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https://forums.elderscrollsonline.com/en/discussion/668861

Magplar PvP

  • Syiccal
    Syiccal
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    Solariken wrote: »
    Minno wrote: »
    Total Dark, while more useful than other classes' skill in dealing with the enchant lolz meta, is not a hard counter. It only ticks once per second, and the fact that up to four enchants from a single player can be hitting you at once means you're getting overwhelmed regardless of total dark and our purges.

    Magplars are the best equipped to deal with this but when there's 2+ running the double DW enchant meta at once we're getting absolutely deleted along with everyone else.

    It's simply absolutely broken.

    It doesn't hit per second. It hits per direct DMG while the bubble is up on your target. So if you time it right, one rending slash will put your target ina serious defensive position while you block some enchants.

    I remember it's actually once per 750ms. So a single instance of damage can only proc it once, even if it's a Force Pulse with enchant - technically 4 dmg sources but only one TD proc.

    I'm not so sure that is accurate, if I jab while total darked each jab procs dmg from total dark that is on me
  • Joy_Division
    Joy_Division
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    CyrusArya wrote: »
    Is argonian decidedly BiS for magplar? Or is there room for Breton in the conversation?


    The thing I don't like about Bretons is that their featured racial passive is useless against half three-quarters of the opponents that are threatening
  • Minno
    Minno
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    Solariken wrote: »
    Minno wrote: »
    Total Dark, while more useful than other classes' skill in dealing with the enchant lolz meta, is not a hard counter. It only ticks once per second, and the fact that up to four enchants from a single player can be hitting you at once means you're getting overwhelmed regardless of total dark and our purges.

    Magplars are the best equipped to deal with this but when there's 2+ running the double DW enchant meta at once we're getting absolutely deleted along with everyone else.

    It's simply absolutely broken.

    It doesn't hit per second. It hits per direct DMG while the bubble is up on your target. So if you time it right, one rending slash will put your target ina serious defensive position while you block some enchants.

    I remember it's actually once per 750ms. So a single instance of damage can only proc it once, even if it's a Force Pulse with enchant - technically 4 dmg sources but only one TD proc.

    If that's the case, then that's a bug ;)

    Edit:
    Also, I always thought force pulse was technically one direct attack but hit with3 DMG portions.
    Edited by Minno on October 28, 2018 2:41PM
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
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  • Minno
    Minno
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    Minno wrote: »
    Minno wrote: »
    What are yall gonna run for glyphs? Im gonna go shielding for sure on one. If i run rending slashes I'll probably use restore stam and increase power too. You give up strong, range capable light attack weaves but you gain the dmg portion of the restore stamina glyph (the stam restore portion just pays for the skills usage).

    I run a mix of poisons on my front bar and SD enchant on infused backbar.

    I can go througha stack of poisons in a hour play time with force pulse/blockade of frost. Been using minor defile/minor mending poisons lately since skoria procs quickly anyway.

    Im gonna try a hardening glyph with reach to proc it, is it a 5 or 10 second cooldown?

    I believe anything not a damage based enchant is 10s cooldown.

    That's what i thought, but one honestly never tried it. Was hoping it was just 5.

    Infused will drop it to 5
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Syiccal
    Syiccal
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    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam
  • technohic
    technohic
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    Syiccal wrote: »
    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam

    PL
  • Stibbons
    Stibbons
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    Syiccal wrote: »
    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam

    Both. So much dodge rollers.
  • Datolite
    Datolite
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    Syiccal wrote: »
    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam

    Jesus beam from distance. PL melee. But I prefer to have both. JB is clutch when those pesky dodgers try to get away.
  • Syiccal
    Syiccal
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    yea I mean my current front bar is
    jabs, reflective light , purifying light, clench, inner light (previous), j beam (now)
  • Brutusmax1mus
    Brutusmax1mus
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    Syiccal wrote: »
    yea I mean my current front bar is
    jabs, reflective light , purifying light, clench, inner light (previous), j beam (now)

    Inner lights a wasted slot if you run reflective light, good move replacing it.
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Syiccal wrote: »
    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam

    Purifying Light all day long...
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
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  • Solariken
    Solariken
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    Syiccal wrote: »
    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam

    Both for sure. If you run a master destro and Skoria you really only need PL, Clench, and beam.

    Edit: and sweeps for blocktards.
    Edited by Solariken on October 28, 2018 11:51PM
  • DeadlyRecluse
    DeadlyRecluse
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    CyrusArya wrote: »
    Is argonian decidedly BiS for magplar? Or is there room for Breton in the conversation?

    I run a breton, but Argonian is significantly better. Spell resist is marginal, and the cost reduction doesn't really compare to the potion sustain passive (either for pure sustain or flexibility in potion options).
    Syiccal wrote: »
    if you only had room for one which one do you choose for your finisher. (pvp)
    purifying light or
    Jesus beam

    Purifying Light, unless you are running a damage combo that you don't want telegraphed (i.e. dark flare into javelin on a max damage build).

    ...and even there, Purifying Light is probably stronger against anyone who will survive the initial burst combo.
    Edited by DeadlyRecluse on October 29, 2018 12:22AM
    Thrice Empress, Forever Scrub
  • Kartalin
    Kartalin
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    Templars already get a spell resist passive so Breton doubles down on it. It does make Breton Templars stronger against magicka classes albeit in a stam heavy meta.
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  • DeadlyRecluse
    DeadlyRecluse
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    Kartalin wrote: »
    Templars already get a spell resist passive so Breton doubles down on it. It does make Breton Templars stronger against magicka classes albeit in a stam heavy meta.

    Honestly, I'd bet the max HP from argonian is more effective against magicka classes (in terms of increasing your defensive capability) than the spell resist from Breton. My napkinmath works out that way, anyway.
    Thrice Empress, Forever Scrub
  • CyrusArya
    CyrusArya
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    So I went Breton. Argonian is definitely more survivable and forgiving, but for pure dps and the playstyle I enjoy I think Breton might be better. My logic is that you can compensate for sustain and survivability with gameplay, but damage is absolute and sets a ceiling for how much of a presence you can have in any given fight. Over time ESO’s character building and theorycrafting has gotten much more complex and deep, and with things like jewelry traits and the plethora of item sets available, there is a lot of room to refine builds.

    My MO right now is essentially to stack Max Magicka then run protective jewlery to build some defense back in. With the Breton spell resist this is actually quite effective, as you can leverage that extra spell resist to build for more physical mitigation. So far it’s working out great and Magplar seems very strong in all contexts of PvP.
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  • TheDoomsdayMonster
    TheDoomsdayMonster
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    I run Breton as well...

    Argonian sustain is nice, but I'm with @CyrusArya as I love the Breton Spell Resist (and I'll extra love it after Murkmire goes live on console as higher resists means stronger shields)...

    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
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    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Checkmath
    Checkmath
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    I run Breton as well...

    Argonian sustain is nice, but I'm with @CyrusArya as I love the Breton Spell Resist (and I'll extra love it after Murkmire goes live on console as higher resists means stronger shields)...

    I just do not like lizards and from the beginning I chose my magplar to be a DC loyal....no adventurer pack -> breton.
  • Brutusmax1mus
    Brutusmax1mus
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    Be a tall, bald high elf. Be somebody.
    Argonian op
  • katorga
    katorga
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    Be a tall, bald high elf. Be somebody.
    Argonian op

    I'm a Dark Elf because way back at release, I thought "blazing" in skill names meant fire damage. Made the character, leveled up, looked at the tool tips...dammit!

    With no CP BG's, I look for races that pack the most "CP" in their passives: Argonian, ORc, Dark Elf, Nord, in that order.
  • Datolite
    Datolite
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    katorga wrote: »
    Be a tall, bald high elf. Be somebody.
    Argonian op

    I'm a Dark Elf because way back at release, I thought "blazing" in skill names meant fire damage. Made the character, leveled up, looked at the tool tips...dammit!

    With no CP BG's, I look for races that pack the most "CP" in their passives: Argonian, ORc, Dark Elf, Nord, in that order.

    I feel your pain. I made an Imperial templar (back at launch when having access to the race was special), thinking that Red Diamond passive would be great for healing. It's arguably the most useless passive in PvP...

    So I just pretend it's like paying on hard mode. :D
    Edited by Datolite on October 29, 2018 1:28PM
  • Checkmath
    Checkmath
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    katorga wrote: »
    Be a tall, bald high elf. Be somebody.
    Argonian op

    I'm a Dark Elf because way back at release, I thought "blazing" in skill names meant fire damage. Made the character, leveled up, looked at the tool tips...dammit!

    With no CP BG's, I look for races that pack the most "CP" in their passives: Argonian, ORc, Dark Elf, Nord, in that order.

    lol at least you picked the optimal class for PvE dps :P
  • Brutusmax1mus
    Brutusmax1mus
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    katorga wrote: »
    Be a tall, bald high elf. Be somebody.
    Argonian op

    I'm a Dark Elf because way back at release, I thought "blazing" in skill names meant fire damage. Made the character, leveled up, looked at the tool tips...dammit!

    With no CP BG's, I look for races that pack the most "CP" in their passives: Argonian, ORc, Dark Elf, Nord, in that order.

    Ok, but you're not a high elf, which are superior in every way, especially how they /cheer and / dance
  • katorga
    katorga
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    Datolite wrote: »
    katorga wrote: »
    Be a tall, bald high elf. Be somebody.
    Argonian op

    I'm a Dark Elf because way back at release, I thought "blazing" in skill names meant fire damage. Made the character, leveled up, looked at the tool tips...dammit!

    With no CP BG's, I look for races that pack the most "CP" in their passives: Argonian, ORc, Dark Elf, Nord, in that order.

    I feel your pain. I made an Imperial templar (back at launch when having access to the race was special), thinking that Red Diamond passive would be great for healing. It's arguably the most useless passive in PvP...

    So I just pretend it's like paying on hard mode. :D

    Back then, with diminishing returns on stats, Imperial wasn't that shabby, allowing you easier time approaching the cap on each pool. DE isn't too bad, I'm still playing it even though I have plenty of crowns for a race change. If changing today, I'd go Nord or Argonian because of the loss of minor protection/vitality, and because both are good if you want to swap between magicka and stamina without a race change.
  • mojomood
    mojomood
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    New to Magplar PvP but interested in trying it out. I have an Argonian Magplar PvE healer.

    For PvP:
    1. Is Vamp a must for magplar as a damage dealer?
    2. Is solo PvP on magplar viable this patch?
    3. What is a good build to learn the class (prefer not overwhelming or other procs)?
    4. What is a standard combo against a decent player (not something that only works on noobs as anything kills noobs)?
    5. What is the hardest part about magplar and how do you overcome it (mobility, execute, sustain, stam sustain, etc)?

    My current thoughts on these from outside looking in:
    1. No
    2. Very hard (cause I rarely see people do it)
    3. Blood Spawn, Shackle, Bright-Throat SnB/Fire staff, but no idea on skills or armor weight
    4. ???
    5. ???

    Thanks!
  • casparian
    casparian
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    mojomood wrote: »
    New to Magplar PvP but interested in trying it out. I have an Argonian Magplar PvE healer.

    For PvP:
    1. Is Vamp a must for magplar as a damage dealer?
    2. Is solo PvP on magplar viable this patch?
    3. What is a good build to learn the class (prefer not overwhelming or other procs)?
    4. What is a standard combo against a decent player (not something that only works on noobs as anything kills noobs)?
    5. What is the hardest part about magplar and how do you overcome it (mobility, execute, sustain, stam sustain, etc)?

    My current thoughts on these from outside looking in:
    1. No
    2. Very hard (cause I rarely see people do it)
    3. Blood Spawn, Shackle, Bright-Throat SnB/Fire staff, but no idea on skills or armor weight
    4. ???
    5. ???

    Thanks!

    1. I would say it's not necessary but it's definitely a lot easier as a vamp these days after the mobility nerfs.
    2. Magplar is in a pretty good spot for solo play these days (at least in comparison to previous patches), but solo play is a lot harder now in general than it used to be.
    3. That build in light armor with a couple Protective rings is not bad at all for a starter set, though you might feel you struggle a bit with damage. You'll have to nail your damage combos. My recommendation for a beginner to magplar would be Bright Throat and heavy Axiom/Julianos with Skoria or Malubeth (ideally try out both to see what works best for your playstyle).
    4. Total Dark + Sweeps + Skoria proc while Bat Swarm is going is the old classic that still performs very well. Other good options include Meteor > Vamp Drain > block cancel > Sweeps, Total Dark + Soul Assault, and Toppling Charge > Crescent Sweep just as Purifying Light is about to go off.
    5. Getting off the defensive -- i.e., making the transition from block-casting Honor the Dead actually putting the enemy back on their heels.
    Edited by casparian on October 29, 2018 3:53PM
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • VirtualElizabeth
    VirtualElizabeth
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    Checkmath wrote: »
    I run Breton as well...

    Argonian sustain is nice, but I'm with @CyrusArya as I love the Breton Spell Resist (and I'll extra love it after Murkmire goes live on console as higher resists means stronger shields)...

    I just do not like lizards and from the beginning I chose my magplar to be a DC loyal....no adventurer pack -> breton.

    Breton all the way!!!
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  • Mrsinister2
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    My magplar started out as a Breton then I changed to high elf and recently I swapped to argonian.

    Out of all 3 I can tell you argonian is significantly better from a pvp standpoint. No Stam problems, tankier and easy to stack damage since sustain isn't an issue.
  • casparian
    casparian
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    My magplar started out as a Breton then I changed to high elf and recently I swapped to argonian.

    Out of all 3 I can tell you argonian is significantly better from a pvp standpoint. No Stam problems, tankier and easy to stack damage since sustain isn't an issue.

    While I think there's still a case to be made that Argonian is best in PVP, it isn't as far head of Breton and Altmer as it has been in the past. With Bright Throat and the new stam rune, dual resource sustain is much easier for non-lizards than it used to be.
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • Datolite
    Datolite
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    casparian wrote: »
    non-lizards

    Yo that's racist
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