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PTS Update 20 - Feedback Thread for Sorcerer

  • Nicko_Lps
    Nicko_Lps
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    Heymexa wrote: »
    PVE

    New Overload is a worthless ability. Small damage, long animation.

    Sustain - absent. We have been asking for Sustain for a long time, but we are being offered Overload :)

    Survival. In the best builds for DPS - survival rate is weak. Weaker than other classes.

    PVP

    Crystal Fragments - it's easier to wait for the train, than to wait until the fragment hits the target.

    Shields - oooopsssss

    ________________________________________________________________
    Eventually:
    New patch - new nerf. Nerfs, nerfs, nerfs, nerfs. 4.2.x - Fatality.
    Developers hate this class. Do not play for this class. The best destination is Master Crafter.
    Thank you, ZOS.

    But hey, heavy armor DBoS wardentunks are balanced.

    Shield needed a nerf since they could burst it in 1.5 sec.


    The new CF travels as slow as a light armor player walking, im not sure who will get this attack after. Guess they brought back the 10% dmg the nurfd to make it travel as a snail and nerf if EVEN MORE.
  • joaaocaampos
    joaaocaampos
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    @Tasear @ZOS_GinaBruno @ZOS_RobGarrett

    What I expect from next PTS Patch (4.2.4 or 4.2.5)!

    Light Armor > Annulment > Dampen Magic:
    • This morph now also increases the shield cap to 50% of your Max Health, previously 40%.
    • This morph now also increases the shield cap by 2% of your Max Health for each piece of light armor worn, previously 40%.

    Champion Points > Bastion:
    • Increases the effectiveness of damage absorbing effects by [0-25]%. (This effect is useless now)
    • Reduces damage taken while using a damage shield ability by [0-25]%.

    Sorcerer > Daedric Summoning > Daedric Protection (Passive):
    • Increases your Health Recovery, Stamina Recovery and Magicka Recovery by X% when a Daedric Summoning ability is slotted.

    Done!
  • bardx86
    bardx86
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    @Tasear @ZOS_GinaBruno @ZOS_RobGarrett

    What I expect from next PTS Patch (4.2.4 or 4.2.5)!

    Light Armor > Annulment > Dampen Magic:
    • This morph now also increases the shield cap to 50% of your Max Health, previously 40%.
    • This morph now also increases the shield cap by 2% of your Max Health for each piece of light armor worn, previously 40%.

    Champion Points > Bastion:
    • Increases the effectiveness of damage absorbing effects by [0-25]%. (This effect is useless now)
    • Reduces damage taken while using a damage shield ability by [0-25]%.

    Sorcerer > Daedric Summoning > Daedric Protection (Passive):
    • Increases your Health Recovery, Stamina Recovery and Magicka Recovery by X% when a Daedric Summoning ability is slotted.

    Done!

    Still really doesn't help non-cp shield on live already are underpowered on non-cp. They need a buff not a nerf.

  • Emma_Overload
    Emma_Overload
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    @Tasear @ZOS_GinaBruno @ZOS_RobGarrett

    What I expect from next PTS Patch (4.2.4 or 4.2.5)!

    Light Armor > Annulment > Dampen Magic:
    • This morph now also increases the shield cap to 50% of your Max Health, previously 40%.
    • This morph now also increases the shield cap by 2% of your Max Health for each piece of light armor worn, previously 40%.

    Champion Points > Bastion:
    • Increases the effectiveness of damage absorbing effects by [0-25]%. (This effect is useless now)
    • Reduces damage taken while using a damage shield ability by [0-25]%.

    Sorcerer > Daedric Summoning > Daedric Protection (Passive):
    • Increases your Health Recovery, Stamina Recovery and Magicka Recovery by X% when a Daedric Summoning ability is slotted.

    Done!

    Yep, this such an obvious fix for Bastion, should be a no-brainer for ZOS... meaning it will be 3 or 4 patches before they get around to it :s
    #CAREBEARMASTERRACE
  • Vahrokh
    Vahrokh
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    I've been very saddened to see a most helpful and optimistic person get so stressed about the magsorc nerfs to make the video below.
    This person created famous vMA builds for new players, tutorials.
    Spent his time in game to teach me tricks about how to do high DPS.
    He was able to solo some stuff nobody else could.

    And now it's R.I.P. sorc for him, too.

    This was the final blow, this game for me now is not worth my money any longer.

    https://www.youtube.com/watch?v=lS9coaOekME
    Edited by Vahrokh on October 14, 2018 1:39AM
  • Nicko_Lps
    Nicko_Lps
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    Vahrokh wrote: »
    I've been very saddened to see a most helful and optimistic person get so stressed about the magsorc nerfs to make the video below.
    This person created famous vMA builds for new players, tutorials.
    Spent his time in game to teach me tricks about how to do high DPS.
    He was able to solo some stuff nobody else could.

    And now it's R.I.P. sorc for him, too.

    This was the final blow, this game for me now is not worth my money any longer.

    https://www.youtube.com/watch?v=lS9coaOekME

    You think that ZoS cares?

    Open crown store, they sell warden class there.
    They made millions selling wardens, they wont care about sorcs trust me.
  • iCaliban
    iCaliban
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    Wait, Frags are slower now? WTH? Its hard to hit anyone at range as it is
  • Tasear
    Tasear
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    @Tasear @ZOS_GinaBruno @ZOS_RobGarrett

    What I expect from next PTS Patch (4.2.4 or 4.2.5)!

    Light Armor > Annulment > Dampen Magic:
    • This morph now also increases the shield cap to 50% of your Max Health, previously 40%.
    • This morph now also increases the shield cap by 2% of your Max Health for each piece of light armor worn, previously 40%.

    Champion Points > Bastion:
    • Increases the effectiveness of damage absorbing effects by [0-25]%. (This effect is useless now)
    • Reduces damage taken while using a damage shield ability by [0-25]%.

    Sorcerer > Daedric Summoning > Daedric Protection (Passive):
    • Increases your Health Recovery, Stamina Recovery and Magicka Recovery by X% when a Daedric Summoning ability is slotted.

    Done!

    Passed info along
  • BalticBlues
    BalticBlues
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    Vahrokh wrote: »
    This was the final blow, this game for me now is not worth my money any longer.
    I feel exactly the same way.
    After investing years and a lot of money into this game,
    the devs decide to cripple my favorite class, removing the 3rd bar,
    the devs decide to cripple Light Armor, removing useful shields,
    the devs decide that my money is not welcome anymore.

  • firedrgn
    firedrgn
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    I don't mind new ideas and dont need buffs every patch, but come on.

    Dark deal change is a nerff and already was penalized with a cast time and resource managment. If your trading stam for magic and you need magic your crippled from recasting. So basicly the stam cost went theu the roof. Mag sorc already have a recovery issues.

    Really if they would just shorten heavy casts on destro a little bit recovery woykd go up and dps.

    People that used shields well i think the majority will quit or move to a different class. Speaki g for my self thats one reason i chose magsorc.

    And can we get a magic bow already?




  • Anzriel
    Anzriel
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    I have to admit I'm a little disappointed in the changes for sorc overall. Magicka sustain is still pretty poor in pve, dark deal has a cast time with no payoff equal to the cast time, damage is still just "okay" in pve, and generally I don't feel any of the, "pain points" as ZoS seems to call them, have been addressed. I don't buy into the doom and gloom, nor do I think they'll be unplayable, or even honestly BAD, but why would you play a magsorc when there will be other classes that do just about everything else, better? Sorc should still have solid burst in pvp, heavy armor should help with survivability, but I kind of feel that's the only place they really shine. I don't want to come off as a whiner, but it looks like, at least for the time being if things stay as is my sorc will simply be placed on the shelf. I don't really feel like magsorc or stamsorc feel either particularly efficient or fun to play right now.
    Edited by Anzriel on October 14, 2018 8:58AM
  • Thraben
    Thraben
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    Dear Devs,

    we are running out of time.

    Leave one Overload Morph with a third bar, or rework the Pets along the lines of the NB´shade.

    Or, at the very least, acknowledge that there is a problem here.
    Edited by Thraben on October 14, 2018 9:31AM
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • Biro123
    Biro123
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    firedrgn wrote: »
    I don't mind new ideas and dont need buffs every patch, but come on.

    Dark deal change is a nerff and already was penalized with a cast time and resource managment. If your trading stam for magic and you need magic your crippled from recasting. So basicly the stam cost went theu the roof. Mag sorc already have a recovery issues.

    Really if they would just shorten heavy casts on destro a little bit recovery woykd go up and dps.

    People that used shields well i think the majority will quit or move to a different class. Speaki g for my self thats one reason i chose magsorc.

    And can we get a magic bow already?




    I don't think it's a nerf. I'm looking forward to casting it less often(given the god-awfil cast time and delay) having a lingering effect that can give resources while blocking, and also costs less than before..
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • lucky_dutch
    lucky_dutch
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    Magsorc are absolutely fine on PTS now. Arguably stronger with the improved LA passives.

    You can’t face-tank unlimited amounts of damage anymore but forgive me for my limited sympathy on that front.

    The fact that a glass cannon Stamblade or Stamden could wail on you non-stop for over a minute without breaking through the shields was a little bit ridiculous.
  • GrigorijMalahevich
    GrigorijMalahevich
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    Magsorc are absolutely fine on PTS now. Arguably stronger with the improved LA passives.

    You can’t face-tank unlimited amounts of damage anymore but forgive me for my limited sympathy on that front.

    The fact that a glass cannon Stamblade or Stamden could wail on you non-stop for over a minute without breaking through the shields was a little bit ridiculous.

    Can you elaborate on “glass cannon stamden” part please
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • Feanor
    Feanor
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    The hilarious thing is that they said making Frags more effective was on their list - and then they nerf the already slow travel speed. So funny.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • lucky_dutch
    lucky_dutch
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    Magsorc are absolutely fine on PTS now. Arguably stronger with the improved LA passives.

    You can’t face-tank unlimited amounts of damage anymore but forgive me for my limited sympathy on that front.

    The fact that a glass cannon Stamblade or Stamden could wail on you non-stop for over a minute without breaking through the shields was a little bit ridiculous.

    Can you elaborate on “glass cannon stamden” part please

    Medium 2h Dw

    I know Stamden can never be truly ‘glass cannon’ but my point was it’s a build built for damage not survivability and yet it still struggles to break through the outrageous strength of shield stacking on live. It had to go.

    That’s not to say that the changes they’ve made are ideal but Magsorcs will definitely be ok if played more cautiously.
  • Biro123
    Biro123
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    Magsorc are absolutely fine on PTS now. Arguably stronger with the improved LA passives.

    You can’t face-tank unlimited amounts of damage anymore but forgive me for my limited sympathy on that front.

    The fact that a glass cannon Stamblade or Stamden could wail on you non-stop for over a minute without breaking through the shields was a little bit ridiculous.

    Can you elaborate on “glass cannon stamden” part please

    Medium 2h Dw

    I know Stamden can never be truly ‘glass cannon’ but my point was it’s a build built for damage not survivability and yet it still struggles to break through the outrageous strength of shield stacking on live. It had to go.

    That’s not to say that the changes they’ve made are ideal but Magsorcs will definitely be ok if played more cautiously.

    And that guy who's wailing in the sorc' for over a minute is getting instantly exploded by the sorcs cannon right? That's how he lasts for a minute with his glass defence?
    People really need to understand that very very few live sorcs build as glass cannons. There is no glass and no cannon.
    Edited by Biro123 on October 14, 2018 11:18AM
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Lord-Otto
    Lord-Otto
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    Lucky, how much have you played magsorc in PvP?
  • Sennecca
    Sennecca
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    maboleth wrote: »
    Um, have you tried playing mag sorc in pvp? I did with my pet sorc and it was okay, even without any changing in the attributes/enchantments/traits/playstyle. Can't speak for PVE, but ZOS did listen to the feedback.

    We went from dreadful cast shields -> 40% hp shields -> 50% hp shields with additional 20% for pets. AND we have pets immune to damage in arenas, dungeons and trials and one vMA boss.

    It is much better and it is viable in PVP. As far as I'm concerned, I have no more complaints. Sorry to disappoint naysayers.

    Even if they did fix the pet build, what about those of us who feel playing with pets is a boring 4 button grind ( Especially with the loss of the 3rd bar and pets taking up 4 bar slots). Most Pet sorc builds are: blockade, daedric prey, force pulse and frags when it procs. There really isn't any variety.

    Making pets unkillable in dungeons etc, and ignoring those of us who prefer to play without a pet is like telling the rest of us "sorcs must be played with pets. This takes care of your heals.

    However, without a pet, sorcerers slot 2 non damage causing skills in order to have buffs to get a dps that still ranks near the bottom? (Bound aegis and inner light). (3 on one bar if you count power surge just to get prophecy and access to an rng heal) This to get the buffs other classes have with some of their skills that actually can cause damage. Why do dragonknights for example have a skill that causes x damage and gives them major fracture, does x damage and gives major prophecy, does x damage and heals you... etc.

    If they are going to nerf the shields, the least they can do is give the sorceror some skills to slot that give debuffs, buffs and cause damage, cause damage and heal. Things other classes have.
    Edited by Sennecca on October 14, 2018 2:02PM
  • lucky_dutch
    lucky_dutch
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    Lord-Otto wrote: »
    Lucky, how much have you played magsorc in PvP?

    My 3rd most played class overall and I only PvP with it.

    Shield stacking was way too strong though. I can sustain against a single attacker pretty much indefinitely on live.

    The shield changes put a massive dent in Magsorc 1vX but overall the LA changes are probably a buff to small-scale and group so Magsorc will be absolutely fine. Still the kings of BGs too.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Still the kings of BGs too.

    Because of the questionable scoring system in one (1) bg mode, right?
  • Biro123
    Biro123
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    Lord-Otto wrote: »
    Lucky, how much have you played magsorc in PvP?

    My 3rd most played class overall and I only PvP with it.

    Shield stacking was way too strong though. I can sustain against a single attacker pretty much indefinitely on live.

    The shield changes put a massive dent in Magsorc 1vX but overall the LA changes are probably a buff to small-scale and group so Magsorc will be absolutely fine. Still the kings of BGs too.

    So can any other class, properly built.

    Your point is?
    Edited by Biro123 on October 14, 2018 2:22PM
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • lucky_dutch
    lucky_dutch
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    Still the kings of BGs too.

    Because of the questionable scoring system in one (1) bg mode, right?

    They’re awesome in any mode. Really powerful burst combos that can done from the safety of range and decent mobility options (relatively speaking, these options will be even stronger now everyone is slower).

    If you’re playing with your team and coordinating, they can be more godmode than any other class.
  • lucky_dutch
    lucky_dutch
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    Biro123 wrote: »
    Lord-Otto wrote: »
    Lucky, how much have you played magsorc in PvP?

    My 3rd most played class overall and I only PvP with it.

    Shield stacking was way too strong though. I can sustain against a single attacker pretty much indefinitely on live.

    The shield changes put a massive dent in Magsorc 1vX but overall the LA changes are probably a buff to small-scale and group so Magsorc will be absolutely fine. Still the kings of BGs too.

    So can any other class, properly built.

    Your point is?

    Other classes have to build for it. Magsorcs just focused on stacking Mag & Mag recovery then slapped 2 shields on their bars and become unkillable.

    You’re trying to defend the indefensible because you’re too accustomed to your crutch. 1vX aside, Magsorc will be top-tier in Murkmire. Almost certainly the best mag class, only challenged by Magplar.
    Edited by lucky_dutch on October 14, 2018 2:37PM
  • Feanor
    Feanor
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    Still the kings of BGs too.

    Because of the questionable scoring system in one (1) bg mode, right?

    They’re awesome in any mode. Really powerful burst combos that can done from the safety of range and decent mobility options (relatively speaking, these options will be even stronger now everyone is slower).

    If you’re playing with your team and coordinating, they can be more godmode than any other class.

    „Powerful“ burst that needs 4 GCDs and that you don’t even have the bar space for if you want a semblance of sustain and survivability...

    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • GrigorijMalahevich
    GrigorijMalahevich
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    Defense; sustain; damage - you can choose only two. :neutral:
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • Vahrokh
    Vahrokh
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    Magsorc are absolutely fine on PTS now. Arguably stronger with the improved LA passives.

    You can’t face-tank unlimited amounts of damage anymore but forgive me for my limited sympathy on that front.

    The fact that a glass cannon Stamblade or Stamden could wail on you non-stop for over a minute without breaking through the shields was a little bit ridiculous.

    I am sorry the evil magsorc has killed you in PvP, but here are thousands of us who can't care the less about the whole ESO PvP fiasco and love to quest, challenge themselves with public dungeons and world bosses and so on.

    They are DESTROYING our gameplay and when you destroy someone's reason to play, he... surprise... shall just stop playing.

    I only and exclusively do 1 to 2 trials a week and then 4+ a day of questing, world bosses etc.

    Do you believe I am going to pay ESO+ for 1 / 2 trials and that's it? No, because 4+ hours now are not filled by ESO any more, and I am pushed to find another MMO do to so.
  • lucky_dutch
    lucky_dutch
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    Vahrokh wrote: »
    Magsorc are absolutely fine on PTS now. Arguably stronger with the improved LA passives.

    You can’t face-tank unlimited amounts of damage anymore but forgive me for my limited sympathy on that front.

    The fact that a glass cannon Stamblade or Stamden could wail on you non-stop for over a minute without breaking through the shields was a little bit ridiculous.

    I am sorry the evil magsorc has killed you in PvP, but here are thousands of us who can't care the less about the whole ESO PvP fiasco and love to quest, challenge themselves with public dungeons and world bosses and so on.

    They are DESTROYING our gameplay and when you destroy someone's reason to play, he... surprise... shall just stop playing.

    I only and exclusively do 1 to 2 trials a week and then 4+ a day of questing, world bosses etc.

    Do you believe I am going to pay ESO+ for 1 / 2 trials and that's it? No, because 4+ hours now are not filled by ESO any more, and I am pushed to find another MMO do to so.

    I’m not saying the changes are well thought out, in saying shield stacking was obnoxious and had to go.

    Whether they’ve adequately replaced it with an alternative means of survival is another matter.

    They haven’t DESTROYED your gameplay though, you now just have to build more resistances into your build which means you’ll kill things a bit slower. You should still be able to tackle all the same challenges though. In solo-PvE more than any other form of gameplay you can adapt to changes.
  • joaaocaampos
    joaaocaampos
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    @Tasear @ZOS_GinaBruno @ZOS_RobGarrett

    What I expect from next PTS Patch (4.2.4 or 4.2.5)!

    Light Armor > Annulment > Dampen Magic:
    • This morph now also increases the shield cap to 50% of your Max Health, previously 40%.
    • This morph now also increases the shield cap by 2% of your Max Health for each piece of light armor worn, previously 40%.

    Champion Points > Bastion:
    • Increases the effectiveness of damage absorbing effects by [0-25]%. (This effect is useless now)
    • Reduces damage taken while using a damage shield ability by [0-25]%.

    Sorcerer > Daedric Summoning > Daedric Protection (Passive):
    • Increases your Health Recovery, Stamina Recovery and Magicka Recovery by X% when a Daedric Summoning ability is slotted.

    Done!

    Yep, this such an obvious fix for Bastion, should be a no-brainer for ZOS... meaning it will be 3 or 4 patches before they get around to it :s

    Agree. Yeah! Bastion is useless now and is not a true counterpoint to Shattering Blows. With my suggestion, all damage shield users will be happy.
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