Nirnroot420 wrote: »Total Dark, while more useful than other classes' skill in dealing with the enchant lolz meta, is not a hard counter. It only ticks once per second, and the fact that up to four enchants from a single player can be hitting you at once means you're getting overwhelmed regardless of total dark and our purges.
Magplars are the best equipped to deal with this but when there's 2+ running the double DW enchant meta at once we're getting absolutely deleted along with everyone else.
It's simply absolutely broken.
It doesn't hit per second. It hits per direct DMG while the bubble is up on your target. So if you time it right, one rending slash will put your target ina serious defensive position while you block some enchants.
I remember it's actually once per 750ms. So a single instance of damage can only proc it once, even if it's a Force Pulse with enchant - technically 4 dmg sources but only one TD proc.
Nirnroot420 wrote: »Total Dark, while more useful than other classes' skill in dealing with the enchant lolz meta, is not a hard counter. It only ticks once per second, and the fact that up to four enchants from a single player can be hitting you at once means you're getting overwhelmed regardless of total dark and our purges.
Magplars are the best equipped to deal with this but when there's 2+ running the double DW enchant meta at once we're getting absolutely deleted along with everyone else.
It's simply absolutely broken.
It doesn't hit per second. It hits per direct DMG while the bubble is up on your target. So if you time it right, one rending slash will put your target ina serious defensive position while you block some enchants.
I remember it's actually once per 750ms. So a single instance of damage can only proc it once, even if it's a Force Pulse with enchant - technically 4 dmg sources but only one TD proc.
Brutusmax1mus wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »What are yall gonna run for glyphs? Im gonna go shielding for sure on one. If i run rending slashes I'll probably use restore stam and increase power too. You give up strong, range capable light attack weaves but you gain the dmg portion of the restore stamina glyph (the stam restore portion just pays for the skills usage).
I run a mix of poisons on my front bar and SD enchant on infused backbar.
I can go througha stack of poisons in a hour play time with force pulse/blockade of frost. Been using minor defile/minor mending poisons lately since skoria procs quickly anyway.
Im gonna try a hardening glyph with reach to proc it, is it a 5 or 10 second cooldown?
I believe anything not a damage based enchant is 10s cooldown.
That's what i thought, but one honestly never tried it. Was hoping it was just 5.
if you only had room for one which one do you choose for your finisher. (pvp)
purifying light or
Jesus beam
if you only had room for one which one do you choose for your finisher. (pvp)
purifying light or
Jesus beam
Is argonian decidedly BiS for magplar? Or is there room for Breton in the conversation?
if you only had room for one which one do you choose for your finisher. (pvp)
purifying light or
Jesus beam
Templars already get a spell resist passive so Breton doubles down on it. It does make Breton Templars stronger against magicka classes albeit in a stam heavy meta.
TheDoomsdayMonster wrote: »I run Breton as well...
Argonian sustain is nice, but I'm with @CyrusArya as I love the Breton Spell Resist (and I'll extra love it after Murkmire goes live on console as higher resists means stronger shields)...
Brutusmax1mus wrote: »Be a tall, bald high elf. Be somebody.
Argonian op
Brutusmax1mus wrote: »Be a tall, bald high elf. Be somebody.
Argonian op
I'm a Dark Elf because way back at release, I thought "blazing" in skill names meant fire damage. Made the character, leveled up, looked at the tool tips...dammit!
With no CP BG's, I look for races that pack the most "CP" in their passives: Argonian, ORc, Dark Elf, Nord, in that order.
Brutusmax1mus wrote: »Be a tall, bald high elf. Be somebody.
Argonian op
I'm a Dark Elf because way back at release, I thought "blazing" in skill names meant fire damage. Made the character, leveled up, looked at the tool tips...dammit!
With no CP BG's, I look for races that pack the most "CP" in their passives: Argonian, ORc, Dark Elf, Nord, in that order.
Brutusmax1mus wrote: »Be a tall, bald high elf. Be somebody.
Argonian op
I'm a Dark Elf because way back at release, I thought "blazing" in skill names meant fire damage. Made the character, leveled up, looked at the tool tips...dammit!
With no CP BG's, I look for races that pack the most "CP" in their passives: Argonian, ORc, Dark Elf, Nord, in that order.
Brutusmax1mus wrote: »Be a tall, bald high elf. Be somebody.
Argonian op
I'm a Dark Elf because way back at release, I thought "blazing" in skill names meant fire damage. Made the character, leveled up, looked at the tool tips...dammit!
With no CP BG's, I look for races that pack the most "CP" in their passives: Argonian, ORc, Dark Elf, Nord, in that order.
I feel your pain. I made an Imperial templar (back at launch when having access to the race was special), thinking that Red Diamond passive would be great for healing. It's arguably the most useless passive in PvP...
So I just pretend it's like paying on hard mode.
New to Magplar PvP but interested in trying it out. I have an Argonian Magplar PvE healer.
For PvP:
1. Is Vamp a must for magplar as a damage dealer?
2. Is solo PvP on magplar viable this patch?
3. What is a good build to learn the class (prefer not overwhelming or other procs)?
4. What is a standard combo against a decent player (not something that only works on noobs as anything kills noobs)?
5. What is the hardest part about magplar and how do you overcome it (mobility, execute, sustain, stam sustain, etc)?
My current thoughts on these from outside looking in:
1. No
2. Very hard (cause I rarely see people do it)
3. Blood Spawn, Shackle, Bright-Throat SnB/Fire staff, but no idea on skills or armor weight
4. ???
5. ???
Thanks!
TheDoomsdayMonster wrote: »I run Breton as well...
Argonian sustain is nice, but I'm with @CyrusArya as I love the Breton Spell Resist (and I'll extra love it after Murkmire goes live on console as higher resists means stronger shields)...
I just do not like lizards and from the beginning I chose my magplar to be a DC loyal....no adventurer pack -> breton.
Mrsinister2 wrote: »My magplar started out as a Breton then I changed to high elf and recently I swapped to argonian.
Out of all 3 I can tell you argonian is significantly better from a pvp standpoint. No Stam problems, tankier and easy to stack damage since sustain isn't an issue.