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https://forums.elderscrollsonline.com/en/discussion/668861

Magplar PvP

  • Mrsinister2
    Mrsinister2
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    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.
  • CyrusArya
    CyrusArya
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    Regarding Chudan, I think the set is a waste when you have the best armor buff in the game hands down on Templar. The real value of Chudan is that insane one piece. 2 Chudan isn’t that great, but one Chudan one Pirate on the other hand...

    I still prefer Bloodspawn or Valkyn because I prefer to have damage oriented builds, because as I said before survivability is relative and can be compensated for with player skill. Damage is what gets the job done, and this is why I am very happy with Breton so far and don’t regret choosing it over Argo at all. I really feel that a lot of the complaints I often hear about magplar damage being low stems from people choosing to play a tanking/healing race in heavy armor or non damage sets and being oblivious to how much damage is being left on the table.

    You gotta risk it for the biscuit.
    A R Y A
    -Atmosphere
    -Ary'a
    Czarya
    The K-Hole ~ Phałanx
    My PvP Videos
  • Brutusmax1mus
    Brutusmax1mus
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    I really love the pheonix set this patch. FOR 3 SECONDS YOU'RE 100% MITIGATING DAMAGE
    when you take fatal damage...

    Let that sink in...

    In 3 seconds i can take infinite damage...

    BEST SET EVER OBVIOUSLY
    Edited by Brutusmax1mus on October 31, 2018 7:28PM
  • Minno
    Minno
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    CyrusArya wrote: »
    Regarding Chudan, I think the set is a waste when you have the best armor buff in the game hands down on Templar. The real value of Chudan is that insane one piece. 2 Chudan isn’t that great, but one Chudan one Pirate on the other hand...

    I still prefer Bloodspawn or Valkyn because I prefer to have damage oriented builds, because as I said before survivability is relative and can be compensated for with player skill. Damage is what gets the job done, and this is why I am very happy with Breton so far and don’t regret choosing it over Argo at all. I really feel that a lot of the complaints I often hear about magplar damage being low stems from people choosing to play a tanking/healing race in heavy armor or non damage sets and being oblivious to how much damage is being left on the table.

    You gotta risk it for the biscuit.

    You picked a nice time for Breton.
    I really love the pheonix set this patch. FOR 3 SECONDS YOU'RE 100% MITIGATING DAMAGE
    when you take fatal damage...

    Let that sink in...

    In 3 seconds i can take infinite damage...

    BEST SET EVER OBVIOUSLY

    IC called, they want their meta back lol
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Syiccal
    Syiccal
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    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable
  • Mrsinister2
    Mrsinister2
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    Syiccal wrote: »
    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable

    Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.

    I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Syiccal wrote: »
    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable

    Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.

    I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.

    What exactly is killing you?

    If its enchantments and bleeds, then thats to be expected as they are still OP even after the slight adjustment...

    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • technohic
    technohic
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    Syiccal wrote: »
    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable

    Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.

    I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.

    Crit resist feels the best right now for mitigation. Running 4k myself. Would be nice to go a little more offensive and rely on sweeps stacked on HOTs but with the new major evasion, it really doesn't help much
  • Minno
    Minno
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    technohic wrote: »
    Syiccal wrote: »
    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable

    Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.

    I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.

    Crit resist feels the best right now for mitigation. Running 4k myself. Would be nice to go a little more offensive and rely on sweeps stacked on HOTs but with the new major evasion, it really doesn't help much

    4k is the new minimum for me.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Brutusmax1mus
    Brutusmax1mus
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    Minno wrote: »
    technohic wrote: »
    Syiccal wrote: »
    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable

    Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.

    I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.

    Crit resist feels the best right now for mitigation. Running 4k myself. Would be nice to go a little more offensive and rely on sweeps stacked on HOTs but with the new major evasion, it really doesn't help much

    4k is the new minimum for me.

    I run 3k solo. I take it yall are in impreg or trans?
  • Minno
    Minno
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    Minno wrote: »
    technohic wrote: »
    Syiccal wrote: »
    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable

    Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.

    I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.

    Crit resist feels the best right now for mitigation. Running 4k myself. Would be nice to go a little more offensive and rely on sweeps stacked on HOTs but with the new major evasion, it really doesn't help much

    4k is the new minimum for me.

    I run 3k solo. I take it yall are in impreg or trans?

    trans and I run 4k-4.5k with 2-3 well fitted.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Elong
    Elong
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    Yep finding 3k isn't enough.
  • usmguy1234
    usmguy1234
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    Syiccal wrote: »
    something I've been going back and foward on... inner light or ele drain

    Ele drain is so strong
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • Mrsinister2
    Mrsinister2
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    Ok my crit resist is way to low I've been running like 2k that's makes sense why I'm getting so wrecked this patch
  • NBrookus
    NBrookus
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    Or, you can 3 damage sets on Argonian and still be reasonably tanky. Everytime I build tankier, I miss the damage, but most of the time when I'm in a damage-focused build I am tanky enough for most situations. I'm not gonna zerg dive that way... but that's what DKs are for.
    Ok my crit resist is way to low I've been running like 2k that's makes sense why I'm getting so wrecked this patch

    3k+ or bust

  • technohic
    technohic
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    Ok my crit resist is way to low I've been running like 2k that's makes sense why I'm getting so wrecked this patch

    Yeah, unfortunately. that is the old benchmark. Power creep submarined that. I run 3k on my NB and could maybe go down to 2 K if shadow image worked but Id be feeling it.
    Edited by technohic on November 1, 2018 12:05AM
  • Reefo
    Reefo
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    Syiccal wrote: »
    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable

    Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.

    I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.

    Syiccal is right about pirate skeleton, I used to have the same problem of stuck on the back bar with everyone beating off on me, I felt it was coz we don’t have a “vigor”, no proactive healing to transition easier.

    The fix was to make healing more valuable by mitigating more damage, pirate + wizards + temp guard = 30% and 15% and 8%, heal block cleanse, when dawnbreaker ready bang them up. Then stun from dawnbreaker that they can’t predict is too valuable.

    I just wish there was a 5piece set as good as pirate Skeleton - is there??
  • Syiccal
    Syiccal
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    Reefo wrote: »
    Syiccal wrote: »
    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable

    Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.

    I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.

    Syiccal is right about pirate skeleton, I used to have the same problem of stuck on the back bar with everyone beating off on me, I felt it was coz we don’t have a “vigor”, no proactive healing to transition easier.

    The fix was to make healing more valuable by mitigating more damage, pirate + wizards + temp guard = 30% and 15% and 8%, heal block cleanse, when dawnbreaker ready bang them up. Then stun from dawnbreaker that they can’t predict is too valuable.

    I just wish there was a 5piece set as good as pirate Skeleton - is there??

    there is a new set arriving with murkmire that gives major protection when you cleanse a negative effect but I can't think what it's called
  • BNOC
    BNOC
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    Syiccal wrote: »
    Reefo wrote: »
    Syiccal wrote: »
    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable

    Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.

    I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.

    Syiccal is right about pirate skeleton, I used to have the same problem of stuck on the back bar with everyone beating off on me, I felt it was coz we don’t have a “vigor”, no proactive healing to transition easier.

    The fix was to make healing more valuable by mitigating more damage, pirate + wizards + temp guard = 30% and 15% and 8%, heal block cleanse, when dawnbreaker ready bang them up. Then stun from dawnbreaker that they can’t predict is too valuable.

    I just wish there was a 5piece set as good as pirate Skeleton - is there??

    there is a new set arriving with murkmire that gives major protection when you cleanse a negative effect but I can't think what it's called

    There's sets like:
    Indomitable Fury
    • (5 items) After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.
    Light of Cyrodiil
    • (5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka
    Robes of the Hist
    • (5 items) While you are affected by a disabling effect, immobilization, or snare, you heal for 2500 Health every 1 second.

    Now, I'm not sure how any of those perform but have a look at the options available here https://eso-sets.com/sets/weight/light - See what you can come up with.
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Mrsinister2
    Mrsinister2
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    The new set is steadfast hero it's heavy armor you gain major protection for 5 seconds after cleansing.

    Seems like that one is gonna make templars all kinds of tanky but offers nothing for damage or sustain
  • technohic
    technohic
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    I think I want to get rid if Vamp again. Seeing lots of DKs. Not sure though as seen to see a return if stam DKs, as although that's not much better for vamp.
  • Syiccal
    Syiccal
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    The new set is steadfast hero it's heavy armor you gain major protection for 5 seconds after cleansing.

    Seems like that one is gonna make templars all kinds of tanky but offers nothing for damage or sustain

    use it on jewllery s+b as a back bar set then you can still use another 5 peice set, a monster set, master staff (if you have)
  • Mrsinister2
    Mrsinister2
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    Syiccal wrote: »
    The new set is steadfast hero it's heavy armor you gain major protection for 5 seconds after cleansing.

    Seems like that one is gonna make templars all kinds of tanky but offers nothing for damage or sustain

    use it on jewllery s+b as a back bar set then you can still use another 5 peice set, a monster set, master staff (if you have)

    I'm gonna use it with reactive, malubeth and temporal guard ult and just be super annoying :lol:
  • Brutusmax1mus
    Brutusmax1mus
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    Syiccal wrote: »
    The new set is steadfast hero it's heavy armor you gain major protection for 5 seconds after cleansing.

    Seems like that one is gonna make templars all kinds of tanky but offers nothing for damage or sustain

    use it on jewllery s+b as a back bar set then you can still use another 5 peice set, a monster set, master staff (if you have)

    I'm gonna use it with reactive, malubeth and temporal guard ult and just be super annoying :lol:

    That sounds super awful and incredibly boring. Have fun!!
  • Jimmy_The_Fixer
    Jimmy_The_Fixer
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    Steadfast hero seems ok, but the issue is that you're already taking way less damage right after you purge because you just removed a bunch of dots and debuffs and whoever you're fighting has to reapply them.
    Edited by Jimmy_The_Fixer on November 1, 2018 12:39PM
  • BNOC
    BNOC
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    Steadfast hero seems ok, but the issue is that you're already taking way less damage right after you purge because you just removed a bunch of dots and debuffs and whoever you're fighting has to reapply them.

    I know it takes me at least 3 seconds to re-dot and longer if I self buff, I've also got less to apply than others - You're probably right that the uptime will be wasted.
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Datolite
    Datolite
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    BNOC wrote: »
    Steadfast hero seems ok, but the issue is that you're already taking way less damage right after you purge because you just removed a bunch of dots and debuffs and whoever you're fighting has to reapply them.

    I know it takes me at least 3 seconds to re-dot and longer if I self buff, I've also got less to apply than others - You're probably right that the uptime will be wasted.

    Though to be fair, that's exactly when they're about to try to burst you down or execute. It depends on class rotations thought.

    Just going back to crit resist for a sec: is 2k too low for BGs now, you guys think? I also notice I've been squishier and might have to go back to Pirate Skelly, because wasting a 5pc on impreg would make me hit like a wet noodle in noCP.
  • BNOC
    BNOC
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    Datolite wrote: »
    BNOC wrote: »
    Steadfast hero seems ok, but the issue is that you're already taking way less damage right after you purge because you just removed a bunch of dots and debuffs and whoever you're fighting has to reapply them.

    I know it takes me at least 3 seconds to re-dot and longer if I self buff, I've also got less to apply than others - You're probably right that the uptime will be wasted.

    Though to be fair, that's exactly when they're about to try to burst you down or execute. It depends on class rotations thought.

    Just going back to crit resist for a sec: is 2k too low for BGs now, you guys think? I also notice I've been squishier and might have to go back to Pirate Skelly, because wasting a 5pc on impreg would make me hit like a wet noodle in noCP.

    What I mean is:
    • I dot Jimmy up
    • He cleanses and gets 5s major protection
    • I re-dot and self buff during that 5s (Sounds specific as I know the set in question but this is what most people would do regardless)
    • Then plan my main burst in the next 5s window of no Major protection.

    It sounds like it'll work great if people aren't watching you cleanse their buffs / decide to re-dot you/wait - Otherwise I can't see it being that great.

    You don't seem to need as much damage in no-CP honestly, at least from a console perspective. I swapped out an offensive set (3* offensive sets) for 2 offensive and Shackle (mix of offence and defence I guess) and I'm still putting out like 1-2M damage per BG.

    But I also don't think you need a solid defensive set/s in BG's at all, I run around 2-2.5k CR in there and it's easy mode, but the player base is different between platforms and I can't speak for PC BG's.

    Edited by BNOC on November 1, 2018 2:14PM
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Datolite
    Datolite
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    BNOC wrote: »
    Datolite wrote: »
    BNOC wrote: »
    Steadfast hero seems ok, but the issue is that you're already taking way less damage right after you purge because you just removed a bunch of dots and debuffs and whoever you're fighting has to reapply them.

    I know it takes me at least 3 seconds to re-dot and longer if I self buff, I've also got less to apply than others - You're probably right that the uptime will be wasted.

    Though to be fair, that's exactly when they're about to try to burst you down or execute. It depends on class rotations thought.

    Just going back to crit resist for a sec: is 2k too low for BGs now, you guys think? I also notice I've been squishier and might have to go back to Pirate Skelly, because wasting a 5pc on impreg would make me hit like a wet noodle in noCP.

    What I mean is:
    • I dot Jimmy up
    • He cleanses and gets 5s major protection
    • I re-dot and self buff during that 5s (Sounds specific as I know the set in question but this is what most people would do regardless)
    • Then plan my main burst in the next 5s window of no Major protection.

    It sounds like it'll work great if people aren't watching you cleanse their buffs / decide to re-dot you/wait - Otherwise I can't see it being that great.

    You don't seem to need as much damage in no-CP honestly, at least from a console perspective. I swapped out an offensive set (3* offensive sets) for 2 offensive and Shackle (mix of offence and defence I guess) and I'm still putting out like 1-2M damage per BG.

    But I also don't think you need a solid defensive set/s in BG's at all, I run around 2-2.5k CR in there and it's easy mode, but the player base is different between platforms and I can't speak for PC BG's.

    See, without impreg or CPs you can only get about 2k in BGs though.

    Anyway yeah for people who don't know you're wearing it, it could be useful, but I won't personally be using it. Mayne if it was 6 seconds...
    Edited by Datolite on November 1, 2018 2:17PM
  • BNOC
    BNOC
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    Datolite wrote: »
    BNOC wrote: »
    Datolite wrote: »
    BNOC wrote: »
    Steadfast hero seems ok, but the issue is that you're already taking way less damage right after you purge because you just removed a bunch of dots and debuffs and whoever you're fighting has to reapply them.

    I know it takes me at least 3 seconds to re-dot and longer if I self buff, I've also got less to apply than others - You're probably right that the uptime will be wasted.

    Though to be fair, that's exactly when they're about to try to burst you down or execute. It depends on class rotations thought.

    Just going back to crit resist for a sec: is 2k too low for BGs now, you guys think? I also notice I've been squishier and might have to go back to Pirate Skelly, because wasting a 5pc on impreg would make me hit like a wet noodle in noCP.

    What I mean is:
    • I dot Jimmy up
    • He cleanses and gets 5s major protection
    • I re-dot and self buff during that 5s (Sounds specific as I know the set in question but this is what most people would do regardless)
    • Then plan my main burst in the next 5s window of no Major protection.

    It sounds like it'll work great if people aren't watching you cleanse their buffs / decide to re-dot you/wait - Otherwise I can't see it being that great.

    You don't seem to need as much damage in no-CP honestly, at least from a console perspective. I swapped out an offensive set (3* offensive sets) for 2 offensive and Shackle (mix of offence and defence I guess) and I'm still putting out like 1-2M damage per BG.

    But I also don't think you need a solid defensive set/s in BG's at all, I run around 2-2.5k CR in there and it's easy mode, but the player base is different between platforms and I can't speak for PC BG's.

    See, without impreg or CPs you can only get about 2k in BGs though.

    Anyway yeah for people who don't know you're wearing it, it could be useful, but I won't personally be using it. Mayne if it was 6 seconds...

    Yeah my bad, I actually do have a little bit of CR coming from CP that I forgot about, I'm whatever 7 impen is then.

    Yeah it's a good set but seems like many things will be better, I think if you cast a cleanse, people in general (good players that you need these kinda sets for) may just go back to the start of their rotation and then just happen to catch you on your downtime, without even knowing they are, purely because of duration and the 50% downtime.

    Will have to try it maybe! See how it gets on :p
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
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