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https://forums.elderscrollsonline.com/en/discussion/668861

Magplar PvP

  • Syiccal
    Syiccal
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    what do we think will be the beat combinations then for solo/small group next patch ( I'm xbox) I have my ideas , but interested to see what others are thinking
  • Jimmy_The_Fixer
    Jimmy_The_Fixer
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    Syiccal wrote: »
    what do we think will be the beat combinations then for solo/small group next patch ( I'm xbox) I have my ideas , but interested to see what others are thinking

    For stat based setups I think Shackle, Bright Throat, Amberplasm and Innate Axiom are your top sets. Any combination of two should be top tier. I personally prefer having high stats since they have offensive and defensive value on the same bonus, so ill probably run two from this group.

    Defensive sets are probably gonna be Impregnable, Wizards Riposte (still a good set, don't believe their lies) and Fortified Brass with Trans as a group support option.

    Sloads, Overwhelming and Torugs are the best proc sets.

    Welcome to the new meta, same as the old meta.
    Edited by Jimmy_The_Fixer on November 1, 2018 4:56PM
  • Volckodav
    Volckodav
    ✭✭✭
    BNOC wrote: »
    Syiccal wrote: »
    Reefo wrote: »
    Syiccal wrote: »
    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable

    Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.

    I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.

    Syiccal is right about pirate skeleton, I used to have the same problem of stuck on the back bar with everyone beating off on me, I felt it was coz we don’t have a “vigor”, no proactive healing to transition easier.

    The fix was to make healing more valuable by mitigating more damage, pirate + wizards + temp guard = 30% and 15% and 8%, heal block cleanse, when dawnbreaker ready bang them up. Then stun from dawnbreaker that they can’t predict is too valuable.

    I just wish there was a 5piece set as good as pirate Skeleton - is there??

    there is a new set arriving with murkmire that gives major protection when you cleanse a negative effect but I can't think what it's called

    There's sets like:
    Indomitable Fury
    • (5 items) After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.
    Light of Cyrodiil
    • (5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka
    Robes of the Hist
    • (5 items) While you are affected by a disabling effect, immobilization, or snare, you heal for 2500 Health every 1 second.

    Now, I'm not sure how any of those perform but have a look at the options available here https://eso-sets.com/sets/weight/light - See what you can come up with.

    Very nice information thanks! and I wonder did the healing of proc set like Robes of the hist is affected by battle spirit, like it will be 2500/sec or only 1250/sec?
    And is it affected by your healing done/received modifier too?
    Edited by Volckodav on November 1, 2018 4:48PM
  • Datolite
    Datolite
    ✭✭✭✭✭
    Syiccal wrote: »
    what do we think will be the beat combinations then for solo/small group next patch ( I'm xbox) I have my ideas , but interested to see what others are thinking

    For stat based setups I think Shackle, Bright Throat, Amberplasm and Innate Axiom are your top sets. Any combination of two should be top tier. I personally prefer having high stats since they have offensive and defensive value on the same bonus, so ill probably run two from this group.

    Defensive sets are probably gonna be Impregnable, Wizards Riposte (still a good set, don't believe their lies) and Fortified Brass with Trans as a group support option.

    Sloads, Overwhelming and Torugs are the best proc sets.

    Welcome to the new meta, same as the old meta.

    Shackle/BTB with Witchmother is an amazing setup, with enough sustain to let you go full damage on your jewelry. Add prismatic glyphs and a defensive 2 piece (Troll/Pirate Skelly/Bloodspawn) and you have all your bases covered. I even threw 3x swift on my setup without noticing any loss in damage.
  • Syiccal
    Syiccal
    ✭✭✭✭✭
    Datolite wrote: »
    Syiccal wrote: »
    what do we think will be the beat combinations then for solo/small group next patch ( I'm xbox) I have my ideas , but interested to see what others are thinking

    For stat based setups I think Shackle, Bright Throat, Amberplasm and Innate Axiom are your top sets. Any combination of two should be top tier. I personally prefer having high stats since they have offensive and defensive value on the same bonus, so ill probably run two from this group.

    Defensive sets are probably gonna be Impregnable, Wizards Riposte (still a good set, don't believe their lies) and Fortified Brass with Trans as a group support option.

    Sloads, Overwhelming and Torugs are the best proc sets.

    Welcome to the new meta, same as the old meta.

    Shackle/BTB with Witchmother is an amazing setup, with enough sustain to let you go full damage on your jewelry. Add prismatic glyphs and a defensive 2 piece (Troll/Pirate Skelly/Bloodspawn) and you have all your bases covered. I even threw 3x swift on my setup without noticing any loss in damage.

    I would love to use troll king on my magplar, however it is completly negate by vampire which is required for mist unfortunatly
  • ccmedaddy
    ccmedaddy
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    I wonder if Bogdan would be a good alternative to Troll King for magplars. I've seen some Werewolves run this set to compensate for their lack of HoT and it seems to work pretty well for them.
  • Syiccal
    Syiccal
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    ccmedaddy wrote: »
    I wonder if Bogdan would be a good alternative to Troll King for magplars. I've seen some Werewolves run this set to compensate for their lack of HoT and it seems to work pretty well for them.

    id imagine it would be problematic due to having to stay in the area to get the heal. The game has evolved to a point where movement is king
  • Datolite
    Datolite
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    ccmedaddy wrote: »
    I wonder if Bogdan would be a good alternative to Troll King for magplars. I've seen some Werewolves run this set to compensate for their lack of HoT and it seems to work pretty well for them.

    I can't see Bogdan being that useful unless you were really spamming hots. Plus it's not a mobile effect.

    Pirate Skelly plus vampire go together very well, damn near impossible to execute.
  • DeadlyRecluse
    DeadlyRecluse
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    Bogdan is great in group play, but pretty weak solo.

    ....Chokethorn is actually really strong solo, but absolute trash in group--but it's an option for solo Vamplars who want a healy helm
    Thrice Empress, Forever Scrub
  • Syiccal
    Syiccal
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    question I always ask myself and go back and foward on..is pirate skele enough on it's own
  • Kartalin
    Kartalin
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    Bogdan is good if you plan on being a ball group healer and just spam springs & remembrance.
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  • ccmedaddy
    ccmedaddy
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    ✭✭
    Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.

    The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps. :trollface:
  • Datolite
    Datolite
    ✭✭✭✭✭
    Syiccal wrote: »
    question I always ask myself and go back and foward on..is pirate skele enough on it's own

    Short answer? Hell yes.

    Long answer: Make you you have a way to compensate for the nerfed heals. Other than that it's the most defensive 2pc and even beats out many defensive 5pc sets.
  • Datolite
    Datolite
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    ccmedaddy wrote: »
    Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.

    The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps. :trollface:

    You're obviously joking about that last part but can you imagine throwing the switch on that BG map with the spinning blades in the middle and jumping down to snare a whole group? Heal through it and laugh.
  • Minno
    Minno
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    technohic wrote: »
    Ok my crit resist is way to low I've been running like 2k that's makes sense why I'm getting so wrecked this patch

    Yeah, unfortunately. that is the old benchmark. Power creep submarined that. I run 3k on my NB and could maybe go down to 2 K if shadow image worked but Id be feeling it.

    3300 (7 impen -71 resistance CP).
    ccmedaddy wrote: »
    Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.

    The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps. :trollface:

    it's like a 70% proc version of templar purge. Is it per target cooldown or one target gets the aoe? I assume latter.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • ccmedaddy
    ccmedaddy
    ✭✭✭✭✭
    ✭✭
    Datolite wrote: »
    ccmedaddy wrote: »
    Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.

    The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps. :trollface:

    You're obviously joking about that last part but can you imagine throwing the switch on that BG map with the spinning blades in the middle and jumping down to snare a whole group? Heal through it and laugh.
    Wait the spinning blades count as trap dmg? The 4 piece bonus suddenly sounds OP as hell haha
  • Jimmy_The_Fixer
    Jimmy_The_Fixer
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    ccmedaddy wrote: »
    Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.

    The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps. :trollface:

    At first I thought Bahrahas was a total meme set, then I looked a little closer. 25% chance of activating (no cooldown) on damage (including dot damage?). The pool on the ground is meh, but if it deals it's first tick on application then it could be proccing for first-tick damage multiple times a second from DoTs and Jabs. Then 70% snaring to help with jabs aiming, this meme set could actually be decent. Needs testing tho.
    Edited by Jimmy_The_Fixer on November 1, 2018 6:30PM
  • DeadlyRecluse
    DeadlyRecluse
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    Baharas has seen niche use for a long time on tanky bois.

    It really shines in confined spaces (resource stairs, for example) where the sticky pool is almost always going to be getting some loving.
    Thrice Empress, Forever Scrub
  • Brutusmax1mus
    Brutusmax1mus
    ✭✭✭✭✭
    ccmedaddy wrote: »
    Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.

    The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps. :trollface:

    only good for point defense and it's not very good at that. Although it can make you really tough to bring down if it procd in a group, but the damage is doodoo
  • VirtualElizabeth
    VirtualElizabeth
    ✭✭✭✭
    Syiccal wrote: »
    ccmedaddy wrote: »
    I wonder if Bogdan would be a good alternative to Troll King for magplars. I've seen some Werewolves run this set to compensate for their lack of HoT and it seems to work pretty well for them.

    id imagine it would be problematic due to having to stay in the area to get the heal. The game has evolved to a point where movement is king

    I agree with this. It works well in PVE but in PVP its a whole different ballgame.
    @ElizabethInTamriel; @ElizabethInESO
    NA/PC
    Eleanour Masterham - Breton Templar
    Elise Masterham - Breton Magicka Nightblade
    Elinora Valen - Dunmer MagDK
    Elsa Masterham - Breton Mag Warden
  • NBrookus
    NBrookus
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    ✭✭✭✭
    Volckodav wrote: »
    BNOC wrote: »
    Syiccal wrote: »
    Reefo wrote: »
    Syiccal wrote: »
    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable

    Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.

    I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.

    Syiccal is right about pirate skeleton, I used to have the same problem of stuck on the back bar with everyone beating off on me, I felt it was coz we don’t have a “vigor”, no proactive healing to transition easier.

    The fix was to make healing more valuable by mitigating more damage, pirate + wizards + temp guard = 30% and 15% and 8%, heal block cleanse, when dawnbreaker ready bang them up. Then stun from dawnbreaker that they can’t predict is too valuable.

    I just wish there was a 5piece set as good as pirate Skeleton - is there??

    there is a new set arriving with murkmire that gives major protection when you cleanse a negative effect but I can't think what it's called

    There's sets like:
    Indomitable Fury
    • (5 items) After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.
    Light of Cyrodiil
    • (5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka
    Robes of the Hist
    • (5 items) While you are affected by a disabling effect, immobilization, or snare, you heal for 2500 Health every 1 second.

    Now, I'm not sure how any of those perform but have a look at the options available here https://eso-sets.com/sets/weight/light - See what you can come up with.

    Very nice information thanks! and I wonder did the healing of proc set like Robes of the hist is affected by battle spirit, like it will be 2500/sec or only 1250/sec?
    And is it affected by your healing done/received modifier too?

    Robes of the Hist is affected by Battlespirit, yes. Also healing modifiers.
  • BNOC
    BNOC
    ✭✭✭✭✭
    Volckodav wrote: »
    BNOC wrote: »
    Syiccal wrote: »
    Reefo wrote: »
    Syiccal wrote: »
    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable

    Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.

    I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.

    Syiccal is right about pirate skeleton, I used to have the same problem of stuck on the back bar with everyone beating off on me, I felt it was coz we don’t have a “vigor”, no proactive healing to transition easier.

    The fix was to make healing more valuable by mitigating more damage, pirate + wizards + temp guard = 30% and 15% and 8%, heal block cleanse, when dawnbreaker ready bang them up. Then stun from dawnbreaker that they can’t predict is too valuable.

    I just wish there was a 5piece set as good as pirate Skeleton - is there??

    there is a new set arriving with murkmire that gives major protection when you cleanse a negative effect but I can't think what it's called

    There's sets like:
    Indomitable Fury
    • (5 items) After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.
    Light of Cyrodiil
    • (5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka
    Robes of the Hist
    • (5 items) While you are affected by a disabling effect, immobilization, or snare, you heal for 2500 Health every 1 second.

    Now, I'm not sure how any of those perform but have a look at the options available here https://eso-sets.com/sets/weight/light - See what you can come up with.

    Very nice information thanks! and I wonder did the healing of proc set like Robes of the hist is affected by battle spirit, like it will be 2500/sec or only 1250/sec?
    And is it affected by your healing done/received modifier too?

    Those sets were just examples of 5 set bonuses that could be potentially used for something! I don't know if any of them are good in practice.

    I believe they're affected by battle spirit though.
    NBrookus wrote: »
    Volckodav wrote: »
    BNOC wrote: »
    Syiccal wrote: »
    Reefo wrote: »
    Syiccal wrote: »
    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable

    Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.

    I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.

    Syiccal is right about pirate skeleton, I used to have the same problem of stuck on the back bar with everyone beating off on me, I felt it was coz we don’t have a “vigor”, no proactive healing to transition easier.

    The fix was to make healing more valuable by mitigating more damage, pirate + wizards + temp guard = 30% and 15% and 8%, heal block cleanse, when dawnbreaker ready bang them up. Then stun from dawnbreaker that they can’t predict is too valuable.

    I just wish there was a 5piece set as good as pirate Skeleton - is there??

    there is a new set arriving with murkmire that gives major protection when you cleanse a negative effect but I can't think what it's called

    There's sets like:
    Indomitable Fury
    • (5 items) After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.
    Light of Cyrodiil
    • (5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka
    Robes of the Hist
    • (5 items) While you are affected by a disabling effect, immobilization, or snare, you heal for 2500 Health every 1 second.

    Now, I'm not sure how any of those perform but have a look at the options available here https://eso-sets.com/sets/weight/light - See what you can come up with.

    Very nice information thanks! and I wonder did the healing of proc set like Robes of the hist is affected by battle spirit, like it will be 2500/sec or only 1250/sec?
    And is it affected by your healing done/received modifier too?

    Robes of the Hist is affected by Battlespirit, yes. Also healing modifiers.

    This guy knows, so there you go!
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • NBrookus
    NBrookus
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    ✭✭✭✭
    BNOC wrote: »
    Volckodav wrote: »
    BNOC wrote: »
    Syiccal wrote: »
    Reefo wrote: »
    Syiccal wrote: »
    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable

    Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.

    I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.

    Syiccal is right about pirate skeleton, I used to have the same problem of stuck on the back bar with everyone beating off on me, I felt it was coz we don’t have a “vigor”, no proactive healing to transition easier.

    The fix was to make healing more valuable by mitigating more damage, pirate + wizards + temp guard = 30% and 15% and 8%, heal block cleanse, when dawnbreaker ready bang them up. Then stun from dawnbreaker that they can’t predict is too valuable.

    I just wish there was a 5piece set as good as pirate Skeleton - is there??

    there is a new set arriving with murkmire that gives major protection when you cleanse a negative effect but I can't think what it's called

    There's sets like:
    Indomitable Fury
    • (5 items) After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.
    Light of Cyrodiil
    • (5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka
    Robes of the Hist
    • (5 items) While you are affected by a disabling effect, immobilization, or snare, you heal for 2500 Health every 1 second.

    Now, I'm not sure how any of those perform but have a look at the options available here https://eso-sets.com/sets/weight/light - See what you can come up with.

    Very nice information thanks! and I wonder did the healing of proc set like Robes of the hist is affected by battle spirit, like it will be 2500/sec or only 1250/sec?
    And is it affected by your healing done/received modifier too?

    Those sets were just examples of 5 set bonuses that could be potentially used for something! I don't know if any of them are good in practice.

    I believe they're affected by battle spirit though.
    NBrookus wrote: »
    Volckodav wrote: »
    BNOC wrote: »
    Syiccal wrote: »
    Reefo wrote: »
    Syiccal wrote: »
    Finally got my hands on bright throat jewlery and destro/sword and board. I'm thinking to head back to heavy armor as damage seems incredibly high lately.

    No matter how I build I'm having a real hard time getting off my back bar against alot of stam builds and getting nuked before I can even react. Not sure heavy will even help tho I routinely have massive oblivion damage on my recaps.

    don't build for resitance imo, use abilites/sets that give major protection instead as that will reduce the dmg far more than resistance will. My go to is pirate skele it has a high uptime and makes me almost unkillable

    Yea I'm gonna mess around with some more stuff tonight. Templar in a great spot this patch but I just feel like I'm dying alot more often then before.

    I was having great success at the end of last patch in light armor with high damage but I am just getting nuked way to often in this patch.

    Syiccal is right about pirate skeleton, I used to have the same problem of stuck on the back bar with everyone beating off on me, I felt it was coz we don’t have a “vigor”, no proactive healing to transition easier.

    The fix was to make healing more valuable by mitigating more damage, pirate + wizards + temp guard = 30% and 15% and 8%, heal block cleanse, when dawnbreaker ready bang them up. Then stun from dawnbreaker that they can’t predict is too valuable.

    I just wish there was a 5piece set as good as pirate Skeleton - is there??

    there is a new set arriving with murkmire that gives major protection when you cleanse a negative effect but I can't think what it's called

    There's sets like:
    Indomitable Fury
    • (5 items) After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.
    Light of Cyrodiil
    • (5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka
    Robes of the Hist
    • (5 items) While you are affected by a disabling effect, immobilization, or snare, you heal for 2500 Health every 1 second.

    Now, I'm not sure how any of those perform but have a look at the options available here https://eso-sets.com/sets/weight/light - See what you can come up with.

    Very nice information thanks! and I wonder did the healing of proc set like Robes of the hist is affected by battle spirit, like it will be 2500/sec or only 1250/sec?
    And is it affected by your healing done/received modifier too?

    Robes of the Hist is affected by Battlespirit, yes. Also healing modifiers.

    This guy knows, so there you go!

    Hist makes you noticeably tankier, and fills a gap for magplar in that we have no class HoT. But I took a noticable hit in damage, which I didn't like. Hist is easy to get and performs well for what it does, though.
  • Sergykid
    Sergykid
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    i need help with my orc magplar. I see other people tanky with damage and utility.

    i use skoria, heavy shacklebreaker body, and spinners jewels and weapons 2h and resto staff.
    but i am very weak, i play only non-CP BGs, and anyone is better than me even other magplars.
    i die very easy, do no damage, and this purge seemes completely useless now. Either i must spam it, or i can ignore the debuffs.

    i need help to know how to build it. I don't need rotation advices, i have over 1000 CP i know how the game works and i know how to use these abilities:

    2h: sweeps, total dark, class charge, vampire bane, degeneration, + crescent sweep
    resto: purify light, channeled focus, extended ritual, honor the dead, radiant aura, + panacea
    witchmother's potent brew

    what i thought to do: switch extended ritual for ritual of retribution, and don't know what to swap radiant aura for. And instead of spinners, to use 5 light fortified brass or some defensive set. Other people use like 2-3 abilites and down me, while i must place purifying light, degeneration, bane, total dark, and then i use sweeps. I rarely even manage to do all this. I being argonian, high elf, or dark elf, really that decisive?

    please use @ because i may lose ur quote in this thread
    -PC EU- / battlegrounds on my youtube
  • Brutusmax1mus
    Brutusmax1mus
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    Really it's just got a learning curve @Sergykid, keep at it. You should see me on my dk lol
  • Mrsinister2
    Mrsinister2
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    @Sergykid you should have decent damage and survival with that set up.

    I would swap resto for sword and board block casting honor the dead is just so strong but other then that maybe swap skoria for a defensive set like pirate skelly.
  • BNOC
    BNOC
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    Sergykid wrote: »
    i need help with my orc magplar. I see other people tanky with damage and utility.

    i use skoria, heavy shacklebreaker body, and spinners jewels and weapons 2h and resto staff.
    but i am very weak, i play only non-CP BGs, and anyone is better than me even other magplars.
    i die very easy, do no damage, and this purge seemes completely useless now. Either i must spam it, or i can ignore the debuffs.

    i need help to know how to build it. I don't need rotation advices, i have over 1000 CP i know how the game works and i know how to use these abilities:

    2h: sweeps, total dark, class charge, vampire bane, degeneration, + crescent sweep
    resto: purify light, channeled focus, extended ritual, honor the dead, radiant aura, + panacea
    witchmother's potent brew

    what i thought to do: switch extended ritual for ritual of retribution, and don't know what to swap radiant aura for. And instead of spinners, to use 5 light fortified brass or some defensive set. Other people use like 2-3 abilites and down me, while i must place purifying light, degeneration, bane, total dark, and then i use sweeps. I rarely even manage to do all this. I being argonian, high elf, or dark elf, really that decisive?

    please use @ because i may lose ur quote in this thread

    @Sergykid

    I have said that race doesn't really matter before and that's true but it's worth pointing out that you are losing 10% max magicka compared to an Altmer for example - Which in no-CP can be around 3k Magicka (297SD~) - That's quite a bit of damage.

    But generally in that setup you should have no damage issues.

    I don't see a reason for you using a 2H front bar without FM - Or for similar reasons, a resto back bar for Pancea.
    If I was you I'd run a staff front bar and your 2H back bar - You'll weave staff la's in easier and will have range also to spam LA-VB from a distance.

    Personally do not swap out ER for RoR - The 5 cleanse is so good, especially with the enchant drama - Others may not think that.

    It'd be better for things like this is you had a video of you fighting so everyone could see what you're doing and when etc, do you have one?
    If not then it just comes down to practice - Spinners should be good in theory this patch due to crittable shields and the rest of the build is sound all year round.

    If you do swap to Destro|2H - put degeneration on your back bar in place of Radiant Aura and use Elemental Drain front bar instead, that way you'll get the pen on enemies too.
    @Sergykid you should have decent damage and survival with that set up.

    I would swap resto for sword and board block casting honor the dead is just so strong but other then that maybe swap skoria for a defensive set like pirate skelly.

    I agree the damage shouldn't be an issue but as he plays no-CP BG's I'd say SnB really isn't necessary - I'd argue that running a resto staff for that ult is useless as well.
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • danno8
    danno8
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    ✭✭✭✭✭
    Sergykid wrote: »
    i need help with my orc magplar. I see other people tanky with damage and utility.

    i use skoria, heavy shacklebreaker body, and spinners jewels and weapons 2h and resto staff.
    but i am very weak, i play only non-CP BGs, and anyone is better than me even other magplars.
    i die very easy, do no damage, and this purge seemes completely useless now. Either i must spam it, or i can ignore the debuffs.

    i need help to know how to build it. I don't need rotation advices, i have over 1000 CP i know how the game works and i know how to use these abilities:

    2h: sweeps, total dark, class charge, vampire bane, degeneration, + crescent sweep
    resto: purify light, channeled focus, extended ritual, honor the dead, radiant aura, + panacea
    witchmother's potent brew

    what i thought to do: switch extended ritual for ritual of retribution, and don't know what to swap radiant aura for. And instead of spinners, to use 5 light fortified brass or some defensive set. Other people use like 2-3 abilites and down me, while i must place purifying light, degeneration, bane, total dark, and then i use sweeps. I rarely even manage to do all this. I being argonian, high elf, or dark elf, really that decisive?

    please use @ because i may lose ur quote in this thread

    @Sergykid

    I'll be honest with you. I hate using S+B and becoming a boring old Blockplar like so many others, but there is no denying that going S+B really gives you the opportunity to apply all your DoT's and other effects (or purge and heal) that a Resto Staff will simply not allow you to do.

    Generally while on my S+B bar I will apply Vamps, Purifying and then if the timing is right also Total Dark, immediately switch to offensive bar (Destro currently) and begin laying down as much damage as possible.

    Total Dark will give you a GCD or two where the enemy will either have to break and go defensive, or eat extra damage while healing you. It gives you the ability to get off your back bar.

    Also, Radiant Aura is a pretty bad skill. Switch it with anything else. Radiant Destruction, as maligned as it is, is actually really good for finishing off runners. I don't have it on my bar right now, but the number of times people run away with a sliver of health left has left me missing it.

    Also, I believe Impregnable is mathematically better than Fortified Brass In most situations if you were going for a more tanky set up.
    Edited by danno8 on November 2, 2018 5:16PM
  • danno8
    danno8
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    duplicate
    Edited by danno8 on November 2, 2018 5:16PM
  • Sergykid
    Sergykid
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    @Sergykid you should have decent damage and survival with that set up.

    I would swap resto for sword and board block casting honor the dead is just so strong but other then that maybe swap skoria for a defensive set like pirate skelly.

    i played 2h with FM and 1h&shield backbar before, but didn't see much difference. Panacea actually helps me survive when i need, but with the block i don't really survive well enough since i die during the break free animation.

    @BNOC i've played with fire staff, but with 2h sword i get the 5% bonus dmg which also applies to sweeps, while the staff doesn't. Being an orc i wanna use the 4% melee damage bonus, so i must use sweeps.
    -PC EU- / battlegrounds on my youtube
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