Artemiisia wrote: »Artemiisia wrote: »well when they leave sorcs alone, last 8 patches they nerfed sorc sorcs sorcs
now DKs fossilize needs to be nerfed too, to the same level as rune cage
Like was already said : try playing DK for a while before being so into this then come back and tell us what you think.
I have a max level dk, its easy to get close to targets as dk, chains, 2handers, 1h/shield all gap closers
actually ahve 14 maxed chars, played since beta, where DKs could tank 20 people in cyrodil laughin
Artemiisia wrote: »I was fine when they nerf rune cage to 3.5sec and made them dodgeble, now this extra nerf they decided to do making it only 2sec, is uncalled for and totally unnecessary since, its so easy to break free from it, if you out of stamnia in my opnion when you get hit by the rune cage, you deserve a punishment which is brings. And you dont suffer any damage at all from it if you break free, which means sorcs wasted the magicka it cost to cast it
Fossilize, has immobilizing, stun, damage over time, roots and longer cc time than any other cc ingame, this needs a fix, and fast
and again it dont matter its a melee skill, since you wont cast it anyways if it was range, unless you are magicka DK, otherwise DKs has the best gap closer in the game chains, that dont cost anything if it dont work, givin you using the right morph of it.
Its not even about rune cage, tell me about any other cc ingame thats this strong now as DKs Fossilize, there is non that even comes close to it, in any classes, world skills and so on
Artemiisia wrote: »Well since you guys killed the rune cage, then its time to kill fossilize also
this skill requires two skills to counter, no other skill do that
time to nerf this also
WaltherCarraway wrote: »You salty sorcs still don't understand balancing. You think "hur our my OP skill got nerfed, so the other class surely is OP for having a skill like it"
No, start using your brains... Let's compare these two classes.
Shield stacking? DKs have this? Oh no that's a sorc thing.
Execute (that goes off automatically)? Oh would you looky there, DKs don't have an execute in sight.
Mobility? Oh, silly me DKs don't even know what mobility is such a slow and clunky class.
Delayed and timed burst that can instakill the exact instance a rune cage is set? You guessed it, nope Dks don't have that either.
So, stop crying. Without fossilize DKs which are already always getting nerfed and has been mid to bottom tier for some time now in PVP would be exceptionally worst off than Sorcs are now. If you want to base DKs skills off other classes, give us an execute, and all the extra special stuff that comes along with using the other classes.
Oh and rune cage could stun you and have a sorc kill you from half way across the map. That's not happing with a dk.
DKs can shield stack if they want to. Harness magicka AND Healing ward are both available to DKs. Sorcs need to shield stack as they will die in 2 hits otherwise. DKs do not, and are tanky enough just from class abilities. They don't need burst or an execute with the insane damage numbers they can pull. If there is a decent DK in your BG match, you can basically guarantee they will be top of the scoreboard damage wise. Plus, they have wings which fully counters a lot of ranged builds.
what a load of bull
OP please L2P if you died to dk while on magsorc just go delete your character kthx
WaltherCarraway wrote: »You salty sorcs still don't understand balancing. You think "hur our my OP skill got nerfed, so the other class surely is OP for having a skill like it"
No, start using your brains... Let's compare these two classes.
Shield stacking? DKs have this? Oh no that's a sorc thing.
Execute (that goes off automatically)? Oh would you looky there, DKs don't have an execute in sight.
Mobility? Oh, silly me DKs don't even know what mobility is such a slow and clunky class.
Delayed and timed burst that can instakill the exact instance a rune cage is set? You guessed it, nope Dks don't have that either.
So, stop crying. Without fossilize DKs which are already always getting nerfed and has been mid to bottom tier for some time now in PVP would be exceptionally worst off than Sorcs are now. If you want to base DKs skills off other classes, give us an execute, and all the extra special stuff that comes along with using the other classes.
Oh and rune cage could stun you and have a sorc kill you from half way across the map. That's not happing with a dk.
DKs can shield stack if they want to. Harness magicka AND Healing ward are both available to DKs. Sorcs need to shield stack as they will die in 2 hits otherwise. DKs do not, and are tanky enough just from class abilities. They don't need burst or an execute with the insane damage numbers they can pull. If there is a decent DK in your BG match, you can basically guarantee they will be top of the scoreboard damage wise. Plus, they have wings which fully counters a lot of ranged builds.
what a load of bull
OP please L2P if you died to dk while on magsorc just go delete your character kthx
Someone sounds extra salty. How is any of that not correct? You obviously don't play BGs or are just clueless.
WaltherCarraway wrote: »You salty sorcs still don't understand balancing. You think "hur our my OP skill got nerfed, so the other class surely is OP for having a skill like it"
No, start using your brains... Let's compare these two classes.
Shield stacking? DKs have this? Oh no that's a sorc thing.
Execute (that goes off automatically)? Oh would you looky there, DKs don't have an execute in sight.
Mobility? Oh, silly me DKs don't even know what mobility is such a slow and clunky class.
Delayed and timed burst that can instakill the exact instance a rune cage is set? You guessed it, nope Dks don't have that either.
So, stop crying. Without fossilize DKs which are already always getting nerfed and has been mid to bottom tier for some time now in PVP would be exceptionally worst off than Sorcs are now. If you want to base DKs skills off other classes, give us an execute, and all the extra special stuff that comes along with using the other classes.
Oh and rune cage could stun you and have a sorc kill you from half way across the map. That's not happing with a dk.
DKs can shield stack if they want to. Harness magicka AND Healing ward are both available to DKs. Sorcs need to shield stack as they will die in 2 hits otherwise. DKs do not, and are tanky enough just from class abilities. They don't need burst or an execute with the insane damage numbers they can pull. If there is a decent DK in your BG match, you can basically guarantee they will be top of the scoreboard damage wise. Plus, they have wings which fully counters a lot of ranged builds.
what a load of bull
OP please L2P if you died to dk while on magsorc just go delete your character kthx
Someone sounds extra salty. How is any of that not correct? You obviously don't play BGs or are just clueless.
WaltherCarraway wrote: »You salty sorcs still don't understand balancing. You think "hur our my OP skill got nerfed, so the other class surely is OP for having a skill like it"
No, start using your brains... Let's compare these two classes.
Shield stacking? DKs have this? Oh no that's a sorc thing.
Execute (that goes off automatically)? Oh would you looky there, DKs don't have an execute in sight.
Mobility? Oh, silly me DKs don't even know what mobility is such a slow and clunky class.
Delayed and timed burst that can instakill the exact instance a rune cage is set? You guessed it, nope Dks don't have that either.
So, stop crying. Without fossilize DKs which are already always getting nerfed and has been mid to bottom tier for some time now in PVP would be exceptionally worst off than Sorcs are now. If you want to base DKs skills off other classes, give us an execute, and all the extra special stuff that comes along with using the other classes.
Oh and rune cage could stun you and have a sorc kill you from half way across the map. That's not happing with a dk.
DKs can shield stack if they want to. Harness magicka AND Healing ward are both available to DKs. Sorcs need to shield stack as they will die in 2 hits otherwise. DKs do not, and are tanky enough just from class abilities. They don't need burst or an execute with the insane damage numbers they can pull. If there is a decent DK in your BG match, you can basically guarantee they will be top of the scoreboard damage wise. Plus, they have wings which fully counters a lot of ranged builds.
what a load of bull
OP please L2P if you died to dk while on magsorc just go delete your character kthx
Someone sounds extra salty. How is any of that not correct? You obviously don't play BGs or are just clueless.
WaltherCarraway wrote: »WaltherCarraway wrote: »You salty sorcs still don't understand balancing. You think "hur our my OP skill got nerfed, so the other class surely is OP for having a skill like it"
No, start using your brains... Let's compare these two classes.
Shield stacking? DKs have this? Oh no that's a sorc thing.
Execute (that goes off automatically)? Oh would you looky there, DKs don't have an execute in sight.
Mobility? Oh, silly me DKs don't even know what mobility is such a slow and clunky class.
Delayed and timed burst that can instakill the exact instance a rune cage is set? You guessed it, nope Dks don't have that either.
So, stop crying. Without fossilize DKs which are already always getting nerfed and has been mid to bottom tier for some time now in PVP would be exceptionally worst off than Sorcs are now. If you want to base DKs skills off other classes, give us an execute, and all the extra special stuff that comes along with using the other classes.
Oh and rune cage could stun you and have a sorc kill you from half way across the map. That's not happing with a dk.
DKs can shield stack if they want to. Harness magicka AND Healing ward are both available to DKs. Sorcs need to shield stack as they will die in 2 hits otherwise. DKs do not, and are tanky enough just from class abilities. They don't need burst or an execute with the insane damage numbers they can pull. If there is a decent DK in your BG match, you can basically guarantee they will be top of the scoreboard damage wise. Plus, they have wings which fully counters a lot of ranged builds.
what a load of bull
OP please L2P if you died to dk while on magsorc just go delete your character kthx
Someone sounds extra salty. How is any of that not correct? You obviously don't play BGs or are just clueless.
someone couldn't handle the fact lol.
Sure. Give us shieldstacking and give us 41m range on fossilize.
You salty sorcs still don't understand balancing. You think "hur our my OP skill got nerfed, so the other class surely is OP for having a skill like it"
No, start using your brains... Let's compare these two classes.
Shield stacking? DKs have this? Oh no that's a sorc thing.
Execute (that goes off automatically)? Oh would you looky there, DKs don't have an execute in sight.
Mobility? Oh, silly me DKs don't even know what mobility is such a slow and clunky class.
Delayed and timed burst that can instakill the exact instance a rune cage is set? You guessed it, nope Dks don't have that either.
So, stop crying. Without fossilize DKs which are already always getting nerfed and has been mid to bottom tier for some time now in PVP would be exceptionally worst off than Sorcs are now. If you want to base DKs skills off other classes, give us an execute, and all the extra special stuff that comes along with using the other classes.
Oh and rune cage could stun you and have a sorc kill you from half way across the map. That's not happing with a dk.
DKs can shield stack if they want to. Harness magicka AND Healing ward are both available to DKs. Sorcs need to shield stack as they will die in 2 hits otherwise. DKs do not, and are tanky enough just from class abilities. They don't need burst or an execute with the insane damage numbers they can pull. If there is a decent DK in your BG match, you can basically guarantee they will be top of the scoreboard damage wise. Plus, they have wings which fully counters a lot of ranged builds.
oxygen_thief wrote: »
Waffennacht wrote: »Either all classes need a hard CC that's undodgeable/unblockable or no class does imo.
Executes and CCs number 1 class divider
Then evasion/mitigation (cloak, Shields, block, dodge)
Waffennacht wrote: »Either all classes need a hard CC that's undodgeable/unblockable or no class does imo.
Executes and CCs number 1 class divider
Then evasion/mitigation (cloak, Shields, block, dodge)
There’s a lot of things classes have that others don’t. Classes should be unique, while still all capable of filling the same roles. Not all the same as you’re suggesting.
WaltherCarraway wrote: »You salty sorcs still don't understand balancing. You think "hur our my OP skill got nerfed, so the other class surely is OP for having a skill like it"
No, start using your brains... Let's compare these two classes.
Shield stacking? DKs have this? Oh no that's a sorc thing.
Execute (that goes off automatically)? Oh would you looky there, DKs don't have an execute in sight.
Mobility? Oh, silly me DKs don't even know what mobility is such a slow and clunky class.
Delayed and timed burst that can instakill the exact instance a rune cage is set? You guessed it, nope Dks don't have that either.
So, stop crying. Without fossilize DKs which are already always getting nerfed and has been mid to bottom tier for some time now in PVP would be exceptionally worst off than Sorcs are now. If you want to base DKs skills off other classes, give us an execute, and all the extra special stuff that comes along with using the other classes.
Oh and rune cage could stun you and have a sorc kill you from half way across the map. That's not happing with a dk.
DKs can shield stack if they want to. Harness magicka AND Healing ward are both available to DKs. Sorcs need to shield stack as they will die in 2 hits otherwise. DKs do not, and are tanky enough just from class abilities. They don't need burst or an execute with the insane damage numbers they can pull. If there is a decent DK in your BG match, you can basically guarantee they will be top of the scoreboard damage wise. Plus, they have wings which fully counters a lot of ranged builds.
what a load of bull
OP please L2P if you died to dk while on magsorc just go delete your character kthx
It never had the immobilize though, and that's the important part that sets it apart.
arkansas_ESO wrote: »
It never had the immobilize though, and that's the important part that sets it apart.
It just had three times the range instead. Come on dude, comparing pre-nerf Rune Cage to current Fossilize is just dumb and you all know it.
Waffennacht wrote: »Either all classes need a hard CC that's undodgeable/unblockable or no class does imo.
Executes and CCs number 1 class divider
Then evasion/mitigation (cloak, Shields, block, dodge)
arkansas_ESO wrote: »Waffennacht wrote: »Either all classes need a hard CC that's undodgeable/unblockable or no class does imo.
Executes and CCs number 1 class divider
Then evasion/mitigation (cloak, Shields, block, dodge)
Every class needs some way to pressure a blocking opponent through CC or damage, and every class does:
- NB: Fear
- DK: Fossilize
- Sorc: Curse
- Templar: Purifying Light/POTL
- Warden: Sub Assault/Deep Fissure
Magic sorc with a pre-nerf Rune Cage was an outlier, because it had both unblockable burst damage (Curse) and an unblockable stun (Rune Cage) whereas no other class has access to both (excluding niche skills that nobody really uses like vamp's drain or ultimates like Permafrost.) The skill was overperforming and it got nerfed accordingly.
Waffennacht wrote: »arkansas_ESO wrote: »
It never had the immobilize though, and that's the important part that sets it apart.
It just had three times the range instead. Come on dude, comparing pre-nerf Rune Cage to current Fossilize is just dumb and you all know it.
Would you want petrify to have the range but could be dodged?
Plus.... As a DK... Wtf would you do with a stunned opponent 28m away?
Obviously DKs don't want range, so to say cage was better than fossilize because of range is :eyeroll: