what do we think will be the beat combinations then for solo/small group next patch ( I'm xbox) I have my ideas , but interested to see what others are thinking
Mrsinister2 wrote: »Mrsinister2 wrote: »Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.
No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.
don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable
Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.
I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.
Syiccal is right about pirate skeleton, I used to have the same problem of stuck on the back bar with everyone beating off on me, I felt it was coz we don’t have a “vigor”, no proactive healing to transition easier.
The fix was to make healing more valuable by mitigating more damage, pirate + wizards + temp guard = 30% and 15% and 8%, heal block cleanse, when dawnbreaker ready bang them up. Then stun from dawnbreaker that they can’t predict is too valuable.
I just wish there was a 5piece set as good as pirate Skeleton - is there??
there is a new set arriving with murkmire that gives major protection when you cleanse a negative effect but I can't think what it's called
There's sets like:
Indomitable FuryLight of Cyrodiil
- (5 items) After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.
Robes of the Hist
- (5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka
- (5 items) While you are affected by a disabling effect, immobilization, or snare, you heal for 2500 Health every 1 second.
Now, I'm not sure how any of those perform but have a look at the options available here https://eso-sets.com/sets/weight/light - See what you can come up with.
Jimmy_The_Fixer wrote: »what do we think will be the beat combinations then for solo/small group next patch ( I'm xbox) I have my ideas , but interested to see what others are thinking
For stat based setups I think Shackle, Bright Throat, Amberplasm and Innate Axiom are your top sets. Any combination of two should be top tier. I personally prefer having high stats since they have offensive and defensive value on the same bonus, so ill probably run two from this group.
Defensive sets are probably gonna be Impregnable, Wizards Riposte (still a good set, don't believe their lies) and Fortified Brass with Trans as a group support option.
Sloads, Overwhelming and Torugs are the best proc sets.
Welcome to the new meta, same as the old meta.
Jimmy_The_Fixer wrote: »what do we think will be the beat combinations then for solo/small group next patch ( I'm xbox) I have my ideas , but interested to see what others are thinking
For stat based setups I think Shackle, Bright Throat, Amberplasm and Innate Axiom are your top sets. Any combination of two should be top tier. I personally prefer having high stats since they have offensive and defensive value on the same bonus, so ill probably run two from this group.
Defensive sets are probably gonna be Impregnable, Wizards Riposte (still a good set, don't believe their lies) and Fortified Brass with Trans as a group support option.
Sloads, Overwhelming and Torugs are the best proc sets.
Welcome to the new meta, same as the old meta.
Shackle/BTB with Witchmother is an amazing setup, with enough sustain to let you go full damage on your jewelry. Add prismatic glyphs and a defensive 2 piece (Troll/Pirate Skelly/Bloodspawn) and you have all your bases covered. I even threw 3x swift on my setup without noticing any loss in damage.
I wonder if Bogdan would be a good alternative to Troll King for magplars. I've seen some Werewolves run this set to compensate for their lack of HoT and it seems to work pretty well for them.
I wonder if Bogdan would be a good alternative to Troll King for magplars. I've seen some Werewolves run this set to compensate for their lack of HoT and it seems to work pretty well for them.
Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.
The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps.
Mrsinister2 wrote: »Ok my crit resist is way to low I've been running like 2k that's makes sense why I'm getting so wrecked this patch
Yeah, unfortunately. that is the old benchmark. Power creep submarined that. I run 3k on my NB and could maybe go down to 2 K if shadow image worked but Id be feeling it.
Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.
The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps.
Wait the spinning blades count as trap dmg? The 4 piece bonus suddenly sounds OP as hell hahaOk, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.
The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps.
You're obviously joking about that last part but can you imagine throwing the switch on that BG map with the spinning blades in the middle and jumping down to snare a whole group? Heal through it and laugh.
Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.
The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps.
Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.
The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps.
I wonder if Bogdan would be a good alternative to Troll King for magplars. I've seen some Werewolves run this set to compensate for their lack of HoT and it seems to work pretty well for them.
id imagine it would be problematic due to having to stay in the area to get the heal. The game has evolved to a point where movement is king
Mrsinister2 wrote: »Mrsinister2 wrote: »Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.
No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.
don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable
Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.
I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.
Syiccal is right about pirate skeleton, I used to have the same problem of stuck on the back bar with everyone beating off on me, I felt it was coz we don’t have a “vigor”, no proactive healing to transition easier.
The fix was to make healing more valuable by mitigating more damage, pirate + wizards + temp guard = 30% and 15% and 8%, heal block cleanse, when dawnbreaker ready bang them up. Then stun from dawnbreaker that they can’t predict is too valuable.
I just wish there was a 5piece set as good as pirate Skeleton - is there??
there is a new set arriving with murkmire that gives major protection when you cleanse a negative effect but I can't think what it's called
There's sets like:
Indomitable FuryLight of Cyrodiil
- (5 items) After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.
Robes of the Hist
- (5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka
- (5 items) While you are affected by a disabling effect, immobilization, or snare, you heal for 2500 Health every 1 second.
Now, I'm not sure how any of those perform but have a look at the options available here https://eso-sets.com/sets/weight/light - See what you can come up with.
Very nice information thanks! and I wonder did the healing of proc set like Robes of the hist is affected by battle spirit, like it will be 2500/sec or only 1250/sec?
And is it affected by your healing done/received modifier too?
Mrsinister2 wrote: »Mrsinister2 wrote: »Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.
No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.
don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable
Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.
I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.
Syiccal is right about pirate skeleton, I used to have the same problem of stuck on the back bar with everyone beating off on me, I felt it was coz we don’t have a “vigor”, no proactive healing to transition easier.
The fix was to make healing more valuable by mitigating more damage, pirate + wizards + temp guard = 30% and 15% and 8%, heal block cleanse, when dawnbreaker ready bang them up. Then stun from dawnbreaker that they can’t predict is too valuable.
I just wish there was a 5piece set as good as pirate Skeleton - is there??
there is a new set arriving with murkmire that gives major protection when you cleanse a negative effect but I can't think what it's called
There's sets like:
Indomitable FuryLight of Cyrodiil
- (5 items) After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.
Robes of the Hist
- (5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka
- (5 items) While you are affected by a disabling effect, immobilization, or snare, you heal for 2500 Health every 1 second.
Now, I'm not sure how any of those perform but have a look at the options available here https://eso-sets.com/sets/weight/light - See what you can come up with.
Very nice information thanks! and I wonder did the healing of proc set like Robes of the hist is affected by battle spirit, like it will be 2500/sec or only 1250/sec?
And is it affected by your healing done/received modifier too?
Mrsinister2 wrote: »Mrsinister2 wrote: »Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.
No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.
don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable
Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.
I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.
Syiccal is right about pirate skeleton, I used to have the same problem of stuck on the back bar with everyone beating off on me, I felt it was coz we don’t have a “vigor”, no proactive healing to transition easier.
The fix was to make healing more valuable by mitigating more damage, pirate + wizards + temp guard = 30% and 15% and 8%, heal block cleanse, when dawnbreaker ready bang them up. Then stun from dawnbreaker that they can’t predict is too valuable.
I just wish there was a 5piece set as good as pirate Skeleton - is there??
there is a new set arriving with murkmire that gives major protection when you cleanse a negative effect but I can't think what it's called
There's sets like:
Indomitable FuryLight of Cyrodiil
- (5 items) After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.
Robes of the Hist
- (5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka
- (5 items) While you are affected by a disabling effect, immobilization, or snare, you heal for 2500 Health every 1 second.
Now, I'm not sure how any of those perform but have a look at the options available here https://eso-sets.com/sets/weight/light - See what you can come up with.
Very nice information thanks! and I wonder did the healing of proc set like Robes of the hist is affected by battle spirit, like it will be 2500/sec or only 1250/sec?
And is it affected by your healing done/received modifier too?
Robes of the Hist is affected by Battlespirit, yes. Also healing modifiers.
Mrsinister2 wrote: »Mrsinister2 wrote: »Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.
No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.
don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable
Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.
I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.
Syiccal is right about pirate skeleton, I used to have the same problem of stuck on the back bar with everyone beating off on me, I felt it was coz we don’t have a “vigor”, no proactive healing to transition easier.
The fix was to make healing more valuable by mitigating more damage, pirate + wizards + temp guard = 30% and 15% and 8%, heal block cleanse, when dawnbreaker ready bang them up. Then stun from dawnbreaker that they can’t predict is too valuable.
I just wish there was a 5piece set as good as pirate Skeleton - is there??
there is a new set arriving with murkmire that gives major protection when you cleanse a negative effect but I can't think what it's called
There's sets like:
Indomitable FuryLight of Cyrodiil
- (5 items) After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.
Robes of the Hist
- (5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka
- (5 items) While you are affected by a disabling effect, immobilization, or snare, you heal for 2500 Health every 1 second.
Now, I'm not sure how any of those perform but have a look at the options available here https://eso-sets.com/sets/weight/light - See what you can come up with.
Very nice information thanks! and I wonder did the healing of proc set like Robes of the hist is affected by battle spirit, like it will be 2500/sec or only 1250/sec?
And is it affected by your healing done/received modifier too?
Those sets were just examples of 5 set bonuses that could be potentially used for something! I don't know if any of them are good in practice.
I believe they're affected by battle spirit though.Mrsinister2 wrote: »Mrsinister2 wrote: »Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.
No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.
don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable
Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.
I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.
Syiccal is right about pirate skeleton, I used to have the same problem of stuck on the back bar with everyone beating off on me, I felt it was coz we don’t have a “vigor”, no proactive healing to transition easier.
The fix was to make healing more valuable by mitigating more damage, pirate + wizards + temp guard = 30% and 15% and 8%, heal block cleanse, when dawnbreaker ready bang them up. Then stun from dawnbreaker that they can’t predict is too valuable.
I just wish there was a 5piece set as good as pirate Skeleton - is there??
there is a new set arriving with murkmire that gives major protection when you cleanse a negative effect but I can't think what it's called
There's sets like:
Indomitable FuryLight of Cyrodiil
- (5 items) After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.
Robes of the Hist
- (5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka
- (5 items) While you are affected by a disabling effect, immobilization, or snare, you heal for 2500 Health every 1 second.
Now, I'm not sure how any of those perform but have a look at the options available here https://eso-sets.com/sets/weight/light - See what you can come up with.
Very nice information thanks! and I wonder did the healing of proc set like Robes of the hist is affected by battle spirit, like it will be 2500/sec or only 1250/sec?
And is it affected by your healing done/received modifier too?
Robes of the Hist is affected by Battlespirit, yes. Also healing modifiers.
This guy knows, so there you go!
i need help with my orc magplar. I see other people tanky with damage and utility.
i use skoria, heavy shacklebreaker body, and spinners jewels and weapons 2h and resto staff.
but i am very weak, i play only non-CP BGs, and anyone is better than me even other magplars.
i die very easy, do no damage, and this purge seemes completely useless now. Either i must spam it, or i can ignore the debuffs.
i need help to know how to build it. I don't need rotation advices, i have over 1000 CP i know how the game works and i know how to use these abilities:
2h: sweeps, total dark, class charge, vampire bane, degeneration, + crescent sweep
resto: purify light, channeled focus, extended ritual, honor the dead, radiant aura, + panacea
witchmother's potent brew
what i thought to do: switch extended ritual for ritual of retribution, and don't know what to swap radiant aura for. And instead of spinners, to use 5 light fortified brass or some defensive set. Other people use like 2-3 abilites and down me, while i must place purifying light, degeneration, bane, total dark, and then i use sweeps. I rarely even manage to do all this. I being argonian, high elf, or dark elf, really that decisive?
please use @ because i may lose ur quote in this thread
Mrsinister2 wrote: »@Sergykid you should have decent damage and survival with that set up.
I would swap resto for sword and board block casting honor the dead is just so strong but other then that maybe swap skoria for a defensive set like pirate skelly.
i need help with my orc magplar. I see other people tanky with damage and utility.
i use skoria, heavy shacklebreaker body, and spinners jewels and weapons 2h and resto staff.
but i am very weak, i play only non-CP BGs, and anyone is better than me even other magplars.
i die very easy, do no damage, and this purge seemes completely useless now. Either i must spam it, or i can ignore the debuffs.
i need help to know how to build it. I don't need rotation advices, i have over 1000 CP i know how the game works and i know how to use these abilities:
2h: sweeps, total dark, class charge, vampire bane, degeneration, + crescent sweep
resto: purify light, channeled focus, extended ritual, honor the dead, radiant aura, + panacea
witchmother's potent brew
what i thought to do: switch extended ritual for ritual of retribution, and don't know what to swap radiant aura for. And instead of spinners, to use 5 light fortified brass or some defensive set. Other people use like 2-3 abilites and down me, while i must place purifying light, degeneration, bane, total dark, and then i use sweeps. I rarely even manage to do all this. I being argonian, high elf, or dark elf, really that decisive?
please use @ because i may lose ur quote in this thread
Mrsinister2 wrote: »@Sergykid you should have decent damage and survival with that set up.
I would swap resto for sword and board block casting honor the dead is just so strong but other then that maybe swap skoria for a defensive set like pirate skelly.