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https://forums.elderscrollsonline.com/en/discussion/668861

Magplar PvP

  • technohic
    technohic
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    Rather have BS. Works great now with a cheap ultimate
  • Syiccal
    Syiccal
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    Datolite wrote: »
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.


    Yea I agree I might just do bloodspawn for the resists proc and Stam regen.
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).

    I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me

    I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.

    Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.

    I feel the same way about Mighty Chudan...

    No matter what else I try (Monster Helm wise) I end up back at Chudan...

    It's just the best set available for what I do...

    And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.

    20 seconds.

    imo pirate skele is a far superior defensive set
    Edited by Syiccal on October 31, 2018 6:42AM
  • Checkmath
    Checkmath
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    Datolite wrote: »
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.


    Yea I agree I might just do bloodspawn for the resists proc and Stam regen.
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).

    I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me

    I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.

    A little unrelated, but do you find Sotha is populated enough for day to day pvp? Are there solid guilds around? I much prefer noCP pvp but am wondering if it's worth the switch.

    Sotha Sil on PC EU is pop locked during prime times and recently I felt lags similar to the ones in Vivec....
    During day there is a horrible alliance inbalance, but later it actually is very well rounded for decent group and guild fights.
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Datolite wrote: »
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.


    Yea I agree I might just do bloodspawn for the resists proc and Stam regen.
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).

    I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me

    I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.

    Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.

    I feel the same way about Mighty Chudan...

    No matter what else I try (Monster Helm wise) I end up back at Chudan...

    It's just the best set available for what I do...

    And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.

    20 seconds.

    But Chudan has 100% uptime, saves a slot, gives a Max Health Bonus, and provides more raw mitigation than Rune...

    Trust me, it rocks never ever having to buff up with Rune; it allows you to concentrate on other things easier and more readily...

    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Checkmath
    Checkmath
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    Datolite wrote: »
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.


    Yea I agree I might just do bloodspawn for the resists proc and Stam regen.
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).

    I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me

    I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.

    Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.

    I feel the same way about Mighty Chudan...

    No matter what else I try (Monster Helm wise) I end up back at Chudan...

    It's just the best set available for what I do...

    And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.

    20 seconds.

    But Chudan has 100% uptime, saves a slot, gives a Max Health Bonus, and provides more raw mitigation than Rune...

    Trust me, it rocks never ever having to buff up with Rune; it allows you to concentrate on other things easier and more readily...

    You sure are right about that, but also you are missing either stamina or magicka sustain by not using rune focus. You need to compensate for that somehow in the end, so it is a trade off. And for trade offs there always are preferations ;)
  • BNOC
    BNOC
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    Syiccal wrote: »
    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam

    Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.

    I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.



    On the race topic, I don't think it really matters which race you go, I've got an Argonian and an Altmer and I prefer Altmer - It's give or take on the stats though so I'd say Argonian if you can't sustain very well / want to run lower sustain, else Altmer/whatever.
    Edited by BNOC on October 31, 2018 10:09AM
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Checkmath
    Checkmath
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    BNOC wrote: »
    Syiccal wrote: »
    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam

    Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.

    I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.

    Yeah I hate it, when I start my normal "rotations" against an enemy and include PL, then he drops dead in seconds before it goes off. Mostly because another player hits on him. In open world PvP I always regret casting it then, since I could have gained more AP from the kill by casting any other damage ability...
  • Datolite
    Datolite
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    Checkmath wrote: »
    BNOC wrote: »
    Syiccal wrote: »
    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam

    Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.

    I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.

    Yeah I hate it, when I start my normal "rotations" against an enemy and include PL, then he drops dead in seconds before it goes off. Mostly because another player hits on him. In open world PvP I always regret casting it then, since I could have gained more AP from the kill by casting any other damage ability...

    9 times out of 10 it's a sorc stealing your kill with fury. :D
  • Syiccal
    Syiccal
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    BNOC wrote: »
    Syiccal wrote: »
    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam

    Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.

    I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.



    On the race topic, I don't think it really matters which race you go, I've got an Argonian and an Altmer and I prefer Altmer - It's give or take on the stats though so I'd say Argonian if you can't sustain very well / want to run lower sustain, else Altmer/whatever.

    yea that's me, I do enjoy bgs. I've been running both recently and has been quite effective
  • BNOC
    BNOC
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    Syiccal wrote: »
    BNOC wrote: »
    Syiccal wrote: »
    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam

    Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.

    I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.



    On the race topic, I don't think it really matters which race you go, I've got an Argonian and an Altmer and I prefer Altmer - It's give or take on the stats though so I'd say Argonian if you can't sustain very well / want to run lower sustain, else Altmer/whatever.

    yea that's me, I do enjoy bgs. I've been running both recently and has been quite effective

    Yeah, I dropped IL to use them both around the same time I changed SNB out for 2H and needed to swap IL for Forward Momentum - Haven't looked back since.
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • paulsimonps
    paulsimonps
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    Datolite wrote: »
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.


    Yea I agree I might just do bloodspawn for the resists proc and Stam regen.
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).

    I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me

    I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.

    Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.

    I feel the same way about Mighty Chudan...

    No matter what else I try (Monster Helm wise) I end up back at Chudan...

    It's just the best set available for what I do...

    And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.

    20 seconds.

    Yea, the trade off doesn't seem worth it to me. 2975 resistance and 1206 Max HP vs effectively 480 regen(240/s but regen obviously is every 2s. So 480/2s.) into either mag or stam. Resistance and HP is easier to come by.
  • Minno
    Minno
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    Datolite wrote: »
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.


    Yea I agree I might just do bloodspawn for the resists proc and Stam regen.
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).

    I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me

    I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.

    Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.

    I feel the same way about Mighty Chudan...

    No matter what else I try (Monster Helm wise) I end up back at Chudan...

    It's just the best set available for what I do...

    And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.

    20 seconds.

    Yea, the trade off doesn't seem worth it to me. 2975 resistance, 1206 Max HP, and 1 GCD vs effectively 480 regen(240/s but regen obviously is every 2s. So 480/2s.) into either mag or stam and 20% extra major resists while standing still. Resistance and HP is easier to come by.

    missed some points and I added them in bold. I think there is a point to suggest that chudan might be decent on an argonian since you can crutch on the pot sustain a little harder to offset the regen per second benefit off rune and the max health would increase by 9%.

    But I agree that the regen offered by the rune should be used first before chudan. If you want to save 2 GCDs to offset being stuck on defense, then chudan+crit/health/mag pots on argonian would be viable especially if those 2 skill slots are used for offensive skills to offset deslotting skoria.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Minno
    Minno
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    Syiccal wrote: »
    Datolite wrote: »
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.


    Yea I agree I might just do bloodspawn for the resists proc and Stam regen.
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).

    I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me

    I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.

    Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.

    I feel the same way about Mighty Chudan...

    No matter what else I try (Monster Helm wise) I end up back at Chudan...

    It's just the best set available for what I do...

    And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.

    20 seconds.

    imo pirate skele is a far superior defensive set

    used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.

    I used life giver with rapid regen, combat prayer, and ward ally. The shield off ward can be thought of as you receiving more dmg reduction than major protection off pirate ( if your shield is 6k, and an attack hits you for 12k, that's about a 50% dmg mitigation. And even better is if you already get 19-20k resists, and 4.5k crit resists from running impen/trans; plus all the extra healing helping you stay off BOL spam). Granted it's shield is only cast when you cast the 120 ultimate spell, but you do get the 16 seconds of rapid regen, 8 seconds off combat prayer, and if the bug is still around youll get to cast healing springs lol.

    Worth a try, and thank kartalin for that!
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Syiccal
    Syiccal
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    Minno wrote: »
    Syiccal wrote: »
    Datolite wrote: »
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.


    Yea I agree I might just do bloodspawn for the resists proc and Stam regen.
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).

    I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me

    I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.

    Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.

    I feel the same way about Mighty Chudan...

    No matter what else I try (Monster Helm wise) I end up back at Chudan...

    It's just the best set available for what I do...

    And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.

    20 seconds.

    imo pirate skele is a far superior defensive set

    used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.

    I used life giver with rapid regen, combat prayer, and ward ally. The shield off ward can be thought of as you receiving more dmg reduction than major protection off pirate ( if your shield is 6k, and an attack hits you for 12k, that's about a 50% dmg mitigation. And even better is if you already get 19-20k resists, and 4.5k crit resists from running impen/trans; plus all the extra healing helping you stay off BOL spam). Granted it's shield is only cast when you cast the 120 ultimate spell, but you do get the 16 seconds of rapid regen, 8 seconds off combat prayer, and if the bug is still around youll get to cast healing springs lol.

    Worth a try, and thank kartalin for that!

    for this though I would have to use a resto staff as opposed to sword and board, as I mainly small group I'd be giving up alot of block mitigation
  • katorga
    katorga
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    used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.

    I tend to agree. Templar's have pretty easy access to major protection, although it still gripes me that they made it the stam morph.I'm not a fan of Chudan or Pirate with Templar now.



  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Datolite wrote: »
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.


    Yea I agree I might just do bloodspawn for the resists proc and Stam regen.
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).

    I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me

    I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.

    Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.

    I feel the same way about Mighty Chudan...

    No matter what else I try (Monster Helm wise) I end up back at Chudan...

    It's just the best set available for what I do...

    And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.

    20 seconds.

    Yea, the trade off doesn't seem worth it to me. 2975 resistance and 1206 Max HP vs effectively 480 regen(240/s but regen obviously is every 2s. So 480/2s.) into either mag or stam. Resistance and HP is easier to come by.

    Don't forget about simplified rotations...

    Or the extra slot (which is huge)...

    As well as the comfort of an opponent never being able to catch you with your guard down (and this is a big factor vs Snipe Spam from stealthed or opponents at range; I survive MANY Snipe assaults due to Chudan)...


    There are advantages to going with Chudan that go beyond raw stats...
    Edited by TheDoomsdayMonster on October 31, 2018 2:50PM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Minno
    Minno
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    katorga wrote: »
    used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.

    I tend to agree. Templar's have pretty easy access to major protection, although it still gripes me that they made it the stam morph.I'm not a fan of Chudan or Pirate with Templar now.



    fully buffed my tooltip is 10k off empowering and 4k AOE pulse. But you use it to proc burning light, give 10% crit dmg, 10% dmg on blocked targets, and for the cheap major protection uptime. If you use a defensive monster set, use crescent with life giver/snb ultimate/bats.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Minno
    Minno
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    Syiccal wrote: »
    Minno wrote: »
    Syiccal wrote: »
    Datolite wrote: »
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.


    Yea I agree I might just do bloodspawn for the resists proc and Stam regen.
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).

    I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me

    I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.

    Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.

    I feel the same way about Mighty Chudan...

    No matter what else I try (Monster Helm wise) I end up back at Chudan...

    It's just the best set available for what I do...

    And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.

    20 seconds.

    imo pirate skele is a far superior defensive set

    used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.

    I used life giver with rapid regen, combat prayer, and ward ally. The shield off ward can be thought of as you receiving more dmg reduction than major protection off pirate ( if your shield is 6k, and an attack hits you for 12k, that's about a 50% dmg mitigation. And even better is if you already get 19-20k resists, and 4.5k crit resists from running impen/trans; plus all the extra healing helping you stay off BOL spam). Granted it's shield is only cast when you cast the 120 ultimate spell, but you do get the 16 seconds of rapid regen, 8 seconds off combat prayer, and if the bug is still around youll get to cast healing springs lol.

    Worth a try, and thank kartalin for that!

    for this though I would have to use a resto staff as opposed to sword and board, as I mainly small group I'd be giving up alot of block mitigation

    ice staff front bar. Basically the same thing as SNB except no cheap defensive ultimate but more offensive passives; 10% penetration on destro/light attacks with ability to proc status effects, ranged immovable and a snare AOE dot field. You can then remove vamp bane, slot blockade of frost for your dot while using crit pots/restoring rune for mag/stam sustain with a mini burst heal (which I found better since most targets are DK's/Nbs/stam so vamp bane is either reflected or dodged or cloaked making it just a GCD waste/buff spell.)

    But that is me, and I run mist form now to distill my bar space down.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Jimmy_The_Fixer
    Jimmy_The_Fixer
    ✭✭✭✭✭
    Datolite wrote: »
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.


    Yea I agree I might just do bloodspawn for the resists proc and Stam regen.
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).

    I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me

    I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.

    Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.

    I feel the same way about Mighty Chudan...

    No matter what else I try (Monster Helm wise) I end up back at Chudan...

    It's just the best set available for what I do...

    And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.

    20 seconds.

    Yea, the trade off doesn't seem worth it to me. 2975 resistance and 1206 Max HP vs effectively 480 regen(240/s but regen obviously is every 2s. So 480/2s.) into either mag or stam. Resistance and HP is easier to come by.

    Don't forget about simplified rotations...

    Or the extra slot (which is huge)...

    As well as the comfort of an opponent never being able to catch you with your guard down (and this is a big factor vs Snipe Spam from stealthed or opponents at range; I survive MANY Snipe assaults due to Chudan)...


    There are advantages to going with Chudan that go beyond raw stats...

    If you're in combat, then you should have 100% rune uptime. If you're out of combat then there's no reason (outside of a massive lag spike) a snipe gank should kill you. Even a top tier snipe can only land 8k per hit on an unbuffed light armor with full impenetrable, which should give you all the time in the world to break free and block cast a few BoLs.

    Chudan is only good if you plan on taking your hands off of the keyboard to use both hands to eat pizza rolls.
  • Datolite
    Datolite
    ✭✭✭✭✭
    Minno wrote: »
    Syiccal wrote: »
    Minno wrote: »
    Syiccal wrote: »
    Datolite wrote: »
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.


    Yea I agree I might just do bloodspawn for the resists proc and Stam regen.
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).

    I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me

    I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.

    Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.

    I feel the same way about Mighty Chudan...

    No matter what else I try (Monster Helm wise) I end up back at Chudan...

    It's just the best set available for what I do...

    And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.

    20 seconds.

    imo pirate skele is a far superior defensive set

    used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.

    I used life giver with rapid regen, combat prayer, and ward ally. The shield off ward can be thought of as you receiving more dmg reduction than major protection off pirate ( if your shield is 6k, and an attack hits you for 12k, that's about a 50% dmg mitigation. And even better is if you already get 19-20k resists, and 4.5k crit resists from running impen/trans; plus all the extra healing helping you stay off BOL spam). Granted it's shield is only cast when you cast the 120 ultimate spell, but you do get the 16 seconds of rapid regen, 8 seconds off combat prayer, and if the bug is still around youll get to cast healing springs lol.

    Worth a try, and thank kartalin for that!

    for this though I would have to use a resto staff as opposed to sword and board, as I mainly small group I'd be giving up alot of block mitigation

    ice staff front bar. Basically the same thing as SNB except no cheap defensive ultimate but more offensive passives; 10% penetration on destro/light attacks with ability to proc status effects, ranged immovable and a snare AOE dot field. You can then remove vamp bane, slot blockade of frost for your dot while using crit pots/restoring rune for mag/stam sustain with a mini burst heal (which I found better since most targets are DK's/Nbs/stam so vamp bane is either reflected or dodged or cloaked making it just a GCD waste/buff spell.)

    But that is me, and I run mist form now to distill my bar space down.

    You've convinced me. I'm gonna add a third destro staff to my collection. Do you run infused with frost glyph? How do you make up for the lower burst?
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Datolite wrote: »
    Minno wrote: »
    Syiccal wrote: »
    Minno wrote: »
    Syiccal wrote: »
    Datolite wrote: »
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.


    Yea I agree I might just do bloodspawn for the resists proc and Stam regen.
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).

    I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me

    I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.

    Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.

    I feel the same way about Mighty Chudan...

    No matter what else I try (Monster Helm wise) I end up back at Chudan...

    It's just the best set available for what I do...

    And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.

    20 seconds.

    imo pirate skele is a far superior defensive set

    used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.

    I used life giver with rapid regen, combat prayer, and ward ally. The shield off ward can be thought of as you receiving more dmg reduction than major protection off pirate ( if your shield is 6k, and an attack hits you for 12k, that's about a 50% dmg mitigation. And even better is if you already get 19-20k resists, and 4.5k crit resists from running impen/trans; plus all the extra healing helping you stay off BOL spam). Granted it's shield is only cast when you cast the 120 ultimate spell, but you do get the 16 seconds of rapid regen, 8 seconds off combat prayer, and if the bug is still around youll get to cast healing springs lol.

    Worth a try, and thank kartalin for that!

    for this though I would have to use a resto staff as opposed to sword and board, as I mainly small group I'd be giving up alot of block mitigation

    ice staff front bar. Basically the same thing as SNB except no cheap defensive ultimate but more offensive passives; 10% penetration on destro/light attacks with ability to proc status effects, ranged immovable and a snare AOE dot field. You can then remove vamp bane, slot blockade of frost for your dot while using crit pots/restoring rune for mag/stam sustain with a mini burst heal (which I found better since most targets are DK's/Nbs/stam so vamp bane is either reflected or dodged or cloaked making it just a GCD waste/buff spell.)

    But that is me, and I run mist form now to distill my bar space down.

    You've convinced me. I'm gonna add a third destro staff to my collection. Do you run infused with frost glyph? How do you make up for the lower burst?

    valkyn and double dot poisons with either stam cost increase, mag increase, or just the double dots. Degeneration gives empower for stronger light attacks (which is better than lighting trying to buff up jabs).

    If you use bloackade of frost+degeneration, you will prov skoria really fast. 8% chance to proc skoria, which each tick of blockade has 20% chance to proc the double dot poison so you don't even need to have your target sit in the AOE for long.

    also dont put points into the passive that uses mag for block. even with ele drain+channeled, you will lose out on mag regen.

    edit:
    And I use force pulse. 20% chance to proc burning/vulnerability/chilled each cast, with 20% to proc chilled off light attacks.
    Edited by Minno on October 31, 2018 3:38PM
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Datolite
    Datolite
    ✭✭✭✭✭
    Kind of a roundabout way but if it works...

    So if you are using poisons, I assume you go nirnhoned? Do you still snare a lot of folks in the WoE?
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Datolite wrote: »
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Solid build, but running mismatched monster sets is always less value than getting the full 2 piece.


    Yea I agree I might just do bloodspawn for the resists proc and Stam regen.
    Checkmath wrote: »
    Having really good luck with full tristat bright throat, spinners and 1 domi 1 pirate skelly.

    Damge and sustain are great i got 35k mag and I'm running 2 swift. It's also extremely satisfying chewing up a sorcs shields

    Well I ran that too to make up the squishiness from 5 light armor. But now I switched to protective jewelry, so that I can wear a full monsterset (I miss a little bit magicka instead).

    I've done that 2 but I feel like even nerfed swift really helps magplar especially clumsy/not great magplars like me

    I also play a lot of non cp (bgs and sotha sil open world), where Skoria just is toooooooo nice....better than one domihaus and one pirate skelly.

    Honestly no matter what build i do I always end up back with skoria eventually you just can't Beat it.

    I feel the same way about Mighty Chudan...

    No matter what else I try (Monster Helm wise) I end up back at Chudan...

    It's just the best set available for what I do...

    And no matter how many times I hear a templar say Mighty Chudan, I can't help but remind them they have a mag and stam morph of a skill that provides those major buffs plus regen for 20 seconds.

    20 seconds.

    Yea, the trade off doesn't seem worth it to me. 2975 resistance and 1206 Max HP vs effectively 480 regen(240/s but regen obviously is every 2s. So 480/2s.) into either mag or stam. Resistance and HP is easier to come by.

    Don't forget about simplified rotations...

    Or the extra slot (which is huge)...

    As well as the comfort of an opponent never being able to catch you with your guard down (and this is a big factor vs Snipe Spam from stealthed or opponents at range; I survive MANY Snipe assaults due to Chudan)...


    There are advantages to going with Chudan that go beyond raw stats...

    Chudan is only good if you plan on taking your hands off of the keyboard to use both hands to eat pizza rolls.

    You know that from experience...dont you!??

    ;)
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • VirtualElizabeth
    VirtualElizabeth
    ✭✭✭✭
    BNOC wrote: »
    Syiccal wrote: »
    BNOC wrote: »
    Syiccal wrote: »
    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam

    Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.

    I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.



    On the race topic, I don't think it really matters which race you go, I've got an Argonian and an Altmer and I prefer Altmer - It's give or take on the stats though so I'd say Argonian if you can't sustain very well / want to run lower sustain, else Altmer/whatever.

    yea that's me, I do enjoy bgs. I've been running both recently and has been quite effective

    Yeah, I dropped IL to use them both around the same time I changed SNB out for 2H and needed to swap IL for Forward Momentum - Haven't looked back since.

    Apologies for my ignorance - what is IL?
    @ElizabethInTamriel; @ElizabethInESO
    NA/PC
    Eleanour Masterham - Breton Templar
    Elise Masterham - Breton Magicka Nightblade
    Elinora Valen - Dunmer MagDK
    Elsa Masterham - Breton Mag Warden
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Datolite wrote: »
    Kind of a roundabout way but if it works...

    So if you are using poisons, I assume you go nirnhoned? Do you still snare a lot of folks in the WoE?

    sharp for me:
    1) staff has lower SD (purple 2h sword = gold nirn staff).
    2) With shield no longer being un-penetrative, sharp would be the best increase in damage, especially since spell resistance is higher than physical.
    3) the poisons proc skoria and are used on cooldown with frost blockade. nirn won't really increase the damage of those significantly because your WD/weapon crit/weapon crit dmg is alot lower. It is still a 1k+1k dot every second for 4-6 seconds.

    Cheaper and probably better to run sharp
    If you roll torugs; then use infused with a damage enchant.

    edit:
    also if you review the passives for SNB, you really dont get any offensive passives for mag toons and only boost block/armor mitigation both of which are ignored by bleeds. Ice staff at least gives you major breach (missing from templar) and the ability to give you some utility for offense.
    Edited by Minno on October 31, 2018 4:24PM
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • BNOC
    BNOC
    ✭✭✭✭✭
    BNOC wrote: »
    Syiccal wrote: »
    BNOC wrote: »
    Syiccal wrote: »
    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam

    Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.

    I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.



    On the race topic, I don't think it really matters which race you go, I've got an Argonian and an Altmer and I prefer Altmer - It's give or take on the stats though so I'd say Argonian if you can't sustain very well / want to run lower sustain, else Altmer/whatever.

    yea that's me, I do enjoy bgs. I've been running both recently and has been quite effective

    Yeah, I dropped IL to use them both around the same time I changed SNB out for 2H and needed to swap IL for Forward Momentum - Haven't looked back since.

    Apologies for my ignorance - what is IL?

    Inner light - Mages guild line
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Kartalin
    Kartalin
    ✭✭✭✭✭
    ✭✭
    Minno wrote: »
    katorga wrote: »
    used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.

    I tend to agree. Templar's have pretty easy access to major protection, although it still gripes me that they made it the stam morph.I'm not a fan of Chudan or Pirate with Templar now.


    fully buffed my tooltip is 10k off empowering and 4k AOE pulse. But you use it to proc burning light, give 10% crit dmg, 10% dmg on blocked targets, and for the cheap major protection uptime.
    Don't forget 3 sec of minor protection as well. Excellent for melee magplars, I love how they have improved it while being so cheap still. Also means you can run skoria instead of pirate skelly.
    BNOC wrote: »
    Syiccal wrote: »
    BNOC wrote: »
    Syiccal wrote: »
    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam

    Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.

    I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.



    On the race topic, I don't think it really matters which race you go, I've got an Argonian and an Altmer and I prefer Altmer - It's give or take on the stats though so I'd say Argonian if you can't sustain very well / want to run lower sustain, else Altmer/whatever.

    yea that's me, I do enjoy bgs. I've been running both recently and has been quite effective

    Yeah, I dropped IL to use them both around the same time I changed SNB out for 2H and needed to swap IL for Forward Momentum - Haven't looked back since.

    Apologies for my ignorance - what is IL?
    Lol, thanks for asking that. I was trying to think of a templar ability with that abbreviation and came up with nothing. That was pre-coffee though when I first read it, so I think I have a good excuse.
    • PC/NA
    • Karllotta, AD Magplar, AR 50
    • Hatched-In-Glacier, DC Magden, AR 44
    • Miraliys, EP Warden, AR 35
    • Kartalin, AD Stamblade, AR 35
    • Miralys, AD Magsorc, AR 35
    • Milthalas, EP Magblade, AR 35
    • Kallenna, AD Magcro, AR 34
    • Lyranais, EP Magsorc, AR 33
    • Lemon Party - Meanest Girls - @ Kartalin - Youtube
  • Datolite
    Datolite
    ✭✭✭✭✭
    Minno wrote: »
    katorga wrote: »
    used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.

    I tend to agree. Templar's have pretty easy access to major protection, although it still gripes me that they made it the stam morph.I'm not a fan of Chudan or Pirate with Templar now.



    fully buffed my tooltip is 10k off empowering and 4k AOE pulse. But you use it to proc burning light, give 10% crit dmg, 10% dmg on blocked targets, and for the cheap major protection uptime. If you use a defensive monster set, use crescent with life giver/snb ultimate/bats.

    How is that possible as magplar? Isn't it physical damage?
  • VirtualElizabeth
    VirtualElizabeth
    ✭✭✭✭
    Kartalin wrote: »
    Minno wrote: »
    katorga wrote: »
    used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.

    I tend to agree. Templar's have pretty easy access to major protection, although it still gripes me that they made it the stam morph.I'm not a fan of Chudan or Pirate with Templar now.


    fully buffed my tooltip is 10k off empowering and 4k AOE pulse. But you use it to proc burning light, give 10% crit dmg, 10% dmg on blocked targets, and for the cheap major protection uptime.
    Don't forget 3 sec of minor protection as well. Excellent for melee magplars, I love how they have improved it while being so cheap still. Also means you can run skoria instead of pirate skelly.
    BNOC wrote: »
    Syiccal wrote: »
    BNOC wrote: »
    Syiccal wrote: »
    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam

    Sorry to reply to a 3 day old post but if you're an Xbox EU Templar that runs BG's all day (That's where I've seen the name), radiant will be more beneficial to you than PL. The calibre of player you come up against in there is poor and you'll kill most of them before PL pops. Not to mention it's an easy way to grab the KB's in scrappy teamfights.

    I recommend running both instead of IL but if you must have IL, run radiant, at least for BG's.



    On the race topic, I don't think it really matters which race you go, I've got an Argonian and an Altmer and I prefer Altmer - It's give or take on the stats though so I'd say Argonian if you can't sustain very well / want to run lower sustain, else Altmer/whatever.

    yea that's me, I do enjoy bgs. I've been running both recently and has been quite effective

    Yeah, I dropped IL to use them both around the same time I changed SNB out for 2H and needed to swap IL for Forward Momentum - Haven't looked back since.

    Apologies for my ignorance - what is IL?
    Lol, thanks for asking that. I was trying to think of a templar ability with that abbreviation and came up with nothing. That was pre-coffee though when I first read it, so I think I have a good excuse.

    You're welcome and thanks for the answer @BNOC!
    @ElizabethInTamriel; @ElizabethInESO
    NA/PC
    Eleanour Masterham - Breton Templar
    Elise Masterham - Breton Magicka Nightblade
    Elinora Valen - Dunmer MagDK
    Elsa Masterham - Breton Mag Warden
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Datolite wrote: »
    Minno wrote: »
    katorga wrote: »
    used to be, but with empowering sweeps and in combination with life giver, you can deslot it for an offensive monster set now.

    I tend to agree. Templar's have pretty easy access to major protection, although it still gripes me that they made it the stam morph.I'm not a fan of Chudan or Pirate with Templar now.



    fully buffed my tooltip is 10k off empowering and 4k AOE pulse. But you use it to proc burning light, give 10% crit dmg, 10% dmg on blocked targets, and for the cheap major protection uptime. If you use a defensive monster set, use crescent with life giver/snb ultimate/bats.

    How is that possible as magplar? Isn't it physical damage?

    ultimates scale with your max pools for the numbers. They just only benefit from penetration/crit for physical dmg only.
    And burning light scales off your highest stats, including pen/crit.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
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