed that PvPers can't read).

    Can't understand sarcasm.
    Accuses the other of illiteracy.

    GGWP.

    So are you saying that those people saying that PvPers should go play Fortnite is a good argument, and a PvE Cyrodiil would not break your immersion? Because if so, your vote contradicts your claim of there being any sarcasm in your statement. You're just doing the "U no sarcasm" defense because you know you lost the argument on the facts of the matter and are trying to win some rhetorical points. Quite pathetic (again, who would have guessed).
  • Ryath_Waylander
    Ryath_Waylander
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    No. (Comment Why.)
    ........Sometimes a gank isn't personal

    This is so true. As PvE players, hubby and I have sneaked in to do Cheydinhal dailies and killed an enemy player out of pure "oh s#!t kill or be killed" reaction. When the poor unsuspecting, S&B CP1000+ player melted like a snowman in a Saudi summer, we realized we'd just killed a PvE player. We're CP800 and get our butts handed to us by CP300 Pvers. Felt so bad we couldn't apologise in zone chat. Many people here moaning seem to think ganking is all PvP guys focus on. Once you spend a little time in Cyro, you'll see that AP from that is small change compared to taking and defending objectives. Stay away from the crossed swords and you'll be fine. Go to Shor and the place might as well be PvE it's so quiet. Also the place is visually boring and quite empty, really I wouldn't waste time there if it was PvE anyway. ESO can barely run the servers as they are. Adding another PvE area that doesn't even have interesting content will probably break the rest of Tamriel.

    Edited by Ryath_Waylander on December 3, 2018 11:57AM
  • Mayrael
    Mayrael
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    No. (Comment Why.)
    Hippie4927 wrote: »
    If you want a PVE Cyrodiil, there should be NO alliance points, NO assault/support skill line, and NO emperor. If you want those things, do what was intended in Cyrodiil.........PVP!

    Just this, nothing more to add.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
This discussion has been closed.