TheDoomsdayMonster wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Jimmy_The_Fixer wrote: »Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.
Yea I agree I might just do bloodspawn for the resists proc and Stam regen.Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).
I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me
I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.
Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.
I feel the same way about Mighty Chudan...
No matter what else I try (Monster Helm wise) I end up back at Chudan...
It's just the best set available for what I do...
And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.
20 seconds.
Mrsinister2 wrote: »Jimmy_The_Fixer wrote: »Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.
Yea I agree I might just do bloodspawn for the resists proc and Stam regen.Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).
I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me
I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.
A little unrelated, but do you find Sotha is populated enough for day to day pvp? Are there solid guilds around? I much prefer noCP pvp but am wondering if it's worth the switch.
TheDoomsdayMonster wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Jimmy_The_Fixer wrote: »Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.
Yea I agree I might just do bloodspawn for the resists proc and Stam regen.Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).
I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me
I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.
Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.
I feel the same way about Mighty Chudan...
No matter what else I try (Monster Helm wise) I end up back at Chudan...
It's just the best set available for what I do...
And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.
20 seconds.
TheDoomsdayMonster wrote: »TheDoomsdayMonster wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Jimmy_The_Fixer wrote: »Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.
Yea I agree I might just do bloodspawn for the resists proc and Stam regen.Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).
I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me
I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.
Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.
I feel the same way about Mighty Chudan...
No matter what else I try (Monster Helm wise) I end up back at Chudan...
It's just the best set available for what I do...
And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.
20 seconds.
But Chudan has 100% uptime, saves a slot, gives a Max Health Bonus, and provides more raw mitigation than Rune...
Trust me, it rocks never ever having to buff up with Rune; it allows you to concentrate on other things easier and more readily...
if you only had room for one which one do you choose for your finisher. (pvp)
purifying light or
Jesus beam
if you only had room for one which one do you choose for your finisher. (pvp)
purifying light or
Jesus beam
Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.
I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.
if you only had room for one which one do you choose for your finisher. (pvp)
purifying light or
Jesus beam
Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.
I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.
Yeah I hate it, when I start my normal "rotations" against an enemy and include PL, then he drops dead in seconds before it goes off. Mostly because another player hits on him. In open world PvP I always regret casting it then, since I could have gained more AP from the kill by casting any other damage ability...
if you only had room for one which one do you choose for your finisher. (pvp)
purifying light or
Jesus beam
Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.
I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.
On the race topic, I don't think it really matters which race you go, I've got an Argonian and an Altmer and I prefer Altmer - It's give or take on the stats though so I'd say Argonian if you can't sustain very well / want to run lower sustain, else Altmer/whatever.
if you only had room for one which one do you choose for your finisher. (pvp)
purifying light or
Jesus beam
Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.
I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.
On the race topic, I don't think it really matters which race you go, I've got an Argonian and an Altmer and I prefer Altmer - It's give or take on the stats though so I'd say Argonian if you can't sustain very well / want to run lower sustain, else Altmer/whatever.
yea that's me, I do enjoy bgs. I've been running both recently and has been quite effective
TheDoomsdayMonster wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Jimmy_The_Fixer wrote: »Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.
Yea I agree I might just do bloodspawn for the resists proc and Stam regen.Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).
I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me
I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.
Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.
I feel the same way about Mighty Chudan...
No matter what else I try (Monster Helm wise) I end up back at Chudan...
It's just the best set available for what I do...
And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.
20 seconds.
paulsimonps wrote: »TheDoomsdayMonster wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Jimmy_The_Fixer wrote: »Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.
Yea I agree I might just do bloodspawn for the resists proc and Stam regen.Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).
I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me
I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.
Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.
I feel the same way about Mighty Chudan...
No matter what else I try (Monster Helm wise) I end up back at Chudan...
It's just the best set available for what I do...
And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.
20 seconds.
Yea, the trade off doesn't seem worth it to me. 2975 resistance, 1206 Max HP, and 1 GCD vs effectively 480 regen(240/s but regen obviously is every 2s. So 480/2s.) into either mag or stam and 20% extra major resists while standing still. Resistance and HP is easier to come by.
TheDoomsdayMonster wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Jimmy_The_Fixer wrote: »Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.
Yea I agree I might just do bloodspawn for the resists proc and Stam regen.Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).
I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me
I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.
Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.
I feel the same way about Mighty Chudan...
No matter what else I try (Monster Helm wise) I end up back at Chudan...
It's just the best set available for what I do...
And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.
20 seconds.
imo pirate skele is a far superior defensive set
TheDoomsdayMonster wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Jimmy_The_Fixer wrote: »Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.
Yea I agree I might just do bloodspawn for the resists proc and Stam regen.Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).
I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me
I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.
Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.
I feel the same way about Mighty Chudan...
No matter what else I try (Monster Helm wise) I end up back at Chudan...
It's just the best set available for what I do...
And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.
20 seconds.
imo pirate skele is a far superior defensive set
used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.
I used life giver with rapid regen, combat prayer, and ward ally. The shield off ward can be thought of as you receiving more dmg reduction than major protection off pirate ( if your shield is 6k, and an attack hits you for 12k, that's about a 50% dmg mitigation. And even better is if you already get 19-20k resists, and 4.5k crit resists from running impen/trans; plus all the extra healing helping you stay off BOL spam). Granted it's shield is only cast when you cast the 120 ultimate spell, but you do get the 16 seconds of rapid regen, 8 seconds off combat prayer, and if the bug is still around youll get to cast healing springs lol.
Worth a try, and thank kartalin for that!
used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.
paulsimonps wrote: »TheDoomsdayMonster wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Jimmy_The_Fixer wrote: »Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.
Yea I agree I might just do bloodspawn for the resists proc and Stam regen.Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).
I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me
I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.
Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.
I feel the same way about Mighty Chudan...
No matter what else I try (Monster Helm wise) I end up back at Chudan...
It's just the best set available for what I do...
And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.
20 seconds.
Yea, the trade off doesn't seem worth it to me. 2975 resistance and 1206 Max HP vs effectively 480 regen(240/s but regen obviously is every 2s. So 480/2s.) into either mag or stam. Resistance and HP is easier to come by.
used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.
I tend to agree. Templar's have pretty easy access to major protection, although it still gripes me that they made it the stam morph.I'm not a fan of Chudan or Pirate with Templar now.
TheDoomsdayMonster wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Jimmy_The_Fixer wrote: »Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.
Yea I agree I might just do bloodspawn for the resists proc and Stam regen.Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).
I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me
I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.
Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.
I feel the same way about Mighty Chudan...
No matter what else I try (Monster Helm wise) I end up back at Chudan...
It's just the best set available for what I do...
And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.
20 seconds.
imo pirate skele is a far superior defensive set
used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.
I used life giver with rapid regen, combat prayer, and ward ally. The shield off ward can be thought of as you receiving more dmg reduction than major protection off pirate ( if your shield is 6k, and an attack hits you for 12k, that's about a 50% dmg mitigation. And even better is if you already get 19-20k resists, and 4.5k crit resists from running impen/trans; plus all the extra healing helping you stay off BOL spam). Granted it's shield is only cast when you cast the 120 ultimate spell, but you do get the 16 seconds of rapid regen, 8 seconds off combat prayer, and if the bug is still around youll get to cast healing springs lol.
Worth a try, and thank kartalin for that!
for this though I would have to use a resto staff as opposed to sword and board, as I mainly small group I'd be giving up alot of block mitigation
TheDoomsdayMonster wrote: »paulsimonps wrote: »TheDoomsdayMonster wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Jimmy_The_Fixer wrote: »Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.
Yea I agree I might just do bloodspawn for the resists proc and Stam regen.Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).
I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me
I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.
Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.
I feel the same way about Mighty Chudan...
No matter what else I try (Monster Helm wise) I end up back at Chudan...
It's just the best set available for what I do...
And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.
20 seconds.
Yea, the trade off doesn't seem worth it to me. 2975 resistance and 1206 Max HP vs effectively 480 regen(240/s but regen obviously is every 2s. So 480/2s.) into either mag or stam. Resistance and HP is easier to come by.
Don't forget about simplified rotations...
Or the extra slot (which is huge)...
As well as the comfort of an opponent never being able to catch you with your guard down (and this is a big factor vs Snipe Spam from stealthed or opponents at range; I survive MANY Snipe assaults due to Chudan)...
There are advantages to going with Chudan that go beyond raw stats...
TheDoomsdayMonster wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Jimmy_The_Fixer wrote: »Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.
Yea I agree I might just do bloodspawn for the resists proc and Stam regen.Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).
I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me
I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.
Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.
I feel the same way about Mighty Chudan...
No matter what else I try (Monster Helm wise) I end up back at Chudan...
It's just the best set available for what I do...
And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.
20 seconds.
imo pirate skele is a far superior defensive set
used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.
I used life giver with rapid regen, combat prayer, and ward ally. The shield off ward can be thought of as you receiving more dmg reduction than major protection off pirate ( if your shield is 6k, and an attack hits you for 12k, that's about a 50% dmg mitigation. And even better is if you already get 19-20k resists, and 4.5k crit resists from running impen/trans; plus all the extra healing helping you stay off BOL spam). Granted it's shield is only cast when you cast the 120 ultimate spell, but you do get the 16 seconds of rapid regen, 8 seconds off combat prayer, and if the bug is still around youll get to cast healing springs lol.
Worth a try, and thank kartalin for that!
for this though I would have to use a resto staff as opposed to sword and board, as I mainly small group I'd be giving up alot of block mitigation
ice staff front bar. Basically the same thing as SNB except no cheap defensive ultimate but more offensive passives; 10% penetration on destro/light attacks with ability to proc status effects, ranged immovable and a snare AOE dot field. You can then remove vamp bane, slot blockade of frost for your dot while using crit pots/restoring rune for mag/stam sustain with a mini burst heal (which I found better since most targets are DK's/Nbs/stam so vamp bane is either reflected or dodged or cloaked making it just a GCD waste/buff spell.)
But that is me, and I run mist form now to distill my bar space down.
TheDoomsdayMonster wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Jimmy_The_Fixer wrote: »Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.
Yea I agree I might just do bloodspawn for the resists proc and Stam regen.Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).
I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me
I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.
Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.
I feel the same way about Mighty Chudan...
No matter what else I try (Monster Helm wise) I end up back at Chudan...
It's just the best set available for what I do...
And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.
20 seconds.
imo pirate skele is a far superior defensive set
used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.
I used life giver with rapid regen, combat prayer, and ward ally. The shield off ward can be thought of as you receiving more dmg reduction than major protection off pirate ( if your shield is 6k, and an attack hits you for 12k, that's about a 50% dmg mitigation. And even better is if you already get 19-20k resists, and 4.5k crit resists from running impen/trans; plus all the extra healing helping you stay off BOL spam). Granted it's shield is only cast when you cast the 120 ultimate spell, but you do get the 16 seconds of rapid regen, 8 seconds off combat prayer, and if the bug is still around youll get to cast healing springs lol.
Worth a try, and thank kartalin for that!
for this though I would have to use a resto staff as opposed to sword and board, as I mainly small group I'd be giving up alot of block mitigation
ice staff front bar. Basically the same thing as SNB except no cheap defensive ultimate but more offensive passives; 10% penetration on destro/light attacks with ability to proc status effects, ranged immovable and a snare AOE dot field. You can then remove vamp bane, slot blockade of frost for your dot while using crit pots/restoring rune for mag/stam sustain with a mini burst heal (which I found better since most targets are DK's/Nbs/stam so vamp bane is either reflected or dodged or cloaked making it just a GCD waste/buff spell.)
But that is me, and I run mist form now to distill my bar space down.
You've convinced me. I'm gonna add a third destro staff to my collection. Do you run infused with frost glyph? How do you make up for the lower burst?
Jimmy_The_Fixer wrote: »TheDoomsdayMonster wrote: »paulsimonps wrote: »TheDoomsdayMonster wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Jimmy_The_Fixer wrote: »Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.
Yea I agree I might just do bloodspawn for the resists proc and Stam regen.Mrsinister2 wrote: »Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.
Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields
Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).
I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me
I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.
Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.
I feel the same way about Mighty Chudan...
No matter what else I try (Monster Helm wise) I end up back at Chudan...
It's just the best set available for what I do...
And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.
20 seconds.
Yea, the trade off doesn't seem worth it to me. 2975 resistance and 1206 Max HP vs effectively 480 regen(240/s but regen obviously is every 2s. So 480/2s.) into either mag or stam. Resistance and HP is easier to come by.
Don't forget about simplified rotations...
Or the extra slot (which is huge)...
As well as the comfort of an opponent never being able to catch you with your guard down (and this is a big factor vs Snipe Spam from stealthed or opponents at range; I survive MANY Snipe assaults due to Chudan)...
There are advantages to going with Chudan that go beyond raw stats...
Chudan is only good if you plan on taking your hands off of the keyboard to use both hands to eat pizza rolls.
if you only had room for one which one do you choose for your finisher. (pvp)
purifying light or
Jesus beam
Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.
I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.
On the race topic, I don't think it really matters which race you go, I've got an Argonian and an Altmer and I prefer Altmer - It's give or take on the stats though so I'd say Argonian if you can't sustain very well / want to run lower sustain, else Altmer/whatever.
yea that's me, I do enjoy bgs. I've been running both recently and has been quite effective
Yeah, I dropped IL to use them both around the same time I changed SNB out for 2H and needed to swap IL for Forward Momentum - Haven't looked back since.
Kind of a roundabout way but if it works...
So if you are using poisons, I assume you go nirnhoned? Do you still snare a lot of folks in the WoE?
VirtualElizabeth wrote: »if you only had room for one which one do you choose for your finisher. (pvp)
purifying light or
Jesus beam
Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.
I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.
On the race topic, I don't think it really matters which race you go, I've got an Argonian and an Altmer and I prefer Altmer - It's give or take on the stats though so I'd say Argonian if you can't sustain very well / want to run lower sustain, else Altmer/whatever.
yea that's me, I do enjoy bgs. I've been running both recently and has been quite effective
Yeah, I dropped IL to use them both around the same time I changed SNB out for 2H and needed to swap IL for Forward Momentum - Haven't looked back since.
Apologies for my ignorance - what is IL?
Don't forget 3 sec of minor protection as well. Excellent for melee magplars, I love how they have improved it while being so cheap still. Also means you can run skoria instead of pirate skelly.fully buffed my tooltip is 10k off empowering and 4k AOE pulse. But you use it to proc burning light, give 10% crit dmg, 10% dmg on blocked targets, and for the cheap major protection uptime.used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.
I tend to agree. Templar's have pretty easy access to major protection, although it still gripes me that they made it the stam morph.I'm not a fan of Chudan or Pirate with Templar now.
Lol, thanks for asking that. I was trying to think of a templar ability with that abbreviation and came up with nothing. That was pre-coffee though when I first read it, so I think I have a good excuse.VirtualElizabeth wrote: »if you only had room for one which one do you choose for your finisher. (pvp)
purifying light or
Jesus beam
Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.
I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.
On the race topic, I don't think it really matters which race you go, I've got an Argonian and an Altmer and I prefer Altmer - It's give or take on the stats though so I'd say Argonian if you can't sustain very well / want to run lower sustain, else Altmer/whatever.
yea that's me, I do enjoy bgs. I've been running both recently and has been quite effective
Yeah, I dropped IL to use them both around the same time I changed SNB out for 2H and needed to swap IL for Forward Momentum - Haven't looked back since.
Apologies for my ignorance - what is IL?
used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.
I tend to agree. Templar's have pretty easy access to major protection, although it still gripes me that they made it the stam morph.I'm not a fan of Chudan or Pirate with Templar now.
fully buffed my tooltip is 10k off empowering and 4k AOE pulse. But you use it to proc burning light, give 10% crit dmg, 10% dmg on blocked targets, and for the cheap major protection uptime. If you use a defensive monster set, use crescent with life giver/snb ultimate/bats.
Don't forget 3 sec of minor protection as well. Excellent for melee magplars, I love how they have improved it while being so cheap still. Also means you can run skoria instead of pirate skelly.fully buffed my tooltip is 10k off empowering and 4k AOE pulse. But you use it to proc burning light, give 10% crit dmg, 10% dmg on blocked targets, and for the cheap major protection uptime.used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.
I tend to agree. Templar's have pretty easy access to major protection, although it still gripes me that they made it the stam morph.I'm not a fan of Chudan or Pirate with Templar now.Lol, thanks for asking that. I was trying to think of a templar ability with that abbreviation and came up with nothing. That was pre-coffee though when I first read it, so I think I have a good excuse.VirtualElizabeth wrote: »if you only had room for one which one do you choose for your finisher. (pvp)
purifying light or
Jesus beam
Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.
I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.
On the race topic, I don't think it really matters which race you go, I've got an Argonian and an Altmer and I prefer Altmer - It's give or take on the stats though so I'd say Argonian if you can't sustain very well / want to run lower sustain, else Altmer/whatever.
yea that's me, I do enjoy bgs. I've been running both recently and has been quite effective
Yeah, I dropped IL to use them both around the same time I changed SNB out for 2H and needed to swap IL for Forward Momentum - Haven't looked back since.
Apologies for my ignorance - what is IL?
used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.
I tend to agree. Templar's have pretty easy access to major protection, although it still gripes me that they made it the stam morph.I'm not a fan of Chudan or Pirate with Templar now.
fully buffed my tooltip is 10k off empowering and 4k AOE pulse. But you use it to proc burning light, give 10% crit dmg, 10% dmg on blocked targets, and for the cheap major protection uptime. If you use a defensive monster set, use crescent with life giver/snb ultimate/bats.
How is that possible as magplar? Isn't it physical damage?